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3D Game Animator Wanted! – Hybrid in Southern Spain

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We’re searching for a talented 3D Animator to join a creative team bringing mobile game experiences to life. From characters and UI to VFX and transitions, you’ll help shape the player journey with expressive visuals and compelling storytelling. 📍 Location: Southern Spain (Hybrid – 3 days onsite, 2 remote)💶 Salary: €35,000 – €45,000🚚 Relocation support available (no visa sponsorship) ✨ What You’ll Do: Animate characters, UI, VFX, and transitions to enhance gameplay Collaborate with Art & Animation Directors to maintain style and quality Support workflows and technical implementation in Unity Partner with engineers and tech artists to improve tools & pipelines Provide feedback on internal/external animation work Work with design, narrative, and production teams to meet deadlines 🎯 What You Bring: Strong hand-key animation skills & fundamentals 3+ years’ experience in game animation Unity knowledge (including UI & feature implementation) Experience with real-time VFX and particle animation Great communication & time management skills Portfolio/reel showcasing both creative & technical animation work Familiarity with After Effects, Photoshop, Animate (a plus) 🎁 Benefits: Animate for a successful, live mobile title Global, collaborative team culture Hybrid work model (3 onsite, 2 remote) Relocation support (no visa sponsorship) Feedback-driven, player-focused development 📧 Apply now: toby@ingamerecruitment.com

Warner Bros. Discovery is Hiring – VP VFX (Hybrid)

Warner Bros. Discovery is Hiring – Motion Designer (Temporary / Fixed Term)

📍 Culver City, California, USA | Hybrid At Warner Bros. Discovery (WBD), we create the stories, worlds, and experiences that inspire generations. From epic fantasy to groundbreaking documentaries, our work is powered by brilliant creatives, cutting-edge technologists, and passionate storytellers. Here, you’re supported, celebrated, and empowered to thrive. The Role:We’re seeking a Vice President of Visual Effects (VFX) to oversee and elevate VFX across HBO and HBO Max productions. This role is ideal for a strategic, detail-oriented leader who thrives in both creative and technical environments. What You’ll Do:✨ Partner with production teams, executives, and finance through development, pre-production, production, and post✨ Collaborate with filmmakers on VFX creative vision and execution✨ Analyze scripts, build breakdowns, budgets, and oversee planning✨ Track VFX delivery schedules, costs, and vendor progress with the VFX Producer✨ Review concepts, works-in-progress, and finals to ensure quality and consistency✨ Identify, interview, and hire VFX talent (supervisors, producers, artists)✨ Stay up to date on VFX incentives, emerging technologies, and vendor capabilities worldwide✨ Maintain and enhance reporting systems to streamline production oversight What We’re Looking For:🎯 10+ years as a VFX Producer on major films/TV or equivalent studio/vendor/streaming experience🎯 Strong technical expertise in the full VFX pipeline (pre-viz, post-viz, emerging tech)🎯 Experience across US and UK productions, with knowledge of global vendors and talent🎯 Familiarity with ShotGrid (Flow) is a plus🎯 Passion for innovation, emerging tools, and continuous learning🎯 Bachelor’s degree (or equivalent experience) preferred Why Join Us:🌍 Hybrid role in Culver City, CA🌍 Competitive compensation: $172,200 – $319,800 USD/year plus bonuses and incentives🌍 Comprehensive benefits (medical, retirement, wellness programs, paid leave, more)🌍 Inclusive, global culture where diverse voices are valued 📩 Apply Now and lead the future of VFX at Warner Bros. Discovery.

