
Sharkmob

Founded in 2017, Sharkmob is a studio driven by a singular ambition: to take multiplayer gaming to new heights. Based in the creative heart of Malmö, Sweden, we operate on the belief that a healthy work environment is the secret ingredient to a legendary game. We don’t just “crunch” out products; we foster a culture of shared ownership where every developer—regardless of tenure—is empowered to make smart decisions and lead with a positive attitude.
We are a diverse crew of industry veterans and hungry young creatives. Having successfully launched Bloodhunt, we are now deep in the development of Exoborne, a high-stakes, open-world tactical shooter set in an apocalyptic United States. We need a Senior Animator who is ready to tackle the complexities of this ambitious project and help us define the future of the genre.
Job Overview
| Category | Details |
| Company Name | Sharkmob |
| Position Title | Senior Animator (Gameplay) |
| Location | Malmö, Sweden |
| Job Type | Full-time, Permanent |
| Tech Stack | Unreal Engine 5 (UE5) |
| Project | Exoborne (AAA Tactical Extraction Shooter) |
| Salary | Competitive (Based on seniority & Swedish market standards) |
| Core Values | Shared Ownership, Professionalism, and Fun |
The Role & Responsibilities
As a Senior Animator, you will be a cornerstone of our Character Visualization team. You aren’t just pushing keyframes; you are an architect of the player experience. You will collaborate daily with VFX artists, Tech Animators, and Game Designers to ensure every movement in our world feels grounded, responsive, and exhilarating.
1. Technical Implementation & UE5 Mastery
We are an Unreal Engine 5 studio. You will be responsible for:
- Setting up and maintaining complex Animation Graphs and State Machines.
- Integrating character systems that react dynamically to the environment (IK, Motion Warping, etc.).
- Ensuring the performance and optimization of animations for a high-intensity multiplayer environment.
2. Motion Capture Direction
Authentic movement is vital to the realism of Exoborne. You will take a lead role in:
- Directing MoCap sessions, working with actors to capture the nuance of survival and combat.
- Translating raw data into polished, high-fidelity gameplay assets that maintain the character’s personality.
3. Mentorship & Leadership
Being “Senior” at Sharkmob means being a force multiplier for the team. You will:
Mentor junior and mid-level animators, helping them refine their technical and artistic craft.
Contribute to the evolution of our animation pipeline, identifying new tools or workflows that increase quality and efficiency.
Requirements: What You Bring
We are looking for a professional who balances artistic flair with technical rigor. To thrive in this role, you should possess:
- AAA Experience: You have shipped at least one major AAA title on PC or Console as a gameplay animator. You understand the rigors of a full production cycle.
- Engine Confidence: You are highly proficient in Unreal Engine 5 (or a similar high-end proprietary engine) and understand the relationship between animation logic and game design.
- The Art of the “Feel”: You have a deep understanding of weight, timing, and responsiveness—knowing exactly how to make a character feel “right” in the player’s hands.
- Collaborative Spirit: You thrive in a team where coworkers “enable” each other. You believe that setting your colleagues up for success is just as important as your own tasks.
- Passion: You have a genuine love for games, mechanics, and the storytelling power of movement.
Why Malmö? Why Sharkmob?
Sharkmob isn’t just a place to work; it’s a place to grow. We offer:
- A Supportive Culture: We value professionalism but never at the expense of fun. We work hard because we love what we do, not because we’re forced to.
- Relocation Support: We are looking for the best talent globally and offer assistance to help you make your home in the beautiful, coastal city of Malmö.
- State-of-the-Art Tools: Access to the latest technology and a dedicated MoCap department to bring your visions to life.
The Project: Exoborne
Joining us now means helping shape Exoborne. This project requires high-level problem-solving: how does a character move through apocalyptic forces of nature? How does an “Exo-suit” impact the weight of a jump? You will be at the forefront of answering these questions.
How to Apply
If you’re a talented animator who values teamwork, trust, and creativity, we want to hear from you. Please submit your showreel (demonstrating gameplay animation), a CV, and a short note about why you’re a fit for Sharkmob.
To apply for this job please visit career.sharkmob.com.