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Pixomondo jobs Senior Lighting Artist , Canada

Pixomondo

Pixomondo jobs Overview Core Employment Overview Feature Details Company Name Pixomondo (PXO) Position Title Senior Lighting Artist Primary Location Vancouver, BC (Remote Options Available) Employment Type Full-Time Salary Range $100,000 – $115,000 CAD Core Software Maya, Arnold, Nuke, Houdini (Solaris) Experience Level Senior (5+ Years) Are you looking to join a studio that doesn’t just follow industry standards but sets them? Pixomondo jobs represent the pinnacle of Visual Effects and Virtual Production. As a Sony Pictures Entertainment company, Pixomondo (PXO) has been crafting iconic imagery since 2001, from the Academy Award-winning Hugo to the cultural phenomenon House of the Dragon. We are currently seeking a Senior Lighting Artist to join our Vancouver team. This role is a perfect fit for a master of light and shadow who wants to work on premium episodic content and high-budget feature films. If you are ready to apply for one of the most prestigious Pixomondo jobs available, we want to see your vision. Why Choose Pixomondo Jobs? Joining PXO means becoming part of a global powerhouse with seven studios and a legacy of over 20 industry awards. Pixomondo jobs offer more than just a desk; they offer a seat at the table of innovation. Sony Pictures Ecosystem: Benefit from the resources of a major global studio while working in a specialized VFX environment. Virtual Production Leadership: PXO is a world leader in LED volume technology (Star Trek: Discovery, Avatar: The Last Airbender). Creative Pedigree: Work on a portfolio that includes The Boys, Ant-Man and the Wasp: Quantumania, and Game of Thrones. Competitive Benefits: Enjoy a transparent salary structure and a culture that values diversity and equal opportunity. Key Responsibilities & Impact In this senior-level role, your expertise will be the final polish that brings digital worlds to life. High-End Lighting Design: Create and implement lighting for complex scenes, ensuring seamless integration of VFX and live-action. Look Development: Lead the visual development of assets, environments, and FX elements to set the tone for the production. Sequence Key-Lighting: Establish lighting templates and “master shots” for sequence propagation. Technical Self-Sufficiency: Troubleshoot complex renders independently and manage pre-compositing in Nuke. Strategic Communication: Identify delivery risks early and collaborate with supervisors to maintain strict production quotas. Team Dynamics: Sustain a positive, high-performing team environment. As a Senior, you are a mentor and a pillar of support for intermediate and junior lighters. Requirements for Success To qualify for these elite Pixomondo jobs, candidates must demonstrate both technical mastery and artistic intuition. Proven Experience: Minimum 5+ years of lighting experience in high-end VFX. Software Mastery: Expert knowledge of Maya, Arnold, and Nuke is essential. Technical Depth: Deep understanding of rendering methods, shading models, and photo-real lighting principles. Communication: Ability to maintain great team dynamics and mentor junior artists. Bonus Points: Experience with Houdini (Solaris), Unreal Engine, or ShotGrid will set you apart. Join the Pixomondo Family Pixomondo is a place where storytellers and technologists meet. When you look for Pixomondo jobs, you are looking for a career that defines the future of entertainment. Join the Vanguard of Visual Storytelling If you are ready to apply your skills to the next generation of Virtual Production and VFX, Pixomondo is the place to be. We are looking for a Senior Lighter who doesn’t just “hit buttons,” but understands how light tells a story. How to Apply: Submit your professional demo reel showcasing photorealistic lighting and look development. Provide a breakdown of your specific contributions to the shots in your reel (e.g., “Key-lighting for sequence X,” “Lead Look-Dev for character Y”). Include your resume highlighting your 5+ years of industry experience and software expertise. Are you ready to illuminate the most iconic stories in Hollywood? Join Pixomondo Vancouver and help us create the impossible.

