festybay

Create Your FestyBay Profile

3D FX Artist | Guru Studio, Canada

Guru Studio logo.svg festybay

  Guru Studio is seeking an experienced, creatively driven 3D FX Artist to join the production team for the world’s #1 smash-hit animated children’s series, PAW Patrol. As this award-winning, action-packed global phenomenon enters its second decade of production, our studio is embarking on highly ambitious milestones. This position offers a unique opportunity to contribute to one of the most recognizable and beloved children’s properties in entertainment history. In this role 3D FX Artist, you will be responsible for designing and implementing dynamic, stylized 3D effects—ranging from environmental elements like rain and dust to complex interactions like water and fire. Operating under a hybrid work model out of our vibrant downtown Toronto studio, you will utilize sideFX Houdini alongside our proprietary in-house pipelines to deliver high-quality visual effects that align with the established aesthetic of the show. If you are a collaborative problem-solver with a passion for high-end episodic animation, this role provides an exceptional platform to showcase your craft to a massive global audience. Job Overview : 3D FX Artist For a quick, comprehensive reference regarding this professional vacancy, please review the core parameters outlined below: Key Metric Specification & Details Hiring Company Guru Studio Job Title 3D FX Artist Associated IP PAW Patrol (Season Production / New Cycles) Job Type / Contract Fixed-Term Contract (Approximately 35 Weeks) Vacancy Status Active, current opening tied directly to a live animation project Work Model Hybrid (Remote flexibility with a downtown Toronto studio available) Location Toronto, Ontario, Canada Minimum Experience 4+ Years in animated television and/or feature film Primary Software SideFX Houdini (In-depth knowledge is mandatory) Secondary Software Redshift (Rendering) and Foundry Nuke (Compositing) Advanced Pipeline Assets USD, Solaris, and Redshift Shaders (Major Assets)     Role Overview & Strategic Impact At Guru Studio, our 3D FX Artists do not simply run automated simulations; they are digital craftsmen who manipulate physics to support character performance and comedic timing. Because PAW Patrol features highly stylized, snappy, cartoon-style animation, your effects must feel integrated into the show’s specific universe rather than leaning into hyper-realism. You will work as a critical link between the Asset department and the Lighting/Compositing teams. A primary component of your strategic impact will involve finding creative, optimized solutions for complex scenes. This means thinking structurally and collaborating with asset artists to generate lightweight, efficient visual tricks without default-reliance on heavy, time-consuming simulations. This technical and artistic balance ensures that production moving at a fast-paced television schedule remains optimized, visually stunning, and on time. Key Responsibilities as 3D FX Artist As a 3D FX Artist on this production, your day-to-day operations will blend creative artistry, technical pipeline navigation, and clear communication. Your core responsibilities include: 1. FX Creation & Stylization Dynamic Asset Generation: Design, simulate, and implement high-quality 3D FX elements, including but not limited to dust clouds, rain, fire, smoke, mud, and complex water interactions. Physics Manipulation: Artfully manipulate simulation physics inside Houdini to match the snappy, exaggerated timing and weight of stylized cartoon animation. Non-Simulated Solutions: Partner closely with the asset team to generate clever, creative structural workarounds to achieve required visual goals without defaulting to heavy, resource-intensive simulations. 2. Pipeline Execution & Delivery Schedule Discipline: Complete all assigned technical and artistic tasks on schedule, ensuring that fast-paced weekly episodic deadlines are met consistently. Pipeline Integration: Follow established studio workflows, asset tracking pipelines, and file structures. Utilize advanced USD and Solaris frameworks where applicable to pass assets efficiently down the pipeline. Risk Management: Maintain highly proactive communication with your FX Lead, flagging potential technical bottlenecks, render risks, or timeline challenges before they impact the crew.   Required Skills, Knowledge, and Expertise Candidates must possess a refined combination of television production experience, specialized software mastery, and soft-skill accountability. Professional Qualifications Industry Tenure: Minimum of 4+ years of professional production experience working within animated television series, feature films, or premium VFX environments. Houdini Expertise: In-depth, production-proven knowledge of SideFX Houdini is an absolute requirement for this position. Creative Portfolio: A strong, professional portfolio/demo reel showcasing clean timing, varied FX scales (fluid, particle, pyro), and a keen eye for composition. Highly Valued Assets (Nice-to-Haves) Proven rendering experience using Redshift and compositing skills inside Foundry Nuke. Direct production familiarity with modern scene-description pipelines, specifically USD (Universal Scene Description), Solaris, and custom Redshift Shaders. Soft Skills & Core Values Independent Problem Solving: Ability to take directorial prompts and independently troubleshoot technical assets inside the engine. Transparent Communication: A collaborative, team-oriented mindset with the willingness to share workflow insights and receive constructive creative feedback. Commitment to Quality: Pride in your craftsmanship, ensuring that final renders always reflect a high standard of visual polish.   Why Join Guru Studio? Guru Studio is an industry leader in animated storytelling, celebrating over twenty years of bringing recognizable properties to global audiences. We focus heavily on cultivating a supportive workspace built around courage, purpose, inspiration, integrity, transparency, and empowerment. Hybrid Flexibility: Enjoy the flexibility to work from home while maintaining access to our beautiful, fully equipped downtown Toronto studio for face-to-face collaboration, team-building, and social connectivity. Professional Growth: We actively encourage team members to scale their skill sets with us by providing internal learning opportunities and technical exposure. Comprehensive Well-being: Access an extensive health and wellness benefits plan, alongside dedicated extended mental health services and psychological support networks. Community & Giving: Participate in local and global philanthropic initiatives organized through our passionate, studio-backed charity committee, Guru Gives. Accessibility & Diversity Commitment Guru Studio is committed to providing an inclusive, equitable work environment that celebrates the diverse identities of its global workforce. We welcome applications from people of all races, religions, genders, indigenous backgrounds, and people with disabilities. Furthermore, we are dedicated to providing a fully accessible candidate experience during our recruitment process. If you require accommodations at any stage due to a disability, you may request it at any time, and Guru will work diligently to accommodate your individual needs up to the point of undue hardship.

