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Black Kite Studios hiring Technical Operations Assistant, London

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Black Kite Studios is looking for a meticulous, technology-driven, and ambitious Technical Operations Assistant to join our world-class team in London. As an independent creative studio, we prioritize a “talent-first” approach, ensuring that our technical infrastructure and operational workflows are as innovative as the visual effects we create. This role is the heartbeat of our delivery pipeline. You will be the final gatekeeper of quality, ensuring that our artistic vision translates perfectly to broadcast screens and social media platforms globally. Job Overview: Technical Operations Assistant Category Details Company Name Black Kite Studios Position Title Technical Operations Assistant Department Technical Operations Location London (On-site / Shift-based) Employment Type Full-time Shift Pattern Rotational Shift Pattern Salary Range £28,000 – £35,000 (Based on experience and technical proficiency) Career Path Progression tracks available for 2D VFX or Colour Grading The Black Kite Studios At Black Kite Studios, we believe that Creativity is the differentiator. Our studio is a collective of artists, technologists, and producers who have come together to challenge the status quo and deliver world-class visual content. We are “technology-inspired,” meaning we leverage the best tools to empower our people. But beyond the hardware, we are a community. Our ethos is built on a code of shared ethics, treating people with respect, and ensuring that “Once a Kite, always a Kite.” We don’t just offer a job; we offer a career trajectory in a sustainable, high-growth environment. Role Overview The Technical Operations Assistant reports directly to the Head of Technical Operations. This is a fast-paced, high-responsibility role that sits at the intersection of Production and Post-Production. You are responsible for the technical integrity of every frame that leaves the studio. From quality checking (QC) high-end broadcast commercials to managing the complex data lifecycle of a VFX project, your work ensures the studio operates smoothly and maintains its reputation for excellence. This role is ideal for a technically-minded individual who is eager to learn the nuances of the VFX pipeline and eventually transition into specialized roles like 2D Compositing or Colour Mastery. EXPLORE ALL NAUGHTY DOG JOBS – ALL OPENINGS Key Responsibilities A. Quality Control & Delivery Broadcast Integrity: Perform rigorous Quality Control (QC) on TV and Social Media campaigns to ensure they meet strict UK and international broadcast specifications. Technical Playout: Handle playout deliveries to exact specifications, ensuring that codecs, bitrates, and metadata are perfectly aligned with platform requirements. Audio Assessment: Conduct Audio QC to ensure levels and synchronization are flawless before final delivery. Rapid Turnaround: Manage quick-turnaround client approval file uploads, ensuring high-speed delivery without compromising quality. B. Data & Asset Management Lifecycle Management: Oversee the data management process, including restoring assets from nearline storage and archiving completed projects to ensure long-term data security. Pipeline Hygiene: Perform “Jobs path clean up” to maintain an organized and efficient server environment for artists and producers. Logging: Maintain accurate logs of digital master media content, ensuring every version is tracked and accessible. C. Artist & Production Support Asset Prep: Prepare files and artwork for 2D artists to ensure they can begin their creative work without technical delays. Artwork Handling: Use the Adobe Suite (specifically Photoshop) to prepare artwork, crops, and various formats for the creative team. Troubleshooting: Act as the first line of defense for day-to-day technical issues, providing creative and efficient solutions to keep the pipeline moving. Professional Requirements (About You) We are looking for someone who is inherently curious, technically sharp, and incredibly detail-oriented. Technical Knowledge: Specifications: A solid understanding of UK broadcast specification deliveries (e.g., DPP, AQC). Regulatory Familiarity: A basic understanding of Clearcast guidelines for advertising standards. VFX Ecosystem: Strong working knowledge of VFX software and how assets move through a 2D/3D pipeline. Codecs & Formats: An expert-level understanding of file formats (EXR, MOV, MXF), codecs (ProRes, DNxHR, H.264), aspect ratios, and pixel aspect ratios. Software Stack: Proficiency in Adobe Creative Suite (Photoshop) and various transcoding software (e.g., Media Encoder, ContentAgent, or similar). Soft Skills: Problem Solver: You enjoy the “puzzle” of troubleshooting and can stay calm under the pressure of tight deadlines. Communicator: You can explain technical hurdles to non-technical production staff clearly and concisely. Team Player: You thrive in a collaborative environment and are willing to go the extra mile to support your fellow “Kites.” Why Join Black Kite Studios? The Benefit Why It Matters Career Progression We don’t want you to stay an assistant forever. We provide clear pathways into our 2D and Colour departments. Personal Progression Plan You will work one-on-one with leadership to establish a plan that suits your specific career ambitions. Innovative Culture Work with world-class talent on high-end VFX projects that are seen by millions. Shared Ethics We believe in doing things the right way—treating people fairly, with respect, and with a focus on mental well-being. Diversity & Inclusion We are an equal-opportunity employer committed to building a diverse and inclusive creative community. Application Process Black Kite Studios is an equal-opportunity employer. We celebrate diversity and are committed to creating an inclusive environment for all employees. We welcome applications from all backgrounds, regardless of age, disability, gender identity, or race. How to Apply: If you are passionate about the technical side of creativity and want to grow within a studio that values your ambition, we want to hear from you. Please submit: A current CV highlighting your technical experience. A Cover Letter explaining why you are interested in Technical Operations and where you hope your career will lead within the VFX industry.