Princess bento studio melbourne | Senior Rigged Animator

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Job Overview Company: Princess Bento Studio Melbourne, a top-tier collaboration between Princess Pictures and Bento Box Entertainment. Role: Senior Rigged Animator focusing on high-end, inventive 2D character animation for global episodic series. Location: South Melbourne, Australia, featuring a vibrant studio culture with hybrid or on-site work options. Compensation: Estimated annual salary range of $95,000 – $130,000 AUD based on senior-level expertise. Employment Type: Contract position within a rapidly growing team of 400+ world-class animation professionals. Software: Expert proficiency in Toon Boom Harmony is mandatory, alongside Adobe Photoshop and Shotgrid. Experience: Minimum of 5+ years in professional 2D episodic or longform production is strictly required. Legal Requirement: All applicants must possess full Australian working rights and be currently based in Australia. Key Focus: Utilizing complex Harmony rigs to deliver fluid, expressive, and technically sound character performances. Leadership: Collaborating with Directors and Supervisors to ensure animation meets the show’s narrative and comedic vision. Efficiency: Strong organizational skills to meet tight episodic deadlines while maintaining high-quality visual standards. Are you a master of the Toon Boom Harmony pipeline with a passion for high-end, longform episodic content? Princess Bento Studio is looking for elite Senior Rigged Animators to join our creative powerhouse in South Melbourne. As a collaboration between Australia’s iconic Princess Pictures and the multi-award-winning US studio Bento Box Entertainment (the creators behind Bob’s Burgers), we are at the forefront of producing fresh, inventive, and globally recognized 2D animation. This is a premier Senior Animator job for artists who thrive in a fast-paced, high-quality episodic environment. If you possess a deep understanding of rigged puppet animation and have the leadership qualities to drive a narrative vision forward, Princess Bento is your next destination. *Note: Salary is competitive and commensurate with experience, specific project length, and portfolio quality. The Princess Bento Studio Melbourne Edge: Why Join Us? Since our founding in 2020, Princess Bento has grown to over 400 co-workers, becoming a cornerstone of the Australian animation landscape. We combine the “scrappy,” inventive spirit of Australian storytelling with the high-octane production standards of a top-tier US studio. When you accept a Senior Animator job at our studio, you aren’t just a cog in the machine—you are a crucial architect of character performance. We are currently scaling up for a slate of exciting new projects that demand a “fresh and funny” aesthetic for a global audience. Detailed Job Responsibilities As a Senior Harmony Animator, you will bridge the gap between technical rig utilization and soulful character acting. Your work ensures that our shows maintain a high-end visual standard while meeting the rigorous demands of episodic deadlines. 1. Concept and Narrative Integration Story Interpretation: Deeply analyze scripts and storyboards to translate abstract concepts into living, breathing character performances. Directorial Collaboration: Work in close quarters with department leads, supervisors, and directors to ensure every frame aligns with the show’s narrative arc and artistic vision. Visual Storytelling: Use your animation expertise to enhance the comedic timing and emotional resonance of the scenes assigned to you. 2. Character Animation Excellence Harmony Mastery: Utilize Toon Boom Harmony to animate characters based on provided rigs, designs, and layouts. Fluid Performance: Ensure all movements are fluid, expressive, and consistent with established character personalities and show guidelines. Detail-Oriented Visuals: Build out frame-by-frame visuals that are technically sound, optimized for rendering, and free from playback errors. Quality Control: Conduct rigorous self-reviews and address feedback from the Animation Supervisor with precision and speed. 3. Advanced Rig Utilisation & Troubleshooting Rig Integrity: Work with complex, pre-established rigs to maintain character consistency. You will be expected to push these rigs to their limits while ensuring the “puppet” doesn’t break. Technical Problem Solving: Identify and troubleshoot rigging issues as they arise, collaborating with Technical Directors and Rigging departments to implement permanent solutions. Pipeline Integration: Collaborate with various departments to ensure animations transition smoothly into the final compositing and rendering stages. Who You Are: Qualifications & Skills This Senior Animator job requires a veteran of the industry who understands the specific pressures and workflows of longform 2D series. Professional Experience Tenure: Significant experience in a Senior role, specifically within 2D episodic series or longform animation. Technical Software: Proficient in Toon Boom Harmony (essential), Adobe Photoshop, and Shotgrid for production tracking. Portfolio: A world-class reel demonstrating an eye for detail, style consistency, and the ability to animate complex rigs with a “hand-drawn” feel. Core Competencies Communication: Exceptional ability to communicate creative ideas both visually and verbally. Feedback Resilience: A professional approach to receiving and applying constructive criticism from directors and supervisors. Organizational Mastery: Strong time management skills; you must be able to hit milestones in a high-pressure, deadline-driven environment. Reliability: We value artists who are punctual, honest, and well-presented members of the studio community. Working at Princess Bento: Culture & Community Based in the vibrant creative hub of South Melbourne, Princess Bento offers an environment that is as inventive as the shows we produce. Our team of 400+ creators thrives on collaboration. We believe that high-end animation is only possible when artists feel supported and inspired. Important Note on Eligibility: Due to project requirements and government regulations, all applicants for this Senior Animator job must be based in Australia and possess full working rights. We are looking for local talent (or those already relocated) who can integrate seamlessly into our Melbourne-based operations. Project Scope & Pipeline Princess Bento is currently handling a “bunch of new projects” that span various comedic and action-based genres. As a Senior Animator, you will be instrumental in helping us shape the “fresh, funny, and inventive” style that has become our hallmark. You will be working on projects destined for global streaming platforms and major networks, ensuring your work has a worldwide impact. How to Apply To be considered for this elite Senior Animator job, please submit the following: Updated Resume: Highlighting your 2D episodic experience and Australian work status. Portfolio/Reel: Specifically showcasing your Toon Boom Harmony rigged animation. We want to see how you handle character acting, lip-sync, and weight within a rigged environment. … Read more

Steamroller animation jobs Character Animator

Steamroller Animation

Steamroller animation jobs Overview Company: Steamroller Animation, a premier studio known for its “people-first” culture and artistic innovation. Role: Character Animator for a high-priority R&D project focused on experimental movement and facial appeal. Location: Mount Dora, FL, requiring a strict On-site presence for the duration of the contract. Compensation: Competitive hourly rate of $35 – $55 (1099 status), based on professional experience. Duration: 5 – 7 month contract starting in early April with a full-time Monday–Friday schedule. Core Software: Expert-level proficiency in Autodesk Maya is a mandatory requirement. Focus: Mastery of facial animation with an emphasis on strong appeal and clear graphic shapes. Experience: Minimum of two years in a professional studio with a deep understanding of animation principles. Security: High-priority internal R&D project under a strict NDA (no work can be shared publicly). Technical: Solid knowledge of human/animal anatomy and experience with motion capture cleanup. Leadership: Direct collaboration with Animation Directors to solve complex creative puzzles and artistic goals. Are you an artist who finds magic in the mechanics of a smile or the weight of a stride? Steamroller Animation, a studio famous for its “people-first” culture and world-class craftsmanship, is officially opening applications for high-priority steamroller animation jobs. We are currently seeking a talented Character Animator to join our team in Mount Dora, Florida, for a specialized Research and Development (R&D) project. In the world of steamroller animation jobs, we don’t just hire employees; we invite collaborators into a “fun-loving bunch” where we grow, play, and innovate together. This specific role is a unique opportunity to step away from standard production cycles and dive deep into the experimental side of character movement. If you are ready to solve creative puzzles and push the boundaries of facial appeal, your search for the perfect role ends here. Why Artists Pursue Steamroller Animation Jobs Steamroller is known for a welcoming atmosphere that feels different from the high-pressure “churn” of traditional studios. When you look at steamroller animation jobs, you aren’t just looking at a paycheck—you’re looking at a community. The Steamroller Culture: Innovation-First: This project is purely R&D. You’ll be working on internal development to pioneer new movement standards. Profound Mentorship: Work alongside Animation Directors and Leads who are dedicated to helping you thrive and advance your craft. The Florida Advantage: Our studio in Mount Dora offers a charming, artistic environment far from the stress of typical tech hubs. Pure Craft: Focus on high-priority service projects that challenge your understanding of fundamental animation principles. Detailed Job Responsibilities As an elite contributor to our R&D efforts, your responsibilities will center on high-fidelity execution and technical problem-solving. 1. Advanced Character Keyframing Movement Principles: Execute intermediate to complex tasks demonstrating a profound understanding of weight, timing, and squash-and-stretch. Facial Masterclass: A core requirement for these steamroller animation jobs is the ability to create facial animation with strong appeal and clear, graphic shapes. Versatility: Deliver top-tier quality across keyframe, motion capture cleanup, and cinematic sequences. 2. Collaborative R&D & Feedback Artistic Alignment: Work closely with directors to meet project-specific artistic goals and technical requirements. Active Participation: Engage in dailies, rounds, and reviews, showing a high level of receptivity to feedback and creative changes. Clear Communication: Maintain professional and open dialogue regarding performance ideas, deadlines, and technical concerns. 3. Research & Reference Anatomical Accuracy: Utilize a solid knowledge of human and animal anatomy to ground your animations in reality. Reference Mastery: Use research and video reference effectively to inform every movement and ensure believable performances. Required Qualifications To stand out for steamroller animation jobs, you must blend technical Maya proficiency with a deep artistic soul. Experience: Minimum of two years of production experience in a professional studio environment. Software: Expert-level proficiency in Autodesk Maya. Specialty: Extensive experience with facial animation that features strong graphic silhouettes and emotional appeal. Location: Must be available to work full-time, on-site in Mount Dora, FL (Monday–Friday). Mindset: Strong problem-solving skills and a willingness to learn independently and with the team. Preferred “Nice to Haves”: Experience with 2D animation principles. Previous work with motion capture cleanup and mocap data. Direct experience interfacing with clients. Project Constraints (Strict NDA) Due to the high-priority and internal nature of this R&D project, steamroller animation jobs in this department come with specific requirements: NDA: The project is under a very restrictive Non-Disclosure Agreement. No Public Product: Because this is internal development, there will be no finished product shared publicly (work cannot be added to public reels). On-Site Only: No remote options are available due to the security of the project. Join the Steamroller Team If you are passionate about your craft and looking for a culture that truly helps you thrive, it’s time to apply. Steamroller animation jobs are highly sought after by those who value quality and community over all else. How to Apply: Demo Reel: Ensure your reel highlights your best character keyframing and facial animation work. Portfolio: Show us your ability to create “appealing” shapes and clear graphic movements. Availability: Confirm your ability to start in April for a 5-7 month on-site contract in Florida. Ready to start something different? Apply for steamroller animation jobs today and push the boundaries of what’s possible!

