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3D Animator – Triarts (Defcon Zero)

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  As a 3D Animator, you will be responsible for bringing the world of Defcon Zero, at Triarts. to life through fluid, engaging, and gameplay-focused animations. Your work will cover a diverse range of assets, including humanoid characters, creatures, military vehicles, mechanical units, and transforming structures. Working closely with the rigging and development teams, you will create animations that not only look impressive but also perform efficiently within a real-time game environment. You will help ensure every movement feels natural, responsive, and aligned with gameplay requirements while maintaining high artistic standards. 3D Animator – Triarts (Defcon Zero) Job Details Information Job Title 3D Animator Company Triarts Project Defcon Zero Industry Game Development Employment Type Full-Time Work Location Petah Tikva, Israel Work Model Remote / Hybrid Flexibility Game Engine Unreal Engine 5 Experience Required Minimum 3 years of game animation experience Software Maya (Preferred), Blender Language Requirement Fluent English (Written & Spoken) Department Animation Career Level Mid-Level Application Type Full-Time Opportunity Join the Team Behind Defcon Zero Triarts is looking for a talented 3D Animator to join the development team working on Defcon Zero, the studio’s flagship real-time strategy (RTS) game. Built using the power of Unreal Engine 5, Defcon Zero aims to deliver a gritty, visually stunning, and immersive strategy experience for PC gamers. This is an exciting opportunity for an experienced animator who enjoys creating realistic gameplay animations while collaborating with artists, riggers, and developers to build a high-quality RTS title. If you have a passion for animation, technical problem-solving, and strategy games, this role offers the chance to make a direct impact on a major game project. Key Responsibilities As part of the animation team, you will: Design and produce high-quality, loopable gameplay animations for a wide variety of units and characters. Create realistic animations for humanoids, animals, creatures, vehicles, and mechanical assets. Animate military vehicles, structures, machinery, and transforming units with precise mechanical movement. Collaborate with the rigging team to test character rigs and provide feedback that improves animation workflows. Optimize animation assets for smooth real-time performance in Unreal Engine 5. Ensure animations integrate seamlessly into gameplay systems and state machines. Adapt your animation style to suit both organic movement and rigid mechanical designs. Maintain consistency across all gameplay animations while supporting the project’s artistic vision. Work closely with designers and developers to refine animation quality throughout production.   Required Qualifications To succeed in this role, candidates should possess: At least three years of professional experience in game animation. A strong animation portfolio demonstrating high-quality gameplay animations. Advanced proficiency in Autodesk Maya (preferred) or Blender. Solid understanding of IK/FK animation systems and character rigging workflows. Experience animating both characters and hard-surface assets such as vehicles, machinery, and buildings. Strong knowledge of animation fundamentals, including timing, weight, spacing, anticipation, and silhouette. Proven ability to animate quadrupeds, animals, and creatures in addition to humanoid characters. Excellent written and spoken English communication skills.   Preferred Skills While not required, the following skills would be considered an advantage: Experience working with Unreal Engine 5, including Control Rig and Animation State Machines. Knowledge of Python or scripting used to automate animation workflows. Experience with rigging or character skinning. Passion for real-time strategy games and the RTS genre. Familiarity with modern game production pipelines.   Ideal Candidate Triarts is looking for an animator who combines technical expertise with creativity and collaboration. The ideal candidate enjoys solving animation challenges, embraces constructive feedback, and continuously seeks opportunities to improve their skills. Successful applicants will demonstrate: Excellent communication and teamwork skills. Strong attention to detail. Creative problem-solving abilities. A proactive and self-motivated approach to learning. Professional attitude toward feedback and collaboration. Passion for creating polished gameplay experiences.   Why Join Triarts? Joining Triarts means becoming part of a passionate development team dedicated to building premium PC strategy games. Unlike many studios focused on mobile titles, Triarts is committed to creating high-fidelity RTS experiences using cutting-edge Unreal Engine 5 technology. As a member of the Defcon Zero team, you’ll have the opportunity to work alongside experienced developers, artists, and designers who share a passion for quality and innovation. Your contributions will have a direct impact on gameplay, visuals, and the overall player experience. The studio offers a flexible work environment that combines remote work with opportunities for in-person collaboration, allowing you to balance productivity with teamwork. As the project grows, you’ll also have opportunities to expand your responsibilities, develop new skills, and shape the future of both the game and the studio. If you’re passionate about game animation, enjoy creating immersive gameplay experiences, and want to work on an ambitious RTS title, this is an excellent opportunity to advance your career with Triarts.