Black Kite Studios hiring Lead CG Artist, London

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Thank you for providing the foundational ethos and requirements for Black Kite Studios. To attract the “world-class talent” you seek, the following job description has been expanded into a comprehensive professional document. It balances the rebellious, rule-breaking spirit of Black Kite with the structured corporate clarity required for a leadership position. At Black Kite Studios, we are redefining the future of visual storytelling. We are seeking a visionary Lead CG Artist to join our London collective. In this role, you will blend rule-breaking creativity with world-class technology, mentoring top talent and delivering extraordinary cinematic content that resonates with global audiences. Job Overview: Lead CG Artist Category Details Company Name Black Kite Studios Position Title Lead CG Artist Department CG / VFX Production Location London (Hybrid Options Available) Employment Type Full-time Salary Range £75,000 – £105,000 (Commensurate with portfolio & leadership experience) Primary Software Houdini, Maya, Arnold, Nuke Reporting To Head of CG / VFX Supervisor Our Manifesto: We Are Black Kite Studios Black Kite Studios is not just a studio; we are the future of visual narrative. Black Kite is an independent creative powerhouse offering world-class visual effects and design. Born from a desire to do things differently, we are a talent-first, technology-inspired collective. Our community is a sanctuary for the extraordinary—a group of artists, designers, and technologists who believe that “good enough” is the enemy of the exceptional. We don’t just follow the industry standard; we set it. We are a studio with a heart, a culture built on the belief that great work should be accessible, sustainable, and, above all, rule-breaking. At Black Kite, you aren’t just an employee; you are a Culture Influencer. The Role: Lead CG Artist As the Lead CG Artist, you are the bridge between imaginative concepts and technical reality. You are responsible for delivering creative excellence from the initial pitch through to the final frame. This is a high-impact leadership role that requires a rare blend of “blue-sky” creative thinking and “in-the-trenches” technical mastery. You will provide the technical roadmap and creative inspiration for our CG team, working across a diverse slate of high-end VFX projects—ranging from award-winning commercials to cinematic TV and film. You are the guardian of the Black Kite aesthetic, ensuring that every project leaving our doors lives long in the memory of the audience. Detailed Core Responsibilities as Lead CG Artist A. Creative & Technical Leadership Project Architecture: Collaborate closely with VFX Supervisors to architect creative and technical solutions for complex CG requirements. You will determine the most efficient and visually stunning path to realization. Execution of Excellence: Produce “Outstanding” creative work yourself, setting the benchmark for the rest of the team to follow. Team Orchestration: Lead and inspire a team of CG artists, managing workflows, assigning tasks based on individual strengths, and ensuring a cohesive visual language across the pipeline. Feedback Loop: Deliver client and supervisor feedback to the team with clarity and constructive intent, fostering an environment where artists feel supported rather than scrutinized. B. Production & Client Engagement Pitching & Bidding: Partner with the Production team to provide technical breakdowns for upcoming projects. Your expertise will be vital in winning new business and establishing trust with high-profile clients. Relationship Management: Act as a technical touchpoint for clients, explaining complex CG processes in accessible ways and building long-term creative partnerships. Budget & Timeline Integrity: Take ownership of your department’s milestones, ensuring that the “extraordinary” is delivered on time and within the financial parameters of the project. C. Mentorship & Professional Development Talent Incubation: Support and mentor junior and mid-level talent. You are responsible for the “Personal Progression Plans” of your team members, helping them grow as you grow. Culture Stewardship: Promote a culture of innovation where trying new things is encouraged. You will be a Brand Ambassador for Black Kite, representing our values at industry events, awards shows, and recruitment fairs. D. Pipeline Evolution Workflow Innovation: Contribute to the ongoing evolution of the Black Kite CG pipeline. Whether it’s implementing new USD workflows or exploring AI-assisted tools, you are at the forefront of our technological advancement. Problem Solving: Act as the final line of defense for troubleshooting complex technical hurdles within Maya, Houdini, or Arnold. EXPLORE ALL CD PROJEKT RED JOBS – ALL OPENINGS Why You? (Candidate Profile) Black Kite Studios is looking for a “Kite”—someone who is super talented, smart, and possesses a “can-do” attitude that is infectious. Technical Requirements: Proven Track Record: You have extensive experience delivering top-tier VFX work across commercials, television, or feature films. Leadership Experience: You have previously held a “Lead” or “Senior” position where you successfully managed a team of artists through the full project lifecycle. Software Mastery: You possess deep production knowledge of Houdini and/or Maya, paired with industry-standard renderers like Arnold. Compositing Literacy: You understand the 2D side of the coin, with a solid working knowledge of Nuke to ensure CG passes are optimized for the comp team. Bonus Points: Scripting or programming knowledge (Python, VEX, C++) is a significant advantage. Soft Skills: The Problem Solver: You don’t just spot fires; you put them out and figure out how to stop them from starting again. The Communicator: You can articulate a creative vision to an artist and a technical constraint to a producer with equal ease. The Ambition: You are driven to be the best in the world at what you do. You are never “finished” learning. Why Us? (The Black Kite Promise) The Benefit What It Means For You Sustainable Growth We don’t believe in “burn and turn.” We build personal progression plans to ensure your career has no ceiling. Talent-First Culture Our studio is built around people, not just machines. We treat everyone with fairness, ethics, and deep respect. Environmental Ethics We are committed to taking care of the planet. We don’t just talk about sustainability; we integrate it into our studio model. Creative Freedom We encourage rule-breaking. If there is a better, wilder way to do something, we want you to find it. “Once a … Read more