3D Game Animator | Tripledot Studios, Jakarta

3D Game Animator Tripledot Studios, Jakarta

Tripledot Studios is seeking a talented and driven Game Animator to join our dynamic production team in Jakarta. This role is designed for a creative professional with a strong foundation in 3D animation principles and a practical understanding of technical implementation within the Unity engine. As part of a globally recognized, multi-award-winning studio reaching over 25 million daily active users, you will be responsible for bringing our characters, UI, and in-game environments to life. Operating under a flexible hybrid work model, you will act as a vital bridge between art and engineering. You will collaborate cross-functionally with Artists, Game Designers, and Technical Artists to craft, rig, and optimize fluid, responsive animations tailored specifically for stylized or casual mobile titles. If you are passionate about mobile gaming, thrive in a collaborative environment, and want to see your work enjoyed by millions of players worldwide, this role offers the perfect platform to elevate your career. Job Overview : 3D Game Animator Key Metric Details Job Title Game Animator Company Tripledot Studios Location Jakarta, Indonesia Work Model Hybrid (Includes 20 days of work-from-anywhere remote flexibility) Experience Required 3+ years as a Game Animator Core Software Unity, Blender, Autodesk Maya (Spine 2D is a plus) Target Product Stylized or casual mobile games Core Duties 3D animation (characters, props, UI), rigging/skinning, Unity state machines Key Benefits Free daily breakfast/lunch, Private Health Insurance, BPJS, Festivity Allowance Who Are We? Tripledot Studios stands as one of the largest and most successful independent mobile games companies in the world. As a multi-award-winning organization, we have scaled our operations to include a global, 2,500+ strong team of creators, thinkers, and innovators distributed across 12 world-class studios. Our expanded and ever-evolving portfolio includes some of the most recognizable and biggest titles in the mobile gaming landscape. Collectively, our games consistently reach top chart positions globally, capturing the imaginations of and engaging over 25 million daily active users (DAUs). Our Guiding Philosophy :: At Tripledot, our guiding principle is simple yet profound: when people love what they do, what they do will be loved by others. We are intentionally building a company we are immensely proud of—one that is filled to the brim with driven, incredibly smart, diverse, and detail-oriented individuals who possess a genuine love for making games. Our ultimate ambition is to become the most successful mobile games company in the world. We have already achieved remarkable milestones, but the truth is, we’re just getting started. If you are looking to make a measurable impact on games played by millions of people every day, while collaborating with a supportive, high-performing global team, Tripledot Studios is the place for you. Role Overview : Game Animator We are seeking a highly talented, expressive, and collaborative Game Animator to join our growing studio in Jakarta. In this role, you will be a vital creative and technical force, helping to bring characters, environment props, and crucial gameplay interactions to life. As a Game Animator at Tripledot, you will not work in a silo. You will operate at the intersection of art, design, and technology, collaborating closely with Artists, Game Designers, Technical Artists, and Software Engineers to create polished, high-fidelity, and perfectly optimized animations specifically tailored for mobile platforms. Your core mandate will involve producing top-tier animations, supporting character rigging and skinning workflows, and ensuring that every movement feels responsive, appealing, fluid, and perfectly aligned with the broader creative vision of the game. Key Responsibilities Your day-to-day responsibilities will span across creative execution, technical implementation, and cross-functional collaboration. You will be expected to: 1. Animation Production & Implementation 2. Rigging & Technical Setup 3. Collaboration, Iteration, & Quality Assurance Required Skills, Knowledge, and Expertise To thrive in this role, candidates must possess a blend of artistic mastery and technical execution, backed by a strong collaborative mindset. Minimum Qualifications Soft Skills & Professional Attributes Preferred Pluses (Nice-to-Haves) Working at Tripledot (Perks & Benefits) We believe that our people do their best work when they feel secure, valued, and balanced. To support our Jakarta team, we offer a comprehensive benefits package designed to elevate your personal and professional well-being. Flex Work & Work-Life Balance Office Culture & Social Perks Health, Safety, & Well-being Financial & Family Support 3D Game Animator | Tripledot Studios, Jakarta Apply now See open roles Explore More Jobs

