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Sharkmob is hiring HR Specialist, Sweden

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Sharkmob was founded in 2017 with a singular mission: to create AAA-quality games that push the boundaries of multiplayer experiences. With our first title, Bloodhunt, and our upcoming tactical extraction shooter, Exoborne, we have established ourselves as a premier developer in the Unreal Engine ecosystem. However, our greatest achievement isn’t just our code—it’s our people. Sharkmob operate under the philosophy that a game studio is only as strong as its crew. In Malmö, we have built a workplace where “having fun” is a core value, not just a poster on the wall. We are an international, inclusive, and highly collaborative group. As our current HR Specialist prepares for parental leave, we are seeking a dedicated professional to step into this vital role for the next 12 months. This is more than a “fill-in” position; it is an opportunity to be the heartbeat of our operations during one of the most exciting phases of our studio’s growth. Job Summary Category Details Company Name Sharkmob Position Title HR Specialist Location Malmö, Sweden Job Type Full-time, Temporary (12-month Parental Leave Cover) Target Start Date Mid-August 2026 Application Deadline May 17, 2026 Salary Range SEK 45,000 – SEK 58,000 per month (Commensurate with experience) Primary Systems HiBob, TeamTailor, Simployer The Role: A Hands-On HR Partnership As our HR Specialist, you will be the “go-to” person for our employees and managers alike. Working closely with the HR Manager, you will handle the full spectrum of people operations. This is a broad, Generalist-style role that requires a high degree of autonomy, a service-minded attitude, and a deep understanding of the Swedish labor market. Your mission is to ensure that while we build complex digital worlds, our physical world—the studio—runs like a well-oiled machine. You will manage the lifecycle of our employees, from their first interview to their long-term career development and benefits administration. Core Responsibilities as HR Specialist 1. Talent Acquisition & Onboarding While Sharkmob have a dedicated recruitment team for specific high-volume needs, you will own and support the full recruitment process for various departments. Partner with hiring managers to define role requirements. Utilize TeamTailor to manage the candidate pipeline and ensure a world-class candidate experience. Oversee the onboarding process, ensuring new “sharks” feel welcomed and integrated from day one. 2. Payroll & Benefits Administration Accuracy and reliability are paramount here. You will: Coordinate monthly payroll processes in collaboration with our external payroll partner. Administer our comprehensive benefits package, including pensions (tjänstepension), health insurance, and wellness grants (friskvårdsbidrag). Act as the primary contact for all employee queries regarding pay and benefits. 3. Work Environment & Compliance Sweden has some of the most robust labor laws in the world, and we take our responsibility seriously. Ensure full compliance with Swedish Labour Law (MBL, LAS, etc.). Drive and support work environment initiatives (Arbetsmiljö) to ensure the physical and mental well-being of our crew. Maintain and update internal policies and employee handbooks. 4. Systems & Process Improvement We don’t believe in “doing things the way they’ve always been done.” Utilize and optimize our HR tech stack, including HiBob (HRIS) and Simployer. Identify bottlenecks in our HR workflows and implement smarter, more efficient ways of working. Manage the HR inbox, providing timely and empathetic support to all internal stakeholders. 5. Coaching & Advisory You will act as a trusted advisor to our managers, helping them navigate: Employee relations and conflict resolution. Performance management and feedback loops. Strategic team planning and organizational changes. Requirements: Who You Are Professional Background Experience: You possess a minimum of 5-7 years of experience in an HR Specialist, Generalist, or Human Resources Business Partner (HRBP) role. Legal Expertise: You have a solid, working knowledge of Swedish Labour Law. You are comfortable navigating union discussions and statutory requirements. Education: A Bachelor’s degree in Human Resources, Business Administration, or a related field is required. Language: As we are a global studio, professional fluency in English is essential. Swedish is a significant advantage for dealing with local authorities and vendors. Technical Skills Hands-on experience with modern HRIS and ATS platforms. If you have worked with HiBob, TeamTailor, or Simployer, you will be able to hit the ground running. Proficiency in the Microsoft Office suite (specifically Excel for payroll coordination). Soft Skills Service-Minded: You genuinely enjoy helping others succeed. Structured: You can manage a diverse workload without letting details slip through the cracks. Proactive: You don’t wait for a problem to arise; you anticipate needs and act on them. Discretion: You handle sensitive and confidential information with the utmost integrity. Why Join Sharkmob? The Environment Working in the gaming industry is unlike any other field. You are surrounded by artists, engineers, and storytellers. The energy in the Malmö studio is palpable, especially as we move toward the launch of Exoborne. The Benefits (The “Sharkmob Perks”) Six Weeks of Vacation: We value rest as much as we value work. Wellness Grant: A generous annual allowance for fitness and health activities. Parental Leave Top-Up: Since you’ll be covering a parental leave, you’ll appreciate that we are a family-friendly employer that supports parents. Social Events: From studio-wide parties to smaller team-building activities, we make sure our “fun” value is lived daily. Relocation Support: While this is a temporary role, we offer assistance for those moving within Sweden to join us. Additional Information & Application Process Duration: This is a fixed-term contract for 12 months, covering a parental leave. Start Date: We prefer a handover period starting in mid-August. Objective Hiring: To ensure we find the best fit regardless of background, we use objective testing. If you move forward in the process, you will be invited to complete: A Personality Test. A Logical Ability Test. How to Apply Please submit your CV and Cover Letter in English via our career portal. In your cover letter, please highlight your experience with Swedish labor law and any HR systems you have mastered. Last Day to Apply: May 17, 2026. Final Thought: Become a Part of Our Crew At Sharkmob, we are committed to building … Read more

