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B-water animation studios hiring Junior 3D Animator

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  B-water animation studios is looking for a talented and motivated Junior Animator to join the production team working on Paluten, an exciting animation project developed within a professional Blender-based production pipeline. This opportunity is ideal for an animator with at least 1 year of experience in the animation or film industry who is looking to develop their professional skills while contributing to a high-quality production. As a Junior Animator, you will work closely with Directors, Leads and fellow artists to create engaging and expressive character animation based on storyboards and animatics. You will take assigned shots through the animation process, from initial blocking and posing through refinement and final polish, while maintaining the project’s established visual style and production standards. The successful candidate should have a strong foundation in animation principles, a creative mindset and the ability to take direction, respond positively to feedback and work effectively as part of a collaborative production team.   Job Overview : Junior Animator Job Detail Information Company B-water animation studios Job Title Junior Animator Project Paluten Location Tenerife, Spain Work Arrangement On-Site Pipeline Blender Experience Required 1+ Years Industry Animation / Film Department 3D Animation Specialisation Character Animation Primary Software Blender Job Level Junior Key Skills Character Animation, Posing, Acting, Lip Sync, Timing & Camera Composition About the Job Role As a Junior Animator, you will contribute to the animation production by creating character and shot animation based on approved storyboards, animatics and direction from the Director. You will be involved in different stages of the animation process, beginning with understanding the requirements of a shot and establishing strong poses and timing during the blocking stage. You will then refine the animation by improving movement, spacing, weight, acting and performance before taking the shot through to final polish. The role provides an opportunity to work within a structured Blender production pipeline and gain valuable experience working on a professional animation project. You should be comfortable working from reference material, understanding the intent of a shot and translating story and performance requirements into effective animation.   Key Responsibilities as Junior Animator You will create animation sequences based on storyboards and animatics, following the creative direction and instructions provided by the Director and animation team. Your responsibilities will include blocking, refining and polishing animation through to final delivery. You will be expected to complete assigned shots within the established production schedule while maintaining the required quality, visual style and continuity of the project. You will work on character poses, movement, acting, lip sync and other animation requirements depending on the needs of each shot. You should pay close attention to timing, spacing, weight, silhouette and performance to ensure that animation communicates the intended story and emotion. You will also address revisions and incorporate feedback from Directors, Leads and Supervisors. When problems arise, you will be expected to identify and communicate creative or technical issues clearly so that they can be resolved efficiently.   Animation Workflow The successful candidate should be comfortable working through the different stages of a typical animation workflow. This may include reviewing the storyboard and animatic, understanding the shot requirements, establishing key poses, blocking the major movements, refining timing and spacing, adding secondary motion and polishing the final performance. You should understand that animation is an iterative process. Shots may go through multiple rounds of review and revision, and you should be comfortable making changes based on feedback while maintaining the creative intent of the project. A strong understanding of character posing, body mechanics, acting and performance will help you contribute effectively to the production. Required Qualifications as Junior Animator Candidates should have at least 1 year of professional experience in the animation or film industry, although equivalent experience through relevant projects may also be considered. A degree or diploma in Fine Arts, Animation or a related discipline will be considered an asset, but practical experience and a strong animation portfolio are equally important. You should have experience with 3D animation software, with Blender strongly preferred, and demonstrate a solid understanding of fundamental animation principles. Knowledge of character posing, animation, lip sync and camera composition is important for this role. You should understand how poses, timing, expressions and camera framing work together to communicate a character’s actions and emotions.   Skills & Attributes The ideal candidate will have a creative mindset and a genuine interest in animation. You should be willing to contribute ideas while also understanding how to work within the creative direction and visual requirements established for the project. The ability to take direction and receive feedback positively is essential. You should be comfortable working collaboratively with Directors, Leads and fellow artists and be willing to make revisions when required. Good communication and organisational skills are also important. You should be able to manage assigned tasks, keep track of deadlines and communicate any production challenges before they affect delivery. The ability to adapt to different animation styles and embrace creative or technical changes will be highly valued. Collaboration & Production Animation is a collaborative discipline, and you will work closely with other members of the production team throughout the project. You will participate in production meetings, reviews and discussions and may be encouraged to contribute creative ideas that can improve shots, performances or workflows. A positive and professional attitude is expected at all stages of production. You should be willing to support your colleagues, accept constructive feedback and contribute to a productive team environment. You will also be expected to communicate clearly when you encounter creative, technical or scheduling issues.   Production Schedule & Deadlines Meeting production deadlines is an important part of the role. You will be responsible for completing assigned shots within the agreed schedule while maintaining the expected level of quality. You should be able to organise your workload effectively and prioritise tasks based on production requirements. When a shot requires additional time or presents an unexpected challenge, you should communicate this to the appropriate team member as early as possible. The ability to balance … Read more

