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Industrial Light & Magic (ILM) hiring Senior Texture Artist

Industrial Light & Magic

Job Overview Category Details Location Vancouver, Canada Employment Type Hybrid (2-3 days on-site) Hiring Range (Vancouver) C$110,600 to C$141,500 CAD per year (based on 40-hour work week) Industrial Light & Magic (ILM) is seeking a phenomenal teammate to join our Texture department in Vancouver. The Senior Texture Artist is responsible for creating the high-fidelity textures, colors, and organic surface qualities required for the completion of complex CG creatures and hard-surface models used in feature film production. At ILM, we champion innovation, creative collaboration, and a learning-focused environment where every idea is valued. If you possess a passion for art, technology, and cinema, and thrive on sharing knowledge and mentorship, we encourage your application. ILM is committed to being an inclusive environment that embraces artists from diverse backgrounds and experiences. Key Responsibilities Required Qualifications and Expertise A. Experience and Education B. Technical and Software Proficiency C. Professional Skills More Jobs Industrial Light & Magic (ILM) hiring Senior Texture Artist. Apply now See open roles

Join Industrial Light & Magic as a Senior Texture Artist

Industrial Light & Magic

Job Overview Location: Vancouver, Canada Job Type: Hybrid (2-3 days Onsite) Industrial Light & Magic (ILM), the world’s foremost visual effects company, invites applications for the prestigious role of Senior Texture Artist to join our elite team in Vancouver, Canada. This is a chance to contribute your mastery of digital artistry to some of the most groundbreaking and highly anticipated feature films in the industry. At ILM, a pioneering spirit founded by George Lucas in 1975, we continue to set the benchmark for visual effects, leveraging innovation in VFX, VR, AR, and Immersive Cinema. By joining our Vancouver studio, you will become part of a legacy that has contributed to seven of the top 10 worldwide box-office hits of all time and has shaped the history of cinema itself. We believe that the best ideas emerge from a creative, diverse, and inclusive environment. If you thrive on blending technical excellence with artistic vision, enjoy sharing knowledge, and have an unwavering passion for art, technology, and movies, this is the opportunity you’ve been seeking. The Role: Senior Texture Artist The Senior Texture Artist is a critical creative and technical position responsible for defining the visual surface properties of sophisticated CG assets. You will be instrumental in creating the textures, colours, and nuanced organic and hard-surface qualities that bring creatures, vehicles, environments, and other complex models to life on screen. This role operates in a Hybrid model, requiring employees to work 2-3 days onsite at our Company-designated location in Vancouver, fostering essential collaboration and creative synergy with the team. What You’ll Do & The Impact You’ll Make As a Senior Artist, you will operate at an advanced level, working both independently and in close collaboration with the wider production leadership (VFX Supervisor, Texture Supervisor, and Look Dev Supervisor) to achieve the director’s desired look for the most challenging CG assets. Technical Proficiency: Core Competencies: Desirable Skills (The Pluses): Experience and knowledge in the following areas are considered significant advantages: Compensation and Application Details Salary & Benefits: About Industrial Light & Magic (ILM) Founded by George Lucas, ILM is the leading visual effects facility in the world, renowned for pioneering digital technology and creating some of the most stunning images in film history. As a key segment of The Walt Disney Company’s wider ecosystem, ILM is committed to world-class storytelling and technological innovation, defining the future of entertainment experiences globally. More Jobs Join ILM: Be part of a company that is not just making movies, but making history. Apply now See open roles