Riot Games is Hiring: Principal Concept Artist (Characters) – Unpublished R&D Product

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Riot Games is seeking an elite Principal Character Concept Artist to join our R&D division. This is a rare opportunity to contribute to a groundbreaking, unpublished project from the ground up. As a key artistic visionary, you will be responsible for conceptualizing characters and creatures that define the tone, genre, and visual identity of a brand-new gaming experience. The Role : Principal Character Concept Artist In this high-impact, principal-level role, you will bridge the gap between abstract narrative ideas and tangible visual design. You will work within a lean, highly collaborative R&D environment, partnering directly with Art Directors, narrative designers, and gameplay engineers to craft characters that are not only iconic but also deeply integrated into the game’s core mechanics. You will set the bar for quality, establish stylistic foundations, and mentor a team of talented artists to ensure the project’s visual language remains cohesive and compelling. Job Summary: Principal Character Concept Artist Feature Details Company Riot Games Role Title Principal Character Concept Artist Project Type Unpublished R&D Product Location Guangzhou, China (On-site) Employment Type Full Time Experience Level 10+ Years (Industry) / Principal or Lead experience Salary Range CNY ¥650,000 – ¥750,000 per year   Core Responsibilities Creative Vision: Spearhead the character concept process, exploring diverse styles and establishing a unique, cohesive visual identity for new IPs. Narrative Design: Create designs that inherently communicate a character’s story, personality, and world-building through shape language, silhouette, and aesthetic detail. Technical Artistry: Produce production-ready concept art and technical documentation to guide 3D character artists and external partners/outsourcing teams. Cross-Functional Collaboration: Engage in iterative design cycles, providing and receiving critical feedback to ensure the art direction remains aligned with gameplay goals. Leadership & Mentorship: Act as a creative mentor for junior and mid-level artists, guiding their professional development and maintaining high artistic standards across the team.   Professional Requirements Industry Experience: 10+ years of professional concept design experience within the gaming industry or closely related creative fields. Software Mastery: 5+ years of expert-level proficiency in Adobe Photoshop or equivalent industry-standard concept design software. Leadership Track Record: Proven experience at a Principal or Lead level, with a successful track record of establishing the visual style and artistic vision for a product. Portfolio: A strong, professional portfolio showcasing highly imaginative, stylized character and creature designs.   Desired Qualifications Professional experience shipping AAA game titles. Prior involvement in the pre-production phase of at least one major game title. Deep familiarity with fantasy character tropes and a strong understanding of the design aesthetics found in Riot’s existing IPs.   Why Join Riot Games? Riot Games offers a world-class environment where creative freedom is matched by professional support. Our benefits package is designed to foster both your career growth and your personal well-being: Financial Stability: Competitive salary package (CNY ¥650,000 – ¥750,000 per year) with additional performance-based incentives. Health & Wellness: Comprehensive medical, dental, and vision insurance, alongside life, short-term, and long-term disability coverage. Balance: We believe in sustainable development, offering open paid time off and flexible scheduling. Growth: The opportunity to work on a high-stakes, unannounced project that will define the next generation of player experiences.   How to Apply We are looking for artists who are not just skilled illustrators, but visionary designers. If you have the passion to define the visual soul of an entirely new game, we invite you to apply. Please ensure your portfolio clearly demonstrates your process, from initial thumbnail exploration through final polished concepts, with a specific focus on character design. Do you have experience in the early pre-production stages of R&D, and how do you typically approach maintaining stylistic consistency when building a brand-new visual language from scratch?

🎮 Firesprite is Hiring: Lead Lighting Artist – Hybrid/Remote (UK)

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📍 Liverpool, UK (Hybrid/Remote options available) Firesprite, part of the PlayStation Studios family, is seeking a Lead Lighting Artist to oversee lighting production for a next-gen, cinematic game. You’ll work closely with Art and Cinematography Directors, empowering the lighting team to achieve best-in-class visual storytelling through atmosphere, tone, and mood. ✨ What You’ll Do: Lead the lighting team, providing mentorship, feedback, and career development Oversee all lighting production: from previs to final polish Collaborate with Environment, VFX, Level Design, Cinematics, and Tech Art teams Develop scalable lighting pipelines, tools, and standards within Unreal Engine Manage external co-development teams for technical and visual consistency 🎯 What We’re Looking For: Multiple shipped projects on major platforms Expert portfolio showcasing environment, character, and cinematic lighting Deep knowledge of physically based rendering, HDR pipelines, and Unreal Engine 4/5 Strong understanding of light, color, composition, and cinematic techniques Excellent leadership, mentorship, communication, and problem-solving skills 💡 Desirable Skills: Previous leadership experience Experience with DaVinci Resolve, Blueprints, shaders, materials, and profiling Mentorship and team guidance for internal and external teams 💎 Benefits: Discretionary bonus Hybrid working options Private medical & dental coverage 25 days holiday per year Access to cycle garage and showers Inclusive, equal opportunity culture 📩 Apply Now: Bring your expertise to Firesprite and help us craft immersive, cinematic gaming experiences.

