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Poland Jobs : Senior Art Director at Sperasoft

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Sperasoft is seeking a visionary Senior Art Director with an elite AA+/AAA background and a track record of shipping 2–3 major titles to lead its creative production teams in Krakow. Positioned as a premier leadership destination within the landscape of highly competitive Poland jobs in game development, this full-time role empowers you to define and safeguard the artistic vision of massive global franchises. Reporting directly to the Senior Director of Art, you will act as the key stakeholder for all visual deliverables, bridging the gap between raw concept art and final game engine execution. Beyond driving high-end aesthetic execution, this director-tier role places a massive emphasis on team growth, professional mentorship, and collaborative studio culture. You will manage internal and external concept teams, establish visual bibles, and balance stunning visual fidelity with strict engine performance limitations. If you are looking to advance your career via premium Poland jobs that offer executive-level compensation, comprehensive medical care, and a flexible hybrid workspace in a booming European gaming hub, Sperasoft provides the ideal creative canvas. Poland Jobs Overview : Senior Art Director Attribute Details Company Name Sperasoft Position Title Senior Art Director Job Type Full-Time, Permanent Location Krakow, Poland (Hybrid / Flexible options available) Experience Level Executive / Director Tier (8–10+ years of AAA game development tenure) Key Requirement Minimum of 2–3 prominent, shipped AA+/AAA titles in a leadership capacity Reporting Line Reports directly to the Senior Director of Art Core Technical Ecosystem Unreal Engine, Unity, Modern Digital Content Creation (DCC) pipelines Primary Language Professional English Fluency (Native or Bilingual proficiency required) Department Global Art & Creative Leadership Division About Sperasoft :: Sperasoft is a premier, world-class game development partner operating on a global scale. For over two decades, we have provided elite co-development solutions, deep technical engineering, and top-tier creative production to the world’s most recognizable Tier-1 publishers and entertainment studios. Our international production offices handle complex engineering pipelines and deliver breathtaking visual content for celebrated, multi-million-dollar franchises across PC, console, next-gen hardware, and mobile platforms. By joining our leadership matrix, you become a vital pillar of an international collective of world-class developers. We cultivate a workplace environment rooted in creative excellence, technical innovation, and mutual support. For top creative directors mapping out their next career milestone, our active production hubs stand out prominently among premium poland spring jobs and European gaming opportunities. At Sperasoft, we actively invest in our people, ensuring that every director has the systemic support, structural autonomy, and creative playground necessary to push the boundaries of modern interactive entertainment. Position Purpose & Role Impact :: We are seeking a seasoned, visionary Art Director with a strong AA+/AAA background and a proven track record of shipping iconic titles to steer our creative initiatives. This is a pivotal, high-visibility leadership role suited for a creative authority who thrives on defining, driving, and safeguarding a compelling visual direction while leading high-performing, multi-disciplinary art teams. For elite creative executives looking to advance their careers, this premier job offer in poland provides a massive global canvas to deploy cutting-edge design leadership within a booming European gaming hub. Within our production framework, the Art Director acts as the definitive key stakeholder for all artistic deliverables. You will bridge the gap between raw abstract concepts and high-end cinematic reality, collaborating intimately with internal technical departments, studio executives, and external publisher partners to ensure visual excellence and production efficiency from the initial concept phase to the final gold master asset. This job offer in poland demands an exceptional blend of grand creative leadership and pragmatic, down-to-earth production expertise, with a heavy emphasis on proactive communication, empathetic mentorship, and unwavering artistic vision. Core Duties & Responsibilities The selected candidate will own the visual trajectory of the project, executing tasks that combine elite creative direction with operational leadership. Your daily operations will encompass: 1. Vision Architecture & Artistic Governance 2. Stakeholder Alignment & Client Partnerships 3. Production Synergy & Engine Optimization 4. Studio Growth, Mentorship & Team Culture Technical & Artistic Requirements To qualify for this executive-level creative position, applicants must demonstrate an elite portfolio showing absolute mastery over both traditional art fundamentals and complex game production pipelines. Minimum Qualifications: Highly Desirable Assets (Nice to Have): Comprehensive Benefits & Corporate Culture Sperasoft operates under the firm belief that world-class creative output can only thrive within a highly stable, supportive, and balanced ecosystem. We provide an extensive, modern suite of benefits designed to ensure our directors and their families flourish: Poland Jobs : Senior Art Director at Sperasoft Apply now See open roles Explore More Art Director jobs

