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Bento Box Atlanta Is Hiring: Episodic Director (2D Animated Series)

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🎬 Bento Box Atlanta Is Hiring: Episodic Director (2D Animated Series) 🎨✨📍 Location: Atlanta, GA — In-Studio or Remote (EST Time Zone)💼 Position: Full-Time | Hybrid 🎯 About the Project Bento Box Animation Studios Atlanta — the creative powerhouse behind hit animated shows — is gearing up for a brand-new 2D animated comedy series that’s bold, fast-paced, zany, and full of heart! ❤️ This project blends wild, high-energy humor with genuine emotional storytelling, creating a visually dynamic world that’s as hilarious as it is heartfelt. We’re on the lookout for an Episodic Director who can bring that world to life — someone who can balance laugh-out-loud comedy with powerful character-driven moments and lead a talented creative team to deliver standout episodes from start to finish. 🧠 What You’ll Do Oversee all creative aspects of assigned episodes — from script to final storyboard delivery. Collaborate closely with showrunners, writers, and storyboard artists to nail tone, pacing, and comedic timing. Guide storyboard and design teams with clear, inspiring direction. Maintain continuity in visual style, performance, and storytelling across episodes. Work hand-in-hand with production management to hit deadlines and milestones. Uphold the show’s unique tone — “zany and wacky with a lot of heart.” 💡 Who You Are You’re a passionate storyteller with a deep love for animation and comedy. You thrive in collaborative environments, communicate clearly, and know how to motivate a team to deliver top-tier work. 🧩 Qualifications Minimum 2+ years of professional experience directing high-profile or network 2D animated series. Strong comedic timing and visual storytelling ability. Proficiency in Storyboard Pro and Harmony. Prior experience designing characters for 2D animation. Solid understanding of studio production pipelines and broadcast animation processes. Proven leadership and communication skills. Online portfolio or demo reel required (include password if applicable). Must be able to work in-studio or remotely within the Eastern Standard Time zone. Applicants from outside Georgia or international locations are welcome (contract basis). 🎬 Nice To Have Experience as a Supervising Storyboard Artist or Series Director. A strong sense of comedic rhythm and visual flair. A genuine love for character-driven, emotionally resonant storytelling. 🚀 Why Join Bento Box Atlanta? At Bento Box, creativity thrives in a space where humor, artistry, and collaboration collide. You’ll join a passionate team of animation professionals who live and breathe storytelling — all while working on a show that’s bursting with energy, laughter, and heart. This is an immediate hire position.No relocation assistance is provided. 📩 How to Apply:Submit your resume, cover letter, and online portfolio to the Bento Box Atlanta careers page. Please include access details if your work is password-protected. ✨ Bring characters to life. Tell unforgettable stories. Make people laugh.Join Bento Box Atlanta and help shape the next great animated comedy! 🎨🎥

Huntress Is Hiring: Senior 2D Animator (Remote – US)

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At Huntress, creativity meets cybersecurity. We’re not just hunting hackers — we’re crafting stories that empower people to stay safe in the digital world. As part of our mission to make cybersecurity education engaging, we’re expanding our creative team and looking for a Senior 2D Animator to help us bring our animated universe to life! 🎯 About Huntress Founded in 2015 by former NSA cyber operators, Huntress is a fully remote, global team protecting more than 4 million endpoints and 7 million identities worldwide. We build enterprise-grade, affordable cybersecurity solutions designed to defend all businesses — not just the elite 1%. Our mission? To make cybersecurity simple, accessible, and effective for everyone.Our approach? Passion, innovation, and storytelling — because teaching people to stay safe online doesn’t have to be boring. 🎨 About the Role As a Senior 2D Animator, you’ll be part of the Managed Security Awareness Training product team — the creative engine behind Huntress’ animated learning series. You’ll collaborate with writers, illustrators, and animators to produce short, story-driven videos that transform cybersecurity lessons into entertaining and memorable experiences. If you’re passionate about storytelling, character animation, and making complex topics easy to understand, this role is for you. 🧩 What You’ll Do Bring storyboards to life through animation using Adobe After Effects Work with the development team to create engaging, humorous, story-driven episodes Animate expressive characters that resonate with audiences Maintain stylistic and character animation consistency across episodes Collaborate closely with creative directors, producers, and fellow artists Mentor junior animators and contribute to creative problem-solving Produce one full-length (approx. 9-minute) animated episode each month Stay current with animation trends and techniques to keep our storytelling fresh 🧠 What You Bring Advanced proficiency in Adobe After Effects and character rigging Solid skills in Adobe Illustrator; basic knowledge of Premiere Pro is a plus Familiarity with DUIK plugin for rigging and animation Strong understanding of walk cycles, timing, and expressive facial animation Ability to work from storyboards and infuse humor into your animations A team spirit and enthusiasm for mentoring and collaboration 💰 Compensation & Benefits 💵 Base Salary: $110,000 – $130,000 + bonus + equity🌎 Work Mode: 100% Remote (U.S. based)🕓 Flexible Time Off: Generous PTO, sick leave, and paid holidays👶 Parental Leave: 12 weeks fully paid🏥 Health: Comprehensive medical, dental, and vision plans💼 Retirement: 401(k) with 5% employer contribution🎓 Growth: Annual education & professional development allowance🏡 Home Office: $500 setup reimbursement + $75/month digital stipend💬 Coaching: Access to the BetterUp personal & professional growth platform 💡 Our Culture At Huntress, we believe in inclusivity, collaboration, and authenticity. Every voice matters, and every idea has the power to make an impact.We don’t discriminate against people — but we definitely discriminate against hackers. 😉 📩 Apply Now If you’re ready to blend art, animation, and cybersecurity storytelling, we’d love to see your work! 👉 Apply today at huntresslabs.com/careersor contact accommodations@huntresslabs.com if you require any assistance during the application process.