Firesprite is Hiring: Principal Technical Animator

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📍 Liverpool, UK (1–3 days in-studio preferred, remote options considered) Firesprite, a PlayStation Studios member, is creating a dark, story-driven next-gen Narrative Adventure. We’re looking for a Principal Technical Animator to craft high-quality gameplay animations that deliver immersive storytelling, expressive characters, and AAA gameplay experiences. ✨ Responsibilities: Create believable human & non-human animations (keyframe & mocap) Lead animation systems/features and refine pipelines Collaborate across teams from block-out to final gameplay animation Mentor and guide animation team members 🎯 Requirements: Experienced Principal or senior gameplay/technical animator Strong in motion matching, keyframe & mocap animation Skilled in Maya/MotionBuilder and Unreal Engine (or similar) Deep understanding of character, movement, and animation pipelines Excellent communication and collaboration skills 💡 Bonus Skills: Creature/animal animation, facial animation, rigging, previs/prototyping, mocap direction 💎 Perks & Benefits: Discretionary bonus Hybrid working options Private medical & dental coverage 25 days holiday Inclusive and supportive culture 📩 Apply Now: Bring your animation expertise to Firesprite and help us craft unforgettable, next-gen experiences.

🎮 11 bit Studios is Hiring – VFX Artist

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📍 Location: Warsaw, Poland (Hybrid: 3 days in-office, 2 days remote) Join 11 bit Studios and create stunning in-game visual effects that elevate the gaming experience! What You’ll Do:✨ Design and implement compelling VFX and particle systems✨ Create, optimize, and maintain shaders✨ Redesign Niagara Systems for interactive use cases✨ Collaborate with the art team to enhance visual fidelity Requirements:✅ 3+ years in a similar role or 1 shipped game✅ Portfolio showcasing real-time effects✅ Experience with Unreal Engine 5✅ Shader creation and optimization experience✅ Collaborative, problem-solving mindset✅ Fluent English (B2) Nice to Have: Houdini & Embergen proficiency Steampunk game experience Blueprints for VFX integration Photoshop & 3D software skills (Blender, Maya) What We Offer:✨ Flexible hybrid work and fully-paid holidays✨ Health & wellness benefits, in-office gym & yoga✨ Training budget, library, English/Polish classes✨ Dog-friendly office near Metro Stadion Narodowy✨ Fair compensation, bonuses, relocation budget, events & more Join us and bring games to life with your VFX expertise!

Scanline VFX hiring Senior Animator (Contract)

Scanline VFX

About the Role Scanline VFX is seeking a talented Senior Animator for a short-term contract to deliver high-quality character, creature, and object animation for live-action visual effects. In this role, you’ll collaborate with supervisors and fellow animators to bring complex performances to life while ensuring creative and technical excellence. Key Responsibilities Create high-quality animation under the guidance of Animation Supervisors and Leads Partner with team members to troubleshoot artistic and technical challenges Collaborate with production teams to meet deadlines Apply strong fundamentals of acting, posing, timing, and storytelling to enhance believability Utilize motion capture (mocap) data and refine performances for production needs Qualifications 5+ years of live-action production experience Expertise in Maya (required); familiarity with Nuke and 3ds Max is a plus Strong knowledge of animation principles and ability to stay on model Solid understanding of camera language: framing, lenses, perspective, blocking, continuity, and movement Experience with mocap workflows Background in fine arts, anatomy, and life drawing demonstrating mastery of weight, motion, and balance Degree/Diploma in Animation or related field (preferred) or equivalent experience Previs experience (a plus) Proactive attitude, adaptability, and a collaborative mindset About Scanline VFX With 7 studios worldwide (London, Los Angeles, Montreal, Seoul, Mumbai, Hyderabad, Vancouver), Scanline VFX is an award-winning leader in the visual effects industry since 1989. We pride ourselves on innovation, collaboration, and raising the bar of quality in everything we do. We look for explorers—curious, adaptable professionals who thrive on learning, iterating, and contributing bold new ideas. At Scanline VFX, every voice matters, and we encourage our team members to share their creativity and perspective.