El Guiri Studios is hiring Senior 3D Animator, Spain

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  El Guiri Studios is recruiting exceptional, pipeline-proven Senior 3D Animators to join our production team for two concurrent, high-profile projects. In this freelance role, you will be responsible for translating directorial visions into compelling character movement, grounding stylized designs with impeccable weight, comedic/dramatic timing, and nuanced emotional expressions. The ideal candidate is a versatile keyframe artisan who possesses deep foundational mastery over both complex body mechanics and subtle, dialogue-driven facial acting. Since we create content for global distribution, an explicit command of English lip-sync mechanics is central to this assignment. Working alongside an Emmy- and Goya-winning creative team, you will adapt dynamically to our distinct project styles and maintain structural momentum across a fast-paced pre-production and production framework. About El Guiri Studios Led by Academy Award-nominated director Rodrigo Blaas, El Guiri Studios is an elite independent animation powerhouse specializing in premium CG content creation, look development, and cutting-edge visual storytelling. Known globally for directing and producing standalone prestige animation—including the critically acclaimed Sith episode for Lucasfilm’s Emmy-nominated anthology Star Wars: Visions Volume 2—our studio combines classic linear workflows with real-time technologies like Unreal Engine. We build highly innovative, low-ego pipelines where seasoned creators collaborate to elevate the boundaries of stylized character performance. For an upcoming dual-project production cycle running from April through September 2026, we are looking for top-tier animation specialists to bring our next slate of distinct characters to life. Job Overview : Senior 3D Animator (Project Contract) Job Details Specification Job Title Senior 3D Animator (Project Contract) Studio / Producer El Guiri Studios Location Madrid, Spain (Hybrid / Freelance Setup) Project Duration April 2026 – Late September 2026 (Approx. 6 Months) Core Software Stack Autodesk Maya Performance Requirements Full Body Mechanics, Subtle Facial Acting, English Lip-Sync Production Focus Stylized, High-End Cinematic CG Characters   Key Responsibilities as Senior 3D Animator In this role, your weekly output will drive the character dynamics and final shot fidelity of our series: 1. High-Quality Keyframe Character Production Performance Authoring: Generate elite-tier 3D character animations inside Autodesk Maya, crafting fluid body mechanics, distinct character silhouettes, and naturalistic posing. Advanced Lip-Sync & Expression: Execute high-fidelity facial animation workflows, implementing precise micro-expressions and accurate, natural English-language lip-syncing matching our project’s vocal tracks. Reference Gathering: Film, track, and utilize high-quality personal video references to capture idiosyncratic movements and anatomical weight distribution for character performances. 2. Creative Alignment & Production Delivery Direction Interpretation: Actively process and execute precise creative feedback, aesthetic adjustments, and structural direction delivered by the Animation Supervisor or Animation Director. Milestone Discipline: Manage your individual shot list independently, organizing files carefully to meet rigorous deadlines and weekly shot quotas established by the production management team. Collaborative Dialogue: Actively engage in team synchs and departmental reviews, providing constructive puzzle-solving insights to keep the overall layout pipeline optimized.     Requirements & Qualifications We are seeking an adaptable, solution-oriented animator with strong cinematic foundations: Core Craft Profile Industry Footprint: Minimum of 3+ years of professional production experience working as a 3D animator across premium feature films, animated television series, high-fidelity shorts, or AAA gaming cutscenes. Software Command: Thorough, production-ready workspace mastery of Autodesk Maya. Traditional Foundations: A profound grasp of the 12 core principles of animation, showcasing a reliable eye for timing, staging, visual arc, and physical contrast. Fast-Paced Agility: Proven capability to adapt quickly to evolving stylistic briefs and excel inside high-velocity studio environment timelines. Natural Problem Solver: A proactive approach to troubleshooting technical asset problems, mechanical rig limitations, or complex staging setups independently.   Work Structure & Coordination Timeline Commitment: Fully dedicated project window starting April 2026 and concluding late September 2026. Working Pattern: Hybrid setup operating out of our creative hub in Madrid, Spain. Contract Model: Fixed-term freelance/independent contractor agreement.     How to Apply If your portfolio is defined by exceptional character performances and you want to collaborate with a studio pushing the frontiers of stylized CG, we welcome your application. Please navigate to our digital portal or submit your materials directly to our recruiting desk: Application Submission Portal: El Guiri Studios Job Vacancy Portal Required Materials: An updated resume/CV highlighting your shipped project timeline, paired with a direct hyperlink to your character animation demo reel (with breakdown details detailing your specific keyframe contributions).  

Illusorium Studios is searching for Animation TD

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Illusorium Studios is searching for a high-caliber Animation TD (Technical Director) to join our elite production team in Madrid. This is an immediate-start role designed for a technical architect who thrives at the intersection of creative storytelling and digital engineering. As an Animation TD, you are the backbone of the department, ensuring that our artists have the most efficient, stable, and cutting-edge tools available to bring characters to life. If you are a Python expert with a deep understanding of Autodesk Maya and USD workflows, and you enjoy the challenge of optimizing complex pipelines, Illusorium is the studio where your innovations will have a direct impact on AAA-quality projects. Job Overview: Animation TD Detail Specification Company Name Illusorium Studios Position Title Animation TD (Technical Director) Job Type Indefinite (Permanent) / Full-Time Location Madrid, Spain (On-site) Availability Immediate Start Primary Tech Stack Maya, Python, USD, Solaris Experience Level 2–3+ Years in Film/Series Salary Range Competitive / Commensurate with Skill (Approx. €40k – €60k) The Mission: Technical Excellence in Motion At Illusorium Studios, the Animation TD’s mission is to bridge the gap between “what is possible” and “what is efficient.” You will be responsible for maintaining a pipeline that is not only scalable but also guarantees that our studio’s signature artistic quality is never compromised by technical debt. You will act as the primary technical partner for the Animation Supervisor, translating artistic requirements into functional tools. Your work ensures that animators spend less time fighting with the software and more time perfecting the performances that define our studio’s reputation. About Illusorium Studios Illusorium Studios is a premier creative powerhouse based in Madrid, specializing in high-fidelity 3D animation and visual effects for global audiences. We believe that the best work comes from a balance of artistic passion and technical mastery. Join our “Best Team” and work in an unparalleled environment where your technical contributions will shape the future of our cinematic output. Detailed Job Description 1. High-Level Technical Support You are the first point of contact for the animation team when technical hurdles arise. Whether it is a rig performance issue, a scene assembly error, or a software crash, you will diagnose and resolve problems with speed and precision. You don’t just “fix” bugs; you investigate root causes to prevent them from recurring across the project. 2. Custom Tool Development & Scripting Automation is at the heart of what we do. You will be responsible for: Developing Custom Scripts: Creating Python-based tools within Maya to streamline repetitive tasks such as keyframe management, posing libraries, or batch processing. Pipeline Integration: Writing modular code that integrates seamlessly with our studio-wide pipeline, ensuring that data flows correctly from Animation to Rigging, CFX, and Lighting. UI/UX for Artists: Building intuitive interfaces (using PySide/PyQt) that make complex technical tools accessible to creative artists. 3. Pipeline Optimization & Performance In a modern 3D environment, performance is everything. You will: Identify Bottlenecks: Use profiling tools to analyze Maya’s evaluation graph and identify what is slowing down playback. Real-time Solutions: Implement techniques (such as GPU overrides or proxy workflows) to ensure animators can work in real-time even with high-complexity character rigs. USD Implementation: Help manage our Universal Scene Description (USD) workflow, ensuring that assets are lightweight, functional, and technically sound throughout the production lifecycle. 4. Cross-Departmental Collaboration The Animation TD does not work in a vacuum. You will collaborate closely with: Rigging: To ensure character rigs are optimized for animator needs and follow naming conventions. Pipeline/Core TD: To ensure animation tools align with the broader studio infrastructure. Environment & Layout: To ensure smooth scene assembly within the USD/Solaris ecosystem. 5. Training & Documentation A tool is only as good as the person using it. You will: Technical Guides: Write clear, accessible documentation for every tool and script you deploy. Workshops: Lead training sessions to onboard animators to new methodologies or updated pipeline features, fostering a culture of technical literacy within the team. Experience and Knowledge Requirements We are seeking a candidate who possesses a “developer mindset” but understands the nuances of the animation craft. Core Requirements: Software Proficiency: Advanced knowledge of Autodesk Maya is non-negotiable. Programming Skills: Expert-level Python (specifically for Maya APIs like maya.cmds and PyMEL). USD Expertise: Solid experience working with USD (Universal Scene Description) and an understanding of its benefits in a multi-departmental pipeline. Industry Pedigree: A minimum of 2–3 years of experience in high-end animated feature films or series. Communication: Proficiency in English is required to collaborate within our international production environment. Bonus Points: C++ API: Experience with the Maya C++ API for writing high-performance plugins or nodes. Rigging/Animation Background: Previous hands-on experience as a rigger or animator, giving you direct empathy for the artists you support. Look-Dev Knowledge: Familiarity with Arnold, Solaris, or other rendering and scene assembly tools. What Illusorium Studios Offers You Illusorium Studios offer a world-class studio culture where technical innovation is celebrated. Professional & Financial Benefits Stability: A permanent (Indefinite) contract with a studio that has a robust pipeline of future projects. Competitive Salary: Your pay will be commensurate with your experience and the specialized technical skills you bring to the table. Flex Compensation: A flexible benefits package that includes transportation, restaurant tickets, childcare support, and private health insurance. Cutting-Edge Tech: Work with the latest hardware and software in a studio that is constantly evolving its technical stack. Work-Life Balance & Wellbeing Generous Leave: 23 days of annual vacation plus 2 additional discretionary days off. Flexible Schedule: A flexible check-in time helps you manage your day without the stress of a rigid clock-in. Health First: Access to comprehensive private health insurance and employee mental health support programs. Studio Perks Premier Facilities: Our Madrid office (28020) features modern creative spaces, dedicated chill-out areas, and a stunning rooftop terrace. Daily Sustenance: We provide free fresh fruit, high-quality coffee, bread, and soft drinks every day. Social Culture: Participate in regular team-building events, studio parties, and Friday social hours including friendly gaming tournaments. The Hiring Process Technical Portfolio/Code Review: We will evaluate your CV and any … Read more