Mid 3D Animator at Eeze, London

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Step into the future of live entertainment with Eeze, a trailblazing iGaming provider dedicated to redefining the digital casino experience. We don’t just build games; we build immersive worlds. As we aggressively expand our European footprint, we are looking for a visionary 3D Animator with a mastery of Blender and Unreal Engine to join our creative hub in Hammersmith. This is a role for an artist who understands that in the world of iGaming, motion is more than just movement—it is the heartbeat of player engagement. You will be responsible for the “wow” factor, from the subtle sway of a virtual studio’s curtains to the explosive visual celebration of a “Big Win.” Job Overview: 3D Animator Category Details Company Name Eeze Job Title 3D Animator (Open to Senior level for 6+ years exp) Location Hammersmith, London (Hybrid) Employment Type Full-Time Experience Required 3–6 Years (Mid-level) Key Tech Stack Blender, Unreal Engine, 2D/3D Hybrid Workflows Language Skills English & Chinese (Mandatory) Estimated Salary Range Mid-Level: £50,000 – £65,000 Annual Leave 26 Days + Public Holidaysd  The Role: Crafting the “Eeze” Experience At Eeze, we specialize in high-stakes, high-reward visual storytelling. As our 3D Animator, you will be the bridge between static concepts and living, breathing gameplay. Your work will span the entire creative spectrum: from technical VFX (particle systems, lighting) to the artistic nuance of environmental storytelling. You will work within a sophisticated pipeline that prioritizes Unreal Engine for real-time rendering, ensuring that our live casino and slot titles look as stunning on a mobile device as they do on a 4K desktop monitor. Detailed Responsibilities 1. Environment & World Building Immersive Spaces: Design and animate rich 3D environments for live casino sets. This includes realistic lighting, texture-driven motion, and atmospheric effects that make players feel like they are in a high-end physical lounge. Asset Animation: Bring life to static objects within the game world—moving machinery in themed slots, interactive board elements, and dynamic decorative assets. 2. Visual Effects (VFX) & Result Sequences Particle Systems: Develop complex real-time VFX such as explosions, coin fountains, magical trails, and transition wipes using Unreal’s Niagara or similar systems. Victory Feedback: Create “Result Effects” that trigger during player wins. These must be high-energy, rewarding, and perfectly timed to provide maximum psychological satisfaction. Hybrid Workflows: Expertly blend 2D motion graphics with 3D models to create a unique, stylized aesthetic that sets Eeze apart from traditional providers. 3. Integration & Optimization Unreal Engine Implementation: Take your animations from Blender and successfully integrate them into Unreal Engine. You will handle the import process, material setup, and blueprint-based triggers. Performance Tuning: The iGaming market is global, meaning our games must run on diverse hardware. You will optimize meshes, reduce draw calls, and refine animation data to ensure seamless performance without losing visual fidelity. 4. Creative Leadership & Collaboration Cross-Functional Teams: Partner with Product Managers to understand player psychology and Art Directors to maintain a unified visual brand. Iterative Polish: Actively participate in critique sessions, taking feedback from game designers to refine the “feel” of an animation until it hits the mark. Requirements & Technical Proficiency Core Qualifications Professional Journey: 3 to 6 years of experience in gaming, iGaming, or high-end digital entertainment. Candidates with more than 6 years of experience will be assessed for the Senior Animator track, which includes mentorship responsibilities. Blender Expert: We are a Blender-centric house. You should have a deep knowledge of its modeling, rigging, and animation toolsets. Unreal Engine Mastery: This is non-negotiable. You must understand the real-time pipeline, including lighting, shaders, and engine-specific animation tools. Bilingual Communication: Fluency in English and Chinese is required to facilitate smooth communication with our global teams and stakeholders. Artistic Skill Set Physics & Weight: A master-level grasp of animation principles. You know how to make a heavy object feel heavy and how to use anticipation to build tension before a big game reveal. Eye for Detail: You notice the small things—the way light refracts through glass or the subtle “bounce” of a UI element. Why Join Eeze? Eeze believe that a creative team performs best when they are supported, valued, and excited to come to work. Our Hammersmith office is a hub of innovation where “good enough” is never the standard. Comprehensive Risk Benefits: We provide peace of mind with Life Assurance (4x annual salary) and Private Medical Insurance from day one. Financial Future: A competitive pension scheme to help you plan for the long term. Work-Life Harmony: With 26 days of paid holiday plus public holidays, we ensure you have ample time to recharge. Our hybrid model allows for a blend of collaborative in-office days and focused remote work. Culture of Growth: We are fast-growing, which means there is no “ceiling” here. If you show initiative, we provide the path for personal and professional advancement. Social Pulse: Regular team-building activities and local Hammersmith discounts keep our team connected and engaged with the local community. Application Process A Portfolio or Demo Reel is mandatory for this application. We are looking for high-quality VFX, environmental movement, and examples of animations integrated into a real-time engine. If you are ready to help Eeze dominate the European iGaming market with world-class visuals, we invite you to apply now and bring your motion magic to our team!

Senior CFX Artist job at One of Us, 2026

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One of Us is an award-winning visual effects studio that prides itself on a boutique approach to massive cinematic challenges. With a focus on design-led VFX and a commitment to artistic integrity, we have become a home for some of the most talented artists in the industry. We are currently seeking a highly skilled and technically proficient Senior CFX Artist to join our team in London. In this role, you will be at the heart of our creature pipeline, responsible for the sophisticated simulations that bring photorealistic characters and creatures to life. From the subtle slide of skin over muscle to the complex dynamics of wind-blown hair and layered clothing, your work will define the physical reality of our digital inhabitants. Whether we are working on major motion pictures or high-end episodic content, you will ensure that every effect is believable, scalable, and visually stunning. Job Overview: Senior CFX Artist Feature Details Company Name One of Us Position Title Senior CFX Artist Location Old Street, London (England, UK) Work Mode Hybrid (Minimum 2 days per week in-studio) Employment Type Contract Core Software Houdini (Vellum, Python, VEX) Salary Range £65,000 – £85,000 GBP (Dependent on experience) Holiday Allowance 25 Days + Bank Holidays The Role: Excellence in Creature Effects As a Senior CFX Artist at One of Us, you are a master of both the “how” and the “why.” You understand the technical intricacies of Houdini, but you never lose sight of the aesthetic goal: creating a creature that feels alive. You will thrive in a collaborative environment, building setups that aren’t just powerful, but are also “team-friendly” and scalable for production-wide use. 1. Technical Simulation & Execution Muscle & Skin Dynamics: You will lead the development of muscle and skin simulations within Houdini. This involves a deep understanding of anatomy and how digital tissues should react to skeletal movement. Cloth & Hair Dynamics: Utilizing Vellum, you will create high-fidelity simulations for clothing and hair. You are expected to push the boundaries of these tools to achieve results that stand up to the scrutiny of 4K cinema screens. Grooming & Finishing: While not essential, knowledge of grooming is a significant bonus. You will often use sculpt tools to add fine details and perform clean-up on finalized simulation work to ensure a flawless finish. Ziva Integration: Experience with the Ziva muscle system is a plus, allowing you to bring varied approaches to the simulation challenges we face. 2. Pipeline & Workflow Development Scalable Setups: One of your primary responsibilities is to create CFX setups that can be utilized by other artists. You believe in “clean” scenes and efficient workflows. Tool Creation: With a strong understanding of Python and VEX, you will contribute to the ongoing development of the One of Us CFX pipeline. You aren’t just a user of tools; you are a builder of them. Inter-Departmental Liaison: You will communicate effectively with the Rigging, Animation, and Lighting departments to ensure a smooth transition of assets through the pipeline. Your organizational skills will ensure that technical issues are identified and resolved before they impact deadlines. 3. Creative Problem Solving Interpreting Briefs: You have the artistic sensibility to take a complex creative brief and translate it into a technical plan. You can look at a piece of concept art or animation and immediately identify the best dynamic approach. Aesthetic Detail: You possess an excellent eye for detail. You understand that the difference between a “good” shot and a “great” shot often lies in the subtle secondary motions—the jiggle of fat, the tension in a fabric, or the way fur reacts to an impact. What We Are Looking For CFX Artist One Of Us are seeking a seasoned professional who is ready to hit the ground running. The ideal candidate will have: Proven Experience: A strong background in a similar Senior CFX role within a VFX studio environment, with a focus on photorealistic creatures. Houdini Mastery: A thorough and deep knowledge of Houdini is a non-negotiable requirement. You should be comfortable in the software’s SOPs, DOPs, and Vellum environments. Creature Portfolio: A showreel that demonstrates successful execution of muscle, skin, cloth, and hair simulations for high-end CG creatures. Technical Literacy: Proficiency in Python and VEX is required to navigate and contribute to our modern pipeline. Collaborative Spirit: The ability to work within a challenging, deadline-oriented environment while maintaining a positive and professional attitude. Problem-Solving Skills: An innate ability to troubleshoot simulation errors and optimize heavy scenes for the render farm. Employee Benefits & Studio Culture At One of Us, we believe that a well-supported artist is a creative artist. We offer a comprehensive benefits package designed to support your life both inside and outside the studio: Work-Life Balance: 25 days of holiday per year, plus all UK bank holidays. Health & Wellbeing: Medicash healthcare cover and comprehensive life insurance. Future Security: A competitive company pension scheme. Social Connection: A vibrant studio culture with a full calendar of social events and legendary wrap parties. Giving Back: 2 paid volunteering days per year to support causes you are passionate about. Modern Workspace: Our studio is located in the heart of Old Street, London—a hub of creative and technological innovation. Hours and Studio Location Our core studio hours are 9.30am to 6.30pm or 10am to 7pm, Monday to Friday. We advocate for a hybrid working model, meaning you can enjoy the focus of working from home while still benefiting from the creative energy of the studio at least 2 days a week. Application & Eligibility To be considered for this role, you must have a current and full work permit for the United Kingdom. Please clearly state in your application if you require sponsorship support, as we evaluate this on a case-by-case basis depending on project needs and candidate seniority. Are you ready to join One of Us? We are looking for artists who are ambitious, detail-oriented, and ready to contribute to some of the most exciting projects in global cinema.

