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Ubisoft Ukraine Hiring for 3D Animator

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Job Description Ubisoft Ukraine is looking for a solutions-oriented Animator to join our team and contribute to the animation style of our upcoming AAA game. In this role, you will focus on prototyping, creating, and integrating 3D animation content in line with the project’s creative direction, technology, and quality benchmarks. Responsibilities Animate characters, cameras, and objects for both real-time gameplay and pre-rendered sequences. Integrate animations into the game while ensuring technical constraints are respected. Deliver animatics and draft animations to validate creative ideas. Produce final, high-quality animation using keyframe techniques or motion capture data. Collaborate on in-game animations as well as cinematic sequences. Maintain quality, style, and deadlines across all deliverables. Share expertise and mentor junior team members. Requirements Proficiency in Maya, MotionBuilder, or 3DS Max. Solid understanding of animation principles and body mechanics. Experience with keyframe and motion capture animation, with a focus on realistic movement. (Nice to have) Knowledge of motion capture techniques and data processing. (Nice to have) Rigging and skinning skills. English: Upper-Intermediate or higher. Personal Qualities Strong problem-solving and critical analysis skills. Proactive, self-motivated, and eager to grow. Open to feedback and able to adapt quickly. Ability to learn game engine tools and pipelines. Good organizational and time-management skills. What We Offer Location: Kyiv & Odesa offices with hybrid / remote flexibility. Inclusive & Veteran-Friendly Culture – supportive environment for veterans and diverse talents. Time Off – 20 vacation days, parental leave, volunteering leave, and sabbaticals. Professional Growth – Ubisoft learning platform, training programs, language courses, and career development. Workplace & Tech – modern office with sports facilities, IT support, home office setup, and latest hardware. Health & Wellness – premium health insurance, gym memberships, psychological support, wellness activities. Community & Fun – social events, release parties, Ubi-library, and gaming areas. Gaming Perks – enjoy Ubisoft’s game collection across platforms. Ubisoft embraces a hybrid work model, balancing team collaboration with work-life flexibility. Some roles may require full-time office presence.

Ubisoft Hiring for 3D Animator (Kyiv, Ukraine)

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COMPANY DESCRIPTION Ubisoft is a creator of worlds, committed to enriching players’ lives with original and memorable entertainment experiences. Ubisoft’s global teams create and develop a deep and diverse portfolio of games, featuring brands such as Assassin’s Creed®, Brawlhalla®, For Honor®, Far Cry®, Tom Clancy’s Ghost Recon®, Just Dance®, Rabbids®, Tom Clancy’s Rainbow Six®, The Crew® and Tom Clancy’s The Division®. With a Ubisoft+ subscription, players can access new releases, premium editions and extra content on Day One on PC, console and cloud. For the 2024-25 fiscal year, Ubisoft generated net bookings of €1.85 billion. To learn more, please visit: www.ubisoftgroup.com. Job Description We are seeking a solutions-oriented Animator to play a key role in shaping our team and animation style for a AAA game. This position focuses on prototyping, creating, and integrating 3D animation content in line with the project’s creative direction, technology, and quality benchmarks. Responsibilities Requirements Personal Qualities What We Offer We embrace a hybrid model to help you stay connected while maintaining work-life balance. Some roles may remain fully office-based.

Ubisoft Hiring for Lead Animator – Cinematics

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JOB DESCRIPTION In Ubisoft As the Lead Cinematic Animator, you will guide and inspire a team of animators in delivering high-quality in-game cinematics. You will be responsible for overseeing the creation of character (body and facial), camera, and object animations—whether through motion capture or keyframe—ensuring they align with the Realization Director’s vision and the project’s creative goals. Location- Montreal, Canada – Hybrid What you’ll do Lead, mentor, and inspire a team of animators, providing creative direction, feedback, and support to help them achieve the highest standards. Oversee the application of animation principles to deliver polished, high-quality animations while ensuring technical efficiency and adherence to project constraints. Collaborate closely with the Realization Director, Narrative, and Cinematic Design teams to ensure alignment between storytelling goals, engine capabilities, and animation execution. Maintain clear visibility on team progress through production tracking tools and regular communication, anticipating challenges and adjusting plans accordingly. Drive improvements to dialogue animation systems and pipeline workflows. Review in-game results, identify potential issues (technical, artistic, or scheduling), and work with cross-functional teams to resolve them quickly. Foster a culture of continuous improvement, encouraging experimentation, learning, and refinement of techniques and processes. QUALIFICATIONS What you bring Proven experience as a cinematic animator on AAA titles, with at least one shipped game—experience in a lead or senior role preferred. Strong background in motion capture direction and integration. Excellent sense of cinematic composition, including camera movement and framing. Proficiency with Autodesk MotionBuilder and/or Maya. Strong leadership and communication skills, with the ability to give clear feedback and work effectively across disciplines. Proactive, solution-oriented, and committed to raising the quality bar. Strong understanding of film language and its application in interactive media. Comfortable working in an international and collaborative environment (English proficiency required). What to send our way Your resume/CV highlighting leadership and animation experience. A link to your demo reel (no websites please) ADDITIONAL INFORMATION Our passion for innovation and our team’s creativity are recognized throughout the industry and remain the cornerstone of our work philosophy. Our team is comprised of over 200 highly qualified creators working in two creative spaces located in Piedmont, in the Laurentians, and in the Mile-End district of Montreal. Our repertoire holds prestigious titles such as 300, Avatar, Hunger Games and Jurassic World, as well as in the last 6 instalments of the Star Wars franchise and the new Disney+ high-end TV series, The Mandalorian, The Book of Boba Fett, Obi Wan Kenobi and Andor. At Hybride, first and foremost, we are good human beings, who value well-being and solidarity. We’re committed to fostering a work environment that is inclusive and respectful of all differences. At Hybride, you can come as you are. We embrace diversity in all its forms. We’re committed to fostering a work environment that is inclusive and respectful of all differences.