festybay

Create Your FestyBay Profile

Lighting Artist Job at Blackbird Interactive, Canada 2026

Lighting Artist Job at Blackbird Interactive, Canada 2026 thumb

Blackbird Interactive is seeking an exceptionally talented, visually precise, and technically accomplished Lighting Artist to join our development team for a targeted 7-month contract. This specialized role is dedicated to the ongoing production of an unannounced, high-profile AAA Sci-Fi action title. Operating under the direct guidance of the Art Director and Lead Environment Artist, you will serve as a critical creative force transforming game environments into breathtaking, cinematic spaces. Your primary mission is to craft real-time lighting setups that establish mood, enhance environmental storytelling, guide player navigation, and support core gameplay loops. This position requires an elegant balance of high-level artistic composition and strict technical optimization. You will turn complex physical rendering systems into evocative, atmospheric world-building while keeping the game highly performant and production-friendly. Job Overview : Lighting Artist The foundational administrative, geographic, financial, and structural parameters of this temporary position are organized below for clear reference. Parameter Specifications & Details Company Name Blackbird Interactive (BBI) Position Title Lighting Artist Project Assignment Unannounced AAA Sci-Fi Action Title Job Type / Tenure Temporary Full-Time (7-Month Contract) Work Model Remote-First (With highly flexible daily work arrangements) Geographic Restriction Canada Only (Candidates must currently reside in and be legally eligible to work in Canada) Primary Studio Hub Vancouver, British Columbia, Canada Annual Salary Range $75,000 – $90,000 CAD per year (Pro-rated over the 7-month contract duration) Key Software Stack AAA Real-Time Engines (Unreal, Unity, or specialized proprietary tools) Core Workflow Focus Real-Time Lighting, PBR Workflows, Post-Processing, Performance Profiling About Blackbird Interactive :: Blackbird Interactive (BBI) is a creative-fueled, future-driven independent game studio founded by industry veterans. We pride ourselves on creating an environment where the best talent in interactive entertainment can build long-term, rewarding careers. Our studio is dedicated to growing our team members’ unique abilities while working on a diverse slate of projects, encompassing world-class licensed IPs as well as our own original creations across multiple genres. We are celebrated for our deep roots in immersive, grounded sci-fi worldbuilding and tactical depth. BBI operates as a modern, remote-first workplace. We understand that creative excellence thrives when employees have the flexibility to design their ideal work-life balance. Because of this, our infrastructure is built from the ground up to support seamless, highly collaborative remote workflows. However, please note that due to legal, tax, and payroll compliance frameworks, we can only consider applicants who currently reside in Canada and possess valid, upfront legal authorization to work in Canada. Core Responsibilities: What You’ll Do As a contract Lighting Artist, you will hit the ground running within an active production pipeline. Your day-to-day responsibilities span artistic direction alignment, cross-disciplinary technical implementation, and asset optimization. 1. Artistic Alignment & Visual Execution 2. Technical Implementation & Troubleshooting 3. Optimization & Performance Governance Candidate Profile: Who You Are Required Technical Qualifications Desirable Attributes & Pluses Compensation, Benefits, & Remote Work Context Salary and Term Logistics :: The baseline salary for this position is $75,000 to $90,000 CAD per year, which will be pro-rated to reflect the exact 7-month duration of the contract term. Final financial offers are calculated individually based on a comprehensive assessment of portfolio quality, real-time technical proficiency, and relevant AAA game development experience. Remote Infrastructure Support :: As a temporary remote employee at Blackbird Interactive, you will be fully integrated into our remote studio ecosystem. BBI provides the necessary digital communication pipelines, shared documentation bases, and collaborative software suites required to perform your tasks effectively from your Canadian home office. You will benefit from core studio core hours designed to maintain strong team cohesion while allowing for high personal flexibility. Lighting Artist Job at Blackbird Interactive, Canada 2026 Apply now See open roles Explore More Lighting Artist Jobs