Hiring CG Lead Job at Black Kite Studios, 2026

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Black Kite Studios is an independent creative powerhouse where world-class visual effects meet a talent-first philosophy. We don’t just follow the industry—we aim to be the “Future.” As a studio inspired by technology and driven by a collective of elite artists, designers, and technologists, we are looking for a CG Lead who possesses the rare combination of technical mastery and visionary leadership. At Black Kite Studios, we believe in breaking rules and trying new things. We are seeking a leader who can navigate the complexities of a high-end CG pipeline while fostering a culture of innovation and togetherness. If you are a senior artist ready to step into a role where your influence shapes both the final image on screen and the growth of the team around you, this is your adventure. Executive Job Summary: CG Lead Feature Details Company Name Black Kite Studios Position Title CG Lead (Computer Graphics Lead) Location London, UK (Hybrid Remote) Department CG / 3D Employment Type Full-Time, Permanent Primary Software Houdini, Maya, Arnold Salary Range £85,000 – £110,000 GBP (Based on seniority & track record) Core Values Sustainable culture, creative innovation, and “Once a Kite, always a Kite.” The Black Kite Culture: Why Us? Black Kite Studios is setting out to create something different in the London VFX landscape. Our ethos is built on a sustainable studio model where people aren’t just “resources”—they are the heart of the community. Creativity as a Differentiator: Creativity is why Black Kite was born. It is the core of our decision-making process. Environmental Responsibility: We are a group that insists on living and working well, taking active steps to ensure our studio model is as green as it is creative. Investment in You: We don’t just hire for a project; we invest in careers. We work closely with our Leads to establish personal progression plans that ensure your growth is limitless. Collaborative Ambition: We are big on ambition and excited about the future, but we never lose sight of our shared ethics and the importance of treating people with respect. The Role: CG Lead As a CG Lead Artist at Black Kite Studios, you are the technical and creative bridge between the VFX Supervisor and the artist floor. You are responsible for the “how” and the “wow”—ensuring that our technical solutions are as robust as our creative output is stunning. 1. Technical & Creative Leadership Solution Architecture: You will collaborate with VFX Supervisors to develop and implement technical workflows for complex CG requirements across a range of projects, from high-octane commercials to atmospheric film work. Pipeline Innovation: You will contribute to high-level discussions regarding the evolution of our CG pipeline. Whether it’s streamlining Houdini-to-Nuke workflows or optimizing Arnold renders, your input drives our efficiency. Quality Control: You are the final gatekeeper for the CG department’s output. You ensure every asset, light rig, and simulation meets the “Black Kite” standard of excellence before it hits the comp. 2. Team Management & Mentorship Directing Talent: You will lead and inspire teams of CG artists, providing the mentorship and support needed for them to reach their full potential. Feedback Delivery: You will translate client and director feedback into clear, constructive, and actionable notes for your team. You manage the delicate balance between creative vision and production deadlines. Culture Influencer: As a Lead, you are a primary driver of our studio culture. You encourage a positive, “can-do” environment where artists feel safe to experiment and fail fast. 3. Production & Brand Ambassadorship Bidding & Winning: You will work closely with the Production team and EPs to pitch for new work. Your technical expertise helps us provide accurate bids and win high-end creative treatments. Client Relationships: You will seek opportunities to develop long-term relationships with clients, helping them see the technical possibilities of their creative ideas. Industry Presence: You are a brand ambassador for Black Kite. Whether at industry events or award shows, you represent the studio’s talent and values to the wider world. Candidate Requirements: Why You? Black Kite Studios want you because you are smart, passionate, and driven to be the best in the business. Industry Experience: You have a proven history of delivering outstanding VFX work across Commercials, TV, and/or Film. You know the pace of the London market and what it takes to succeed. Supervisory Track Record: You have experience leading or supervising teams. You know how to manage different personalities and skill levels to achieve a unified creative goal. Software Mastery: * Expert-level production experience with Houdini and/or Maya. Mastery of Arnold or other industry-standard path-tracing renderers. A solid understanding of 2D workflows and a working knowledge of Nuke to ensure seamless hand-offs. Problem-Solving Prowess: You enjoy the “puzzle” of VFX. You are a natural troubleshooter who can stay calm under pressure and find the most efficient path to a beautiful result. Technical Plus: Scripting or programming knowledge (Python/Vex) is highly desirable and will help you excel in our technology-inspired environment. Equal Opportunity Commitment Black Kite Studios is committed to a policy of equal opportunity in all aspects of recruitment and employment. We celebrate diversity regardless of age, sex, sexual orientation, race, religion, gender identity, or disability status. Our studio is an inclusive space where everyone is empowered to do their best work. Application Instructions Are you ready to lead at Black Kite Studios? Black Kite Studios is looking for focused, driven professionals who want to help us create a sustainable future for the VFX industry. Please submit: A link to your Showreel showcasing your leadership and high-end CG work. A detailed CV highlighting your experience with Houdini/Maya and your history of leading teams. A short note on your leadership philosophy and why you want to be a part of the Black Kite family. Join us, and let’s create the extraordinary.