Sharkmob is hiring Build Engineer, Sweden

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Job Summary Category Details Company Name Sharkmob Position Title Build Engineer Location Malmö, Sweden Employment Type Full-time, Permanent Relevant Experience Junior to Mid-Level (Open to various backgrounds) Salary Range SEK 42,000 – SEK 65,000 per month (Commensurate with experience) Technical Focus CI/CD, Unreal Engine 5, Automation, Source Control Introduction: Revolutionizing the AAA Pipeline At Sharkmob, we believe that the quality of a game is intrinsically linked to the quality of the tools and pipelines used to create it. We are currently deep in the development of Exoborne—a tactical, open-world extraction shooter that demands a robust, high-performance infrastructure. To support this vision, we are looking for a Build Engineer who is passionate about eliminating developer friction and optimizing the “inner loop” of game creation. Whether you are a seasoned DevOps professional or a promising engineer early in your career with a fascination for automation, we want to hear from you. Your work will directly impact our ability to iterate faster, test smarter, and ultimately ship a world-class gaming experience. The Role: Engineering the Engine’s Delivery You will join our Engineering Team, a multidisciplinary group that serves as the technical backbone of the studio. As a Build Engineer, your primary objective is to make the process of building, packaging, and publishing the game as invisible and stable as possible. You are the mechanic for the factory that builds the game. Key Areas of Impact Pipeline Design: You will collaborate with Lead Engineers to architect CI/CD flows that handle the massive data requirements of an Unreal Engine 5 project. Tooling Innovation: We aren’t afraid to move away from “the way things have always been done.” You will have the agency to select, build, or extend tools to solve unique bottlenecks. Friction Reduction: Every minute an artist or programmer waits for a build is a minute lost to creativity. You will hunt down inefficiencies and automate manual tasks to give that time back to the team. Core Responsibilities as Build Engineer Automated CI/CD Workflows: Design and maintain the pipelines that compile code, cook assets, and run automated tests. You’ll ensure that every “push” to source control is validated and ready for the next stage of production. Release Management: Manage the packaging and publishing process for various platforms (PC and Console), ensuring stability across multiple environments. Unreal Engine 5 Integration: Work within the UE5 ecosystem to extend engine functionality, specifically focusing on build scripts (UAT/UBT) and automated testing frameworks. Custom Tooling Development: Develop internal utilities using C# or Python to simplify complex workflows for the wider dev team. Infrastructure as Code (IaC): Assist in managing build agents and server configurations, ensuring the infrastructure is scalable and reproducible. Cross-Team Collaboration: Act as a service-minded partner to all departments, helping troubleshoot build errors and educating the team on best practices for source control and automation. Professional Requirements as Build Engineer The Essentials A Curious Mindset: You are naturally inclined to ask “How can we make this faster?” You have a background in DevOps, QA, platform engineering, or a related field (even if through personal projects). Programming Proficiency: Solid skills in C# or Python. You should be comfortable writing clean, maintainable code for automation scripts and internal tools. Version Control Mastery: Direct experience with Perforce (Helix Core) or Git. You understand branching strategies and how they intersect with build pipelines. CI/CD Familiarity: Hands-on experience with tools like Jenkins, GitHub Actions, or TeamCity. We value your understanding of the core concepts (triggers, artifacts, agents) over a specific number of years. Communication: You are an effective communicator who can translate technical pipeline issues into understandable language for non-technical teammates. The “Nice to Haves” (Bonus Points) The Gaming Bug: Previous experience in the games industry is a major plus but not required. Engine Knowledge: Familiarity with Unreal Engine 4/5 and its specific build tools. Monitoring & Observability: Experience with solutions like Datadog or Grafana to track build health and server performance. Configuration Management: Experience with Ansible, Chef, or Puppet for automated environment setup. Who We Are: The Sharkmob Culture Sharkmob was founded by a group of industry veterans who wanted to do things differently. Since 2017, we have grown into a studio that balances high-end AAA ambitions with a flat, approachable organizational structure. We are based in Malmö, Sweden, a city known for its vibrant game dev scene and high quality of life. At Sharkmob, we value: Shared Ownership: We want you to feel like a part-owner of the project. Your ideas matter. Diversity: Our crew comes from all over the world, bringing a wide range of perspectives that help us make better games. The Long Game: We prioritize sustainable development. We want you to be healthy, happy, and productive for years to come. The Perks: Why Join the Crew? Financial & Security Performance Bonuses: Annual bonuses based on personal performance. Profit Sharing: A 10% profit-sharing scheme where the crew directly benefits from the studio’s success. Pension & Insurance: Comprehensive pension plans and private health insurance. Paid Overtime: We respect your time. Any overtime required is fully compensated. Health & Balance Six Weeks Vacation: We offer more than the standard to ensure you have plenty of time to recharge. Wellness Allowance: SEK 5,000 annually for gym memberships, massages, or sports, plus one hour of exercise during work hours every week. Parental Leave: Sweden offers world-class parental leave (480 days), and we fully support our team in taking that time. Work Environment Flexible Hours: Start your day in a way that fits your life. Central Office: Located in a renovated, modern space in central Malmö with ergonomic desks and equipment tailored to your needs. Social Life: Frequent team events, from gaming tournaments to studio-wide celebrations. Relocation Support: Moving from abroad? We provide comprehensive help to get you settled in Sweden. Malmö: Your New Home Malmö is the perfect blend of a big city and a cozy town. It is one of the most international cities in Europe, located just a 35-minute train ride from Copenhagen. As an engineer here, you’ll be … Read more