3D Game Producer Job | Riot Games

3D Game Producer Job Riot Games thumb

Riot Games is seeking an experienced, player-centric Game Producer II to join our growing Sydney Studio within our global Research & Development (R&D) ecosystem. In this full-time role, you will take operational ownership of a cross-functional feature development team tasked with building essential player-facing infrastructure and core systems for an exciting, Unpublished R&D Product. As a Game Producer II, you will serve as the operational engine of your team, aligning software engineers, game designers, and technical artists to deliver high-quality gaming experiences. This role (Game Producer) requires a balance of strong agile project management and exceptional communication skills to sync development across global time zones (primarily Sydney and North America). Additionally, you will provide mentorship to less experienced producers and champion team health within an environment that explicitly prioritizes player delight. 3D Game Producer Job Overview Table Key Position Parameter Specification & Operational Framework Company Name Riot Games Inc. Job Title Game Producer II (Game Producer) Product Group Unpublished R&D Product (New Intellectual Property / Systems) Employment Status Full-Time, Permanent Primary Work Location Sydney, NSW, Australia Operational Model Hybrid Studio Presence (With seamless alignment with global distributed offices) Reporting Structure Senior Manager of Production (R&D Game Teams) Key Cross-Functional Partners Software Engineers, Game Designers, Technical Artists, QA Leads, Product Managers Primary Methodology Agile Frameworks (Tailored Scrum, Kanban, Lean Product Development) Core Systems Scope Metagame Systems, Progression, Custom Development Tools, Core Gameplay Loops Comprehensive Riot Perks & Wellness Ecosystem Comprehensive Core Responsibilities as Game Producer The duties of a Game Producer II at Riot Games are split across four key operational areas: Agile Delivery & Execution, Cross-Functional Team Leadership, Stakeholder Alignment & Global Communication, and Workflow Innovation & Continuous Improvement. Producer II Operational Pillars [PRODUCER II OPERATIONAL PILLARS] [Agile Delivery] Sprint Planning Backlog Grooming Risk Mitigation [Global Alignment] Cross-Timezone Sync Stakeholder Management Dependency Mapping [Workflow Innovation] Jira Customization Tool Optimization Documentation Standards A. Agile Delivery Management & Execution B. Cross-Functional Team Leadership & Health C. Stakeholder Alignment & Global Communication D. Workflow Innovation & Continuous Improvement Candidate Qualifications & Competency Matrix Riot Games evaluate candidates through a balanced matrix of proven industry experience, agile fluency, communication skills, and their personal relationship with games. Required Educational & Professional Background Desirable Technical & Industry Enhancements (Nice-to-Have Skills) Strategic Cultural & Mindset Fit At Riot Games, performance is heavily tied to culture and behavior. To thrive as a Game Producer II on our R&D initiatives, you should demonstrate the following traits: Regulatory Compliance, Relocation, & Inclusion Principles Workplace Diversity, Equity, and Inclusion (DEI) :: Riot Games is an equal opportunity employer. Riot Games believe our teams should reflect the diversity of our global player base. We do not discriminate on the basis of race, color, religion, gender, sexual orientation, gender identity, national origin, age, protected veteran status, or disability status. We are committed to building an inclusive, empowering workspace where your unique perspective can shine every day. 3D Game Producer Job | Riot Games Apply now See open roles Explore More VFX jobs

3D Animation Director job at Ubisoft, Malmö, Sweden

3D Animation Director job at Ubisoft, Malmö, Sweden Thumb

Massive Entertainment, a Ubisoft studio, is seeking a visionary and technically accomplished Animation Director to lead the animation vision for one of our premier AAA intellectual properties, including highly anticipated projects like Tom Clancy’s The Division 3. This permanent, full-time position is based on-site at our state-of-the-art studio in Malmö, Sweden. As the Animation Director, you will be the ultimate guardian of visual quality, character performance, and mechanical responsiveness. You will bridge the gap between artistic expression and cutting-edge technology, translating the overarching creative direction into a fluid, tactile reality. Leading an elite team of animators and technical artists, you will define pipelines, push engine capabilities, and ensure that every movement, combat encounter, and cinematic moment aligns perfectly with the game’s core tone and player fantasy. Job Summary : Animation Director Company Massive Entertainment (A Ubisoft Studio) Job Title Animation Director Location Malmö, Sweden (Office-based) Department Animation / Creative Leadership Employment Type Full-time Contract Type Permanent Experience Level Director / Principal (AAA Lead/Director Experience Required) Core Specialization Gameplay & Technical Animation Vision, Runtime System Integration Key Frameworks Snowdrop Engine, Motion Matching, Procedural & IK Systems, Maya/Motion Builder Core Vision & Strategic Objectives At Massive Entertainment, we believe that world-class animation is the cornerstone of player immersion and game feel. The Animation Director is tasked with a profound responsibility: finding the perfect equilibrium between cinematic visual fidelity and instantaneous gameplay responsiveness. You will dictate how characters interact with complex urban environments, how they express weight, tension, and tactical awareness, and how the world responds to their presence. Working closely with core stakeholders, you will champion an animation philosophy that honors the established identity of a globally recognized franchise while pioneering new techniques in locomotion, combat physics, and non-verbal storytelling. Key Responsibilities :: As a key creative leader within the studio, your responsibilities will span across strategic vision, team leadership, technical innovation, and operational pipeline design: 1. Vision, Execution & Game Feel 2. Leadership, Collaboration & Pipeline Architecture 3. Technological Innovation & Engine Evolution Candidate Profile: Who You Are We are looking for an enthusiastic, forward-thinking leader who pairs an elite artistic eye with a deep understanding of modern game engine constraints and animation technical architecture. Professional Experience & Proven Expertise Technical & Systems Proficiency About Massive Entertainment & Ubisoft Located in the progressive, culturally rich city of Malmö, Sweden, Massive Entertainment is a powerhouse of game development. Boasting a highly diverse team of over 700 professionals from 50+ countries, we celebrate unique perspectives, collaboration, and a collective passion for innovation. As part of the global Ubisoft family, we leverage the reach of an industry leader while maintaining a close-knit, supportive studio culture. We are dedicated to pushing the absolute boundaries of entertainment technology—whether through our proprietary Snowdrop engine or our genre-defining live games like Avatar: Frontiers of Pandora, Star Wars Outlaws, and Tom Clancy’s The Division franchise. Animation Director job at Ubisoft, Malmö, Sweden Apply now See open roles Explore More Animation Director Jobs