Compositor (2D Artist) job at Black Kite Studios

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Black Kite Studios is more than just a visual effects house; we are a collective of world-class talent, a technology-inspired sanctuary for artists, and a studio that is actively shaping the “Future” of independent creative content. Based in the heart of London’s vibrant creative district, we are an independent studio offering world-class visual effects and design. Black Kite Studios is currently looking for a highly skilled and ambitious Compositor (2D Artist) to join our award-winning team. At Black Kite, we believe that creativity is the ultimate differentiator. It sits at the heart of everything we do. We are seeking an artist who doesn’t just “finish” shots but who strives to break rules, try new things, and deliver exceptional artistic visual content that lives long in the memory. Core Job Overview: Compositor (2D Artist) Feature Details Company Name Black Kite Studios Position Title Compositor / 2D Artist Location London, UK Work Mode Hybrid Remote Department Compositing Employment Type Full-Time / Permanent Primary Software Nuke or Flame Salary Range £55,000 – £85,000 GBP (Based on seniority & experience) The Black Kite Studios What makes a “Kite”? Black Kite Studios is a community born of the belief that great work should be accessible to all who seek it. Our culture is built on several key pillars: Talent First: We believe in creating a sustainable studio model where we look after our people and inspire them to create the extraordinary. Sustainability: We take good care of our environment. We aren’t just talking about living and working well; we are doing it. Innovation: We want to create an environment where trying new things is not only possible but exciting and different. Togetherness: Once a Kite, always a Kite. We believe in the power of teamwork to achieve what individuals cannot do alone. The Role: 2D Artist / Compositor As a Compositor (2D Artist) at Black Kite Studios, you are responsible for delivering creative excellence from the initial pitch through to the final delivery. You will work across a range of high-profile VFX projects, primarily focused on high-end commercials, though our slate often expands into TV and Film. Key Responsibilities as Compositor (2D Artist) 1. Creative & Technical Execution Seamless Integration: You will be responsible for the final “glue” of a shot, seamlessly integrating live-action plates with computer-generated (CG) elements, digital matte paintings, and FX layers. Look Development: You will work closely with VFX Supervisors to establish the visual “look” of a sequence, driving both the creative and technical approach for specific shots. Advanced Techniques: Your daily workflow will involve high-level 2D tracking, complex matte extraction (keying), layering, and precise color grading to ensure every element belongs in the same world. 2. Collaborative Production Stakeholder Communication: You will collaborate and proactively communicate with the wider VFX team, including Producers and CG Leads, to ensure we deliver creative excellence on time and on budget. Feedback Implementation: You will interpret creative direction from clients and supervisors, translating their vision into polished, cinematic reality. Pipeline Contribution: We encourage artists to help refine our workflows. If you have a better way to solve a technical challenge, we want to hear it. Required Qualifications & Skills for Compositor Black Kite Studios is looking for artists who have a passion for the craft and a portfolio that proves it. Proven Track Record: You have a history of delivering outstanding VFX work, specifically within the fast-paced world of Commercials, High-end TV, or Film. Software Mastery: You possess a strong working knowledge of Nuke or Autodesk Flame. Familiarity with other industry-standard software and plugins is a major advantage. The “Artist’s Eye”: You have a great eye for composition, light, color, and photographic reality. You understand how lenses behave and how light interacts with different surfaces. Problem-Solving Attitude: You don’t just identify issues; you solve them. You are a team player who can navigate a fast-moving production environment with a positive, solutions-oriented mindset. Pipeline Knowledge: You have a strong understanding of the end-to-end VFX pipeline, knowing how your work affects downstream departments and how to best prepare for CG integration. Why Join Us? Black Kite Studios want you to grow with us and help us create a sustainable future for everyone who is part of the Black Kite family. Personal Progression: We are committed to supporting your ongoing career development. We will work closely with you to establish a personal progression plan, ensuring you are constantly learning and moving toward your career goals. Dynamic Work Environment: We offer a hybrid working model that balances the energy and collaboration of our London studio with the flexibility of working from home. Impactful Work: You will work with the best creative clients in the world on projects that push the boundaries of visual storytelling. Inclusive Culture: We are big on ambition but never lose sight of our values. We place importance on a code of shared ethics and treating people fairly and with respect. Equal Opportunity Commitment Black Kite Studios is committed to a policy of equal opportunity in all aspects of recruitment and employment. We welcome applications from everyone regardless of age, sex, sexual orientation, race, religion, gender identity, or disability. Our goal is to build a team that reflects the diversity of the audiences we create content for. Application Instructions Are you ready for the Black Kite adventure? Black Kite Studios is looking for artists who are talented, smart, passionate, and driven to succeed. Please provide the following with your application: A link to your latest Showreel (with a detailed shot breakdown). Your current CV highlighting your experience in Nuke/Flame. A brief note on your availability and your preference for hybrid working in London. Join us, and let’s make something brilliant together.