Technical Artist Jobs – Blackbird Interactive, Remote

Technical Artist Jobs - Blackbird Interactive, Remotet humb

Blackbird Interactive is seeking a passionate, analytical, and highly collaborative Technical Artist to join our development team for a 12-month full-time contract at canada jobs. In this role, you will act as a vital bridge between our art and engineering teams, lending your technical expertise to enhance, optimize, and expand upon an existing and beloved game within an established, world-class strategy franchise. If you are a creative problem solver who loves digging into the nuts and bolts of a game engine, writing shaders, squeezing out extra frames of performance, and empowering traditional artists to bring their best work to life within strict technical constraints, this is the perfect opportunity for you. Blackbird Interactive operates as a remote-first workplace, allowing you the flexibility to work from anywhere within Canada while contributing to ambitious, genre-defining content. Technical Artist Job Overview Category Specification Company Name Blackbird Interactive (BBI) Job Title Technical Artist Department Art – Technical Art Contract Duration 12 Months (Temporary Full-Time) Work Model Remote-First / Flexible Work Arrangements Location / Geographic Restriction Remote (Candidates must currently reside in Canada) Legal Requirement Must be legally authorized to work in Canada Annualized Salary Range $85,000 – $115,000 CAD per year (pro-rated to contract length) Core Technical Focus C++ Programming, Shader Development & Asset Optimization Project Type Established Isometric Real-Time Strategy (RTS) Franchise Engine Framework Proprietary Game Engine About Blackbird Interactive Blackbird Interactive (BBI) is a creative-fueled, future-driven, independent game studio based out of Vancouver, BC. Founded by industry veterans, our studio is dedicated to building a culture where the best talent in the industry can find long-term career fulfillment, grow their abilities, and work on a diverse array of compelling projects. Our portfolio includes legendary, world-class IPs as well as our own original creations spanning multiple genres. As a remote-first studio, we prioritize clear communication, operational trust, and work-life balance. We believe that small, highly focused teams can achieve extraordinary things when given autonomy and the right collaborative tools. Even as a contract team member, you will be deeply integrated into our studio culture and directly influence the production pipeline of a major gaming title. Position Summary & Core Objectives As an embedded Technical Artist for this isometric strategy title, you will join a small, high-performing team focused on live-service support, optimization, and content updates for a highly regarded franchise. Your primary objective will be to identify and execute visual and technical improvements, specifically focusing on dazzling new shader developments and general 3D asset workflows. Because this project utilizes a proprietary game engine, you must be someone who thrives when working outside the standard workflows of commercial engines like Unreal or Unity. You will step into an established ecosystem, learning its unique architecture, and taking ownership of technical art hurdles. You will spend your days diagnosing bottlenecks, building tools, developing shaders, and ensuring that our modeling, texturing, animation, and FX teams can import their assets seamlessly and efficiently. Detailed Responsibilities as Technical Artist 1. Engine Integration & Pipeline Management 2. Optimization & Performance Engineering 3. Artist Empowerment & Tooling Required Skills & Experience To excel in this role, you must possess a hybrid mindset that balances a keen eye for art with a structured, programmatic approach to software engineering. Desired Pluses (Bonus Qualifications) While the following skills are not strict prerequisites, candidates who possess them will stand out during our evaluation process: Canada Jobs : Studio Culture & Remote Work Life At Blackbird Interactive, our remote-first model relies on a culture of transparency, mutual respect, and high accountability. Despite working remotely from coast to coast across Canada, our teams maintain tight-knit bonds through agile stand-ups, collaborative digital whiteboards, and virtual social events. Throughout your 12-month contract, you will be treated as an equal, vital member of our production unit, receiving the exact same support, clarity, and creative ownership that defines BBI. We look forward to seeing how your unique technical skill set can help us continue to polish and perfect a classic strategy experience! Technical Artist Jobs – Blackbird Interactive, Remote Apply now See open roles Explore More Technical Artist Jobs