Illusorium Studios is hiring Animation Supervisor

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Illusorium Studios is seeking a visionary and technically masterful Animation Supervisor to join our team in Madrid. This is a leadership role designed for an individual who balances artistic excellence with high-level technical oversight. At Illusorium, we believe in pushing the boundaries of visual storytelling, and as the head of our Animation department, you will be the driving force behind the performance, movement, and life within our world-class projects. If you thrive in a dynamic, high-energy studio environment and possess a deep mastery of modern 3D pipelines, Illusorium is the place for you to lead, innovate, and create. Job Overview: Animation Supervisor Detail Specification Company Name Illusorium Studios Position Title Animation Supervisor Job Type Indefinite (Permanent) / Full-Time Location Madrid, Spain (On-site) Department Animation / 3D Production Salary Range Competitive / Commensurate with Experience (Approx. €45,000 – €65,000+) Language Requirements Advanced Spanish and English Software Mastery Houdini (Solaris, USD, Arnold) The Mission: Leadership & Artistic Oversight As the Animation Supervisor, your primary mission is to serve as the bridge between creative vision and technical execution. You are the custodian of the “soul” of our projects—ensuring that every movement, from the subtle twitch of a character’s eye to the grand destruction of an environment, aligns with the studio’s high standards of quality and the Art Director’s specific stylistic intent. You will not just manage a team; you will inspire it. Your role involves overseeing the entire lifecycle of animation production, ensuring that technical hurdles are cleared before they become bottlenecks and that artistic consistency is maintained across every shot of the project. About Illusorium Studios Illusorium Studio is a premier creative studio based in Madrid, specializing in high-end 3D animation and visual effects. We pride ourselves on our collaborative culture and our commitment to technical innovation. Our team is a collection of passionate storytellers and technical wizards dedicated to creating unforgettable visual experiences. Join us and let’s make magic together. Departmental Leadership You will be the head of the Animation department. This involves more than just oversight; it requires active management of the team’s growth and performance. Team Management: Communicate goals clearly, mentor junior and mid-level artists, and enhance overall team development. Mediation: Act as a listener and mediator to resolve potential technical or creative conflicts within the team. Resource Allocation: Balance workloads to ensure project milestones are met without compromising the quality of the animation. Artistic Execution & Consistency Creative Translation: Take the Art Director’s sketches, notes, and creative visions and translate them into actionable animation guides for your team. Consistency: Ensure that the final scenes integrate all visual elements seamlessly, maintaining a unified look and feel throughout the production. Hands-on Contribution: While your primary role is supervision, you are expected to step into the “artist” role when necessary, contributing to the composition of final scenes to lead by example. Technical Strategy & Pipeline Workflow Optimization: Develop and implement tools and procedures that optimize the animation process for both characters and objects. Cross-Departmental Collaboration: Work in close synchronization with supervisors from adjacent departments, including Rigging, CFX, Lighting, and Environment, to ensure a smooth hand-off of assets. Pipeline Evolution: Collaborate with Technical Directors (TDs) to keep the department’s pipeline at the cutting edge of industry standards, particularly focusing on USD-based workflows. Experience and Knowledge Requirements for Animation Supervisor Illusorium Studios is looking for a seasoned professional who has “lived” the 3D production pipeline and understands the intricacies of high-end animation. Technical Skills: Houdini Mastery: Deep, specialized knowledge of Houdini, specifically utilizing Solaris, USD, and Arnold for look-dev and scene layout. Production Knowledge: Extensive understanding of the technical processes involved in 3D animation production, from initial concept to final implementation. Problem Solving: A proven ability to troubleshoot technical issues quickly, ensuring that the production stays on schedule. Leadership & Experience: Supervisory Background: A minimum of two years’ experience in a supervisory or lead position within a professional studio environment. Communication: Excellent verbal and written communication skills in both Spanish and English, allowing for effective collaboration in an international environment. Adaptability: The ability to remain calm and effective in a dynamic, fast-paced production setting. What Illusorium Studios Offers You We believe that exceptional work comes from an exceptional environment. Our Madrid office is designed to inspire creativity and ensure our team feels valued and supported. Financial & Contractual Security Permanent Contract: We offer an “Indefinite” contract from day one, providing long-term stability and career growth. Competitive Salary: Your compensation will be tailored to your specific skill set and years of industry experience. Flexible Compensation: Optimize your take-home pay with benefits including transportation vouchers, restaurant cards, childcare support, and private health insurance. Work-Life Balance Generous Leave: 23 days of annual vacation plus 2 additional discretionary days off. Flexible Schedule: Enjoy a flexible check-in time to help you balance your professional and personal life. Studio Culture & Facilities Elite Facilities: Work in a modern office in Madrid (28020) featuring high-end tech, dedicated chill-out areas, and a rooftop terrace. Social Life: We hold regular team-building events, parties, and social gatherings to keep our studio spirit strong. Daily Perks: Enjoy free fruit, bread, soft drinks, and high-quality coffee every single day to keep your creative energy flowing. The Hiring Process Portfolio & CV Review: Our creative leads will evaluate your previous work, looking specifically for leadership examples and Houdini/USD proficiency. Initial Interview: A conversation to discuss your leadership style and technical background. Technical Discussion: A deep dive into pipeline strategies and problem-solving with our TDs. Offer & Onboarding: Join the Illusorium family in Madrid! How to Apply If you are ready to take the next step in your career and lead an incredible team of artists in one of Spain’s top studios, we want to hear from you. Note: This position is on-site at our Madrid (28020) office. Relocation assistance may be discussed for the right candidate. Please submit your CV, a link to your latest reel, and a summary of your supervisory experience via our application form. We look forward to seeing what you can … Read more

