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Hiring Multiple Roles at Larian Studios – Junior Cinematic Animator

Larian Studios, creators of Baldur’s Gate 3 & Divinity: Original Sin 2, is hiring multiple roles! Open positions: Junior Cinematic Animator, Character Artist, Lead Character Artist, and Lead Concept Artist. Join our international team and help craft the next generation of award-winning RPGs.
With multiple awards and critically acclaimed titles like Baldur’s Gate 3 and Divinity: Original Sin 2, Larian Studios has earned its reputation as a leader in role-playing games. Our mission is simple: to craft immersive worlds, rich stories, and unforgettable gameplay experiences for millions of fans worldwide.
As we expand into exciting new projects, we’re growing our team and looking for passionate, talented individuals to join us. If you’re ready to work in a creative, collaborative, and world-class environment, check out our current openings below:

We’re currently hiring for the following positions:

Responsibilities: Animate characters/creatures, polish mocap & hand-key, ensure cinematic quality, collaborate with artists.
Requirements: 1–2 years experience, Autodesk Maya, motion capture, body mechanics, onsite in Kuala Lumpur.
Nice to Have: Game engine experience, Motion Builder, scripting, passion for RPGs.

Responsibilities: Sculpt & model characters, retopology, PBR texturing, integrate into engine, support team.
Requirements: Anatomy knowledge, ZBrush, retopology basics, Substance Painter, eager to learn.
Nice to Have: AAA/AA experience, Marvelous Designer, hair modeling, shaders, engine knowledge.

Responsibilities: Mentor team, maintain quality, collaborate with Art Directors, create assets, improve pipelines.
Requirements: 3+ years leadership, anatomy & material knowledge, shipped titles, strong communication, onsite role.
Nice to Have: AAA realistic titles, grooming & blendshapes, mentoring/public speaking.

Responsibilities: Design characters/environments, define visual style, lead team, guide cross-departments, support 3D workflows.
Requirements: Strong fundamentals, leadership experience, game dev pipeline knowledge, digital literacy, onsite role.
Nice to Have: Fantasy titles, Larian style familiarity, 3D software knowledge.

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