Amsterdam Jobs : 3D Character Combat Designer, Guerrilla Games

Amsterdam Jobs 3D Character Combat Designer, Guerrilla Games thumb

Amsterdam jobs : Senior Character Combat Designer Company Guerrilla Games (A PlayStation Studios First-Party Studio) Job Title Senior Character Combat Designer Location Amsterdam, Netherlands (On-site / Hybrid eligible) Department Game Design / Combat Systems Employment Type Full-time Experience Level Senior (AAA Experience Required) Core Specialization Melee & Ranged Combat Systems, Playable Character Abilities Key Tools Visual Scripting (Blueprints / Node Graphs), Animation State Machines Relocation Support Full Visa, Immigration, and Relocation Assistance Available Executive Summary :: Guerrilla Games is seeking an exceptional, highly motivated Senior Character Combat Designer to join our world-class development team. Standing out among premium Amsterdam jobs, this position offers a rare opportunity to shape the future of interactive entertainment. In this role, you will be a visionary force behind our gameplay experience, taking ownership of the design, iteration, and execution of central playable characters from our studio in the vibrant heart of the Netherlands. Your primary mission will be to engineer combat experiences that are deeply engaging, responsive, and unforgettable. This position requires a rare blend of artistic sensibility and technical rigor—a designer who possesses a granular understanding of input timing, animation blending, frame data, and spatial mechanics, while keeping a macroscopic view of player psychology, accessibility, and cooperative dynamics.Amsterdam Jobs If you are a seasoned designer who thrives in a collaborative, multi-disciplinary environment and possesses a proven track record of shipping acclaimed combat systems, Guerrilla offers a premier choice among Amsterdam jobs where your craft can truly shine. Amsterdam jobs. Core Vision & Strategic Objectives At Guerrilla Games, we believe that exceptional combat is not merely a sequence of button presses; it is a fluid dialogue between the player and the virtual world. The Senior Character Combat Designer stands at the intersection of core mechanics and player expression. Among premier Amsterdam jobs in the gaming sector, this role offers an unparalleled opportunity to architect heroic archetypes and versatile systems. You will cater to a wide spectrum of players—from casual enthusiasts who appreciate cinematic spectacle, to hardcore tacticians who demand frame-perfect execution and deep mechanical synergy. Your work will directly define the “game feel” of our next major project, making this one of the most impactful Amsterdam jobs for creative gameplay innovators. You will breathe life into concept art and narrative briefs, translating abstract character personas into tactile, mechanical realities. This requires a profound appreciation for how visual effects (VFX), audio cues (SFX), controller haptics, and animation data converge to create the sensation of impact, weight, momentum, and power. Key Responsibilities As a senior Combat Designer leader within the design department, your day-to-day responsibilities will span across creative ideation, technical execution, cross-departmental collaboration, and data-driven optimization: 1. Mechanical Conceptualization & Ability Design 2. Cross-Disciplinary Development & Implementation 3. Telemetry, Analytics, and Iteration Candidate Profile: Who You Are Guerrilla Games is looking for a designer who pairs a deep, intuitive passion for action games with the technical literacy required to build them inside a complex modern engine. Professional Experience & Proven Expertise Technical & Systems Proficiency Communication & Cultural Alignment Location, Benefits & Studio Environment Living and Working in Amsterdam This position is based on-site at our state-of-the-art studio in the historic center of Amsterdam, Netherlands. Known for its exceptional quality of life, open culture, and progressive infrastructure, Amsterdam provides a vibrant backdrop for creative professionals seeking top-tier Amsterdam jobs. Relocation and Immigration Support We welcome global talent. For qualified international candidates, Guerrilla provides comprehensive relocation support, including: Hybrid Work Models While Guerrilla Games believe that the spontaneous collaboration of an on-site studio environment is vital for crafting AAA combat games, we champion a modern work-life balance. Depending on your role’s specific requirements, Guerrilla offers flexible hybrid work arrangements, permitting team members to work from home one or more days per week. About Guerrilla & Sony Interactive Entertainment At Guerrilla Games, diversity fuels innovation. We are convinced that a studio comprised of varied backgrounds, cultures, life experiences, and perspectives is our ultimate superpower. It allows us to create rich, universally resonant worlds that captivate audiences worldwide. As an equal opportunity employer, we actively foster an inclusive, empowering ecosystem where merit, passion, and unique perspectives are celebrated. Please Note: Sony Interactive Entertainment conducts comprehensive background checks (which may include criminal record verifications depending on local jurisdiction and role requirements) at the official offer stage. All personal data collected during this process is managed strictly in accordance with our Candidate Privacy Notice. Amsterdam Jobs : 3D Character Combat Designer, Guerrilla Games Apply now See open roles Explore More VFX jobs