3D Animator at Skydance Animation Madrid

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Skydance Animation is not just a studio; it is a movement of pioneers. Founded by David Ellison, Skydance Media has become a powerhouse in the global entertainment landscape, bridging the gap between high-concept storytelling and cutting-edge technology. Our animation division, with a significant footprint in the culturally rich city of Madrid, is dedicated to pushing the boundaries of what the world’s most collaborative art form can achieve. We are looking for an Animator who is ready to go beyond the status quo. We don’t just want someone who can move a character from point A to point B; we want an artist who can breathe life into a rig, transmit complex human emotions, and uphold the highest standards of artistic excellence. At Skydance, you will be given the space, the resources, and the creative freedom to help build a studio that is doing something truly different in the world of feature animation. Job Overview: 3D Animator Category Details Company Name Skydance Animation Madrid Position Title Animator Department Animation Office Location Madrid, Spain Employment Type Full-time Experience Level Mid-Level (3–5 years industry experience) Salary Range €42,000.00 – €55,000.00 (Commensurate with experience) Primary Language English (High proficiency desirable), Spanish (Desirable) The Skydance Animation Philosophy: A Call to Pioneers Skydance Animation offers a dynamic, inclusive, and ever-evolving culture where innovative ideas are welcomed, and growth is fostered. The partnership between unique creativity and technological advancements is demonstrated within each pillar of the company. At the heart of it all is a commitment to boldly entertaining and relevant storytelling. While all animation studios look to hire people who are creative and hard-working, Skydance Animation is specifically looking for individuals who seek to push the limits. We operate on the principle that the best work comes from a team that feels empowered to experiment and collaborate. Our Madrid studio serves as a hub for international talent, blending the artistic heritage of Europe with the high-octane production values of Hollywood. EXPLORE ALL LATEST JOBS – ALL OPENINGS Key Responsibilities as 3D Animator As an 3D Animator, you are the final actor in our production pipeline. You are responsible for the “performance” that the audience sees on screen. Your role encompasses the following core areas: 1. Artistic and Technical Execution Your primary duty is to create animations at the highest artistic and technical level. This involves: Emotional Truth: Giving credibility to characters and transmitting specific emotions in every moment of the film. Stylistic Versatility: Understanding and handling different styles of animation—from hyper-realistic movement to highly stylized, “snappy” performances—and bringing them to a polished finish. Technical Proficiency: Mastering the tools of the trade to ensure that animation data is clean, stable, and ready for the downstream departments like lighting and rendering. 2. Creative Collaboration Animation is the ultimate team sport. You will: Directorial Alignment: Work closely with the Director, Animation Supervisor, and Leads to ensure the creative vision is maintained. Proactive Contribution: Propose genuine and unique acting choices or movement ideas for each assignment. We value animators who bring their own “voice” to a scene while staying aligned with the story’s context. Feedback Loop: Maintain an open and professional attitude toward feedback. Animation is an iterative process, and the ability to pivot based on directorial changes is essential. 3. Production Management Our animators are expected to be professionals who manage their time as effectively as their keyframes: Planning: Structure your own assignments to meet rigorous production deadlines. Communication: Coordinate with Leads and Supervisors to account for the time needed for reviews and iterations. Model Integrity: Keep characters “on model” at all times, respecting the specific designs and proportions established by the character design and rigging teams. 4. Team Integration Peer Support: Collaborate with other team members when necessary to solve technical hurdles or share artistic breakthroughs. Mentorship Mentality: While this is a mid-level role, we encourage all our artists to foster an environment of mutual learning and growth. Candidate Requirements Skydance Animation is looking for a specific blend of experience, talent, and “pioneer spirit.” Professional Experience Industry Tenure: 3–5 years of professional experience in the VFX or animation industries is required. Specialization: At least 1+ years specifically within the feature animation industry is highly desirable, showing a familiarity with the pacing and quality bars of theatrical-length content. Technical & Artistic Skills 3D Aptitude: A strong artistic or technical aptitude related to 3D animation (typically in Maya) is a must. You should understand weight, timing, and appeal. Drawing Skills: While we work in a 3D medium, the ability to sketch or draw is highly desirable. Strong drawing skills often correlate with a better understanding of posing, silhouette, and line of action. Language: A high level of English is desirable for communicating with our international leads and directors. Proficiency in Spanish is also a plus, given our location in the heart of Madrid. Why Madrid? Our Skydance Animation Madrid studio offers more than just a job; it offers a lifestyle. Known for its incredible art museums, world-class culinary scene, and high quality of life, Madrid is the perfect backdrop for a creative career. Skydance Animation Madrid provides an opportunity to work on global-scale projects while enjoying the vibrant culture and climate of the Spanish capital. Security and Privacy Recruitment Fraud Alert: It has come to our attention that there may be fraudulent activity by individuals impersonating our Talent Acquisition team. Please be advised that Skydance will only contact you from an official “@skydance.com” email address. If you suspect that you are being contacted by an unauthorized person or believe that the correspondence you have received is suspicious, please do not click on any links or attachments. Privacy Notice: For information on Skydance’s privacy practices, please see the Skydance EU/UK Personnel Privacy Notice located at https://skydance.com/privacy-personnel/. How to Apply Skydance Animation want to see your best work. When applying, please include: A Professional Demo Reel: Showcasing your best character acting, physical action, and emotional beats. A Breakdown Sheet: Explaining exactly what you were responsible for in each shot of your … Read more