VFX Producer job at Black Kite Studios, 2026

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Black Kite Studios is not just a visual effects house; we are the future of independent creative storytelling. Born from a desire to put talent first and technology at the heart of the process, we have established ourselves as a premier London studio where rules are broken, innovation is celebrated, and “extraordinary” is the baseline. Black Kite Studios are currently looking for a highly motivated, client-focused, and creatively driven VFX Producer to join our team in London. This role is designed for a professional who thrives in the high-stakes world of advertising VFX and who views production not just as a logistical exercise, but as an art form in itself. At Black Kite, you are a brand ambassador, a problem solver, and a key architect of our studio’s culture. Job Overview: VFX Producer Feature Details Company Name Black Kite Studios Position Title VFX Producer (Advertising) Location London, UK (Hybrid Remote) Department Production Employment Type Full-Time, Permanent Software Proficiency CETA (or equivalent industry standard) Salary Range £65,000 – £85,000 GBP (Estimated based on experience) Core Ethos Talent-First, Sustainable, and rule-breaking creativity Who We Are: The Black Kite Studios Identity Black Kite is an independent creative studio offering world-class visual effects and design. We are a collective of artists, creators, designers, and technologists who believe that great work should be accessible to all who seek it. Our Purpose & Culture: The Future is Now: We are technology-inspired and constantly exploring new ways to engage audiences. People-Centric: Our community is our greatest asset. We’ve built a studio model where people can develop, succeed, and feel supported. Sustainability: We don’t just talk about the environment and sustainable working; we live it. We insist on living and working well. The “Kite” Bond: We believe in the power of togetherness. Our motto is simple: Once a Kite, always a Kite. The VFX Producer Role: Key Responsibilities As a VFX Producer at Black Kite Studios, you are the primary engine driving a project from the initial pitch to the final delivery. You are responsible for maintaining production excellence, ensuring that our creative output remains world-class while keeping projects commercially viable. 1. Business Development & Client Strategy Winning Work: Work alongside Executive Producers (EPs) and the Head of Production to execute aggressive and effective sales strategies. You will identify opportunities with new clients while nurturing existing relationships. Long-term Partnerships: You aren’t just looking for the next job; you are looking to build a creative partnership. Your goal is to foster repeat business through trust and exceptional delivery. Brand Ambassadorship: Represent Black Kite at industry events, award shows, and networking functions. You are the face of the studio in the London creative scene. 2. Creative Production Management Bidding & Pitching: Collaborate with the creative team to develop high-end treatments and accurate bids. You must be able to translate complex VFX requirements into clear, transparent budgets for clients. Workflow Efficiency: Manage CETA schedules (or relevant production software) with precision. You ensure that the studio’s resources are balanced and that artists are set up for success. Feedback Integration: Act as the filter between the client and the artist. You must deliver client feedback constructively and clearly, ensuring the creative vision is met without demoralizing the team. 3. Financial & Operational Accountability Budget Oversight: Deliver every project on time and within the agreed budget. You are responsible for the financial health of your projects. Client Experience: We believe in making our clients feel special. You will manage client entertainment and ensure that every interaction with Black Kite is memorable and positive. Problem Solving: In a fast-paced environment, things change. You must be an expert negotiator and a master of multi-tasking, able to pivot priorities at a moment’s notice. Candidate Requirements: Why You? Black Kite Studios is looking for a specific blend of industry “know-how” and cultural fit. The ideal candidate will bring a robust black book of contacts and a deep understanding of the London advertising landscape. VFX Background: You have substantial prior experience working specifically within Advertising VFX. You understand the unique pace and requirements of commercial production. Technical Literacy: You have a solid grasp of the VFX pipeline—from CG and 2D to color grading and finishing. You know what it takes technically to deliver “outstanding.” Client Network: You bring a range of existing client relationships with content commissioners, agencies, and directors. Leadership Skills: You have a proven track record of managing teams and navigating dynamic, fast-paced environments with a solution-oriented mindset. Organization: You are highly organized, detail-oriented, and a skilled negotiator who can balance the needs of the studio with the demands of the client. Why Join Us? (The Black Kite Promise) Black Kite Studios want you to grow with us. We aren’t just offering a job; we are offering a career path within a family that cares about your individual journey. Personal Progression: We will work with you to establish a personal progression plan. Whether you want to move into Executive Production or explore new creative technologies, we support your ambition. Supportive Environment: You are never on your own. Our production team is a tight-knit group that shares knowledge and supports one another through the “crunch” periods. Innovation: You will have the freedom to try new things. We encourage our producers to suggest rule-breaking ideas that can improve our output or our culture. Shared Ethics: We place immense importance on treating people fairly. Our code of ethics is not a document on a shelf; it’s the way we talk to each other every day. Commitment to Equality Black Kite Studios is an equal opportunity employer. We celebrate diversity and are committed to creating an inclusive environment for all employees. We recruit regardless of age, sex, sexual orientation, race, religion, gender identity, or disability status. If you require any specific adjustments during the application process, please reach out to us—we are here to help. Application Instructions Are you ready to become a Kite? If you are a talented, smart, and driven VFX Producer who wants to deliver the best … Read more

