festybay

Hiring Junior Technical Animator, Quebec 2026

  • Full Time
  • Quebec City
  • Depen on portfoli and exp. USD / Year
  • Applicant Location Requirements : Canada
  • job Location Type : Onsite
  • Salary: Depen on portfoli and exp.

Website Larian Studios

Hiring Junior Technical Animator, Quebec 2026

Job Overview

  • Location: Quebec City, Quebec 
    
    
  • Type: Full-time, On-site 
    
    
  • Team: Technical Animation
    
    
  • Company: Larian Studios

Larian Studios is a team dedicated to crafting high-quality role-playing games. Following the success of Baldur’s Gate 3 and Divinity: Original Sin 2, we are moving into the next chapter of our studio’s journey. We are currently looking for a Junior Technical Animator to join our Quebec team. In this role, you will help bridge the gap between art and code, ensuring our animations move seamlessly from the creative suite into the game engine.


The Role

As a Junior Technical Animator, you will work closely with our senior staff to support the technical foundations of our animation department. Your day-to-day will involve a mix of pipeline maintenance, rigging support, and engine integration. This is a collaborative position where you will interact with animators, programmers, and cinematic artists to solve technical hurdles and improve how we work.

Your Responsibilities

  • Scripting and Tools: Work with senior technical animators to write and maintain Python scripts. Your goal is to streamline our existing pipelines and keep our animation tools running efficiently.

  • Prototyping: Partner with the Animation and Code teams to test and prototype new gameplay or cinematic mechanics.

  • Rigging Support: Assist the rigging team in creating a diverse range of characters, creatures, and assets (like armor and headgear), ensuring they function correctly within the game environment.

  • Cross-Department Collaboration: Maintain clear communication with various departments, including Art, Cinematics, and Tools, to ensure technical requirements are met across the board.

  • Asset Integration: Handle the integration of various animation assets into the game engine and perform quality checks to validate their performance.

  • Problem Solving: Debug and resolve assigned technical issues. We value a timely approach to fixing bugs while maintaining our production schedule.

  • Communication: Keep the production team and department leads informed of any potential risks or technical concerns early in the process.


What You Bring to the Team as Junior Technical Animator

Larian Studios is looking for someone who is technically minded but understands the soul of character movement. The ideal candidate is organized, methodical, and enjoys the “puzzle-solving” aspect of game development.

Requirements:

  • Scripting Knowledge: A solid grasp of Python (or similar languages). Ideally, you have at least one completed project—professional or personal—that demonstrates your ability to develop tools or improve workflows.

  • Engine Experience: Practical experience implementing animation mechanics in a node-based system (such as Unreal Engine or similar proprietary software).

  • Technical Art Skills: Proficiency in rigging and skinning within Maya.

  • Collaborative Mindset: A strong desire to work within a team-based pipeline that spans multiple global locations. You should be comfortable taking direction and feedback.

  • Work Style: An organized and resourceful approach to problem-solving. You can handle the pace of a live production environment and meet deadlines reliably.

  • Language: Professional fluency in English (both written and spoken) is required, as you will be communicating daily with our international offices.

  • Presence: This is an on-site position in our Quebec office to facilitate close collaboration with the local team.

Nice to Haves:

  • Familiarity with Motion Builder.

  • An understanding of FACS (Facial Action Coding System) and facial rigging.

  • A basic grasp of 3D vectors and math as they apply to animation.


Working at Larian

Larian Studios has grown to over 500 employees across seven global studios, but we strive to maintain the atmosphere of a small, independent developer. We believe in an open environment where ideas are judged on their merit, not on titles.

We offer:

  • The opportunity to work with experienced leads who are experts in the RPG genre.

  • A diverse, international workplace that values inclusivity and employee-led activities.

  • A culture that prioritizes making the best game possible, driven by a deep respect for our community’s feedback.

  • A chance to turn your passion for gaming into a career alongside like-minded colleagues.

At Larian Studios, we are committed to building a team that reflects the players who enjoy our games. If you are a technical-minded artist looking to grow your skills on ambitious new projects, we would love to hear from you.

To apply for this job please visit quebec.larian.com.

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