Freelance Video Editor (Mid-Senior) | 3 Doubles Producciones

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The pulse of a great 3D animated feature isn’t just in the character design or the lighting—it’s in the cut. At 3 Doubles Producciones, we believe the editor is the ultimate storyteller, the person who finds the film’s heartbeat within the timeline. We are currently seeking a high-caliber Freelance Video Editor with a deep specialization in the 3D animation pipeline to join our creative team. If you are a professional who balances narrative intuition with technical rigor, and you understand the unique evolution of a frame from storyboard to final render, we invite you to explore this opportunity. Job Overview: Freelance Video Editor (Mid-Senior) Category Details Company Name 3 Doubles Producciones Job Role Video Editor (Mid-Senior Level) Industry 3D Animation / Feature Film & Series Work Mode Freelance Project Start April 2026 Software Stack Adobe Premiere Pro, DaVinci Resolve Exchange Formats EDL, XML Primary Focus Narrative Pacing, Data Architecture, Pipeline Integration Compensation Overview Position Level Estimated Project Rate / Salary Range Mid-Senior Freelance Competitive rates based on industry standards for 3D Feature Animation. Final compensation to be discussed during the interview process based on specific project milestones and expertise. Role Mission: The Bridge Between Vision and Pipeline In 3D animation, the editor does not wait for “rushes” to arrive. You are active from the very beginning. We are looking for a Data Architect and a Narrative Master rolled into one. Your mission is to act as the central nervous system of the production, ensuring that the Director’s vision is technically feasible, organized, and perfectly timed. You will manage the flow of data between departments, ensuring that what starts as a rough storyboard sketch successfully transitions into a polished, high-fidelity master. Technical Requirements & Software Mastery 3 Doubles Producciones require a candidate who is not just “comfortable” with software, but who possesses a deep, clinical understanding of how different tools interact within a professional studio environment. 1. The Core Toolkit Adobe Premiere Pro: Your primary environment for assembly and narrative exploration. We expect advanced knowledge of multi-cam sequences, proxy workflows, and efficient timeline management. DaVinci Resolve: Mastery of Resolve is essential for the finishing stages, including color grading oversight and final mastering. Exchange Protocols: You must be an expert in EDL (Edit Decision Lists) and XML workflows. You understand how to migrate complex timelines between Premiere and Resolve without losing metadata or sync. 2. Animation DNA Working in animation is fundamentally different from live-action. You must have: Animatic Experience: The ability to edit based on 2D storyboards and scratch audio to set the initial pace of the film. Iterative Workflow: Knowledge of how to swap low-res Layout shots for updated Animation blocks, and finally, Lighting and Compositing renders. Workflow Awareness: A basic but firm grasp of the standard 3D pipeline (Layout → Animation → Lighting → Comp). You should know how your edits affect the downstream departments. Key Responsibilities as Video Editor Your daily tasks will be a blend of creative decision-making and technical project management: Sequence Assembly: Building the film’s structure from the earliest animatic stages. You will refine the “rough cut” until the timing is locked for production. Version Management: In a large-scale 3D project, shots are updated constantly. You will be responsible for managing multiple versions of hundreds of shots, ensuring the most recent render is always in the master cut. Inter-Departmental Data Flow: Generating and managing technical exports for other departments. You will ensure that the Compositing team and the Sound department receive perfectly synced files and accurate EDLs/XMLs. Creative Collaboration: Working side-by-side with Directors and Supervisors. You must be able to translate their abstract narrative feedback into concrete edits that improve the film’s pacing. Workflow Optimization: We value proactive professionals. You will be encouraged to propose ways to make the transition between Premiere and DaVinci smoother and more efficient. Professional Soft Skills Technical skill gets you the job, but soft skills make you an essential part of the team. We look for: Extreme Organization: To us, a messy timeline is a sign of a messy mind. We need someone whose project files are meticulously labeled and whose workflow is a “work of art” in terms of order and clarity. Assertive Communication: In a freelance capacity, time is of the essence. You must be able to give clear updates and provide constructive feedback on technical hurdles without hesitation. Adaptability: The world of 3D animation is fast-paced. You must be able to pivot when creative directions change or when technical bugs arise in the pipeline. About 3 Doubles Producciones At 3 Doubles Producciones, we are dedicated to pushing the boundaries of what is possible in 3D animation. Our team is a collection of passionate artists, technicians, and storytellers who believe that every frame matters. By joining us as a freelance editor, you become a vital part of a global creative engine, contributing to high-profile features that reach audiences worldwide. How to Apply If you are ready to bring your “Clinical Eye” and “Animation DNA” to our upcoming 2026 projects, we want to hear from you. Please provide: Updated Portfolio/Reel: Specifically highlighting your work in 3D animation or VFX-heavy projects. Technical Summary: A brief overview of the most complex pipeline you have managed (mentioning software and exchange formats used). Availability: Confirmation of your freelance availability starting April 2026. Join us at 3 Doubles Producciones, where your edits define the rhythm of our stories. Let’s build something incredible together.