Lead Animator Jobs at Epic Games, United States

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Lead Animator Job Overview Company: Epic Games, the global leader in game development and creator of Unreal Engine. Role: Lead Animator for Fortnite, specializing in the creation of iconic emotes, dances, and IP collaborations. Location: Cary, North Carolina (Epic HQ), offering a collaborative, world-class studio environment. Salary: Estimated range of $165,000 – $245,000 with 100% company-paid healthcare premiums. Job Type: Full-Time / Permanent position within the elite Art & Animation department. Core Tech: Mastery of Maya and Unreal Engine 5, utilizing the internal ART toolset and motion capture. Leadership: Overseeing the animation lifecycle from initial concept to final in-engine implementation and vendor management. Experience: Requires a shipped title in a leadership role and a reel featuring high-quality character/creature keyframing. Style Focus: Expert-level understanding of rhythm, acting, and stylized motion for global cosmetic content. Perks: Unlimited PTO, a 7-year paid sabbatical, and a robust 401k match in a “Best-in-Class” benefits package. Are you an elite creative leader with a passion for character performance, rhythm, and pop culture? Epic Games, the visionary creator of the Unreal Engine and the global sensation Fortnite, is searching for a Lead Animator to join our world-class Art & Animation department. This is not just one of many Senior Animator jobs; this is a leadership pinnacle where you will oversee the iconic emotes and dances that define the social fabric of modern gaming. Based in our headquarters in Cary, North Carolina, you will lead a team of high-caliber artists in crafting animations for a wide variety of global IP partners and Epic Original Content. If you have the rhythmic sensibilities of a choreographer, the technical mind of a game developer, and the leadership prowess of a creative director, we want to hear from you. *Note: Epic Games offers highly competitive compensation packages. Final salary is determined by experience, specialized skills, and portfolio quality. Epic is known for a robust “Total Rewards” philosophy. Why This Is the Industry’s Top Animator Job At Epic, we believe that talented, passionate people are the core of our success. When you take on an Animator job within our Art & Animation department, you are entering a collaborative environment that prioritizes creativity and community impact. The Epic Advantage: Cultural Impact: Your work will drive the visual style of Fortnite’s emotes—cultural touchstones that transcend the gaming industry. Unparalleled Benefits: Enjoy 100% paid health premiums, unlimited PTO, a generous 401k match, and a paid sabbatical every seven years. Cutting-Edge Tech: Work directly with the developers of Unreal Engine 5, using the most advanced animation tools available today. Global Collaboration: Lead internal artists and external vendor teams across a library of world-renowned IP and original characters. Detailed Job Responsibilities In this Animator job, you will act as a bridge between high-level artistic concepts and technical in-engine execution. 1. Creative Leadership & Emote Development Supervise Performance: Oversee the creation of character-specific animations, focusing on the timing, weight, and rhythm of dances and emotes. Concept to Final: Guide every animation from the initial concept phase through Maya keyframing to the final implementation in Unreal Engine. Brand Stewardship: Drive the evolving animation style of Fortnite, ensuring that every piece of cosmetic content feels “Epic.” 2. Technical Implementation & Tool Mastery UE5 Integration: Use the Unreal Editor and ART toolset to implement animations, ensuring they are optimized for a live-service environment. Mocap Pipeline: Lead the refinement of motion capture data, blending realistic movement with the stylized aesthetics that players love. Cross-Discipline Synergy: Collaborate with riggers, concept artists, and programmers to solve complex animation hurdles and innovate new gameplay systems. 3. Team Management & Mentorship Lead Talent: Supervise a growing team of animators, fostering a culture of innovation and high-performance excellence. Vendor Coordination: Manage external vendor teams to ensure their quality matches Epic’s world-class standards. Qualifications for the Lead Animator Job To land this prestigious Animator job, you must possess a blend of artistic brilliance and proven leadership history. Industry Experience: You must have shipped at least one major title in a leadership or supervisory capacity. Technical Mastery: Expert-level proficiency in Maya and Unreal Engine is required. Artistic Instincts: An exceptional understanding of the fundamentals of acting, rhythm, and stylized vs. realistic motion. The Reel: A professional animation reel showcasing elite-level key-framed character and creature performances. Supplementary Skills: Knowledge of modeling, skinning, and rigging is highly desirable to assist in R&D and pipeline optimization. Join the Team that Makes it Epic Epic Games spans 25 countries with over 4,500 employees globally. We are an equal opportunity employer that deeply values diversity and inclusive culture. This Animator job in Cary, NC, offers the chance to work at the heart of our operations, surrounded by the talent that builds the future of 3D content. Ready to apply for the most influential Animator job in gaming? Join Epic Games and help us build something legendary!