Unreal Engine Jobs : Senior Lighting Artist at Sperasoft

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Sperasoft is seeking a highly skilled, visually astute Senior Lighting Artist to take ownership of crafting complex lighting scenarios for major titles played by millions. If you are an experienced artist with a strong passion for transforming 3D environments into visually compelling, atmospheric worlds, this role offers a massive canvas for your craft. For elite professionals specifically looking to advance their careers through top-tier Unreal Engine jobs, this position provides the ideal ecosystem to deploy cutting-edge lighting pipelines on a truly massive scale. Within our production framework, a Senior Lighting Artist bridges the gap between raw environmental assets and high-end cinematic mood. You will not merely illuminate scenes; you will direct the player’s eye, reinforce narrative tension, establish time-of-day progression, and define the absolute visual quality of the final game. Because this is one of our premier Unreal Engine jobs, we want to recruit a senior professional who combines an elite understanding of physical light behavior with the proactivity needed to lead lighting initiatives, manage real-time asset performance, and communicate directly with key stakeholders. Unreal Engine jobs Overview : Senior Lighting Artist Attribute Details Company Name Sperasoft Position Title Senior Lighting Artist Job Type Full-Time, Permanent Location On-site — Yerevan, Armenia Experience Level Senior / Lead (3+ years of professional game industry tenure) Key Requirement Minimum of one officially shipped game title present in portfolio Core Software Stack Unreal Engine 4/5, Maya, 3ds Max, Blender, Photoshop, Substance Suite Technical Focus Real-time & pre-rendered lighting workflows, Lumen, Nanite, VSM, performance optimization Department AAA Lighting Art & Cinematics Division Salary Range Competitive / Negotiable based on senior-level expertise and shipped portfolio About Sperasoft :: Sperasoft is a prominent, world-class game development partner operating on a global scale. For over two decades, we have provided premium co-development solutions, technical engineering, and elite artistic production to the world’s most recognizable Tier-1 publishers and studios. Our studio handles complex engineering pipelines and delivers breathtaking visual content for highly celebrated franchises across PC, console, and mobile platforms. By joining our dedicated production studio in Yerevan, Armenia, you will become a vital part of an international collective of world-class professionals. We cultivate a workplace environment rooted in creative excellence, technical innovation, and mutual support. At Sperasoft, we actively invest in our people, ensuring that every developer has the resources, mentorship, and creative playground necessary to push the boundaries of modern game design. Together, we push the boundaries of visual excellence and deliver immersive gaming experiences to millions of players worldwide. Core Duties & Responsibilities 1. Concept Translation & Aesthetic Staging 2. High-Level Stakeholder Communication 3. Technical Optimization & Performance Maintenance 4. Team Leadership & Task Architecture Technical & Artistic Requirements To qualify for this senior-level production role, applicants must demonstrate a rigorous balance of artistic styling and technical asset optimization. Unlike entry-level roles or generalized Unreal Engine jobs, this senior track requires a deep familiarity with complex, production-proven rendering pipelines. Minimum Qualifications: Highly Desirable Assets (Nice to Have): Compensation, Benefits & Corporate Culture Sperasoft believes that world-class creative output is a direct result of a healthy, stable, and highly supportive workplace culture. When compared to typical tech listings found on armenian bd jobs platforms, our comprehensive studio package is uniquely designed to ensure our senior developers thrive both professionally and personally at our Yerevan headquarters: Unreal Engine Jobs : Senior Lighting Artist at Sperasoft Apply now See open roles Explore More Lighting Artist Jobs