Production Coordinator at Atlantis Animation, Spain

ATLANTIS Animation

Atlantis Animation is a premier boutique studio located in the sun-drenched, “heavenly” landscape of Tenerife, Canary Islands. We pride ourselves on being a high-tech creative hub where world-class talent and cutting-edge technology converge to produce sensational high-quality animated series and feature films. Having successfully delivered global hits like Tara Duncan and Miraculous Ladybug (Season 5) for Disney Channel and Disney+, we are now embarking on our most ambitious project yet. We are officially opening applications for a Production Coordinator to join us for the production of ‘Messi and the Giants’. This epic saga, produced in collaboration with Sony Music Vision, Sony Pictures Television Kids, and Leo Messi Management, follows a young boy named Leo transported from Argentina into a fantastical alternate universe. If you possess that “inner magic spark” and thrive on unexpected adventures in a fast-paced creative environment, we want to hear from you. Job Overview: Production Coordinator Category Details Company Name Atlantis Animation Job Title Production Coordinator Project Messi and the Giants (Sony/Disney) Location Santa Cruz de Tenerife, Spain (100% On-site) Contract Type Fixed-term Employee Contract (Temporary) Duration 8 Months (With potential for extension) Work Schedule Full-Time Estimated Salary Range €28,000 – €36,000 (Based on experience & local benchmarks) Language Req. Fluent English (Written and Spoken) The Role: The Heartbeat of Production As a Production Coordinator at Atlantis Animation, you are the essential link that keeps our creative engine running smoothly. Reporting to the Line Producer and Production Managers, you will be responsible for the day-to-day operational flow of your assigned department. You aren’t just tracking tasks; you are managing the heartbeat of the project, ensuring that assets, feedback, and information flow seamlessly between artists, leads, and supervisors. Main Responsibilities: Departmental Synergy: Act as the central point of communication between the Head of Department, Production, and the artistic team. Deadline Management: Constantly monitor department progress against the master schedule, ensuring all crew members are aware of upcoming milestones and have the resources to meet them. ShotGrid (Flow) Mastery: Maintain meticulous production data, updating statuses and tracking the movement of shots and assets with high precision. Review Coordination: Organize and facilitate daily rounds, reviews, and meetings. You will ensure that director feedback and supervisor approvals are clearly documented and communicated to the relevant teams. Reporting & Analysis: Prepare regular progress reports for the production leadership, flagging potential risks, delays, or overages before they impact the final delivery. Workflow Optimization: Assist in the onboarding of new artists and help maintain the documentation and templates that define our studio’s efficiency. On-Site Collaboration: Attend department meetings, take high-quality notes, and resolve minor team issues proactively to maintain a positive, productive atmosphere. What We Are Looking For The ideal candidate is a highly organized individual who balances technical production knowledge with exceptional interpersonal skills. We need a “proactive problem-solver” who can remain calm and focused in a fast-paced animation pipeline. Core Requirements: Industry Experience: Proven track record as a Production Coordinator within the Animation or VFX industry. Tracking Tools: Expert-level familiarity with ShotGrid (Flow) or equivalent high-end production tracking software. Organizational Excellence: Exceptional time-management skills with the ability to juggle multiple high-priority tasks simultaneously. Communication: Excellent written and verbal communication skills in English. Spanish language skills are a plus but not mandatory for the role. Technical Literacy: Proficient in Microsoft Office (Excel, Word) and comfortable navigating digital pipeline environments. Legal Eligibility: A valid EU/Spanish work permit is strictly required for this position. Why Join Atlantis Animation in Tenerife? Tenerife is more than just a location; it is a lifestyle choice. Working at Atlantis Animation offers a unique balance between high-stakes global production and a high quality of life. World-Class Projects: Work on a high-profile series involving legendary sports icon Leo Messi and major studios like Sony and Disney. Studio Culture: We celebrate a combination of creative talent and technological innovation. Our team is diverse, passionate, and supportive. The Canary Island Advantage: Enjoy year-round spring weather, stunning beaches, and a vibrant local culture in Santa Cruz de Tenerife. Our studio is located 100% on-site, allowing for real-time collaboration and community building. Professional Stability: While this is a temporary contract for the duration of the Messi project, we frequently extend high-performing team members as new series enter our pipeline. Salary & Market Benchmarks (Spain 2026) The animation sector in the Canary Islands is supported by significant regional growth. Below is a guide to current annual salary benchmarks for production roles in the Spanish market for the 2026 period: Role Level Experience Annual Salary Range (Gross) Production Assistant 0–2 Years €20,000 – €25,000 Production Coordinator 2–5 Years €28,000 – €36,000 Production Manager 5–10 Years €40,000 – €55,000 Line Producer 10+ Years €60,000 – €85,000+ Note: Final salary offers depend on the candidate’s specific background in high-end series production and their proficiency with automated tracking workflows. How to Apply If you are ready to tackle animation challenges and embark on an unexpected adventure with us, please submit your application for the Messi and the Giants project. Submission Requirements: Updated CV: Detailing your experience with ShotGrid and previous animation/VFX credits. Cover Letter: Explaining your approach to production coordination and why you want to work on-site in Tenerife. References: Contact details for previous supervisors or production managers. Atlantis Animation is an equal opportunity employer. We value the “inner magic spark” in everyone and aim to provide a discrimination-free recruitment experience. Please note that this is a fixed-term employee contract; freelance or remote applications will not be considered for this specific role.

Atlantis Animation hiring 3D Animator (Mid-Level)