Join Industrial Light & Magic — Lead Modeling Artist

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✨ Join Industrial Light & Magic — Lead Model Artist (Feature Animation), London Location: London, United KingdomDepartment: Feature AnimationType: Hybrid (minimum 2 days onsite per week) At Industrial Light & Magic (ILM), we redefine what’s possible in animation and visual storytelling. Combining artistic vision with cutting-edge technology, our Feature Animation team is dedicated to pushing creative boundaries and crafting extraordinary imagery for the world’s most beloved stories. We’re looking for an experienced Lead Model Artist to join our Feature Animation team in London — someone who embodies ILM’s values of collaboration, excellence, and a deep passion for great filmmaking. About the Role As a Lead Model Artist, you’ll guide and mentor a team of modelers, ensuring that every artist feels supported, informed, and empowered to deliver their best work. You’ll help plan, bid, delegate, and review model assets — from photoreal and stylized hero models to intricate large-scale environments — while maintaining the highest standards of quality. This role requires both technical mastery and strong leadership, as you’ll be a key bridge between artists, production, and supervisors to achieve the creative vision that defines ILM’s world-class output. What You’ll Do Lead, mentor, and support a team of Model Artists, fostering a collaborative and creative environment. Communicate asset goals, feedback, and production notes effectively between artists, supervisors, and production teams. Work with Supervisors and Heads of Department to determine optimal approaches for complex modeling challenges. Develop and explore efficient workflow strategies for intricate and high-detail assets. Collaborate with cross-functional teams — including Texture Artists, Lookdev TDs, Creature Artists, and Environment Artists — to achieve the desired concept, form, and topology of assets. Support environment and set dressing artists with efficient, large-scale models and modular asset kits. Uphold ILM’s standards for asset presentation, quality, and delivery across multiple productions. What We’re Looking For Proven experience in Feature Animation projects at a Lead level, delivering complex, high-quality assets. Ability to manage and maintain asset standards across multiple shows. Versatility across character, hard-surface, and large-scale environment modeling. Confidence in managing hero models beyond available reference, maintaining creative intent and visual appeal. Experience collaborating closely with production teams on large-scale feature projects. Strong ability to translate creative feedback from directors and supervisors into clear notes for artists. Technical Skills Expert knowledge of Maya and deep understanding of a Feature Animation production pipeline. Strong proficiency in creating detailed subdivision surface model assets. Experience sculpting in ZBrush and familiarity with procedural workflows using Houdini (a plus). Experience with ShotGrid or similar production tracking tools (a plus). Excellent communication, problem-solving, and organizational skills. Why You’ll Love Working Here At ILM, you’ll join a world-renowned creative powerhouse that’s shaped the landscape of visual effects and animation for over four decades. You’ll work alongside industry legends, contribute to groundbreaking projects, and have the opportunity to innovate in a supportive, hybrid environment that values both artistry and technology. How to Apply Submit your resume, demo reel, and shot breakdown showcasing your modeling expertise and contributions to past projects. 📩 Apply Now: [Include link or application email]📍 Hybrid Role: Minimum 2 days onsite per week at ILM London; remote flexibility available. Join ILM and help craft the next generation of cinematic storytelling — where imagination meets innovation.

Compositor (Mid-Level) – Industrial Light & Magic (ILM)