Armenia Jobs : 3D Environment Artist at Sperasoft

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Sperasoft is seeking a highly talented 3D Environment Artist for an on-site, full-time position at our development studio in Yerevan. Together with a Tier-1 global publisher, our dedicated team is continuously expanding one of the most iconic, culturally defining, and massive live-service AAA titles in gaming history. For professionals exploring the creative sector of Armenia jobs, this unique position offers the opportunity to move past standard asset placement and instead author stylized architecture, modular level kits, and props entirely from scratch. To secure this role, candidates must possess at least 2 years of professional video game industry experience, with a heavy emphasis on vibrant, stylized world-building. Technical requirements include strong proficiency in creating and combining trim sheets and tileable textures, an understanding of manual weighted normal adjustments, and expertise with industry-standard baking and texturing tools like Substance Painter, Substance Designer, and Marmoset Toolbag. Armenia jobs Practical familiarity with Unreal Engine 5 and Maya is a major plus. This position stands out among premier Armenia jobs by offering a highly competitive salary alongside an elite benefits package, which includes comprehensive medical care, a flexible “care bonus” for personal development, ongoing professional mentoring, flexible hours, and full in-studio catering. Qualified artists can submit their resume and portfolio through our career portal to join our world-class team. Armenia jobs Overview : 3D Environment Artist Attribute Details Company Name Sperasoft Position Title 3D Environment Artist (Legendary AAA Stylized Project) Job Type Full-Time, Permanent Location On-site — Yerevan, Armenia Project Tier Tier-1 Global Live-Service AAA (Iconic, Culturally Defining Franchise) Artistic Style High-Fidelity, Vibrant, Stylized World-Building Salary Range Competitive / Negotiable based on industry tenure and portfolio strength Primary Toolset Maya, Substance Painter, Substance Designer, Marmoset Toolbag, Unreal Engine 5 Experience Required 2+ years of professional game industry experience specializing in architecture and props Core Workflow Focus From-scratch asset authoring, modular kitbashing, trim sheets, tileable textures, custom vertex normals Department AAA Environmental Art & World-Building Division About Sperasoft :: Sperasoft is a premier, world-class game development partner operating on a global scale. For over two decades, we have provided end-to-end co-development solutions, technical engineering, and elite artistic production to the world’s most prominent Tier-1 publishers and studios. Our reputation is anchored on our ability to integrate seamlessly into massive production pipelines, solving complex engineering bottlenecks, and delivering breathtaking visual content for highly celebrated franchises across PC, console, and mobile platforms. For several consecutive years, Sperasoft has functioned as a principal strategic partner for one of the most prestigious Tier-1 global publishers in the interactive entertainment market. Together, our co-development teams are continuously architecting, building, optimizing, and expanding one of the most iconic, culturally defining, and massive live-service AAA titles in gaming history. This project is not merely a product; it is a global entertainment phenomenon that captures the imaginations of millions of concurrent players daily. By joining our dedicated production studio in Yerevan, Armenia, you will become a vital part of an international collective of world-class professionals. We cultivate a workplace environment rooted in creative excellence, technical innovation, and mutual support. At Sperasoft, we actively invest in our people, ensuring that every developer has the resources, mentorship, and creative playground necessary to push the boundaries of modern game design. Project Context & Role Impact As a 3D Environment Artist assigned to this legendary live-service franchise, you are stepping into a role of massive scale and creative responsibility. This project is celebrated worldwide for its vibrant, highly stylized visual signature, demanding an artist who possesses an exceptional command over form, color theory, silhouette, and stylized surface execution. Armenia jobs In this position, your contribution goes far beyond the standard placement of generic assets or structural dressing. You will not simply be arranging pre-existing assets on a map; instead, you will be the architectural foundational point—authoring the very building blocks, prop systems, modular kits, and surface textures from scratch. Armenia jobs The assets you forge will directly define the spatial identity, geographic narrative, and environmental immersion of a world that millions of players live, breathe, and compete in every single day. We are seeking an artist who looks at a conceptual drawing and understands how to translate it into a highly optimized, beautifully expressive 3D asset that retains its artistic integrity across multiple hardware platforms. Armenia jobs Core Duties & Responsibilities The selected candidate will take ownership of a diverse array of creative and technical workflows within our environmental art pipeline. Your daily operational tasks will include: 1. High-Fidelity Modular Asset & Prop Authoring 2. Advanced Texture & Material Creation 3. Pipeline Optimization & Platform Compliance 4. Technical Mesh Optimization & Normal Management 5. Multi-Part Asset Baking & Texturing 6. Engine Integration & Cross-Functional Collaboration Technical & Artistic Requirements To qualify for this high-tier AAA production role, applicants must demonstrate a rigorous balance of artistic styling and technical asset optimization. Minimum Qualifications: Highly Desirable Assets (Nice to Have): Compensation, Benefits & Corporate Culture Sperasoft believes that world-class creative output is a direct result of a healthy, stable, and highly supportive workplace culture. We offer a comprehensive suite of benefits designed to ensure our developers thrive both professionally and personally at our Yerevan studio: Compensation Details Sperasoft provides a highly competitive, market-leading compensation structure. Because we value elite artistry, salaries are not locked into rigid, one-size-fits-all brackets. Armenia Jobs : 3D Environment Artist at Sperasoft Apply now See open roles Explore More Character Animator jobs