ICON Creative Studio jobs Modeling / Texturing Artist

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ICON Creative Studio jobs Overview Company: ICON Creative Studio, Canada’s largest independent animation studio based in Vancouver. Role: Senior Modeling / Texturing Artist responsible for high-end asset creation and team leadership. Location: Vancouver, BC (Gastown), requiring On-Site presence in the Assets department. Salary: Estimated range of $85,000 – $125,000 CAD (based on experience and BC transparency standards). Experience: Seasoned professional with extensive CG experience in Animation, Gaming, or VFX. Software: Expert proficiency in Maya, Arnold, Photoshop, Substance Painter, and Zbrush. Technical Skills: Mastery of topology, UV creation, and building complex characters, vehicles, and sets. Leadership: Mentoring junior/intermediate artists and setting artistic direction for major streaming projects. Innovation: Contributing to R&D and pipeline improvements, with Python scripting being highly desirable. Projects: Collaborating on premier franchises for platforms like Netflix, Disney+, Apple TV+, and Amazon. Are you searching for ICON Creative Studio jobs that will challenge your artistic limits and place your work on the world’s most prestigious streaming platforms? ICON Creative Studio, Canada’s largest independently owned animation entertainment company, is currently seeking a Senior Modeling / Texturing Artist to join our elite Assets team in Vancouver. In the competitive landscape of the Pacific Northwest, ICON Creative Studio jobs represent a unique opportunity to work within a holistic philosophy that balances peak creativity with production efficiency. Located in the historic Gastown district of Vancouver, BC, our studio is a hub for high-end digital craftsmanship. If you are a seasoned professional ready to lead, mentor, and build the visual foundations of major CG franchises, your search for the perfect role ends here. *Note: Final compensation is determined by specific project assignments, portfolio strength, and years of specialized experience in accordance with British Columbia’s wage transparency mandates. Why Professionals Choose ICON Creative Studio Jobs When artists look for ICON Creative Studio jobs, they are seeking more than just a position—they are seeking a community. ICON has built a world-class reputation by partnering with global giants such as Netflix, Disney+, Apple TV+, Amazon, Peacock, and Paramount+. The ICON Advantage: Top-Tier Franchises: Work on episodic and feature CG content that defines modern pop culture. Global Diversity: Join a team of artists from across the globe who have chosen British Columbia as their creative home. Cutting-Edge Pipeline: We ensure our artists are equipped with the latest software and proprietary tools to maintain a premium standard of quality. Supportive Culture: Benefit from a workplace that prioritizes autonomy, flexibility, and a healthy work-life balance. Career Pathing: ICON Creative Studio jobs are designed for growth. We empower our staff through continuous learning, direct mentorship, and opportunities to move into leadership roles. Detailed Job Responsibilities As a Senior Modeling / Texturing Artist, you will occupy a critical node in our animation pipeline. Your expertise ensures that characters and environments transition from concept art into living, breathing 3D assets. 1. Artistic Leadership & Mentorship A hallmark of ICON Creative Studio jobs at the senior level is the responsibility to give back. You will: Provide leadership and mentorship to junior and intermediate modeling and texturing artists. Foster a culture of excellence, encouraging the team to push their creative boundaries. Set the artistic direction for specific projects, ensuring the visual language remains consistent with the overall creative vision. 2. High-End Asset Creation You will be the “go-to” artist for the most challenging tasks: Complex Characters: Build and texture unique hero characters with advanced topology and high-fidelity textures. Intricate Sets: Create and texture complicated, large-scale environments that serve as the stage for our stories. Vehicle Modeling: Utilize hard-surface techniques to build and texture complex vehicles. Stylistic Versatility: Adapt your workflows to match various client treatments, ranging from highly stylized to photorealistic. 3. Pipeline Integration & Quality Assurance Technical Collaboration: Work closely with animators and riggers to ensure assets are optimized for movement and performance. QA Oversight: Conduct thorough reviews of models and textures, providing constructive feedback and implementing revisions to meet ICON’s rigorous standards. Workflow Innovation: Identify opportunities for process improvements and collaborate with technical teams to implement industry-best tools and practices. 4. R&D and Scripting Research & Development: Assist in the R&D of new assets and technical methodologies. Scripting Mastery: Utilize Python or other relevant languages to create scripts that automate repetitive tasks, a highly desirable skill for any applicant seeking ICON Creative Studio jobs. Required Qualifications To excel in the world of ICON Creative Studio jobs, you must possess a blend of technical mastery and interpersonal skills. Technical Requirements Software Proficiency: Expert knowledge of Maya, Arnold, Photoshop, Substance Painter, and Zbrush. Advanced Pipeline Tools: Proficiency in Bifrost, Houdini, Blender, Substance Designer, or Mari is considered a significant advantage. Foundational Excellence: An expert understanding of topology, UV creation, and optimized digital workflows. Industry Experience: A proven track record in an Animation, Gaming, or Digital VFX studio environment. Soft Skills & Communication Leadership Aptitude: A natural ability to train, mentor, and inspire a diverse team. Organizational Prowess: Excellent communication skills and the ability to manage multiple priorities in a fast-paced studio. Receptivity: The ability to take creative feedback and apply it practically to your tasks. Compensation and Benefits ICON Creative Studio is an equal opportunity employer committed to wage transparency. The salary range for ICON Creative Studio jobs reflects our commitment to attracting the industry’s best talent. Salary: $85,000 – $125,000 CAD (Final salary is determined by the specific show assignment, portfolio strength, and years of experience). Health Benefits: A generous package including medical, dental, and vision coverage. Financial Perks: Direct deposit and a competitive compensation structure. Workplace: Access to continuous learning and a supportive, inclusive atmosphere in the heart of Gastown. Join the ICON Team If you are ready to take the next step in your career and believe your skills align with the high standards of ICON Creative Studio jobs, we want to see your work. Application Checklist: Portfolio/Reel: Showcasing expert-level modeling and texturing (include wireframes and UV layouts). Resume: Detailing your experience with major streaming platforms and studio environments. Cover Letter: Explain why you are the ideal candidate for a senior … Read more