Poland Jobs : Senior Art Director at Sperasoft

Poland Jobs Senior Art Director at Sperasoft thumb

Sperasoft is seeking a visionary Senior Art Director with an elite AA+/AAA background and a track record of shipping 2–3 major titles to lead its creative production teams in Krakow. Positioned as a premier leadership destination within the landscape of highly competitive Poland jobs in game development, this full-time role empowers you to define and safeguard the artistic vision of massive global franchises. Reporting directly to the Senior Director of Art, you will act as the key stakeholder for all visual deliverables, bridging the gap between raw concept art and final game engine execution. Beyond driving high-end aesthetic execution, this director-tier role places a massive emphasis on team growth, professional mentorship, and collaborative studio culture. You will manage internal and external concept teams, establish visual bibles, and balance stunning visual fidelity with strict engine performance limitations. If you are looking to advance your career via premium Poland jobs that offer executive-level compensation, comprehensive medical care, and a flexible hybrid workspace in a booming European gaming hub, Sperasoft provides the ideal creative canvas. Poland Jobs Overview : Senior Art Director Attribute Details Company Name Sperasoft Position Title Senior Art Director Job Type Full-Time, Permanent Location Krakow, Poland (Hybrid / Flexible options available) Experience Level Executive / Director Tier (8–10+ years of AAA game development tenure) Key Requirement Minimum of 2–3 prominent, shipped AA+/AAA titles in a leadership capacity Reporting Line Reports directly to the Senior Director of Art Core Technical Ecosystem Unreal Engine, Unity, Modern Digital Content Creation (DCC) pipelines Primary Language Professional English Fluency (Native or Bilingual proficiency required) Department Global Art & Creative Leadership Division About Sperasoft :: Sperasoft is a premier, world-class game development partner operating on a global scale. For over two decades, we have provided elite co-development solutions, deep technical engineering, and top-tier creative production to the world’s most recognizable Tier-1 publishers and entertainment studios. Our international production offices handle complex engineering pipelines and deliver breathtaking visual content for celebrated, multi-million-dollar franchises across PC, console, next-gen hardware, and mobile platforms. By joining our leadership matrix, you become a vital pillar of an international collective of world-class developers. We cultivate a workplace environment rooted in creative excellence, technical innovation, and mutual support. For top creative directors mapping out their next career milestone, our active production hubs stand out prominently among premium poland spring jobs and European gaming opportunities. At Sperasoft, we actively invest in our people, ensuring that every director has the systemic support, structural autonomy, and creative playground necessary to push the boundaries of modern interactive entertainment. Position Purpose & Role Impact :: We are seeking a seasoned, visionary Art Director with a strong AA+/AAA background and a proven track record of shipping iconic titles to steer our creative initiatives. This is a pivotal, high-visibility leadership role suited for a creative authority who thrives on defining, driving, and safeguarding a compelling visual direction while leading high-performing, multi-disciplinary art teams. For elite creative executives looking to advance their careers, this premier job offer in poland provides a massive global canvas to deploy cutting-edge design leadership within a booming European gaming hub. Within our production framework, the Art Director acts as the definitive key stakeholder for all artistic deliverables. You will bridge the gap between raw abstract concepts and high-end cinematic reality, collaborating intimately with internal technical departments, studio executives, and external publisher partners to ensure visual excellence and production efficiency from the initial concept phase to the final gold master asset. This job offer in poland demands an exceptional blend of grand creative leadership and pragmatic, down-to-earth production expertise, with a heavy emphasis on proactive communication, empathetic mentorship, and unwavering artistic vision. Core Duties & Responsibilities The selected candidate will own the visual trajectory of the project, executing tasks that combine elite creative direction with operational leadership. Your daily operations will encompass: 1. Vision Architecture & Artistic Governance 2. Stakeholder Alignment & Client Partnerships 3. Production Synergy & Engine Optimization 4. Studio Growth, Mentorship & Team Culture Technical & Artistic Requirements To qualify for this executive-level creative position, applicants must demonstrate an elite portfolio showing absolute mastery over both traditional art fundamentals and complex game production pipelines. Minimum Qualifications: Highly Desirable Assets (Nice to Have): Comprehensive Benefits & Corporate Culture Sperasoft operates under the firm belief that world-class creative output can only thrive within a highly stable, supportive, and balanced ecosystem. We provide an extensive, modern suite of benefits designed to ensure our directors and their families flourish: Poland Jobs : Senior Art Director at Sperasoft Apply now See open roles Explore More Art Director jobs