ATLANTIS Animation

Atlantis Animation is not just a studio; it is a creative sanctuary located in the heart of the heavenly Canary Islands. We pride ourselves on a unique fusion of top-tier creative talent and cutting-edge technology. Our portfolio speaks for itself, having produced sensational hits like Tara Duncan and Miraculous Ladybug (Season 5) for global giants such as Disney Channel and Disney+. Atlantis Animation is now embarking on our most ambitious journey yet: ‘Messi and the Giants’. Produced in collaboration with Sony Music Vision, Sony Pictures Television Kids, and Leo Messi Management, this epic saga follows a young boy named Leo transported from Argentina into a fantastical alternate universe. We are looking for 3D Animators who possess that “inner magic spark” to help us bring this legendary project to life. 3D Animator Job Overview Company Name: Atlantis Animation Project Title: Messi and the Giants (Sony / Disney) Job Type: Full-Time, Fixed-Term Employee Contract Contract Duration: Approximately 9 Months Start Date: April 1, 2026 Location: Santa Cruz de Tenerife, Canary Islands, Spain Work Model: 100% On-site (Preferred) Salary Range: Competitive; Scaled to Mid-Level Experience Software Focus: Autodesk Maya Work Permit: Valid EU / Spanish Work Authorization Required Role Mission and Character Performance As a 3D Animator on Messi and the Giants, your primary mission is to breathe life into characters that will inspire an international audience. You aren’t just moving models; you are crafting believable performances, heart-pounding action sequences, and nuanced emotional beats. This role requires an artist who understands the “soul” of animation—timing, weight, and the subtle art of digital acting. Comprehensive Responsibilities 1. High-End Character Animation You will be tasked with producing high-quality 3D animation for a diverse range of characters, fantastical creatures, and dynamic props using Autodesk Maya. Your work must reflect a deep understanding of the show’s unique visual style, ensuring that “Leo” and his companions move with a consistency that honors the director’s vision. 2. Collaborative Creative Execution Animation is a team sport. You will work in lockstep with the Animation Supervisor and Lead Animators. This involves: Interpreting complex storyboards and animatics to translate 2D intent into 3D excellence. Integrating director’s notes and feedback with a positive, proactive attitude. Collaborating with the Rigging department to provide feedback on character functionality and with Layout to ensure spatial accuracy. 3. Pipeline Integration and Efficiency In a fast-paced production environment, technical hygiene is vital. You will: Adhere strictly to studio workflows and naming conventions to ensure a seamless hand-off to the Lighting and FX departments. Manage your time effectively to meet rigid production milestones without sacrificing the “spark” of the animation quality. Utilize custom scripts and animation tools to optimize your daily output. What We Are Looking For (Requirements) To succeed in this role, you must be a mid-level professional who is ready to jump into a high-profile production from day one. Technical Proficiency: Advanced knowledge of Autodesk Maya is essential. You should be comfortable navigating complex rigs and utilizing the Graph Editor to polish curves to perfection. Animation Fundamentals: A rock-solid grasp of the 12 principles of animation. We are looking for animators who understand weight and silhouette—making a giant feel heavy and a child feel energetic. Stylized Expertise: The ability to animate in a “stylized” manner—finding the balance between realism and the expressive, exaggerated charm required for high-end TV series. Language & Legal: A good level of spoken and written English is required for our international pipeline. Crucially, you must possess a valid permit to work in Spain (EU Citizenship or existing Spanish residency). Location Flexibility: We prioritize candidates who can work 100% on-site in our Tenerife studio. The Canary Islands offer a high quality of life, and our studio culture thrives on in-person collaboration. (Remote options are strictly reserved for those already registered in the Canary Islands with exceptional circumstances). Why Choose Atlantis Animation? Working with us means more than just a line on your resume; it’s an adventure. Global Exposure: Be part of a project involving global icons like Leo Messi and major studios like Sony and Disney. Unbeatable Location: Experience the lifestyle of the Canary Islands—year-round sun, stunning landscapes, and a vibrant local culture. Professional Growth: Work alongside a diverse, international team of veterans. You will be challenged to grow your skills in a supportive, high-energy environment. Fixed-Term Stability: Unlike freelance “pay-per-shot” models, we offer a stable employee contract, providing security for the duration of the project. Application Guidelines Atlantis Animation is looking for portfolios that showcase acting and physicality. Your demo reel should highlight: Clear body mechanics and weight. Facial animation and lip-sync that conveys genuine emotion. A variety of acting beats (subtle vs. high energy). Note: We are specifically looking for employee-based contracts for this role. We are currently not entertaining freelance or B2B inquiries for this project.

Milk Visual Effects Hiring Remote Environment Artist Spain 2026

Milk Visual Effects logo

Environment Artist Job Overview Company Name: Milk Visual Effects Job Title: Environment Artist Industry: Visual Effects (VFX) / Motion Pictures Location: Spain (Remote / Remote-Hybrid within the region) Employment Type: Freelance / Short-Term Contract Seniority Level: Professional / Mid-Senior Salary Range: Competitive (Commensurate with experience) Required Experience: Professional experience working within a Film or TV VFX production pipeline Core Software: Houdini, Nuke, Photoshop Milk Visual Effects (Phantom Media Group) – Spain Milk Visual Effects is an Academy Award, BAFTA, and Emmy Award-winning VFX studio founded by creatives and powered by the spirit of innovation. Since our inception in 2013, we have cultivated a global reputation for delivering visually ambitious sequences across high-end feature films and episodic projects. From the expansive world-building of The Witcher and Good Omens to the grounded realism of The Martian and the Oscar-winning technical precision of Ex Machina, Milk blends creative vision with technical excellence. As part of the Phantom Media Group, we are expanding our agile, global team and are currently seeking a highly skilled Environment Artist based in Spain. This is an opportunity to contribute to a world-class pipeline where imagination has no limits and technical boundaries are meant to be pushed. Role Overview The Environment Artist is a critical technical and artistic role responsible for the creation of photoreal 3D environments and digital matte paintings (DMP). At Milk, our Environment Artists do not just “build assets”; they architect entire worlds. You will provide both artistic flair and technical ingenuity to ensure every shot aligns with the client’s creative vision and the high standards of the VFX Supervisor. This role requires a unique hybrid of skills: the eye of a traditional painter, the logic of a procedural TD, and the technical savvy of a compositor. You will be tasked with developing complex procedural systems in Houdini while simultaneously handling 2.5D projection workflows and photoreal lighting. As this is a short-term freelance role, we are looking for an artist who can hit the ground running, integrate seamlessly into our standard pipeline, and deliver exceptional work within tight production schedules. Key Responsibilities 1. Environmental World-Building Create high-end, photoreal 3D environments and digital matte paintings that meet the narrative needs of major film and episodic projects. Build and organize assets based on Milk’s standard pipeline, ensuring consistency across shot sequences. Collaborate directly with the VFX Supervisor to develop the “look and feel” of specific sequences. 2. Procedural & Technical Development Design and implement complex procedural systems and assets to support massive-scale 3D environments. Utilize VEX and Python to automate environment tasks and solve technical bottlenecks. Build intricate 2.5D projection systems in Nuke to support and elevate the digital matte painting process. 3. Lighting, Rendering & LookDev Take ownership of lighting and rendering for assigned environment shots when required. Ensure all environment work adheres to the project’s color pipeline and delivery specifications. Partner with the Compositing and Lighting departments to ensure seamless integration of environment assets. 4. Workflow & Communication Proactively identify the most efficient technical approaches to solve shot-specific challenges. Publish progress updates regularly to the production team to ensure alignment with milestones and deadlines. Address and implement creative notes from the VFX Supervisor with precision and speed. Requirements & Technical Skills The ideal candidate is a proactive team player who possesses a deep understanding of the entire VFX lifecycle. Regional Requirement: Candidates must be based in Spain to be considered for this role. Industry Experience: Proven professional experience working within a high-end film or television VFX pipeline. Software Mastery: Demonstrable expertise in Houdini, Nuke, and Photoshop. Procedural Proficiency: A strong portfolio showcasing the ability to build procedural assets and systems. Programming/Scripting: Working knowledge of VEX (within Houdini) and Python is essential for tool manipulation and asset creation. Technique: Advanced experience in Matte Painting and 2.5D projection workflows. Generalist Skills: A strong understanding of lighting fundamentals and the global color pipeline. Communication: Excellent time management skills and the ability to take direction effectively within a fast-paced environment. Why Join Milk? Milk is a studio founded by creatives, for creatives. We pride ourselves on an agile pipeline and a spirit of collaboration. Award-Winning Legacy: Contribute to projects that follow in the footsteps of BAFTA and Oscar-winning work. Diverse Perspectives: We are an equal opportunity employer and believe that diverse identities make our creative output stronger. Global Collaboration: Work as part of a world-class team, even while based in Spain, utilizing a pipeline designed for modern, high-speed VFX delivery. Application Process Freelance applicants are preferred for this specific short-term engagement. To apply, please prepare the following: Professional CV: Detailing your credits and roles on previous film/TV projects. Showreel: A link to your latest work, specifically highlighting photoreal environments, procedural Houdini setups, and DMP/Projection examples. Breakdown: A brief technical breakdown of your procedural assets or complex projection systems.