Canada Jobs : 3D Animator at Blackbird Interactive

Canada Jobs 3D Animator at Blackbird Interactive

Blackbird Interactive is looking for a talented, passionate, and driven 3D Animator to join our team for a 3-month full-time contract. In this role, you will help shape the visual identity and gameplay feel of an unannounced, world-class AAA sci-fi action title. Blackbird Interactive operate as a remote-first workplace, offering flexible arrangements that empower our team to do their best work from anywhere in Canada. If you have a sharp eye for weight, timing, and mechanics, and you want to breathe life into characters, creatures, and hard-surface weaponry within a highly collaborative indie studio environment, we want to hear from you. Canada Jobs 3D Animator Job Overview Category Specification Company Name Blackbird Interactive (BBI) Job Title Animator Contract Duration 3 Months (Temporary Full-Time) Work Model Remote-First / Flexible Work Arrangements Geographic Restriction Must currently reside in Canada Legal Requirement Must be legally authorized to work in Canada Annualized Salary Range $70,000 – $85,000 CAD per year (pro-rated to contract length) Core Software Focus Autodesk Maya / 3ds Max & Engine State Machines Project Type AAA Sci-Fi Action Intellectual Property (IP) About Blackbird Interactive Blackbird Interactive (BBI) is a creative-fueled, future-driven, independent game studio based out of Vancouver, BC. Founded by industry veterans, our mission is to build an environment where the best talent in the industry can find long-term fulfillment, expand their technical and artistic boundaries, and work on compelling projects. Our portfolio encompasses world-class, established IPs as well as our own original creations across multiple genres. We believe that great games are made by diverse, autonomous teams working with a shared passion. As a remote-first studio, we prioritize clear communication, psychological safety, and work-life balance, ensuring our developers have the support they need to innovate. Position Summary & Core Objectives As a contract 3D Animator at Blackbird Interactive, you will work under the direct supervision and guidance of our Art Director and Character Art Lead. Your primary focus will be creating compelling, immersive, and high-quality keyframe animations for a diverse range of assets, including humanoid characters, alien or robotic creatures, complex weaponry, and dynamic environmental props. Beyond generating raw animation data, you will be deeply involved in the technical implementation of your work. You will contribute to creating a clean, scalable animation and content pipeline that fits seamlessly within our project’s distinct sci-fi aesthetic. This is a highly cross-disciplinary role where you will collaborate closely with Technical Artists, Gameplay Programmers, and Designers to ensure your animations enhance the player experience, support gameplay mechanics perfectly, and remain highly optimized for performance. # Canada Jobs. Detailed Responsibilities 1. Animation Creation & Asset Development 2. Engine Integration & Technical Implementation 3. Cross-Disciplinary Collaboration & Problem Solving Required Skills & Experience To be successful in this role, you must demonstrate a proven track record of shipping or developing real-time 3D games and possess a deep understanding of animation theory applied to interactive media. Desired Pluses (Bonus Qualifications) While not strictly mandatory, candidates who possess one or more of the following qualifications will be highly prioritized during the review process: Canada Jobs : 3D Animator at Blackbird Interactive Apply now See open roles Explore More Canada Jobs