Unreal Engine Jobs : Senior Lighting Artist at Sperasoft

Unreal Engine Jobs Senior Lighting Artist at Sperasoft thumb

Sperasoft is seeking a highly skilled, visually astute Senior Lighting Artist to take ownership of crafting complex lighting scenarios for major titles played by millions. If you are an experienced artist with a strong passion for transforming 3D environments into visually compelling, atmospheric worlds, this role offers a massive canvas for your craft. For elite professionals specifically looking to advance their careers through top-tier Unreal Engine jobs, this position provides the ideal ecosystem to deploy cutting-edge lighting pipelines on a truly massive scale. Within our production framework, a Senior Lighting Artist bridges the gap between raw environmental assets and high-end cinematic mood. You will not merely illuminate scenes; you will direct the player’s eye, reinforce narrative tension, establish time-of-day progression, and define the absolute visual quality of the final game. Because this is one of our premier Unreal Engine jobs, we want to recruit a senior professional who combines an elite understanding of physical light behavior with the proactivity needed to lead lighting initiatives, manage real-time asset performance, and communicate directly with key stakeholders. Unreal Engine jobs Overview : Senior Lighting Artist Attribute Details Company Name Sperasoft Position Title Senior Lighting Artist Job Type Full-Time, Permanent Location On-site — Yerevan, Armenia Experience Level Senior / Lead (3+ years of professional game industry tenure) Key Requirement Minimum of one officially shipped game title present in portfolio Core Software Stack Unreal Engine 4/5, Maya, 3ds Max, Blender, Photoshop, Substance Suite Technical Focus Real-time & pre-rendered lighting workflows, Lumen, Nanite, VSM, performance optimization Department AAA Lighting Art & Cinematics Division Salary Range Competitive / Negotiable based on senior-level expertise and shipped portfolio About Sperasoft :: Sperasoft is a prominent, world-class game development partner operating on a global scale. For over two decades, we have provided premium co-development solutions, technical engineering, and elite artistic production to the world’s most recognizable Tier-1 publishers and studios. Our studio handles complex engineering pipelines and delivers breathtaking visual content for highly celebrated franchises across PC, console, and mobile platforms. By joining our dedicated production studio in Yerevan, Armenia, you will become a vital part of an international collective of world-class professionals. We cultivate a workplace environment rooted in creative excellence, technical innovation, and mutual support. At Sperasoft, we actively invest in our people, ensuring that every developer has the resources, mentorship, and creative playground necessary to push the boundaries of modern game design. Together, we push the boundaries of visual excellence and deliver immersive gaming experiences to millions of players worldwide. Core Duties & Responsibilities 1. Concept Translation & Aesthetic Staging 2. High-Level Stakeholder Communication 3. Technical Optimization & Performance Maintenance 4. Team Leadership & Task Architecture Technical & Artistic Requirements To qualify for this senior-level production role, applicants must demonstrate a rigorous balance of artistic styling and technical asset optimization. Unlike entry-level roles or generalized Unreal Engine jobs, this senior track requires a deep familiarity with complex, production-proven rendering pipelines. Minimum Qualifications: Highly Desirable Assets (Nice to Have): Compensation, Benefits & Corporate Culture Sperasoft believes that world-class creative output is a direct result of a healthy, stable, and highly supportive workplace culture. When compared to typical tech listings found on armenian bd jobs platforms, our comprehensive studio package is uniquely designed to ensure our senior developers thrive both professionally and personally at our Yerevan headquarters: Unreal Engine Jobs : Senior Lighting Artist at Sperasoft Apply now See open roles Explore More Lighting Artist Jobs

Armenia Jobs : 3D Environment Artist at Sperasoft

Armenia Jobs 3D Environment Artist at Sperasoft thumb

Sperasoft is seeking a highly talented 3D Environment Artist for an on-site, full-time position at our development studio in Yerevan. Together with a Tier-1 global publisher, our dedicated team is continuously expanding one of the most iconic, culturally defining, and massive live-service AAA titles in gaming history. For professionals exploring the creative sector of Armenia jobs, this unique position offers the opportunity to move past standard asset placement and instead author stylized architecture, modular level kits, and props entirely from scratch. To secure this role, candidates must possess at least 2 years of professional video game industry experience, with a heavy emphasis on vibrant, stylized world-building. Technical requirements include strong proficiency in creating and combining trim sheets and tileable textures, an understanding of manual weighted normal adjustments, and expertise with industry-standard baking and texturing tools like Substance Painter, Substance Designer, and Marmoset Toolbag. Armenia jobs Practical familiarity with Unreal Engine 5 and Maya is a major plus. This position stands out among premier Armenia jobs by offering a highly competitive salary alongside an elite benefits package, which includes comprehensive medical care, a flexible “care bonus” for personal development, ongoing professional mentoring, flexible hours, and full in-studio catering. Qualified artists can submit their resume and portfolio through our career portal to join our world-class team. Armenia jobs Overview : 3D Environment Artist Attribute Details Company Name Sperasoft Position Title 3D Environment Artist (Legendary AAA Stylized Project) Job Type Full-Time, Permanent Location On-site — Yerevan, Armenia Project Tier Tier-1 Global Live-Service AAA (Iconic, Culturally Defining Franchise) Artistic Style High-Fidelity, Vibrant, Stylized World-Building Salary Range Competitive / Negotiable based on industry tenure and portfolio strength Primary Toolset Maya, Substance Painter, Substance Designer, Marmoset Toolbag, Unreal Engine 5 Experience Required 2+ years of professional game industry experience specializing in architecture and props Core Workflow Focus From-scratch asset authoring, modular kitbashing, trim sheets, tileable textures, custom vertex normals Department AAA Environmental Art & World-Building Division About Sperasoft :: Sperasoft is a premier, world-class game development partner operating on a global scale. For over two decades, we have provided end-to-end co-development solutions, technical engineering, and elite artistic production to the world’s most prominent Tier-1 publishers and studios. Our reputation is anchored on our ability to integrate seamlessly into massive production pipelines, solving complex engineering bottlenecks, and delivering breathtaking visual content for highly celebrated franchises across PC, console, and mobile platforms. For several consecutive years, Sperasoft has functioned as a principal strategic partner for one of the most prestigious Tier-1 global publishers in the interactive entertainment market. Together, our co-development teams are continuously architecting, building, optimizing, and expanding one of the most iconic, culturally defining, and massive live-service AAA titles in gaming history. This project is not merely a product; it is a global entertainment phenomenon that captures the imaginations of millions of concurrent players daily. By joining our dedicated production studio in Yerevan, Armenia, you will become a vital part of an international collective of world-class professionals. We cultivate a workplace environment rooted in creative excellence, technical innovation, and mutual support. At Sperasoft, we actively invest in our people, ensuring that every developer has the resources, mentorship, and creative playground necessary to push the boundaries of modern game design. Project Context & Role Impact As a 3D Environment Artist assigned to this legendary live-service franchise, you are stepping into a role of massive scale and creative responsibility. This project is celebrated worldwide for its vibrant, highly stylized visual signature, demanding an artist who possesses an exceptional command over form, color theory, silhouette, and stylized surface execution. Armenia jobs In this position, your contribution goes far beyond the standard placement of generic assets or structural dressing. You will not simply be arranging pre-existing assets on a map; instead, you will be the architectural foundational point—authoring the very building blocks, prop systems, modular kits, and surface textures from scratch. Armenia jobs The assets you forge will directly define the spatial identity, geographic narrative, and environmental immersion of a world that millions of players live, breathe, and compete in every single day. We are seeking an artist who looks at a conceptual drawing and understands how to translate it into a highly optimized, beautifully expressive 3D asset that retains its artistic integrity across multiple hardware platforms. Armenia jobs Core Duties & Responsibilities The selected candidate will take ownership of a diverse array of creative and technical workflows within our environmental art pipeline. Your daily operational tasks will include: 1. High-Fidelity Modular Asset & Prop Authoring 2. Advanced Texture & Material Creation 3. Pipeline Optimization & Platform Compliance 4. Technical Mesh Optimization & Normal Management 5. Multi-Part Asset Baking & Texturing 6. Engine Integration & Cross-Functional Collaboration Technical & Artistic Requirements To qualify for this high-tier AAA production role, applicants must demonstrate a rigorous balance of artistic styling and technical asset optimization. Minimum Qualifications: Highly Desirable Assets (Nice to Have): Compensation, Benefits & Corporate Culture Sperasoft believes that world-class creative output is a direct result of a healthy, stable, and highly supportive workplace culture. We offer a comprehensive suite of benefits designed to ensure our developers thrive both professionally and personally at our Yerevan studio: Compensation Details Sperasoft provides a highly competitive, market-leading compensation structure. Because we value elite artistry, salaries are not locked into rigid, one-size-fits-all brackets. Armenia Jobs : 3D Environment Artist at Sperasoft Apply now See open roles Explore More Character Animator jobs