Senior Gameplay Animator at Virtuos, Los Angeles, CA

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Senior Gameplay Animator Job Overview Company: Virtuos, a global leader in AAA co-development founded in 2004. Role: Senior/Lead Gameplay Animator focused on high-end character movement and engine integration. Location: Los Angeles, CA, requiring 3–5 days per week onsite collaboration. Salary: Annual base range of $120,000 – $140,000 plus bonuses and full benefits. Experience: Minimum 10+ years in game dev with a history of shipping AAA titles. Software: Expert-level proficiency in Maya, MotionBuilder, and Unreal Engine. Animation Focus: Mastery of both keyframe and motion capture (directing and refining data). Technical Skills: Deep knowledge of blend trees, state machines, and combat/creature mechanics. Key Duty: Bridging the gap between artistic vision and technical implementation within game engines. Culture: A collaborative “Play, Grow, Win” environment focused on innovation and inclusion. Are you ready to elevate your career at one of the world’s largest and most influential independent game developers? Virtuos is seeking a Senior Gameplay Animator to join our Los Angeles studio. This is a rare opportunity to move beyond a single IP and contribute to a diverse portfolio of AAA blockbusters, ranging from photorealistic remakes like Metal Gear Solid Δ: Snake Eater to expansive updates for titles like Cyberpunk 2077. At Virtuos, we don’t just “support” games; we co-create them. As a “Virtuosi,” you will be part of a global collective of over 3,000 professionals dedicated to pushing the technical and artistic boundaries of what is possible in interactive entertainment. Who We Are: The Virtuos Vision To be a part of Virtuos means to be a creator at the highest level. Since our founding in 2004, we have grown into a powerhouse with 25 offices worldwide, serving as the secret weapon for the industry’s biggest publishers—including Sony, Microsoft, 2K, Square Enix, and Bethesda. Our philosophy is simple: PLAY, GROW and WIN. PLAY: We are fueled by a mutual passion for making and playing games. We foster an environment where “fun” is a professional standard. GROW: We invest in our people. With a dedicated research and development budget and a culture of knowledge sharing, we ensure you stay at the cutting edge of real-time animation. WIN: We earn success through dedication. Our track record includes work on Horizon Forbidden West, The Outer Worlds, and Final Fantasy X/X-2 HD. When our partners win, we win. Detailed Responsibilities This role is a blend of artistic mastery and technical leadership. You will be expected to bridge the gap between creative vision and engine implementation. 1. Artistic Execution & Pipeline Integration High-Fidelity Animation: Design and produce both rough blocking and highly polished final animations. You will utilize keyframe techniques and motion capture data to create fluid, responsive characters. Engine Implementation: You won’t just “hand off” files. You will integrate animations into game engines (Unreal Engine or proprietary systems), ensuring they function perfectly within the game’s logic. Previsualization: Apply expertise in “Previs” to help stakeholders visualize sequences early, ensuring narrative flow and gameplay mechanics are aligned before high-cost production begins. Technical Leadership & Innovation Motion Capture Mastery: Take a leading role in MoCap sessions. This includes directing actors, troubleshooting technical hurdles on the volume, and refining raw data into game-ready assets. Workflow Optimization: Work alongside engineering and technical art departments to develop new tools and support complex animation frameworks like Motion Matching, State Machines, and Blend Trees. Camera & Composition: Utilize an advanced understanding of cinematography and camera work to enhance the presentation of gameplay animations and cinematic transitions. Stakeholder Collaboration Client Relations: As a co-development studio, we often integrate into our clients’ specific workflows. You must be flexible enough to adapt to various organizational cultures while maintaining Virtuos’ high standards. Cross-Functional Communication: Effectively translate creative needs into technical requirements for programmers, and vice versa. Requirements & Qualifications Virtuos is looking for a veteran who has seen it all—from the birth of a project to the final certification of a AAA title. Required Experience Industry Longevity: A minimum of 10 years in professional game development. Shipped Titles: You must have played a significant role in the development and shipping of multiple AAA titles on console or PC. Software Expertise: Advanced proficiency in Maya and MotionBuilder. Technical Savvy: Deep understanding of character body mechanics, creature animation, and combat frameworks. You should be comfortable working within the constraints of real-time rendering. Problem Solving: Proven ability to prioritize tasks in high-pressure, deadline-driven environments. Preferred Qualifications (The “Extra Mile”) Versatility: Experience animating non-humanoid entities, from quadrupeds to fantastical creatures. Technical Artistry: Working knowledge of Python or C# scripting for animation tool development. Cinematic Eye: Prior experience in cinematography or camera operation within a 3D environment. Advanced Systems: Familiarity with the latest animation technologies, such as UE5’s Control Rig or advanced procedural animation systems. Compensation, Benefits & Perks Virtuos offers a comprehensive package designed to support your professional growth and personal well-being. Financial & Security Salary Transparency: A base salary of $120,000 – $140,000 (standard for California Salary Transparency compliance). Performance Bonuses: Annual bonus eligibility based on company and individual performance. Future Planning: 401(k) matching program to help you plan for the long term. Health & Wellness Comprehensive Coverage: Medical, Dental, and Vision plans. Family Support: Generous parental leave policies. Time Off: Paid Time Off (PTO) and paid holidays to ensure you remain energized and inspired. Growth & Culture R&D Opportunities: Access to internal funds for research and development to explore new animation tech. Global Mobility: As a global company, we offer unique opportunities for international collaboration and overseas work experiences. Supportive Atmosphere: A culture that champions inclusion, creativity, and the “Virtuosi” spirit. Why Los Angeles? Based in the heart of the global entertainment industry, our LA studio offers the perfect intersection of Hollywood cinematography and Silicon Beach technology. As a Senior Gameplay Animator here, you will be at the epicenter of the gaming world, surrounded by the industry’s most talented artists and engineers. Note on Location: This position requires residency in or relocation to Los Angeles. We value the creative energy of in-person collaboration and require 3–5 days per week in our … Read more

