
Website One of Us

One of Us is an award-winning visual effects studio that prides itself on a boutique approach to massive cinematic challenges. With a focus on design-led VFX and a commitment to artistic integrity, we have become a home for some of the most talented artists in the industry. We are currently seeking a highly skilled and technically proficient Senior CFX Artist to join our team in London.
In this role, you will be at the heart of our creature pipeline, responsible for the sophisticated simulations that bring photorealistic characters and creatures to life. From the subtle slide of skin over muscle to the complex dynamics of wind-blown hair and layered clothing, your work will define the physical reality of our digital inhabitants. Whether we are working on major motion pictures or high-end episodic content, you will ensure that every effect is believable, scalable, and visually stunning.
Job Overview: Senior CFX Artist
| Feature | Details |
| Company Name | One of Us |
| Position Title | Senior CFX Artist |
| Location | Old Street, London (England, UK) |
| Work Mode | Hybrid (Minimum 2 days per week in-studio) |
| Employment Type | Contract |
| Core Software | Houdini (Vellum, Python, VEX) |
| Salary Range | £65,000 – £85,000 GBP (Dependent on experience) |
| Holiday Allowance | 25 Days + Bank Holidays |
The Role: Excellence in Creature Effects
As a Senior CFX Artist at One of Us, you are a master of both the “how” and the “why.” You understand the technical intricacies of Houdini, but you never lose sight of the aesthetic goal: creating a creature that feels alive. You will thrive in a collaborative environment, building setups that aren’t just powerful, but are also “team-friendly” and scalable for production-wide use.
1. Technical Simulation & Execution
Muscle & Skin Dynamics: You will lead the development of muscle and skin simulations within Houdini. This involves a deep understanding of anatomy and how digital tissues should react to skeletal movement.
Cloth & Hair Dynamics: Utilizing Vellum, you will create high-fidelity simulations for clothing and hair. You are expected to push the boundaries of these tools to achieve results that stand up to the scrutiny of 4K cinema screens.
Grooming & Finishing: While not essential, knowledge of grooming is a significant bonus. You will often use sculpt tools to add fine details and perform clean-up on finalized simulation work to ensure a flawless finish.
Ziva Integration: Experience with the Ziva muscle system is a plus, allowing you to bring varied approaches to the simulation challenges we face.
2. Pipeline & Workflow Development
Scalable Setups: One of your primary responsibilities is to create CFX setups that can be utilized by other artists. You believe in “clean” scenes and efficient workflows.
Tool Creation: With a strong understanding of Python and VEX, you will contribute to the ongoing development of the One of Us CFX pipeline. You aren’t just a user of tools; you are a builder of them.
Inter-Departmental Liaison: You will communicate effectively with the Rigging, Animation, and Lighting departments to ensure a smooth transition of assets through the pipeline. Your organizational skills will ensure that technical issues are identified and resolved before they impact deadlines.
3. Creative Problem Solving
Interpreting Briefs: You have the artistic sensibility to take a complex creative brief and translate it into a technical plan. You can look at a piece of concept art or animation and immediately identify the best dynamic approach.
Aesthetic Detail: You possess an excellent eye for detail. You understand that the difference between a “good” shot and a “great” shot often lies in the subtle secondary motions—the jiggle of fat, the tension in a fabric, or the way fur reacts to an impact.
What We Are Looking For CFX Artist
One Of Us are seeking a seasoned professional who is ready to hit the ground running. The ideal candidate will have:
Proven Experience: A strong background in a similar Senior CFX role within a VFX studio environment, with a focus on photorealistic creatures.
Houdini Mastery: A thorough and deep knowledge of Houdini is a non-negotiable requirement. You should be comfortable in the software’s SOPs, DOPs, and Vellum environments.
Creature Portfolio: A showreel that demonstrates successful execution of muscle, skin, cloth, and hair simulations for high-end CG creatures.
Technical Literacy: Proficiency in Python and VEX is required to navigate and contribute to our modern pipeline.
Collaborative Spirit: The ability to work within a challenging, deadline-oriented environment while maintaining a positive and professional attitude.
Problem-Solving Skills: An innate ability to troubleshoot simulation errors and optimize heavy scenes for the render farm.
Employee Benefits & Studio Culture
At One of Us, we believe that a well-supported artist is a creative artist. We offer a comprehensive benefits package designed to support your life both inside and outside the studio:
Work-Life Balance: 25 days of holiday per year, plus all UK bank holidays.
Health & Wellbeing: Medicash healthcare cover and comprehensive life insurance.
Future Security: A competitive company pension scheme.
Social Connection: A vibrant studio culture with a full calendar of social events and legendary wrap parties.
Giving Back: 2 paid volunteering days per year to support causes you are passionate about.
Modern Workspace: Our studio is located in the heart of Old Street, London—a hub of creative and technological innovation.
Hours and Studio Location
Our core studio hours are 9.30am to 6.30pm or 10am to 7pm, Monday to Friday. We advocate for a hybrid working model, meaning you can enjoy the focus of working from home while still benefiting from the creative energy of the studio at least 2 days a week.
Application & Eligibility
To be considered for this role, you must have a current and full work permit for the United Kingdom. Please clearly state in your application if you require sponsorship support, as we evaluate this on a case-by-case basis depending on project needs and candidate seniority.
Are you ready to join One of Us? We are looking for artists who are ambitious, detail-oriented, and ready to contribute to some of the most exciting projects in global cinema.
To apply for this job please visit apply.workable.com.