SuperPlay hiring Senior Technical Artist, Israel

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Job Summary Category Details Company Name SuperPlay Position Title Senior Technical Artist Location Tel Aviv, Israel (HQ) Employment Type Full-time, Senior Level Core Engine Unity Primary Focus Visual Implementation, VFX, Performance Optimization Salary Range ₪38,000 – ₪52,000 per month (Commensurate with experience & local market benchmarks) About SuperPlay: Redefining the Casual Mobile Experience Since our inception in 2019, SuperPlay has been on a meteoric rise to the top of the mobile gaming industry. Founded by veterans from industry titans Playtika and Rovio, our studio was built on a foundation of deep expertise, creative ambition, and a relentless focus on player engagement. We don’t just build games; we build ecosystems where millions of players find joy, competition, and community every single day. Our flagship title, Dice Dreams, has secured its place as a top-100-grossing global hit, while Domino Dreams continues to climb the charts and disrupt the industry. Most recently, our 2025 launch of Disney Solitaire—a magical collaboration with Disney—has demonstrated our ability to blend world-class IP with innovative gameplay mechanics. Headquartered in the vibrant tech hub of Tel Aviv, our team is a collection of the finest minds in gaming, and we are looking for a Senior Technical Artist to help us illuminate our next chapter. The Role: The Bridge Between Vision and Performance At SuperPlay, the Technical Artist is a critical architect of the “game feel.” You are the essential link between our world-class Art Department and our robust Engineering Team. Your mission is to ensure that the stunning visual concepts created by our artists are successfully translated into performant, scalable, and high-fidelity gameplay experiences within the Unity engine. As a Senior member of the team, you will drive the implementation of real-time visuals, ensuring they meet the high standards of our Disney-level collaborations while maintaining peak performance on a vast array of mobile devices. You aren’t just an integrator; you are a problem-solver who understands that the best visuals are those that enhance the product without compromising the player’s technical experience. Core Responsibilities 1. Visual Implementation & Polishing You will be the primary driver for bringing game features to life. This involves: Implementing and polishing real-time visuals in Unity to achieve a high-fidelity “Disney-standard” finish. Creating and managing engaging visual effects (VFX), animations, and complex visual sequences that significantly enhance the game’s emotional impact. Ensuring that every asset is integrated and validated, maintaining visual integrity across different screen sizes and hardware specifications. 2. Technical Integrity & Optimization Mobile development requires a rigorous focus on technical constraints. Your duties include: Monitoring the performance impact of visual features on various mobile chipsets. Optimizing asset size, geometry, and loading performance to maintain high retention rates. Using Unity profiling tools to identify and eliminate bottlenecks in the rendering pipeline. 3. Workflow & Tooling Development To keep a rapidly expanding company moving, we need efficient pipelines. You will: Design and build custom editor tools and scripts to empower our artists to create content more efficiently. Proactively identify friction in the content creation pipeline and develop automated solutions. Integrate and experiment with AI-assisted tools to optimize internal development workflows. 4. Cross-Disciplinary Collaboration Work closely with Product Managers and Designers to ensure that visual features align with business goals and gameplay mechanics. Collaborate with Developers to write clean, production-ready “view” code, maintaining a strict separation between logic and presentation layers (utilizing patterns like MVP). Serve as a mentor to junior and mid-level technical artists, fostering a culture of excellence and shared knowledge. Requirements: Who You Are Professional Background Experience: You have 3+ years of professional experience as a Technical Artist, with a proven track record of shipping features and content for live mobile games. Portfolio: A strong demo reel showcasing high-quality real-time VFX, custom shaders, and dynamic, gameplay-driven visual behaviors. Artistic Eye: A deep understanding of motion, color theory, composition, and a high attention to detail that allows you to catch visual discrepancies before they reach production. Technical Proficiencies Unity Mastery: Expert-level knowledge of Unity’s systems, including Timeline, Animator, and Particle Systems. Code Proficiency: Strong C# skills. You are capable of writing maintainable, clean code that fits into a professional repository. Shader Development: Hands-on experience with HLSL / CGPROGRAM to create bespoke shaders that give our games their unique visual edge. Real-Time Rendering: Sophisticated knowledge of post-processing, lighting, and mobile-specific rendering optimization. Software Toolkit: Proficient in Maya or Blender, Photoshop, and comfortable using Git (both Client and Console) for version control. The Cultural Fit Proactive Mindset: You don’t wait for tasks; you identify opportunities to improve the game. Collaborative Spirit: You thrive in a environment where art, engineering, and product intersect. Adaptability: You are comfortable working in a fast-paced environment with evolving priorities and are excited by the challenge of live-ops development. Why Join SuperPlay Tel Aviv? 1. A Global Stage Work on products that are enjoyed by millions of people worldwide. Your work will be seen on every continent and will set the standard for what mobile casual games can achieve. 2. Innovation-First Environment We are an industry leader because we are never satisfied with the status quo. We encourage our Technical Artists to experiment with new technologies, including the latest AI tools and rendering techniques, to keep our games at the cutting edge. 3. Central Hub & Culture Our headquarters in Tel Aviv is a hub of creativity and technical excellence. Modern Workspace: Located in the heart of the tech district with all the amenities needed for a productive and comfortable work life. Legendary Social Events: Experience the best Happy Hours and team-building events in the city. A Healthy Community: Join our Friend Referral Program and work alongside talented, ambitious professionals who are also great friends. 4. Career Progression SuperPlay is expanding rapidly. We offer diverse career growth opportunities and regular performance reviews to ensure that your professional trajectory is as exciting as our game launches. The Project Spotlight: Disney Solitaire Joining us now means having the opportunity to contribute to our newest magical collaboration. Working on Disney-branded content requires a specific … Read more