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📍 Location: London, United Kingdom🕒 Contract: Fixed-Term (up to 6 months)🏠 Work Mode: Hybrid (Minimum 2 days on-site per week) 🌟 About Industrial Light & Magic (ILM) Founded by George Lucas in 1975, Industrial Light & Magic (ILM) has been at the forefront of visual effects innovation for nearly five decades. From Star Wars and Jurassic Park to Avengers and The Mandalorian, ILM continues to redefine what’s possible in the world of visual storytelling. Our London studio is home to some of the brightest minds and most passionate artists in the VFX industry — all dedicated to pushing the boundaries of creativity and technology. We are now seeking Mid-Level Compositors who share our love for filmmaking, storytelling, and stunning visual effects. 🎬 Position Summary As a Compositor, you’ll be responsible for seamlessly combining live-action and computer-generated (CG) elements into final, photorealistic shots. You’ll collaborate closely with the Compositing Supervisor, VFX Supervisor, and other departments to deliver shots that match the creative vision and technical excellence ILM is known for. This is a fixed-term role (up to six months). Applicants must have legal authorization to work in the UK — ILM is currently not offering visa sponsorship for this position. 🧠 What You’ll Do Collaborate with the Compositing Supervisor and VFX Supervisor to define the creative and technical approach for assigned shots. Execute all tasks involved in the compositing process, including: 2D tracking Matte extraction Layering of elements Colour grading and integration Maintain a consistent look, colour balance, and visual quality across all assigned shots and sequences. Ensure aesthetic integrity and technical precision in the final output. Work collaboratively with artists from other disciplines (lighting, FX, roto/paint, etc.) to achieve the desired final image. 💼 What We’re Looking For We’re seeking artists who blend technical expertise with a keen artistic eye — those who can balance realism, design, and storytelling in every frame. Required Skills & Experience: Proven experience as a compositor in film, episodic, or high-end commercial VFX. Proficiency in Nuke and a deep understanding of node-based compositing workflows. Strong sense of photo-realism, colour, composition, and design. Ability to work under pressure and meet production deadlines. Familiarity with Unix-based systems and general production pipelines. Excellent communication skills and a collaborative mindset. Bonus Skills: Previous experience at a high-end VFX studio. Familiarity with ILM’s proprietary tools and workflows. 📂 Application Requirements Please include the following with your application: Current Resume Demo Reel showcasing your compositing work Shot Breakdown or equivalent documentation explaining your contributions 🧩 Work Environment This is a hybrid role — you’ll be required to work at least 2 days per week on-site at ILM’s London studio, with the flexibility to work remotely on other days. 🌈 Why Join ILM? At ILM, you’ll be part of a legacy that continues to shape the visual effects industry. You’ll work alongside some of the best artists and technical experts in the world — all driven by the same passion for cinematic excellence. We believe in fostering a creative, inclusive, and collaborative environment where every artist’s contribution makes an impact.

Industrial Light & Magic – Hiring Digital Paint Artist

Industrial Light & Magic

Industrial Light & Magic (ILM) is seeking an exceptional Digital Paint Artist to join our talented Paint team. In this role, you will restore background plates and craft detailed digital mattes, helping bring cinematic visions to life. At ILM, creativity thrives. We value great ideas from all team members and welcome individuals who love art, technology, and movies. Our Paint team embraces diverse backgrounds and experiences to create world-class visual effects. What You’ll Do: Match colour and grain structures to create cohesive final montages. Break down complex shots into components with minimal supervision. Research references and ensure continuity across shots. Identify and correct paint artifacts, sharpness, and colour issues. Handle complex shots involving heavy motion blur and multiple layers. Perform “paint on comp” work to high standards. Use colour correction and grain pipeline tools in Nuke. Work with layout and DM cameras in Nuke; export track points across tools. Apply knowledge of stereo compositing pipelines. Troubleshoot effectively and proactively offer solutions. Collaborate across departments, providing updates and maintaining shot progress. What We’re Looking For: Bachelor’s degree in Graphic Design, Drawing, Animation, or equivalent artistic background. 3+ years of production experience in computer graphics, animation, or video. Proficiency with Silhouette and Nuke. Ability to write Nuke gizmos/plugins is a plus. Python and/or C++ experience is advantageous. Strong understanding of compositing pipelines and collaboration between departments. Adaptability to meet deadlines in a fast-paced production environment. Willingness to learn new tools and maintain meticulous attention to detail. Application Requirements: Please submit your demo reel or shot breakdown showcasing your work, along with your current resume. 💼 Compensation:Hiring range for Vancouver: C$66,100 – C$84,500 per year (40-hour work week). Actual pay depends on experience, skills, and region. Benefits include a full range of medical, financial, and variable pay options depending on position level. JoinILM — be part of a legendary team that creates the world’s most iconic visual effects.