Sperasoft is hiring Senior Lighting Artist, 2026

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Sperasoft, a leading global game development service provider, is currently seeking a visionary Senior Lighting Artist to join our creative powerhouse in Warsaw. This role is designed for a technical artist who views light not just as a tool for visibility, but as a primary medium for storytelling, atmosphere, and emotional resonance. As a Senior Lighting Artist, you will be at the forefront of visual innovation, working on high-profile AAA titles that reach millions of players. You will collaborate with world-class Art Directors and technical teams to push the limits of modern game engines, ensuring that every shadow, highlight, and volumetric ray contributes to an unparalleled immersive experience. Job Overview: Senior Lighting Artist  Feature Details Company Name Sperasoft (a Keywords Studio) Job Title Senior Lighting Artist Location Warsaw, Masovian Voivodeship, Poland (On-site) Employment Type Full-time Industry AAA Game Development Estimated Salary Range Negotiable based on seniority & portfolio (Competitive for Warsaw Market) Core Tech Stack Unreal Engine 4/5, Maya/3ds Max, Lumen, Substance Detailed Job Responsibilities The role of a Senior Lighting Artist at Sperasoft is multifaceted, blending high-level artistic vision with rigorous technical optimization. Your daily mission involves: 1. Artistic Direction & Conceptualization You are responsible for designing lighting schemes that do more than just illuminate; they must define the mood. Whether it is the cold, sterile light of a sci-fi corridor or the warm, dappled sunlight of a sprawling open-world forest, you will: Propose original lighting scenarios based on scene geometry and narrative needs. Support the art style and mood through the expert application of color theory and cinematography. Ensure that the lighting complements the work of the environment, character, and VFX teams. 2. Technical Integration & Performance Lighting is often the most hardware-intensive part of game development. You will act as the bridge between “beautiful” and “playable”: Balance visual fidelity with strict performance budgets and engine limitations. Utilize Lumen, Virtual Shadow Maps (VSM), and Nanite in UE5 to achieve next-gen results. Work closely with Technical Directors to validate lighting pipelines and optimize render passes. 3. Leadership & Collaboration As a Senior member of the team, your influence extends beyond your own screen: Create and estimate task timelines for the Lighting Art team. Communicate directly with clients and stakeholders to ensure the final output matches the project’s vision. Verify lighting quality following updates from other departments (e.g., changes in geometry or textures) and perform necessary adjustments. Mentor junior artists and foster a culture of feedback and professional growth. Candidate Requirements To succeed in this role, you must possess a blend of creative intuition and technical mastery. Professional Experience 3+ Years in Games: Proven track record as a Lighting Artist within the gaming industry. Leadership Capability: Experience performing senior or lead-level tasks, including mentoring and task management. Shipped Titles: At least one shipped AAA title in your portfolio that demonstrates your ability to see a project through from pre-production to gold. Technical Skill Set Engine Mastery: Extensive knowledge of Unreal Engine 4. Proficiency in Unreal Engine 5 (specifically Lumen and VSM) is highly preferred. DCC Tools: Proficiency in standard digital content creation tools such as Maya, 3ds Max, or Blender. 2D/3D Art Tools: Familiarity with Photoshop, Substance Painter, and Substance Designer to troubleshoot texture and material interactions with light. Foundational Art Knowledge: A deep understanding of color theory, composition, and real-world light physics (HDR, Exposure, Kelvins, and Photometry). Soft Skills Proactivity: A sense of initiative to solve problems before they escalate. Adaptability: The ability to accept constructive feedback and pivot quickly in a fast-paced production environment. Communication: Fluent professional English (written and verbal) is essential for collaborating with our international partners. The “Sperasoft Plus” (Preferred Qualifications) While not mandatory, we highly value candidates who bring: Photography Expertise: An eye for real-world aperture, shutter speed, and lighting setups. Generalist Background: Experience in environment art or VFX that provides a holistic view of the pipeline. Concept Art Ability: The skill to quickly paint over a screenshot to communicate a lighting mood to the team. Compensation and Benefits Package Sperasoft is committed to providing a supportive and enriching work environment. Our Warsaw office offers a robust benefits package designed to care for your physical, mental, and professional well-being. Health and Wellness Private Medical Care: Comprehensive health coverage for you and your family. Employee Assistance Program (EAP): 24/7 access to confidential legal, financial, and personal counseling. Multisport Card: Access to thousands of sports facilities and gyms across Poland via the MyCafeteria system. Professional Growth Language Classes: Free English and Polish lessons to help you integrate and communicate effectively. Internal Workshops: Regular knowledge-sharing sessions with some of the best minds in the industry. Office Culture & Flexibility Flexible Hours: We value output over “clock-in” times, offering sensible flexibility to suit your lifestyle. On-site Perks: A fully stocked kitchen with breakfasts, snacks, fruits, and high-quality coffee/tea. Social Life: Frequent corporate parties, team-building retreats, and a team-oriented atmosphere that makes coming to work a pleasure. Care Bonus: An additional financial stipend to cover personal health, safety, or educational needs. Why Join Sperasoft in Warsaw? Warsaw is one of the fastest-growing game development hubs in Europe. By joining our team, you become part of a global network (Keywords Studios) that works on the world’s most iconic franchises. We offer the stability of a large corporation with the creative soul of an indie studio. Are you ready to light the way? Apply now and help us define the future of interactive entertainment. Note to Applicants: Please include a link to your portfolio or demo reel highlighting your lighting work in real-time engines. Applications without a portfolio will not be considered.