SuperPlay | 3D Artist (Entry-Level)

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Are you ready to build the next global sensation? Welcome to SuperPlay, one of the fastest-growing mobile gaming powerhouses in the industry. Founded in 2019 by seasoned veterans from industry giants like Playtika and Rovio, our mission is simple yet ambitious: to create delightful, unforgettable casual games that players will cherish for years. Our flagship title, Dice Dreams, is a top-100 grossing global hit, and our follow-up, Domino Dreams, is rapidly ascending the charts. We are expanding our team in our Tel Aviv headquarters, seeking creative, devoted, and ambitious individuals who want to leave their mark on the mobile gaming landscape. If you have a passion for stylized art and a drive to innovate, your journey starts here. Job Overview Company Name: SuperPlay Job Title: 3D Artist Employment Type: Full-Time Experience Level: Entry-Level / Junior (Portfolio Required) Location: Tel Aviv, Israel (Headquarters) Salary Range: Competitive for Israel Tech Market; Based on portfolio & skill Key Software: Maya, Substance Painter, Photoshop Art Style: Stylized, High-Quality Casual Games Your Mission at SuperPlay As a 3D Artist at SuperPlay, you won’t just be making “assets”—you will be building the visual heartbeat of our games. You will work at the intersection of 2D charm and 3D depth, collaborating with a multidisciplinary team to ensure our games remain visually stunning and technically seamless. 1. Comprehensive Asset Creation You will be responsible for the end-to-end creation of game assets, ranging from small props to expansive, immersive environments. This involves: Crafting high-quality stylized models that fit the unique aesthetic of the SuperPlay universe. Developing textures that bring life and personality to every surface. Directly integrating your work into the game engine, ensuring that what you see in your viewport is what the player experiences on their screen. 2. Collaborative Workflow & Hybrid Design You will be an integral part of a creative “squad,” interacting daily with the Team Lead, Animators, Concept Artists, and the Art Director. A key part of your role involves: Working within a hybrid 2D/3D workflow, where you collaborate with the 2D team to translate flat concepts into voluminous, interactive spaces. Adjusting your creative output to meet specific technical and production constraints without compromising on artistic quality. 3. Technical Precision and Character Modeling A SuperPlay artist is as organized as they are creative. You will: Create and manage UV grouping, texture budgets, pivots, and scene hierarchies to keep our mobile builds optimized. Develop stylized characters based on 2D concepts, ensuring they are not only beautiful but also fully optimized for mobile and ready for the rigging team. Who You Are: Qualifications and Skills We are looking for an artist who lives and breathes stylized design. Whether you are a fresh graduate with a stellar portfolio or someone with early-career experience in the gaming sector, we want to see your talent. The Must-Haves (Required) 3D Modeling Expertise: Demonstrated experience in 3D modeling, with a strong preference for those who have touched the gaming industry. Versatility: Proven ability in hard-surface environment modeling, texturing, and organic modeling. Stylized Portfolio: A professional portfolio that showcases a mastery of stylized art. We are looking for vibrant colors, clean silhouettes, and expressive shapes. Software Mastery: High proficiency in Autodesk Maya. You should also have a strong command of Adobe Photoshop and Substance Painter for your texturing pipeline. Technical Awareness: An organized approach to your workflow, with a goal-oriented mindset that allows you to hit deadlines and milestones consistently. Gaming Passion: You don’t just make games; you play them. You have extensive knowledge of what makes successful casual and mobile games “tick.” The “Great to Have” (Advantages) ZBrush: Experience with digital sculpting for high-poly bakes. Unity: Familiarity with the Unity engine, particularly in how assets are imported and shaded. Blender: While Maya is our primary tool, knowledge of Blender is a significant plus. Bonus Points Character Focus: Familiarity with mobile character topology and creating “rig-friendly” models (clean loops, proper joint placement). Artistic Foundations: Experience in traditional concept design, drawing, or digital painting. Why Join SuperPlay? Hyper-Growth Environment: We are expanding rapidly, meaning there are ample opportunities for career progression and taking on more responsibility quickly. Elite Talent: Work alongside experts from Playtika and Rovio in a culture that values excellence and fun in equal measure. Innovation: We aren’t just making clones; we are redefining the casual genre through high-quality production values. The Tel Aviv Vibe: Located in the heart of Israel’s tech hub, our office is a center for creativity and ambition. The Selection Process At SuperPlay, we value the “eye” of the artist above all else. When you apply, please ensure your portfolio link is clearly visible. We are looking for: Consistency: Can you maintain a specific art style across multiple assets? Optimization: Are your meshes clean, or are they overly dense for mobile? Color & Light: Does your texturing show an understanding of color theory?