Industrial Light & Magic — Animator

Industrial Light & Magic

Industrial Light & Magic (ILM) Mumbai — the youngest of ILM’s global studios — blends over 40 years of cinematic innovation with local creative talent. Our Mumbai studio thrives on collaboration, sharing tools, workflows, and expertise across six studios worldwide to deliver extraordinary storytelling. As ILM Mumbai expands, we’re looking for a talented Animator to join our team and contribute to groundbreaking projects. Role Overview:As an Animator, you’ll craft high-quality motion for computer-generated creatures and objects, collaborating closely with Senior Animators and Animation Supervisors to bring scenes to life. Key Responsibilities: Animate a series of shots for specific projects with creativity and precision. Collaborate with the team to develop aesthetic solutions and provide constructive feedback during daily reviews. Maintain high productivity while meeting deadlines and delivering exceptional work. Mentor Entry Level Animators and assist them in their work. Perform other animation-related tasks as needed. Required Skills & Competencies: Strong ability to work independently with minimal supervision. Excellent organizational and communication skills. Deep understanding of traditional animation principles, acting, film production, and composition. Proficiency in Maya, proprietary software, and shell scripting/Unix systems. Qualifications: Bachelor’s degree in Traditional Animation (or equivalent) with at least 3 years of experience, or 5+ years of experience in cell, stop-motion, or computer animation. At least two years of experience as an Entry Level Animator with recommendations for advancement. Why ILM?Lucasfilm Entertainment Company Ltd. LLC is committed to fostering a diverse, inclusive, and equal opportunity workplace where creativity thrives. We welcome applicants of all backgrounds.

Industrial Light & Magic hiring Creature (Rigging/Tech Anim) Supervisor

Industrial Light & Magic

Industrial Light & Magic (ILM) is looking for a visionary Creature (Rigging/Tech Anim) Supervisor to join our San Francisco team. As a pioneer in visual effects and immersive storytelling, ILM is expanding its horizons, blending world-class VFX with real-time game development to create groundbreaking, high-fidelity interactive experiences across Virtual and Augmented Reality platforms.   The Role Overview We are seeking a Creature (Rigging/Tech Anim) Supervisor to lead a team of talented Creature TDs. This role combines hands-on artistic excellence with leadership—setting the creative and technical bar while mentoring and guiding the team. You’ll own the creature/character animation pipeline, drive technical innovation, and collaborate across disciplines to bring next-generation real-time experiences to life. As a Creature Supervisor, you will sit at the intersection of artistic innovation and technical precision. You will be responsible for leading a talented team of Creature Technical Directors (TDs), setting the creative and technical benchmarks for our character pipelines. This role is not just about management; it is a hands-on position that requires deep expertise in rigging, simulation, and real-time engine integration. You will guide your team through the complexities of next-generation character production, ensuring that all assets are optimized for performance without compromising visual fidelity. By bridging the gap between art and engineering, you will foster a collaborative environment where tools are refined, workflows are streamlined, and creative visions are brought to life. This is a Hybrid role — 2–3 days onsite in our San Francisco office, with flexibility to work from home. Job Summary : Creature (Rigging/Tech Anim) Supervisor Category Details Company Industrial Light & Magic (ILM) Role Creature (Rigging/Tech Anim) Supervisor Location San Francisco, CA (Hybrid: 2–3 days onsite) Experience 10+ years in game development (3+ AAA titles as Lead) Salary Range $142,900 – $187,500 + Bonus/Incentives Core Software Maya, Unreal Engine, Python, PySide/PyQt Key Responsibilities Leadership & Mentorship: Lead and mentor a team of Creature TDs, driving continuous skill growth and ensuring the delivery of top-tier work. Pipeline Development: Partner with tools engineers to design and implement efficient, scalable art pipelines, plugins, and scripts that accelerate production. Strategic Collaboration: Work closely with art directors, producers, and cross-discipline leads to define creative standards and achieve project goals. Technical Oversight: Oversee the optimization of complex animated assets to meet the strict performance requirements of real-time 3D engines. Hands-on Prototyping: Contribute directly to R&D, workflow development, and the resolution of high-level pipeline challenges. Resource Management: Support production by providing accurate task estimates, managing team staffing, conducting vendor evaluations, and fostering a strong, inclusive team culture. Advocacy: Represent the Creature discipline in higher-level technology and strategy discussions, ensuring your team’s expertise informs our long-term goals. Qualifications Degree in Game Development, Digital Art, Computer Graphics, Game Design, or related field (or equivalent experience). 10+ years in game development as a Character Technical Artist, with at least 3 AAA shipped titles as a Lead. Mastery of Maya rigging techniques and experience building character pipelines/tools. Strong leadership and mentorship experience. Solid artistic eye and advanced understanding of 3D art, animation, and integration. Proficiency in Maya, 3ds Max, ZBrush, Photoshop, Substance Tools. Deep knowledge of Unreal Engine and AAA game pipelines. Strong Python, PySide/PyQt, Maya API/MEL scripting skills. Familiarity with Perforce or equivalent version control. Excellent problem-solving, communication, and collaboration skills. Portfolio/reel demonstrating expertise in rigging, animation, tools/pipeline building, content optimization, and character workflows. Nice to Have Computer Science background or proficiency in C# / C++. Prior experience managing outsourced teams. Direct people-management experience. Why Join Us? At ILM, you will work alongside some of the most talented artists and engineers in the world. We pride ourselves on pushing the boundaries of what is possible in interactive media. This position offers a competitive salary, comprehensive benefits, and the opportunity to shape the future of creature animation in a hybrid, flexible work environment. If you are ready to lead, innovate, and elevate the standard for real-time creatures, we encourage you to apply with your portfolio or reel demonstrating your expertise in rigging, character workflows, and technical animation.   Compensation Salary Range (San Francisco, CA): $142,900 – $187,500 per year(Actual pay depends on experience, skills, and internal equity. Bonus, incentives, and comprehensive benefits included.)