FX Lead job at One of Us, London

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One of Us, a multi-award-winning visual effects studio known for its bespoke approach to filmmaking and high-end episodic content, is seeking a visionary FX Lead to join our London team. This is a hybrid role designed for a technical maestro who possesses the rare blend of creative artistry and leadership prowess. As an FX Lead, you won’t just be simulating particles; you will be architecting the visual language of our most ambitious projects. You will act as the bridge between the technical rigors of the pipeline and the creative aspirations of our VFX Supervisors, ensuring that every explosion, magical aura, or natural phenomenon is both breathtaking and technically sound. Job Overview: FX Lead Category Details Company Name One of Us Job Title FX Lead Location London, England (Old Street) Job Type Contract / Hybrid (Min. 2 days in-studio) Salary Range Competitive (Commensurate with senior/lead experience) Core Hours 09:30 – 18:30 or 10:00 – 19:00 Required Tech Houdini (Expert), Mantra, Arnold, Solaris, Python Work Permit Required (Must disclose sponsorship needs) Comprehensive Job Description The Mission At One of Us, we pride ourselves on being a studio where “boutique” meets “powerhouse.” Our FX Leads are the vanguard of this philosophy. You will be responsible for developing and implementing complex effects that push the boundaries of realism and stylized aesthetics. You aren’t just managing a team; you are mentoring the next generation of artists while remaining hands-on with the most challenging shots in the production. Creative & Technical Leadership Leadership at One of Us is rooted in collaboration, not just instruction. You will: Mentor & Motivate: Guide a team of FX artists through the intricacies of Houdini setups, helping them troubleshoot bottlenecks and refine their artistic “eye.” Translate Vision: Work in lockstep with the Head of FX, CG Supervisors, and VFX Supervisors to take abstract creative briefs and turn them into scalable, efficient technical solutions. Direct Implementation: Assist artists in the practical application of client notes, ensuring that setups are optimized for both quality and render time. High-End Simulation: Lead by example by developing complex simulations—ranging from large-scale destruction and fluid dynamics to intricate particle systems—that set the gold standard for the project. Pipeline & Workflow Optimization A lead’s role is as much about the “how” as the “what.” You will be a key contributor to the evolution of our studio’s infrastructure: Tool Development: Collaborate with the pipeline team to identify gaps in the current workflow. If a tool doesn’t exist to make a sequence better, you’ll help define it or build it. Best Practices: Establish and document workflows for specific sequences to ensure consistency across the team, preventing “siloed” work and encouraging shared assets. Strategic Planning: Assist production and supervisors with shot breakdowns, providing realistic time estimates and resource requirements to ensure project milestones are met without burnout. Collaboration & Communication Visual effects is a team sport. Your success depends on how well you interface with the broader studio ecosystem: Department Synergy: Work closely with Animation to ensure FX triggers are timed perfectly, with Rigging for interactive elements, and with Lighting/Compositing to ensure your passes are “comp-friendly” and visually integrated. Reporting: Maintain a transparent line of communication with the FX Head of Department (HOD). You are the “eyes and ears” on the ground, responsible for flagging resource needs or performance concerns early. Dailies & Reviews: Present the team’s work with confidence, articulating the technical logic behind creative choices and remaining receptive to feedback from the VFX Supervisor. What We Are Looking For Professional Experience: A proven track record as a Senior or Lead FX Artist on high-end feature films or episodic television. A portfolio that demonstrates a mastery of natural phenomena (fire, water, smoke, earth) as well as abstract, stylized effects. Technical Mastery: Houdini Expert: Deep knowledge of SOPs, DOPS, VOPs, and Wrangling (VEX). Physics & Dynamics: A profound understanding of real-world physics to ground your simulations in reality. Rendering & Optimization: Expertise in Mantra and Arnold is essential. We are also heavily focused on Solaris (USD); experience in this area is a significant advantage. Scripting: Proficiency in Python for automation and tool creation is highly valued. Soft Skills: The “Artistic Eye”: You can see beyond the math of a simulation to the beauty of the frame. Resilience: The ability to remain calm and focused in a fast-paced, deadline-driven environment. Communication: The ability to explain complex technical concepts to non-technical stakeholders (and vice versa). Perks & Benefits We believe that great work comes from happy, healthy people. Our benefits package is designed to support your life both inside and outside the studio: Time Off: 25 days of annual leave plus standard bank holidays. Giving Back: 2 paid volunteering days per year to support causes you care about. Flexibility: A hybrid working model that respects your work-life balance while maintaining the collaborative energy of our Old Street studio. Security: Comprehensive company pension scheme and life insurance. Health: Medicash healthcare cover to keep you at your best. Culture: A vibrant social calendar, including legendary wrap parties and regular studio events. How to Apply One of Us is an equal-opportunity employer. We celebrate diversity and are committed to creating an inclusive environment for all employees. Requirements for Application: A current CV highlighting your Lead/Senior experience. A link to your latest reel (with a breakdown of your specific contributions). Confirmation of your right to work in the UK (please disclose if you require sponsorship). Location: Our office is located in the heart of Old Street, London. This area is a hub for creativity and tech, offering excellent transport links and a wide array of local amenities. Note: We are looking for candidates who can start relatively soon to align with our upcoming production slate. If you are a technical problem-solver with a passion for storytelling through simulation, we want to hear from you.

King is hiring 3D Animator

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King, the creators of Candy Crush, has partnered with Mojang Studios to develop Minecraft Blast—a fresh, block-tapping puzzle adventure that brings the iconic Overworld to mobile screens in a whole new way. We are looking for a 3D Animator who can breathe life into this “delightfully blocky” world. In this 3D Animator role, you won’t just be moving blocks; you’ll be defining how a Creeper dances when it wins, how a booster explodes with satisfying “crunch,” and how companions interact with players on a small screen. You will balance the signature “snappy” DNA of Minecraft with the fluid, bouncy, and “juice-filled” animation style that makes King games world-famous. Job Overview : 3D Animator Category Details Company King (An Activision Blizzard / Microsoft Company) Project Minecraft Blast & New Games Portfolio Employment Type Full-Time Work Model Hybrid (Balance of home and office-based collaboration) Primary Craft Animation / Art & Creative Available Locations Barcelona: Passatge de Gràcia (PG) London: Ampersand Building (Soho) Stockholm: Malmskillnadsgatan Core Software Unity (Required), Blender (Preferred) Experience Level Mid to Senior (Stylized 3D Character Animation) Key Objective Blending Minecraft’s snappy DNA with “King-style” casual bounciness. Compensation & Logistics We offer competitive, market-leading packages tailored to our primary hub locations. Salaries are reviewed annually to ensure they reflect your impact and the evolving industry landscape. Location Office Hub Estimated Salary Range (Annual) Barcelona, Spain PG (Passatige de Gràcia) €48,000 – €68,000+ London, UK Ampersand (Wardour St) £62,000 – £85,000+ Stockholm, Sweden Malmskillnadsgatan 580,000 – 780,000 SEK+ Note: Final offers are based on experience, portfolio strength, and local market parity. High-seniority candidates may exceed these ranges. Your Mission As an Animator for Minecraft Blast, your work is the bridge between static voxels and an emotional player experience. You will be responsible for: Character Soul: Creating expressive animations for iconic Mobs (Zombies, Chickens, Skeletons) and new Companion characters. Tactile Feedback: Animating gameplay “boosters,” power-ups, and board pieces to ensure every tap feels rewarding. Mobile First Design: Ensuring every movement is readable on a 5-inch screen. This requires a mastery of silhouette and clear, exaggerated posing. The “King” Polish: Infusing Minecraft’s rigid aesthetic with casual game principles like Squash and Stretch, Anticipation, and Follow-through. Emotional Beats: Crafting the “pomp and circumstance” for win/loss states, streaks, and special UI transitions. What You’ll Bring We are looking for a specialist who understands that in mobile gaming. Required Technical Skills Animation Fundamentals: A rock-solid grasp of timing, weight, and spacing. Software Mastery: Professional-level experience with Unity (real-time implementation) and Blender or Maya. Stylized Expertise: A portfolio showing you can animate non-photorealistic, stylized characters with personality. Optimization: Knowledge of how to keep rig complexity and keyframe counts low for high performance on older mobile devices. Preferred Qualities Minecraft Enthusiast: You know the difference between a “Minecraft” jump and a generic one. You respect the grid but know when to break it for the sake of “juice.” Casual Game Background: Experience in the “Match-3” or “Blast” genre is a massive plus. Collaborative Mindset: You enjoy working with VFX artists to time explosions and Riggers to ensure your characters can move exactly how you envision. Life at the Kingdom (Benefits & Perks) Since being acquired by Microsoft, Kingsters enjoy the best of both worlds: a fast-paced, creative studio culture backed by the stability and benefits of a global tech giant. Team-First Hybrid Working: We trust you to work where you’re most productive. Most teams sync for “anchor days” in our world-class offices, which feature gaming zones, free snacks, and collaborative lounges. Health & Wellbeing: Comprehensive private medical, dental, and vision insurance for you and your family. We also offer gym allowances and access to mental health support apps like Calm and Lyra. Generous Time Off: We believe in “unplugging.” Enjoy a competitive holiday allowance, plus a company-wide office shutdown between Christmas and New Year’s. Future Planning: High-matching pension/401(k) contributions and opportunities for Microsoft stock awards (RSUs) based on performance. Learning & Development: Access to “LEAP,” our internal learning platform, plus workshops in everything from advanced C# to live figure drawing. Parental Leave: Industry-leading paid parental leave policies that go well beyond the statutory minimum. About King & Minecraft Blast We have been “Making the World Playful” for over 20 years. With over 200 million monthly active users, our reach is unparalleled. Minecraft Blast represents a strategic evolution—taking the world’s best-selling IP and reimagining it through the lens of King’s puzzle expertise. You will join a team that values Clarity, Ownership, and Craft. We don’t just make games; we make moments of magic that people carry in their pockets.

