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Streamline Studios hiring 3D Rigger (Freelance), 2026

Streamline Studios hiring 3D Rigger (Freelance), 2026

Streamline Studios is building a talent pool for mid-level 3D Riggers interested in remote, project-based freelance contracts. In this role, you will build high-performance rigs for characters, creatures, and props, ensuring seamless integration into production pipelines. Ideal candidates bring proficiency in Maya or Blender, Python/MEL scripting, Unreal Engine cloth simulation setups, and strong collaboration skills with animation teams.

Job Summary : 3D Rigger

AttributeDetails
Job Title3D Rigger
CompanyStreamline Studios (Streamline Media Group)
DepartmentRigger
LocationKuala Lumpur, Kuala Lumpur (Remote)
Employment TypeFreelancer / Talent Pool (Project-Based Contract)
Minimum ExperienceMid-Level
IndustryVideo Game Development, Co-Development, and Digital Asset Production
Core Software & CompetenciesMaya, Blender, Auto-rigging systems, Unreal Engine Cloth Simulation setups, Python scripting, MEL scripting
Key ResponsibilitiesBuild high-quality character, creature, and prop rigs; ensure seamless pipeline integration; collaborate with animators and tech artists
Core ValuesResponsibility, accountability, discipline, teamwork, clear communication, continuous improvement, learning
  • Engagement Type: Freelancer / Talent Pool (Project-Based Contract)
  • Minimum Experience: Mid-Level
  • Company Profile: Part of Streamline Media Group — 25-Year Global Creative Development Studio

About Streamline Studios & Streamline Media Group

Streamline Studios is a flagship creative development engine under Streamline Media Group, a premier, 25-year-old independent production powerhouse specializing in full video game development, co-development, publishing, and interactive digital asset creation. Over our quarter-century history, Streamline Studios has successfully shipped AAA titles across every major gaming and interactive platform for world-class entertainment partners, including Sony, Microsoft, and global publishers.

Our core foundation rests on decades of engineering excellence, artistic vision, and robust production methodologies. We believe in empowering creators, pushing the boundaries of interactive entertainment, and maintaining a culture defined by responsibility, accountability, discipline, teamwork, clear communication, continuous improvement, and lifelong learning. Joining our talent pool means aligning with a high-performance studio environment dedicated to technical and artistic innovation.

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Role Overview & Talent Pool Notice

Streamline Studios is continuously expanding our talent pool of exceptional freelance professionals. While this post serves as an intake for future project opportunities, we are actively looking for talented, mid-level 3D Riggers on a freelance or contract basis. When a suitable project opens up, we will review profiles and contact matching riggers.

As a Mid-Level 3D Rigger, you will breathe life into characters, creatures, and hard-surface assets for immersive gaming experiences. You will be responsible for creating robust, high-performance rigs that integrate seamlessly into production pipelines. Working closely with animators and technical artists, you will ensure your rigs meet exacting project specifications and studio quality standards.

This is a fully remote, project-based engagement. Scope, deliverables, timelines, and rates are defined per individual work order. It is not a full-time employment position.

Key Responsibilities & Daily Expectations

1. Rigging & Asset Integration

  • Build high-quality, production-ready rigs for characters, creatures, and dynamic props using Maya or Blender.
  • Implement robust auto-rigging systems and custom skeleton hierarchies tailored to gameplay and cinematic needs.
  • Set up advanced Unreal Engine cloth simulation systems and dynamic secondary motion components.

2. Cross-Functional Collaboration

  • Partner tightly with animators to ensure control rigs are intuitive, ergonomic, and optimized for performance.
  • Collaborate with technical artists and engineers to guarantee clean pipeline integration and proper engine implementation.
  • Maintain regular task tracking, provide progress updates aligned with project scopes, and proactively communicate any challenges or delays.

Job Skills & Core Competencies

To qualify for future freelance contracts at Streamline Studios, applicants must demonstrate Production-Ready proficiency across the following mandatory competencies:

  • 3D Software: Maya and/or Blender proficiency.
  • Auto-Rigs: Experience implementing and customizing auto-rigging workflows.
  • Simulations: Unreal Engine Cloth simulation set-up and configuration.
  • Scripting: Python scripting and MEL scripting for pipeline automation and tool building.

Additional Skills & Specializations

Every 3D Rigger must also demonstrate at least one (1) additional competency at High-proficiency OR two (2) additional competencies at Production-ready proficiency from the list below:

  • Pipeline Tooling
  • Body Anatomy
  • MGear
  • General understanding of user interfaces
  • MetaHuman
  • Engine implementation
  • Modeling base understanding
  • Animation base understanding
  • Unreal Engine Character Set-up
  • Production pipeline understanding
  • Rigify
  • Advanced Skeleton
  • Unreal Control Rig

Deliverables & Performance Expectations

As a contractor within Streamline Studios’ talent pool, your performance on future projects will be evaluated against strict professional standards:

  • On-Time Delivery: Consistent punctuality regarding project milestones, iteration deadlines, and final build handoffs.
  • Specification Adherence: Rigs and deliverables must be executed precisely as outlined in project documentation and technical briefs.
  • Budgetary Discipline: Time spent on any given rigging task must remain strictly within the allocated project or budgeted mandays.

Streamline Values

We expect all independent contractors and freelance partners to embody and champion our core corporate values throughout their engagement with us:

  • Responsibility: Owning your rigging output, managing your remote schedule efficiently, and taking pride in your technical craft.
  • Accountability: Standing by your timelines, communicating proactively when technical roadblocks arise, and delivering on promises.
  • Discipline: Maintaining professional standards of work quality, consistency, and clean file organization in a remote working environment.
  • Teamwork: Supporting animators and engineers, respecting diverse perspectives, and integrating smoothly into multi-disciplinary pipelines.
  • Clear Communication: Ensuring transparency across time zones, keeping technical documentation updated, and maintaining an open dialogue with producers.
  • Continuous Improvement: Actively seeking feedback, refining rigging techniques, and pushing the quality ceiling higher with every iteration.
  • Learning: Embracing new engine features, expanding technical scripting capabilities, and staying ahead of the curve in real-time development.

How to Apply

While there is no immediate opening for this role, we invite you to submit your application to be considered for future freelance and contract opportunities. When a suitable project opens up, our team will review your profile and contact you directly.

Please submit your updated CV, a professional portfolio or demonstration reel showcasing your rigs, skinning quality, cloth setups, and scripting tools, along with your general availability for freelance contract engagements with Streamline Studios.

Streamline Studios hiring 3D Rigger (Freelance), 2026

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