Vancouver jobs washington : Pipeline Supervisor at DNEG

Vancouver jobs washington Pipeline Supervisor at DNEG

In the modern landscape of high-end visual effects and feature animation, the pipeline is the vital central nervous system of any studio. DNEG is seeking a highly technical, visionary leader to step into the role of Pipeline Supervisor within our Production Technology department in Vancouver, British Columbia. While candidates exploring vancouver jobs washington might naturally look at the Pacific Northwest region, this specific opportunity offers an elite international career leap just across the border in Canada’s premier creative tech hub. Operating at the critical intersection of cutting-edge tech and world-class artistic execution, the Pipeline Supervisor architecturally defines the core pipeline requirements for our largest, most complex cinematic productions. This senior leadership role directly shapes how thousands of artists globally interact with data, software, and automation platforms. For tech leaders comparing local options via vancouver jobs washington, this role provides an unparalleled chance to manage high-impact studio infrastructure at an immense global scale. This role sits within the DNEG Dedicated Unit (DDU) inside the broader BRAHMA AI ecosystem. The DDU works in lockstep with core production teams to build, scale, and optimize the tools driving our global VFX and Feature Animation pipelines. Rather than just maintaining existing systems, you will actively design and deploy the next generation of production technology. If you are filtering through standard vancouver jobs washington for a truly demanding role, this position uniquely places you as the strategic bridge between senior creative stakeholders, production executives, and our elite core R&D software engineering teams. Vancouver jobs washington : Pipeline Supervisor Attribute Details Position Title Pipeline Supervisor Department Production Technology / Pipeline / DDU (DNEG Dedicated Unit) Location Vancouver, Canada (Hybrid/On-Site) Position Type Full-time Compensation $150,000 – $164,000 CAD per annum (Base Salary) Primary Focus Bridging R&D engineering teams and production artists to architect scalable pipeline solutions. Core Technical Stack Python, Linux, Git, Maya, Houdini, and Nuke Required Experience Degree in CS/Graphics (or equivalent) + senior experience leading/mentoring Technical Directors. Key Leadership Responsibilities Maintaining tech stack integrity, code reviews, task delegation, and stakeholder negotiation. The Studio & Departmental Mission :: DNEG is one of the world’s leading visual effects and animation companies, recognized globally with multiple Academy Awards, BAFTAs, and Visual Effects Society honors. We create award-winning feature films, television masterpieces, and immersive multiplatform content. Our global family consists of more than 9,000 creators working across synchronized studios in North America (including our massive Vancouver, BC studio, an attractive destination for tech talent browsing jobs in vancouver wa), Europe (London), Asia (Mumbai, Bangalore, Chennai, Mohali), and Australia (Sydney). We would not be able to produce our industry-defining work without our Production Technology department. This division is fundamentally committed to fostering a highly collaborative, diverse, and cutting-edge workplace. Our engineering and pipeline teams come from an array of technical backgrounds and geographical locations, remaining at the absolute forefront of industry innovation. For professionals looking beyond local tech openings or specialized jobs in vancouver wa, this role offers true international studio exposure right in the heart of the Pacific Northwest’s major northern production hub. The DDU focuses on artist-facing applications, massive-scale distributed data pipelines, intricate simulation and rendering workflows, and resilient automation engines. We ensure these systems run flawlessly across distributed, multi-site production teams working under aggressive studio deadlines. Core Responsibilities As a Pipeline Supervisor, your day-to-day duties combine high-level technical architecture, daily operational leadership, stakeholder negotiation, and team mentorship. Your primary responsibilities include: 1. Show Leadership & Tech Stack Integrity 2. Team Leadership & People Development 3. Engineering, Architecture & Integration 4. Stakeholder Management & Communication Job Requirements & Qualifications Essential “Must-Have” Experience: Desirable “Nice-to-Have” Assets: Compensation & Benefits DNEG believes in transparency, pay equity, and attracting top-tier industry talent. Our Commitment to Diversity and Inclusion At DNEG, we fundamentally believe that embracing our differences is a vital component of our collective success. The incredible, award-winning worlds we build on screen are diverse, and we believe our internal technology teams must reflect that same global richness. As a leading studio offering premier jobs in vancouver bc, we are fully committed to creating an equitable, diverse, and inclusive work environment for our global teams, where everyone feels they matter, are respected, and truly belong. We welcome and actively encourage applications from all individuals, regardless of background, identity, gender identity, ethnicity, experience, or disability status. Accessibility & Accommodations :: We want to remove any barriers to your success throughout your career search. If you require any specific adjustments, technical support, or accessibility accommodations at any stage of the application or interview process for our jobs in vancouver bc, please let our talent acquisition team know. We will do our absolute best to accommodate your needs and ensure a supportive, equitable hiring experience. Vancouver jobs washington : Pipeline Supervisor at DNEG Apply now See open roles Explore vancouver jobs washington