Riot Games Jobs VFX Artist for VALORANT Characters

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Job Overview Company Name: Riot Games Position Title: VFX Artist – VALORANT (Characters) Base Salary Range: $109,200 — $153,300 USD per year Total Compensation: Base + Equity + Incentive Bonuses + 401(k) Match Location: Los Angeles, CA (USA) Job Type: Full-Time Primary Project: VALORANT When you look for Riot Games jobs, you’ll quickly notice a recurring theme: Player Empathy. Riot was founded in 2006 with the goal of being the most player-focused company in the world. This isn’t just a marketing slogan; it’s a design philosophy. In VALORANT, this means that every visual effect must be “readable.” If an explosion is too bright, it might blind a player at a crucial moment. If a smoke screen is too transparent, it breaks the tactical balance. As a VFX Artist, you are the guardian of this balance. You are tasked with creating “aesthetically astounding” visuals that never compromise the integrity of the competitive experience. What You Will Do: Responsibilities & Impact Joining the Real-Time VFX team means becoming a master of atmosphere and depth. Your work will breathe life into character abilities, channeling primal emotions and capturing the essence of the Agents. 1. Design & Technical Implementation You will design and help implement effects that add layers of polish to the game. This involves more than just “making particles.” You will be: Balancing Clarity and Satisfaction: Ensuring that an ability feels powerful to the user but remains fair to the opponent. Defining the Tonal Experience: Working with the character team to ensure that a VFX package fits the “vibe” of the specific Agent. Synthesizing Assets: Taking classic designs and evolving them into brand-new, high-fidelity assets using your encyclopedic knowledge of visual effects. 2. Cross-Functional Mastery Riot Games looks for artists who are “T-shaped”—deeply specialized in VFX but proficient in surrounding disciplines. You should be able to: Draw and Paint: Concepting your own effects and textures. Animate and Model: Creating the mesh emitters and timing the “bursts” and “fades” of an effect with frame-perfect precision. Problem Solve: Finding creative ways to eliminate technical hurdles in production, ensuring that your effects perform well even on lower-end hardware. Required Skills & Qualifications To stand out among the pool of applicants for Riot Games jobs, you need a blend of technical software mastery and a strong artistic “eye.” Experience: At least 2+ years of professional experience as a VFX artist in games or a related field (like film or TV animation). Engine Proficiency: Direct experience with Unity or Unreal Engine (specifically VFX tools like Niagara or Cascade) is required. The Portfolio: You must provide a demo reel. Riot isn’t just looking for “fire and explosions”; they are looking for timing, color theory, and shape language that matches the VALORANT art style. Desired “Bonus” Skills Unreal Blueprints: The ability to hook up your own effects to character logic. Coding: Proficiency in C++ or UnrealScript is a significant advantage for artists who want to bridge the gap into Technical Art. Perks & Compensation: The “Rioter” Experience Riot Games is famous for its “Perks” package, designed to support work-life balance and long-term career growth. Financial & Security Incentive Compensation: Beyond the base salary of up to $153,300, Rioters are eligible for bonuses and equity (stock options). Retirement: A 401(k) plan with a company match. Insurance: Comprehensive medical, dental, vision, and life insurance. Lifestyle & Wellness Open PTO: Riot encourages employees to take time off when they need it, fostering a culture of trust rather than rigid tracking. Flexible Work Schedules: Recognizing that creativity doesn’t always happen between 9 and 5. Parental Leave: Generous leave policies for new parents (including spouses and domestic partners). How to Apply for Riot Games Jobs The application process at Riot is rigorous but rewarding. If you are applying for the VFX role, follow these steps: Curate Your Reel: Ensure your best work is in the first 30 seconds. Focus on “Character VFX” rather than environmental effects. Highlight “Gameplay Clarity”: Show examples where your VFX clearly indicate an “Area of Effect” (AoE) or a “State Change” (like a character becoming invincible). Prepare for the Art Test: If your portfolio passes the initial screening, you will likely be asked to complete a timed art test where you create a VALORANT-style effect from scratch. The VFX Pipeline for VALORANT To understand the daily life of a VFX Artist at Riot, it helps to visualize the pipeline. Every effect follows a strict path from concept to the “Live” game. Ideation: What does this ability do? Is it a “fire” power or a “tech” power? Blocking: Creating simple shapes in-engine to check for gameplay readability. Polishing: Adding the “sleek” details—distortion, glows, and particle trails. Optimization: Ensuring the effect doesn’t cause frame-rate drops during intense 5v5 firefights. Conclusion: Why Riot Games? Seeking Riot Games jobs means choosing a path where your work will be seen by millions. VALORANT is one of the most-watched esports in the world. Every smoke grenade, ultimate ability, and muzzle flash you design contributes to the pulse-pounding excitement of the VCT (VALORANT Champions Tour). If you embody player empathy and want to work in an environment where your unique perspective is valued, Riot Games is the place for you.

