Principal VFX Artist at King, 2026 uk
King’s New Games Studio is seeking a highly accomplished, deeply creative, and hands-on Principal VFX Artist to join our world-class development team. This is a senior, high-impact leadership role tailored for a visionary artist who can seamlessly guide visual effects from initial abstract ideation to final, high-polish, in-game implementation. In this position (Principal VFX Artist), you will be instrumental in defining, designing, building, and safeguarding the comprehensive VFX vocabulary for an unannounced, next-generation mobile title. The ideal candidate bridges elite artistic judgment with profound, production-proven technical expertise in Unity. You are an expert at generating innovative ideas, exploring distinct visual styles, and building real-time assets directly in-engine to elevate player experiences. As a Principal Artist, you are inherently self-driven, meticulously organized, and fully comfortable taking complete ownership of complex visual pillars without needing granular, day-to-day supervision. You possess an intrinsic understanding of product goals, a keen eye for optimizing workflow bottlenecks, and a dedication to pushing visual frontiers while remaining disciplined regarding performance budgets, mobile hardware constraints, and overall production realities. Job Overview : Principal VFX Artist Role Component Details Job Title Principal VFX Artist Studio Unit New Games Studio (Unannounced Title) Company King (A subsidiary of Microsoft) Locations Stockholm (Norrmalm), London (Soho), Barcelona (Passeig de Gràcia) Employment Status Full-time Core Discipline Real-time VFX Design, Technical Art Collaboration, Visual Language Definition Primary Workflows Unity Particle System, Shader Graph, VFX Graph, URP, Custom Materials Target Platforms Mobile / Casual / High-Polished Free-to-Play Key Directives Leadership by example, mobile optimization, cross-discipline feature ownership Your Role within Our Kingdom As a Principal VFX Artist, your core mandate is to serve as both the creative engine and technical anchor for real-time visual effects. Your responsibilities include: Skills to Create Thrills King is looking for an exceptional artist who exhibits exquisite taste, elite craftsmanship, and a profound understanding of how real-time VFX dictate player psychology, gameplay clarity, and emotional reward. You are far more than a technical implementer; you are an innovative designer who looks at a feature, diagnoses its functional intent, and crafts a bespoke movement language that accentuates game feel. Professional Requirements & Technical Expertise Keys to Success in this Role To excel at the Principal level within King’s New Games Studio, you must embody an autonomous, quality-driven mindset. Successful candidates distinguish themselves by executing the following behaviors: Portfolio Requirements Principal VFX Artist at King, 2026 uk Apply now See open roles Explore More VFX Jobs