Jobs in quebec canada : Senior Animator at DNEG

Jobs in quebec canada Senior Animator at DNEG thumb

At DNEG Animation, we are driven by a singular, defining mission: to compete with the absolute best in the global entertainment industry by crafting breathtaking visuals, immersive worlds, and deeply compelling characters. We do not adhere to a rigid “house style.” Instead, our signature is uncompromising quality. To maintain this standard, we rely on the artistry, technical mastery, and creative vision of our brilliant senior-level talent. If you are currently browsing jobs in quebec canada for a roles that challenge your creative boundaries, this is your opportunity. We are actively seeking a Senior Animator to join our world-class team in Montréal. In this role, you will be a key creative driver for our next major, top-tier feature animation project. Working in a flexible hybrid environment, you will breathe life into complex characters, translating abstract concepts into profound cinematic moments that resonate deeply with audiences worldwide. As a Senior Animator, your role extends far beyond technical execution. You are a visual storyteller, a kinetic actor, and a collaborative partner. Utilizing storyboards, animatics, and various visual references, you will collaborate closely with the Director, Animation Director, Animation Supervisor, and your fellow animators. Together, you will execute shots that advance the narrative, preserve continuity, and elevate the emotional stakes of the film. The Studio & Our Legacy DNEG Animation is a division of DNEG, one of the world’s foremost visual effects and animation companies. Together, we employ a diverse, global workforce of more than 9,000 creators across studios in North America (Montréal, Vancouver, Toronto, Los Angeles), Europe (London), Asia (Mumbai, Bangalore, Chennai, Mohali), and Australia (Sydney). As a premier destination for those searching for top-tier jobs in quebec canada, our animation department thrives on creative diversity. We adapt to an incredibly wide variety of stylistic approaches, ranging from highly complex, gritty graphic novel adaptations to beautifully stylized, whimsical, and painterly family films. Our portfolio reflects our dedication to pushing the boundaries of what feature animation can achieve. We are incredibly proud of the iconic stories we have helped bring to life, including: Looking to the future, our production pipeline is filled with highly anticipated, major animated features. By joining our team—recognized as a premier destination for creative jobs in quebec canada—you will have the opportunity to leave your mark on landmark upcoming projects such as The Angry Birds Movie 3, The Cat in the Hat, and Bad Fairies. Core Responsibilities As a Senior Animator, your daily responsibilities will span high-level creative execution, technical problem-solving, and cross-departmental collaboration: Job Requirements & Qualifications Essential “Must-Have” Qualifications: Additional Skills & Desirable Assets: Hybrid Work & Union Information This position is based out of our vibrant studio in Montréal, Quebec, Canada and will operate on a hybrid remote model, blending the flexibility of working from home with the collaborative benefits of in-person studio sessions. For those actively seeking high-caliber jobs in quebec canada, our studio environment offers a perfect balance of professional infrastructure and remote adaptability. ⚠️ Important Notice Regarding Unionization Please note that this is a unionized position and will be covered by an upcoming collective agreement between DNEG and the International Alliance of Theatrical Stage Employees (IATSE). As a condition of employment for this role, the successful candidate will be required to join the union and will subsequently benefit from the formalized working conditions, protections, and parameters set out in the collective agreement. Union dues will be processed and required once the collective agreement is officially ratified and enacted. Our Commitment to Diversity and Inclusion At DNEG, we fundamentally believe that embracing our differences is a vital component of our collective creative success. The worlds we build on screen are diverse, and we believe our global teams should reflect that richness. As an organization offering premier jobs in quebec canada, we are deeply committed to creating an equitable, inclusive, and welcoming work environment where every single employee feels they matter, are respected, and belong. We welcome and encourage applications from all individuals, regardless of background, identity, gender, ethnicity, experience, or disability status. Accessibility & Accommodations :: If you require any specific adjustments, technical support, or accessibility accommodations at any stage of the application or interview process for our jobs in quebec canada, please let us know. We are fully committed to working with you to meet your needs and ensure a supportive, equitable hiring experience. Jobs in quebec canada : Senior Animator at DNEG Apply now See open roles Explore More jobs in quebec canada