Hogarth is hiring Senior Animator, Manhattan

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Job Overview Company Name: Hogarth (A WPP Production Company) Position Title: Senior Animator Base Salary Range: $100,000 — $230,000 USD per year Location: Midtown Manhattan, NY Work Model: Hybrid (3–4 days onsite per week) Job Type: Full-Time Hogarth is the world’s leading creative content production company. We combine craft, insight, and technology to bring creative ideas to life for many of the world’s most famous brands. As a Senior Animator in our New York hub, you will lead the charge in creating high-impact motion graphics within an AI-driven marketing landscape. As a Senior Animator at Hogarth is hiring Senior Animator, Manhattan, you aren’t just creating motion; you are leading a visual evolution. This role sits at the intersection of storytelling, high-end design, and emerging AI-driven marketing technologies. We are looking for a motion leader who understands the nuance of how content performs across diverse platforms—from immersive digital spaces to high-impact Out-of-Home (OOH) retail environments. About Hogarth Hogarth is the unified global production company that brings together all of WPP’s content producers, studios, and craft experts into one connected, borderless organization. We combine world-class human artistry with next-generation technology to originate, design, and deliver content systems at a scale previously unimagined. As part of Hogarth, the “Creative Transformation Company,” we use the power of creativity to build better futures for our people, planet, clients, and communities. We are the production engine designed for today’s always-on, AI-driven marketing world. At WPP Production, we don’t just follow industry trends; we define them. Key Responsibilities Motion Leadership: Act as a senior creative voice, pushing the boundaries of visual standards and evolving the team’s motion capabilities across social, digital OOH, and immersive spaces. End-to-End Production: Create stunning motion graphics, edit video footage, and integrate complex visual effects (VFX) to enhance brand storytelling. Technical Troubleshooting: Partner with creative teams to resolve complex design hurdles and technical implementation issues within the production pipeline. Innovation & AI: Drive the evolution of internal workflows by integrating next-generation tools and AI to amplify human creativity and increase “creative velocity.” Collaborative Design: Participate in high-level brainstorming sessions, offering fresh perspectives on typography, layout, and motion trends. Required Skills & Qualifications Experience: 8+ years of professional experience in motion graphics, specifically within an agency or high-volume production environment. Technical Mastery: * Expert Level: Adobe After Effects (compositing), Premiere Pro (editing), Photoshop, and Illustrator. Preferred: 3D proficiency in Cinema 4D is highly desirable. Design Sensibility: Exceptional typographic knowledge and a meticulous eye for detail. Efficiency: Proven ability to multitask and prioritize effectively in a high-pressure, deadline-driven “always-on” environment. Communication: Strong ability to explain complex technical and creative concepts to non-technical stakeholders. Why Join Hogarth/WPP? Scale & Impact: Work within a “borderless” global organization that connects craft experts across the world to solve the industry’s most complex creative challenges. Technology-First: Be at the forefront of the AI revolution in marketing, using cutting-edge studios and next-gen technology to deliver content at scale. Inclusive Culture: Join a company committed to diversity, respect, and equal opportunity for career progression. Premium Benefits: Access to WPP’s top-tier benefits package, including comprehensive health coverage, wellness programs, and competitive retirement matching. Detailed Requirements To succeed in this high-velocity environment, candidates must demonstrate a blend of artistic mastery and technical discipline. Industry Tenure: A minimum of 8 years of professional experience in motion graphics and interactive design is required. The Portfolio: We require an impressive, diverse portfolio or showreel that demonstrates a wide range of styles, technical capabilities, and successful project outcomes. Technical Stack: * Expert Level: Adobe After Effects, Premiere Pro, Photoshop, and Illustrator. Nice to Have: Proficiency in 3D design and animation, specifically using Cinema 4D. Soft Skills: Communication: Ability to clearly articulate creative and technical concepts to both internal teams and external stakeholders. Adaptability: Thrives in a deadline-driven, fast-paced environment while multitasking across various high-priority projects. Detail Oriented: A “meticulous” eye for detail, particularly regarding typography and layout. Location & Work Culture This role is based in Midtown Manhattan. Our hybrid model emphasizes the importance of in-person collaboration, requiring team members to be in the office approximately four days a week to foster creativity and connection.

Technical gameplay animator jobs – Naughty Dog

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senior technical gameplay animator jobs Overview Company: Naughty Dog (Sony Interactive Entertainment) Location: Los Angeles, CA (Hybrid / Onsite) Project: Intergalactic: The Heretic Prophet Experience Level: Senior (5+ years) Compensation: $126,400 — $227,500 USD (plus bonus and benefits) Join the “Naughty Dog” at one of the world’s most prestigious game development studios. Naughty Dog is currently seeking a Senior Technical Gameplay Animator jobs to help shape the future of interactive narrative and character-driven action. This is a pivotal role within our Santa Monica studio, focusing on our highly anticipated new IP, Intergalactic: The Heretic Prophet. As a Senior Technical Gameplay Animator Jobs, you will bridge the gap between artistic vision and technical execution. You will be responsible for the “feel” of our characters, ensuring that every movement is fluid, responsive, and grounded in the evocative realism that defines our studio’s legacy. About Naughty Dog For nearly 40 years, Naughty Dog has been a beacon of innovation in the gaming industry. From the whimsical worlds of Crash Bandicoot and Jak and Daxter to the cinematic intensity of Uncharted and the profound emotional depth of The Last of Us, our studio has consistently pushed the boundaries of what is possible. Naughty Dog are a studio that values attention to detail, emotional resonance, and technical mastery. Our culture is built on the belief that diverse perspectives lead to better games. We invite creators from all walks of life to help us craft the next generation of masterpieces. Currently, our primary focus is the development of Intergalactic: The Heretic Prophet, a bold new sci-fi epic. This project represents our most ambitious undertaking to date, featuring a lone bounty hunter, Jordan A. Mun, stranded on the mysterious planet of Sempiria. What You Will Do: Responsibilities & Impact In this role, you aren’t just moving bones in a rig; you are architecting the soul of character movement. Your work ensures that the player feels a direct, seamless connection to the protagonist. 1. System Architecture & Tooling Innovate Implementation: Facilitate the creation and deployment of advanced tools and techniques to build complex, high-quality animation systems. Workflow Optimization: Constantly evaluate the animation pipeline to identify bottlenecks. You will innovate and streamline processes to ensure the team can work at the highest level of efficiency without sacrificing quality. Strategic Growth: Contribute to the long-term development of internal technologies, ensuring Naughty Dog remains at the cutting edge of the industry. 2. Cross-Disciplinary Collaboration The “Glue” Role: Act as the primary technical bridge between Animation, Game Design, and Engineering. Troubleshooting: Analyze and resolve complex in-game implementation issues. When a behavior doesn’t look right or a transition is jarring, you are the one who finds the solution. Defining Style: Work alongside animation leadership to define and maintain the “quality bar.” You will help ensure the animation style remains consistent across all gameplay systems. 3. Hands-On Animation & Mentorship Content Creation: Create and implement high-quality animation content in-engine to support newly developed gameplay behaviors. Project Ownership: Take the lead on challenging technical projects, seeing them from concept to final polish. Mentorship: Share your expertise with junior and mid-level team members. You will be responsible for creating technical documentation and guiding others through complex workflows. Skills & Requirements Naughty Dog are looking for a veteran who possesses both the artistic eye of an animator and the logical mind of a programmer. Experience: A minimum of 5+ years of professional experience in technical animation specifically for the gaming industry. Technical Proficiency: Strong programming skills are required. You should be proficient in Python, C#, or C++. Engine Mastery: A deep understanding of modern in-game animation tools is essential. This includes State Machines, Blend Trees, IK Solvers, and Procedural Systems. DCC Expertise: Expert-level knowledge of Maya or Motionbuilder. You should be comfortable working with both motion capture data and keyframe-based pipelines. Portfolio: A proven track record of creating visually stunning, responsive animations. A demo reel or portfolio is required for all applicants. Benefits & Compensation As a part of the Sony Interactive Entertainment (SIE) family, Naughty Dog offers a “top-tier” benefits package designed to support your life both inside and outside the kennel. Financial & Security Annual Bonus: Eligible for performance-based annual bonuses and incentive plans. 401(k) Matching: Comprehensive retirement savings with a company match. Insurance: Top-tier Medical, Dental, and Vision coverage. Life & Disability: Standard life insurance and disability protection. Wellness & Lifestyle Paid Time Off (PTO): Generous vacation, sick leave, and holiday schedules. Wellness Program: Dedicated programs to support physical and mental health. Sony Discounts: Enjoy coveted employee discounts on Sony hardware, electronics, and PlayStation products. Hybrid Flexibility: A modern approach to work-life balance through our hybrid working policy. The Project: Intergalactic: The Heretic Prophet Working on this title offers a unique challenge. Unlike the grounded, contemporary settings of our recent work, Intergalactic takes us thousands of years into the future. The Setting: Sempiria, a planet cut off from the rest of the universe for over 600 years. The Themes: A deep exploration of faith, religion, and the isolation of being alone in a hostile, alien world. The Music: Scored by Academy Award-winning composers Trent Reznor and Atticus Ross. As a Technical Gameplay Animator, you will be instrumental in bringing the unique biology and physics of this sci-fi world to life. Whether it’s the way Jordan’s suit reacts to Sempiria’s atmosphere or the visceral feel of melee combat against unknown threats, your fingerprints will be on every frame. How to Apply Naughty Dog is a studio that values the “test.” Candidates should be prepared for the following: Portfolio Submission: A reel demonstrating technical animation setups and in-game implementation. Technical Animation Test: You may be asked to complete a specific task to demonstrate your proficiency with our required toolsets. Interview Rounds: Discussions with Animation, Engineering, and Design leads. Naughty Dog is an equal opportunity employer. We do not discriminate based on race, religion, color, national origin, gender, sexual orientation, age, marital status, veteran status, or disability status.