Remote Senior 3D Animation Artist – Thatgamecompany

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Thatgamecompany, the visionary studio behind critically acclaimed titles like Journey, flOw, and Flower, is seeking a highly skilled Senior 3D Cinematic 3D Animation Artist. This role is a unique opportunity to contribute to the evolving world of Sky: Children of the Light, a game celebrated for its emotional depth and breathtaking visual storytelling. As a Cinematic Animation Artist, you will bridge the gap between narrative vision and technical execution. Reporting to the Art team and collaborating closely with Design, you will be responsible for crafting the “soul” of the game—the cutscenes and cinematic moments that define the player’s emotional journey. Job Overview: Cinematic 3D Animation Artist Feature Details Company Name Thatgamecompany (TGC) Job Title Senior 3D Cinematic Animation Artist Department Art Location Remote (United States or Canada) Employment Type Full-Time Salary Range $107,000 – $148,000 USD annually Visa Policy Must be authorized to work in US/Canada (No sponsorship) Key Tools Autodesk Maya, Proprietary Game Engines Role Mission & Impact In this role, you aren’t just moving characters; you are directing experiences. You will assist in designing, generating, and implementing in-game cutscenes using both proprietary and industry-standard toolsets. Your work involves mastering the game engine to create complex timelines that weave together cameras, character animations, environmental effects, and in-world mechanics. Beyond the technicalities, you will contribute to the broader narrative development. Whether it’s 3D keyframe animation for a pivotal character moment or storyboarding a new sequence, your goal is to deliver clear, emotionally resonant content that aligns with the unique aesthetic of thatgamecompany. Detailed Responsibilities 1. Narrative & Cinematic Creation Your primary focus is the development of emotionally engaging cutscenes. This includes everything from the initial “blue-sky” ideation to the final polish in-engine. You will be tasked with: Designing and implementing cinematic sequences that feel seamless within the gameplay experience. Modifying and revising existing cinematics based on creative feedback or technical requirements. Ensuring that every camera move and character gesture reinforces the intended emotional beat of the story. 2. Storyboarding & Visual Development Before moving into 3D, you will use your skills in visual storytelling to map out the narrative. Translating script or design notes into clear thumbnails and storyboards. Contributing to the overall narrative design and world-building of Sky: Children of the Light. 3. 3D Keyframe Animation The quality of movement is paramount at TGC. You will provide: High-end 3D keyframe animation for characters, props, and environment elements. Rigorous testing to ensure animations hold up across various gameplay conditions. Technical implementation and debugging of assets within the game engine. 4. Interdisciplinary Coordination Cinematics sit at the intersection of Art, Code, and Design. You will: Communicate daily with different departments to ensure technical feasibility. Deliver high-quality work under tight, dynamic production deadlines. Candidate Requirements The “Must-Haves” To be successful in this role, you need a blend of artistic intuition and technical discipline: Experience: 5+ years of professional experience in cinematic production for games, or high-level animation for film, TV, or commercials. Artistic Foundation: Deep knowledge of cinematography, editing, pictorial composition, and the core principles of visual storytelling. Technical Skill: Solid technical proficiency with 3D game engines and Autodesk Maya. Communication: The ability to communicate narrative ideas quickly via thumbnails or animatics. Adaptability: A strong willingness to learn new proprietary software and adapt to evolving workflows. The “Nice-to-Haves” Domain Knowledge: A personal passion for and experience with Sky: Children of the Light. Generalist Skills: Proficiency in rigging, modeling, or digital painting. Technical Depth: Knowledge of gameplay engineering or languages like C++, C#, and C. Comprehensive Benefits & Perks Thatgamecompany is committed to the holistic well-being of its employees. From day one, you are eligible for a robust package designed to support your life both inside and outside of work. Health & Wellness: Comprehensive medical, dental, and vision coverage for employees and dependents. Benefits start on your first day. Financial Security: 401(k) program with company match and a discretionary annual bonus. Work-Life Balance: Generous Paid Time Off (PTO), standard holidays, and a dedicated two-week Winter Break. Remote Support: Pre-tax stipends for both general wellness and work-from-home expenses. Mental Health: Access to Headspace memberships and Employee Assistance Programs (EAP). Inclusivity: Participation in “Grow Together” diversity initiatives and support for personal professional development. Family & Pets: Compassionate leave for family care and even pet insurance for your furry companions. How to Apply If you are an animator who believes that games can be a force for emotional good, we want to see your portfolio. Please ensure your reel highlights your 3D keyframe animation and your ability to direct compelling cinematic sequences. Note: Applicants must currently reside in and be authorized to work in the U.S. or Canada. Thatgamecompany cannot provide visa sponsorship for this specific position at this time.