Lighting TD (MId-level) at Atlantis Animation, spain

Lighting TD (MId-level) at Atlantis Animation

Job Overview Company Name: Atlantis Animation Job Title: Lighting TD (Technical Director) Industry: 3D Animation / Television Location: Santa Cruz de Tenerife Work Model: 100% On-site (Remote work not available) Employment Type: Full-Time, Temporary Employee Contract Contract Duration: 8 Months Start Date: March 9, 2026 Salary Range: Competitive (Commensurate with Mid-to-Senior experience) Tech Stack: Arnold, Python, USD, ShotGrid (Flow), ACES Atlantis Animation – Santa Cruz de Tenerife, Spain Atlantis Animation is a premier creative hub located in the stunning Canary Island of Tenerife. By merging top-tier creative talent with sophisticated technology, we have established ourselves as a leading studio for high-quality animated series and feature films. Our portfolio includes global successes like Tara Duncan and Miraculous Ladybug (Season 5), both broadcast on Disney Channel and Disney+. Atlantis Animation is currently scaling our technical team for an ambitious new production: ‘Messi and the Giants’. Produced by Sony Music Vision, Sony Pictures Television Kids, and Leo Messi Management, this series is an epic saga following a young boy named Leo on a fantastical journey. We are seeking a technically brilliant and artistically minded Lighting Technical Director (TD) to ensure this world is illuminated with the highest level of visual fidelity and efficiency. Role Overview As a Lighting TD, you will occupy a critical junction between the artistic vision of our Lighting Artists and the technical infrastructure of our production pipeline. Your primary objective is to deliver high-quality, optimized renders while building the tools that empower the entire lighting department. This is a role for a problem-solver who thrives in a USD-based pipeline. You will not only be responsible for the “look” of the render but also for its performance—diagnosing bottlenecks, reducing noise, and managing memory usage in a modern path-tracing environment. You will be expected to write robust, production-ready Python tools that streamline workflows, ensuring a seamless transition of assets from LookDev through to Compositing. Key Responsibilities as  Lighting TD 1. Technical Problem Solving & Tool Development Diagnose and resolve complex technical hurdles within the lighting and rendering stages. Develop, maintain, and optimize custom Python-based tools and scripts to automate repetitive tasks. Troubleshoot rendering issues such as path-tracing noise, excessive render times, and memory spikes specifically within Arnold. Create well-documented, user-friendly tools that can be easily adopted by the wider lighting team. 2. Workflow & Pipeline Integration Partner with the Pipeline team to integrate lighting tools into the broader studio infrastructure. Ensure smooth data flow across departments, including Look Development, FX, and Compositing. Maintain clean, organized scripts and contribute to internal documentation (e.g., Studio Wiki) to preserve institutional knowledge. 3. Look Development & Rendering Support Collaborate with Surfacing and LookDev artists to ensure shaders and textures react accurately within our lighting and color pipelines. Implement and manage color management standards, specifically ACES, ensuring consistency across the production. Deliver high-quality lighting renders that meet the creative standards of Sony and Disney, adhering to strict production deadlines. 4. Optimization & Efficiency Apply expert-level knowledge of physically based rendering (PBR) to achieve realistic light behavior. Optimize render settings to maximize visual impact while staying within the studio’s technical overhead. Requirements & Qualifications for Lighting TD Professional Experience: Industry Background: Proven experience as a Lighting TD within the TV animation or feature film industry. Seniority: Demonstrated ability to handle Mid+ to Senior level responsibilities with minimal supervision. Production Tools: Extensive experience with Arnold and production tracking software such as ShotGrid (Flow). Technical Skills: Scripting: Advanced proficiency in Python for tool development. Pipeline Knowledge: Strong understanding of USD (Universal Scene Description) and how it facilitates multi-departmental collaboration. Color Science: Expert knowledge of color spaces, bit depth, and data representation (ACES). Mathematics & Physics: Deep comprehension of physically based rendering and optimization techniques. Core Competencies: Attention to Detail: An uncompromising eye for visual quality and technical cleanliness. Communication: Fluent in English (both written and spoken) with the ability to explain technical concepts to creative teams. Legal: Must hold a valid EU/Spanish work permit. Preferred Assets (Nice to Have): Professional experience with Qt for UI development. Working knowledge of Nuke for lighting-to-comp integration. Prior experience in Shading/Surfacing. What We Offer High-Stakes Production: The chance to contribute to a flagship international series for Disney and Sony Pictures. Collaborative Environment: Work alongside a diverse team of international professionals in an inclusive, high-energy studio. Location: Live and work in Santa Cruz de Tenerife, offering a unique blend of urban culture and “heavenly” natural beauty. Professional Growth: Exposure to a modern, USD-based pipeline and the opportunity to leave your mark on the studio’s technical legacy. Application Process To apply, please submit your CV and a technical portfolio or “tool-reel” that demonstrates your Python scripting ability and lighting/rendering quality. Portfolio Review: Our leads will evaluate your technical solutions and render efficiency. Technical Interview: A deep dive into your Python skills and USD pipeline experience. Cultural Fit: An opportunity to meet the team and discuss life at the Tenerife studio.