DNEG is hiring Digital Matte Painter jobs , Canada

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DNEG Job Overview Company: DNEG (Double Negative) – A multi-Academy Award-winning VFX studio. Primary Location: Montréal, Quebec. Work Model: Hybrid and On-site options available. Job Type: Full-Time. Department: Shot Finishing / Environment Generalist. DNEG, a multi-Academy Award-winning visual effects and animation studio, is seeking a Digital Matte Painter to join our premier Shot Finishing team in Montréal. This role is a sophisticated blend of traditional artistry and high-end technical execution. You will be responsible for creating the expansive, photo-realistic environments that serve as the backdrop for major Hollywood blockbusters. As a Digital Matte Painter at DNEG, you don’t just “paint”; you construct reality. You will integrate diverse media—including live-action plates, 3D renders, and digital painting—into seamless, breathtaking landscapes. Detailed Job Responsibilities Artistic Environment Creation You will create photo-realistic 2D and 2.5D matte paintings that act as extensions or total replacements for live-action footage. This involves: Painting over CG renders to add “life,” grime, and atmospheric detail. Creating original digital landscapes from concept art or photographic references. Ensuring all work aligns with the Director’s vision and the established look-dev of the film. Technical Shot Finishing & Integration Modern matte painting is highly technical. You will be expected to: Utilize Maya for basic 3D modeling and texture projections to ensure parallax and camera movement. Manage complex Color Spaces (ACES/Linear) to ensure seamless blending with filmed plates. Maintain non-destructive, highly organized Photoshop files for high-speed production environments. Collaborative Pipeline Involvement You are a bridge between the 3D assets and the final Composite. You will: Collaborate with Lighting and Compositing leads to ensure lighting consistency across environments. Troubleshoot technical issues within the projection pipeline. Contribute to the Environment Generalist workflow when required for “Shot Finishing.” Candidate Requirements he “Must-Haves” Industry Experience: At least 3 years of experience working specifically on high-end feature film VFX (Marvel, DC, Dune, etc.). Artistic Foundations: A masterful understanding of perspective, composition, depth of field, and the physics of light/color. Technical Mastery: Photoshop: High-level digital painting and photo-manipulation. Maya: Working knowledge of texture projections and basic geometry. Communication: Exceptional verbal and written communication skills; ability to articulate technical needs to diverse departments. Time Management: Proven ability to handle multiple priorities and meet strict delivery deadlines. The “Nice-to-Haves” Experience in matte painting for high-budget episodic television. Knowledge of Nuke (for projections and basic compositing). Familiarity with Houdini or Clarisse for set dressing and environment layout. Professional Qualities (About You) We are looking for individuals who embody the DNEG culture: Proactive & Self-Starting: You identify potential issues before they become “showstoppers.” Team-Centric: You are a collaborator who shares knowledge and supports your peers. Resilient: You stay calm and focused under the pressure of tight production schedules. Growth-Oriented: You have a genuine desire to learn new proprietary tools and evolve your skillset. Union Information & Benefits This position is unionized and will be governed by a collective agreement between DNEG and IATSE. Membership: You will be required to join the union. Dues: Union dues will be applicable once the agreement is in place. Protection: You will benefit from standardized working conditions, overtime protections, and health/welfare benefits negotiated by the union. Why Join DNEG Montréal? DNEG is home to over 9,000 employees worldwide, with studios from Los Angeles to London. In Montréal, you will work in a world-class facility that prioritizes Equity, Diversity, and Inclusion. We believe that diverse perspectives fuel the creativity required to build the world’s most immersive digital realities. Recent DNEG Accolades: Multiple Academy Awards for Best Visual Effects (Dune, Tenet, Interstellar, Inception). A commitment to work-life balance through the new IATSE collective agreement. Access to industry-leading proprietary software. Application Instructions To be considered for this role, please ensure your application includes: A Resume detailing your feature film credits. A Demo Reel/Portfolio with clear breakdowns of your matte painting contributions (showcasing original plates vs. final paint).