Industrial Light & Magic hiring Senior Compositor (Project Hire – up to 6 months)

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About ILMFounded by George Lucas, Industrial Light & Magic (ILM) is the world’s leading visual effects studio. With locations in San Francisco, Vancouver, London, Sydney, and Mumbai, ILM has created groundbreaking VFX for over 325 feature films. Our work has contributed to 7 of the top 10 global box-office hits of all time and set the standard for innovation in VFX, VR, AR, and immersive storytelling. The RoleWe’re looking for an experienced Senior Compositor to join our Sydney studio on a short-term project hire (up to 6 months, starting immediately). In this role, you’ll seamlessly combine live action and CG elements to deliver high-quality, integrated shots that align with the vision of the client and VFX Supervisor. What You’ll Do Collaborate with the Compositing Supervisor and VFX Supervisor to plan approaches for assigned shots. Deliver polished, complete shots that maintain visual consistency across sequences. Integrate live action plates, 2D tracking, matte extractions, layering, and colour grading to create seamless effects. Provide feedback during dailies and contribute to creative problem-solving. Mentor and support junior artists and apprentices with their shots. Work efficiently to meet milestones and deadlines. What We’re Looking For Minimum 5 years of compositing experience in feature film production. Strong portfolio/showreel demonstrating compositing skills. Proficiency in Nuke (required). Solid artistic foundation in composition, colour, design, and/or photographic lighting (preferred). Experience in Python and/or C++, or the ability to write Nuke gizmos (a plus). Strong problem-solving skills and collaborative mindset. Degree in Computer Graphics, Fine Arts, Design, Photography, or equivalent experience (optional). Bonus Points A reel or portfolio showcasing your compositing work—be sure to include this with your application! Why Join ILM?At ILM, you’ll be part of the studio that redefined visual storytelling and continues to push the boundaries of VFX. We value collaboration, creativity, and diverse perspectives that fuel innovation across our global teams. Equal OpportunityThis role is with Lucasfilm Entertainment Company Ltd. LLC, part of The Walt Disney Company. We are an equal opportunity employer, committed to fostering an inclusive workplace where ideas and contributions from all people drive our success. 👉 Apply now and be part of ILM’s legendary legacy of storytelling and innovation.