Scanline VFX hiring-Animation Supervisor

Scanline VFX

We are looking for an experienced Animation Supervisor to lead our animation department and drive the delivery of high-quality, photo-realistic character, creature, and object animations. You will oversee day-to-day operations, guide a team of animators, and collaborate with other departments to ensure creative and technical excellence. Key Responsibilities Partner with studio leadership to deliver industry-leading animation. Supervise and mentor animators while ensuring artistic and technical consistency. Collaborate with cross-department supervisors to identify and resolve creative and technical challenges. Work closely with production teams to meet schedules and deadlines. Ensure animations align with the director’s vision, storytelling goals, and overall project needs. Qualifications 8+ years of VFX production and leadership experience in live-action feature films. Proven leadership skills with the ability to manage, mentor, and inspire large teams. Expert knowledge of Maya; familiarity with Nuke and 3ds Max is a plus. Strong foundation in animation principles: acting, posing, weight, timing, storytelling, and on-model consistency. Solid understanding of cinematography: framing, lenses, continuity, staging, and camera movement. Experience with camera animation, shot layout, and on-set supervision. Knowledge of human and animal anatomy; life drawing skills preferred. Strong problem-solving skills to debug and support technical challenges. Highly organized, adaptable, and collaborative with excellent communication skills.

🎨 Flying Bark Productions is Hiring – Asset Supervisor

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📍 Sydney, New South Wales (Hybrid, relocation & sponsorship available) Join Flying Bark Productions, the award-winning animation studio behind projects like Avatar: The Last Airbender (feature film), Netflix’s Ghostbusters & Stranger Things animated series, and Tales From Outer Suburbia. We’re looking for an Asset Supervisor to lead and mentor our Modelling, Rigging, and Surfacing teams, ensuring high-quality asset delivery while optimizing pipelines and workflows. What You’ll Do: Guide and inspire your team, assign tasks based on strengths, and provide constructive feedback Oversee asset pipeline, resolve technical & creative issues, and collaborate with VFX/CG supervisors Maintain high-quality standards for geometry, topology, UVs, textures, and shaders What We’re Looking For: ✅ Proven Asset Supervisor experience in VFX or animated features✅ Strong knowledge of Maya, Mari, Katana, and production workflows✅ Excellent leadership, communication, and problem-solving skills✅ Track record creating immersive environments & characters Why Work With Us: Work on high-profile animation projects 🎬 Industry-leading studio with Zen garden, cinema, and games room Flexible hybrid work, career development, mental health resources Fun culture: cake days, movie nights, wrap parties & dog-friendly studio 🐾 Participate in Paws for a Cause charity initiatives 🚀 Be part of a creative team that celebrates innovation, artistry, and collaboration!

Netflix is Hiring – Lighting Artist

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📍 Sydney, Australia Netflix Animation Studios is shaping the future of animation with bold, immersive films — and we want talented Lighting Artists to join us. If you’re passionate about storytelling and have both artistic and technical lighting skills, this is your chance to help craft visually stunning worlds. What You’ll Do: Light shots & sequences from start to final render Collaborate with Leads & Supervisors to achieve the film’s vision Adapt and improve lighting rigs & tools Composite renders in Nuke for polished final images Work with the team to solve creative and technical challenges What You’ll Bring: ✅ Experience in lighting for animated or live-action films/TV✅ Strong eye for detail & cinematography✅ Skilled with Katana, Houdini, Nuke (or similar tools)✅ Organized, collaborative, and creative problem-solver Perks & Benefits: Medical, dental, vision & mental health support Retirement & family-forming benefits Paid vacation, sick leave & parental programs Inclusive & collaborative culture 🌍 Join us in redefining animation.👉 Apply now at Netflix Careers