Sharkmob is hiring Senior Gameplay Animator, Sweden

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Founded in 2017, Sharkmob is a studio driven by a singular ambition: to take multiplayer gaming to new heights. Based in the creative heart of Malmö, Sweden, we operate on the belief that a healthy work environment is the secret ingredient to a legendary game. We don’t just “crunch” out products; we foster a culture of shared ownership where every developer—regardless of tenure—is empowered to make smart decisions and lead with a positive attitude. We are a diverse crew of industry veterans and hungry young creatives. Having successfully launched Bloodhunt, we are now deep in the development of Exoborne, a high-stakes, open-world tactical shooter set in an apocalyptic United States. We need a Senior Animator who is ready to tackle the complexities of this ambitious project and help us define the future of the genre. Job Overview Category Details Company Name Sharkmob Position Title Senior Animator (Gameplay) Location Malmö, Sweden Job Type Full-time, Permanent Tech Stack Unreal Engine 5 (UE5) Project Exoborne (AAA Tactical Extraction Shooter) Salary Competitive (Based on seniority & Swedish market standards) Core Values Shared Ownership, Professionalism, and Fun The Role & Responsibilities As a Senior Animator, you will be a cornerstone of our Character Visualization team. You aren’t just pushing keyframes; you are an architect of the player experience. You will collaborate daily with VFX artists, Tech Animators, and Game Designers to ensure every movement in our world feels grounded, responsive, and exhilarating. 1. Technical Implementation & UE5 Mastery We are an Unreal Engine 5 studio. You will be responsible for: Setting up and maintaining complex Animation Graphs and State Machines. Integrating character systems that react dynamically to the environment (IK, Motion Warping, etc.). Ensuring the performance and optimization of animations for a high-intensity multiplayer environment. 2. Motion Capture Direction Authentic movement is vital to the realism of Exoborne. You will take a lead role in: Directing MoCap sessions, working with actors to capture the nuance of survival and combat. Translating raw data into polished, high-fidelity gameplay assets that maintain the character’s personality. 3. Mentorship & Leadership Being “Senior” at Sharkmob means being a force multiplier for the team. You will: Mentor junior and mid-level animators, helping them refine their technical and artistic craft. Contribute to the evolution of our animation pipeline, identifying new tools or workflows that increase quality and efficiency. Requirements: What You Bring We are looking for a professional who balances artistic flair with technical rigor. To thrive in this role, you should possess: AAA Experience: You have shipped at least one major AAA title on PC or Console as a gameplay animator. You understand the rigors of a full production cycle. Engine Confidence: You are highly proficient in Unreal Engine 5 (or a similar high-end proprietary engine) and understand the relationship between animation logic and game design. The Art of the “Feel”: You have a deep understanding of weight, timing, and responsiveness—knowing exactly how to make a character feel “right” in the player’s hands. Collaborative Spirit: You thrive in a team where coworkers “enable” each other. You believe that setting your colleagues up for success is just as important as your own tasks. Passion: You have a genuine love for games, mechanics, and the storytelling power of movement. Why Malmö? Why Sharkmob? Sharkmob isn’t just a place to work; it’s a place to grow. We offer: A Supportive Culture: We value professionalism but never at the expense of fun. We work hard because we love what we do, not because we’re forced to. Relocation Support: We are looking for the best talent globally and offer assistance to help you make your home in the beautiful, coastal city of Malmö. State-of-the-Art Tools: Access to the latest technology and a dedicated MoCap department to bring your visions to life. The Project: Exoborne Joining us now means helping shape Exoborne. This project requires high-level problem-solving: how does a character move through apocalyptic forces of nature? How does an “Exo-suit” impact the weight of a jump? You will be at the forefront of answering these questions. How to Apply If you’re a talented animator who values teamwork, trust, and creativity, we want to hear from you. Please submit your showreel (demonstrating gameplay animation), a CV, and a short note about why you’re a fit for Sharkmob.