🎮 Sperasoft hiring- 3D Animator

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3d Animator at Sperasoft Description Responsibilities: Working with keyframe animation and Motion capture according client quality requirements Ability to provide quality assets to client with minimal participation from the Lead Artist Communicates regularly with the Lead Artist regarding the status of current tasks Obtains Lead Artists guidance and approval as required to advance tasks Is expected to continue to refine artistic abilities and learn new software packages and / or in-house tools Contributes to the team-oriented environment Requirements Strong understanding Maya and Motion Builder and preferences usage each of them. At least one of them. Familiar with Game Engine Technologies such as Unity and Unreal Good understanding of posing, timing, spacing, exaggeration. Experience in Motion Capture post processing, overlay animation, retargeting, story, constraints. Ability to receive constructive feedback Self-motivation, good communication skills, and a great team-player attitude Flexibility in usage different software packages. Benefits Working with an international team of world-class professionals on exciting and challenging projects Learning & Development opportunities – mentoring, lectures, participation at industry conferences and events Medical Care package Sensibly flexible working hours Breakfasts, snacks and fruits available during the day, tea and coffee machines Role Information: EN Studio: Sperasoft Location: Europe, Serbia, Belgrade Area of Work: Art Services Service: Create Employment Type: Full-time, Permanent Working Pattern: Hybrid, Remote Sperasoft collects and processes personal data in accordance with applicable data protection laws. If