Gameplay Combat Animator | Superseed Studios
Superseed Studios is seeking an exceptionally talented and rhythmically precise Contract Gameplay Combat Animator to breathe life into our core combat systems. In this focused, project-based role, you will take ownership of creating and refining real-time combat animations that form the literal pulse of our game. We aren’t just looking for smooth motion; we are searching for an animator who understands the precise architecture of a spectacular fight sequence. The ideal collaborator is someone who can capture the raw, kinetic energy of combat, translating punchy, high-impact choreography into responsive gameplay mechanics. You must possess an elite command over keyframe animation, an intuitive grasp of weight distribution, and a deep understanding of how timing and spacing dictate the physical gratification of an attack landing. Working alongside our combat designers and technical artists, you will ensure our gameplay loops feel devastatingly punchy and look immaculately polished. Role & Contract Overview Specification Details Job Title Contract Gameplay Combat Animator Studio / Employer Superseed Studios Location / Setup 100% Remote / Global Freelance Contract Duration 4 Months (Fixed-Term Sprint) Core Animation Style Stylized, High-Contrast, Punchy Combat Technical Focus Keyframe Posing, Smears, Combat Timing Application Address contact@superseedstudios.com About Superseed Studios Superseed Studios is an agile, independent development team dedicated to crafting high-octane, visually arresting action experiences. We believe that exceptional gameplay is rooted in tactile satisfaction—where every input from the player results in an immediate, visceral, and exhilarating response on screen. Our studio operates a streamlined, remote-first pipeline that allows top-tier global talent to collaborate dynamically without the weight of corporate bureaucracy. We are currently scaling up production on a fast-paced, action-heavy title. To help us achieve the uncompromising visual fidelity and mechanical crunch our project demands, we are looking for a specialized combat artisan to join our animation team for an intensive, high-impact 4-month contract. Key Responsibilities as Gameplay Combat Animator During this 4-month sprint, your creative output will directly define the moment-to-moment combat feel of the project: 1. High-Impact Combat Production Kinetic Motion Design: Craft high-quality, keyframe animations for a variety of combat actions, including basic attacks, heavy strikes, weapon combos, defensive parries, and impactful hit-reactions. Stylized Visual Flair: Maximize the visual weight of every movement by skillfully integrating exaggerated smear frames, strategic hit-stops, and high-contrast posing. Gameplay Responsibility: Tailor animations specifically to support design requirements, maintaining snappy input responsiveness while preserving visual appeal and structural physics. 2. Pipeline Integration & Collaboration Frame Optimization: Manage the entire lifecycle of your animations, from rapid thumbnail blocking to polished, game-ready assets optimized for engine runtime performance. Cross-Discipline Alignment: Partner closely with Gameplay Designers to tune state transitions, frame data, and wind-up/recovery times to achieve an impeccable gameplay loop. Rapid Iteration: Absorb critical, fast-paced feedback from the Art Director and Combat Lead, executing precise revisions to maintain the project’s signature aesthetic style. Requirements & Qualifications We want an animator who lives for action-centric gameplay and possesses a portfolio packed with explosive movement: Core Craft Profile The Combat Reel: A dedicated animation reel highlighting clear mastery over real-time combat, character physics, weapon weight, and explosive energy. An Eye for Contrast: Demonstrable understanding of how to use extreme posing, rhythmic timing variations, and exaggerated smear techniques to make combat feel violent, responsive, and sharp. Technical Foundation: Deep proficiency in modern digital animation software (e.g., Autodesk Maya) coupled with an understanding of how animations function inside real-time game engines. Production Agility: The ability to work efficiently under a fixed 4-month timeline, delivering clean, organized files that seamlessly integrate into an ongoing production pipeline. How to Apply If you specialize in making digital characters hit hard and move beautifully, we want to see your reel immediately. Please assemble your application materials and send them directly to our talent acquisition team: Recruitment Email: contact@superseedstudios.com Required Subject Line: Gameplay Combat Animator Application – [Your Name] Submission Materials Check-list Direct Reel Link: A hyperlink to your current animation demo reel or portfolio website. ⚠️ Note: Please ensure your reel prominently features combat, melee weapon work, or stylized hand-to-hand action. Breakdowns detailing your specific contribution to each shot are highly appreciated. Professional CV / Resume: A brief breakdown of your industry experience, shipped titles, or contract history (PDF format preferred).