Disney(Industrial Light & Magic) Graphic Design & Branding Intern

Industrial Light & Magic

Disney(Industrial Light & Magic) hiring Graphic Design & Branding Intern Role Overview Disney Consumer Products (DCP) brings the magic of Disney, Pixar, Marvel, Star Wars, National Geographic, and more to families and fans worldwide. From toys and apparel to books and games, our team delivers imaginative products that inspire and entertain across global markets. As a Mickey & Friends Graphic Design & Branding Intern, you’ll help shape and produce design assets from concept to final artwork, focusing on creative style guide development for the Mickey & Friends franchise. You’ll collaborate with a dynamic team to deliver seasonal style guides that support Disney’s licensing business strategies. This is a full-time, 6-month internship (January–June 2026) based in Glendale, CA. What You’ll Do Design and develop graphics, patterns, and icons for licensing creative style guides and portfolios. Build POV (Point of View) boards to establish direction and tone for projects. Collaborate with editorial and character art teams. Prepare and present designs and POV boards in Keynote. Create product mockups and pitch deck visuals. Ensure final artwork files are production-ready. Maintain brand consistency and design standards. Required Skills & Qualifications Strong skills in graphic design, layout, typography, and color theory. Proficiency in Adobe Illustrator. Solid traditional and digital drawing skills. Awareness of fashion and market trends across demographics (kids, tweens, Gen Z, young adults, families). Ability to manage multiple projects and meet tight deadlines. Preferred Skills Knowledge of Photoshop and Keynote. Education & Eligibility Junior or Senior pursuing a Bachelor’s Degree in Graphic Design, Art & Design, Illustration, or a related field. Must be enrolled in an accredited college/university taking at least one course at the time of application (or participating in a Disney Internship/College Program). At least 18 years old with unrestricted work authorization. Available Monday–Friday, 40 hours per week during the internship. Able to provide own housing and transportation in Glendale, CA. Application Requirements Portfolio review required. Please include a portfolio link on your résumé. Applications without a link may not be considered. Compensation 💰 Pay rate: $22.50 per hourSelect benefits may be offered, including medical, financial, or other perks depending on position level. Learn more: Disney Careers Benefits

Disney(Industrial Light & Magic)-HR Advisor (HR Operations)

Industrial Light & Magic

🎬 Business: Industrial Light & Magic (Lucasfilm Entertainment Company Ltd. LLC) About the Role Industrial Light & Magic is seeking an HR Advisor (HR Operations) to join our Sydney Studio. This role plays a key part in supporting HR Business Partners by delivering efficient HR operations, data-driven insights, and people-focused solutions. You’ll be responsible for HR administration, reporting, compliance, and initiatives such as wellness and employee benefits programs, ensuring an outstanding employee experience across the Studio. Job Summary: HR Advisor (HR Operations) Feature Details Company Disney (Industrial Light & Magic) Role HR Advisor (HR Operations) Employment Type Full Time Location Moore Park, Sydney, Australia Work Model On-site / Hybrid Estimated Salary AUD $85,000 – $110,000 per year Eligibility Applicants must be based in Australia Listing Status Posted 10 months ago Key Responsibilities Collect, maintain, and analyze HR data; prepare reports, dashboards, and insights to support decision-making. Partner with HRBPs to provide HR advice and ensure compliance with policies, legislation, and Awards. Support day-to-day HR operations including contracts, onboarding, offboarding, and monthly payroll processing. Manage HR life cycle processes such as performance reviews, promotions, merit planning, and off-cycle requests. Oversee employee benefits processes and wellness initiatives. Field and manage HR enquiries, escalating to HRBPs as required. Contribute to HR projects, change initiatives, and business improvement efforts. What We’re Looking For Proven experience as an HR Coordinator/Officer in a dynamic, fast-paced industry. Relevant HR qualifications (Cert IV, Bachelor’s, or postgraduate in HR). Strong interpersonal and communication skills with the ability to build trusted relationships at all levels. Analytical mindset with the ability to interpret data, identify trends, and recommend solutions. Excellent organizational skills and high attention to detail. Adaptability to ambiguity and changing priorities. Proactive problem solver with sound judgment and a collaborative attitude. Advanced Excel skills and HRIS experience (Workday preferred). Proficiency in Google Workspace (Gmail, Calendar, Sheets, Forms). Why Join Us At Industrial Light & Magic, you’ll be part of a global leader in visual effects, collaborating with some of the best creative talent in the world. We value diversity, inclusion, and innovation, and we foster an environment where every team member’s contribution drives storytelling excellence. ✨ Apply now and help shape the people experience at ILM Sydney!