Systems Administrator job at Blackbird Interactive

Blackbird Interactive logo festybay

Systems Administrator Job Overview Company Name: Blackbird Interactive (BBI) Employment Type: Regular Full-Time Salary Range: $70,000 – $85,000 CAD per year Location: Vancouver, BC, Canada (100% On-site) Work Schedule: Monday – Friday (Business Hours) Experience Level: Intermediate (3+ Years) Primary Technology: Windows Server, VMware, Perforce, Fortinet Blackbird Interactive (BBI) is not just a workplace; it is a creative-fueled, future-driven, independent game studio. Based in the heart of Vancouver’s gaming hub, we have built a reputation for crafting genre-defining games that are accessible, beautiful, and profoundly fun. As we continue to scale our operations and dive into new, unannounced projects, the need for a rock-solid infrastructure is more critical than ever. Blackbird Interactive are currently seeking a motivated, intermediate-level professional for a Systems Administrator job to ensure that our studio’s digital environment remains reliable, secure, and intuitive. In the world of AAA and independent game development, IT is the silent engine that powers creative expression. This role is a full-time, on-site position (5 days per week) at our state-of-the-art Vancouver studio. The Strategic Impact of the Systems Administrator job The gaming industry presents unique challenges that traditional IT roles rarely encounter. When hundreds of developers are pushing high-resolution 3D assets, complex codebases, and massive build caches across a network, the margin for error is zero. A Systems Administrator job at Blackbird Interactive is about more than just “resetting passwords.” It is about Infrastructure Orchestration. You will be responsible for the health of on-premises servers that house the lifeblood of our games, as well as cloud-native services on Google Cloud Platform (GCP) and Microsoft Azure that allow us to scale globally. You are the architect who ensures that when an artist hits “Save,” their work is secure, and when a coder hits “Build,” the network doesn’t buckle under the pressure. Deep Dive into Key Responsibilities As you step into this Systems Administrator job, your daily mission will be divided into several high-impact pillars. Virtualization & Infrastructure Operations Our studio relies heavily on a virtualized backbone. Your role involves: VMware Ecosystem: Monitoring and maintaining our VMware environment. You will handle VM lifecycle management, ensuring that resources are allocated efficiently and that performance bottlenecks are identified before they impact production. Patching & Performance: Running routine maintenance and security patching across all on-prem and cloud servers. You will be the first line of defense in performance troubleshooting and capacity planning. Windows Server Ownership: You will own the operations for our Windows Server environment, including NTFS permissions management, file share stability, and comprehensive backup strategies. Identity, Access, and Lifecycle Management Security starts with identity. In this Systems Administrator job, you will manage the digital “keys” to the studio: Active Directory (AD): Administering AD user/group management and applying baseline configurations via GPOs to ensure a standardized and secure environment. Access Reviews: Implementing the “Principle of Least Privilege.” You will manage the account lifecycle—from the excitement of onboarding a new hire to the secure offboarding of departing staff. Productivity Tools: Managing Google Workspace and other collaboration suites to ensure the team can communicate without friction. Developer Services & Source Control This is perhaps the most unique aspect of a Systems Administrator job in the gaming sector. Source control is our “Source of Truth.” Perforce & Git: You will administer and support Perforce (P4D) and Git services. This involves managing complex permissions for large repositories and performing performance triage when sync speeds drop. Workflow Partnership: You will work directly with our Technical Directors and Engineers to ensure that the developer workflow—authentication, storage, and large-repo handling—is optimized for speed and reliability. Networking & Security Architecture A game studio is a high-traffic environment. You will handle: LAN & VLAN Segmenting: Configuring VLANs to isolate traffic and support the specific needs of different project teams. Firewall Technologies: Working with Fortinet stacks, managing SSL Deep Packet Inspection, IDP (Intrusion Detection/Prevention), and ZTNA (Zero Trust Network Access). VPN Support: Ensuring that our remote-access tools are secure, authenticated, and capable of handling high-bandwidth asset transfers. Essential Qualifications and “The Ideal Fit” To be successful in this Systems Administrator job, you need a blend of “Old School” sysadmin discipline and “Modern Tech” agility. Professional Tenure: 3+ years of experience in systems administration within a Windows-centric environment. Technical Stack: Expertise in Windows Server (File shares, permissions, patching). Practical experience with Linux server environments (specifically Ubuntu). Confidence in VMware and virtual machine lifecycle management. Strong networking fundamentals (VLANs, DNS, DHCP). Operational Discipline: Familiarity with Jira or Azure DevOps (ADO) for task tracking. We value “visible work”—if it isn’t in a ticket, it didn’t happen. Clear communication skills. You must be able to explain to a non-technical artist why a server reboot is necessary without using confusing jargon. The Bonus XP – Setting Yourself Apart While the above points are the “base requirements,” we are looking for a candidate who brings “Bonus XP” to this Systems Administrator job: Automation Mastery: If you can write a PowerShell script to automate a three-hour manual task in ten minutes, you belong here. Experience with Terraform, Ansible, Docker, or Kubernetes is a massive plus. Fortinet Expertise: Hands-on experience with Fortinet policies and SDWAN will set you apart. Creative Industry Background: If you have worked in VFX, Animation, or Games before, you already understand the “crunch” of a deadline and the unique file-handling needs of creative teams. Disaster Recovery: Experience with restore testing and retention planning ensures that even if the worst happens, Blackbird keeps flying. Studio Culture and The Vancouver Experience Why choose this Systems Administrator job over a corporate IT role? Because at Blackbird Interactive, you aren’t just an “expense center”—you are an enabler of art. Creative-Fueled Environment: You will see the direct results of your work in the games we ship. When a game wins “Best Visuals,” you know it was your high-speed storage that made it possible. Professional Growth: We provide the space for you to grow your abilities. You will work on a wide range of projects across multiple platforms and genres. Work-Life Balance: While the role is 5 … Read more

Animator – Blackbird Interactive Game

blackbird interactive inc logo festybay

About the StudioBlackbird Interactive is a creative-fueled, future-driven independent game studio where passionate developers shape the future of world-class IPs and original games across multiple genres. We’re proud to support a permanent four-day work week (since 2022) and flexible remote, hybrid, or in-studio work options across Canada — because great games come from happy, balanced teams. About the RoleWe’re seeking a talented Animator to help reimagine and modernize a beloved real-time strategy (RTS) title. You’ll join a small, agile team bringing life to characters and structures while maintaining — and elevating — the quality and feel of the original game. This is your chance to make an impact on a high-profile project while contributing to a clean, scalable animation and content pipeline. What You’ll Do✨ Animate a wide range of characters and building units, matching and improving on the original game’s quality benchmark🤝 Collaborate with animators, tech artists, and designers to refine the animation pipeline and integrate assets seamlessly into the game engine🎯 Ensure animations support gameplay systems, performance goals, and overall player experience💬 Maintain a positive, collaborative, and high-performing work environment🛠️ Work primarily in 3Ds MAX (preferred) or Maya What You Bring✅ 4+ years of professional animation experience for games✅ Proficiency in 3D animation tools (3Ds MAX or Maya)✅ Proven experience with RTS or isometric camera setups✅ Comfortable working in Perforce-integrated pipelines✅ Strong communication and teamwork skills Bonus Points For⭐ Knowledge of game-ready skeleton design, skinning, and animation scene structure⭐ Passion for stylized RTS, MOBA, or action-strategy games Join Blackbird Interactive and help shape the next evolution of an iconic RTS experience. 🚀