XSQUADS hiring 3D Texturing Artist

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🚨 Urgent Hiring: 3D Texturing Artist 🎨 The gaming landscape in India is undergoing a massive revolution, and XSQUADS is proudly leading the charge. We are actively leveling up development on ScarFall 2.0—India’s very own homegrown Battle Royale game designed to compete on the global stage! If you possess an unwavering passion for crafting detailed, lifelike textures, and you love the thrill of bringing virtual game assets to vivid life, this is your monumental chance to be part of something truly epic. We are searching for an exceptional creative professional to join our core team in Surat and help shape the visual look, feel, and grit of the next big “Made in India” gaming phenomenon. If you are ready to push creative boundaries and cement your mark in the fast-growing interactive entertainment industry, we want to hear from you today. Job Summary : 3D Texturing Artist Detail Specification Company Name XSQUADS Tech Pvt Ltd Position 3D Texturing Artist Location Type Onsite (Applicant Location Requirement: India) Hub Location Surat, Gujarat Employment Type Full-Time Experience Requirement Minimum 3 Years Availability Immediate joiners preferred Salary Range ₹4,50,000 – ₹7,50,000 LPA (~$4,675 – $7,800 USD / Year) Contact / Application career@xsquads.com Position Overview: Shaping the Look of ScarFall 2.0 As a 3D Texturing Artist at XSQUADS, you will sit at the crossroads of visual storytelling and technical execution. Every weapon skin, operator outfit, vehicle, and environment prop that players interact with will pass through your creative lens. Your objective is simple yet challenging: turn raw 3D geometry into visually stunning, authentic, and optimized assets that elevate gameplay immersion to absolute heights. You will work side-by-side with our modelers, concept artists, and level designers to ensure every surface tells a compelling story. Key Responsibilities Asset Texturing: Create high-quality, PBR-compliant textures for a wide array of in-game elements, including weapons, characters, tactical outfits, and hard-surface props. Surface Realism: Apply meticulous attention to surface details such as wear-and-tear, weathering, material definition, roughness, and metallic variations. Engine Optimization: Ensure all textures are properly optimized for real-time game engines without compromising visual fidelity or performance budgets. Cross-Functional Collaboration: Collaborate closely with modeling, rigging, and design teams to ensure seamless asset integration throughout the pipeline. Pipeline Adherence: Maintain style consistency across all assets while adapting quickly to art direction feedback and fast production schedules. Skills We’re Looking For: 🎨 Proficiency in Substance Painter and Adobe Photoshop 🔫 Experience creating textures for weapons, outfits, and in-game assets 💡 Strong artistic sense and attention to surface details 🤝 Ability to collaborate closely with modeling and design teams If you’re ready to push boundaries and make your mark in the gaming industry — we’d love to hear from you! Why Join XSQUADS? At XSQUADS, we believe that great games are built by people who love what they do. Working with us means you aren’t just an employee—you are a core creator shaping India’s gaming future. We offer an energetic, collaborative, and innovation-driven environment where your ideas matter, your craft is respected, and your professional growth is actively nurtured. Let’s Build Something Epic If you are ready to take your texturing career to the next level and contribute to a landmark project played by millions worldwide, send your updated resume and professional portfolio directly to our recruitment team: 📧 Email: career@xsquads.com 💬 Alternatively, DM us directly to connect and discuss the role. Made in India. Played Worldwide. Let’s build something epic together!

PixelMotion Studios Is Hiring: Matchmove Artists (All Levels)

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At PixelMotion Studios, we firmly believe that every great visual story begins at the intersection of absolute precision, unbridled creativity, and deep technical mastery. As we continue to expand our world-class team, we are actively looking for passionate Matchmove Artists across all experience levels (from freshers to leads) to join us on an exciting journey of creating stunning, immersive visual experiences for global audiences, blockbusters, and high-end streaming productions. If you have a sharp eye for detail, exceptional spatial awareness, and a genuine love for solving complex technical challenges, this career opportunity is designed specifically for you. 🎯 Position Overview The Matchmove Artist is the bridge between live-action and CGI — ensuring that every digital element sits perfectly within the real world. You’ll be responsible for accurately recreating camera and object motion within 3D environments, forming the foundation for flawless visual effects, animation, and compositing. If you have a keen eye for detail, strong spatial awareness, and love problem-solving, this role is designed for you. Job Summary : Matchmove Artist Detail Specification Company Name PixelMotion Studios Position Matchmove Artist (Intern to Lead/Supervisor Levels) Location Type Remote / Hybrid (Applicant Location Requirement: India) Hub Location Hyderabad, Telangana Employment Type Full-Time / Contract Salary Range ₹8,40,000 – ₹14,00,000+ LPA (~$8,732 – $14,553+ USD / Year) Contact / Application careers@pixelmotionstudios.com   🔧 Key Responsibilities Reconstruct camera and object motion to align CG elements precisely with live-action footage. Generate accurate 3D camera tracks, object tracks, and proxy geometry for downstream departments. Integrate Lidar or photogrammetry data for accurate scale and alignment. Ensure consistency and precision across shots and sequences. Collaborate closely with layout, animation, and compositing teams for seamless workflows. Perform quality checks on tracking, lens distortion, and scene setup before delivery. 🧠 Qualifications & Skills Strong understanding of camera optics, perspective, and spatial relationships. Hands-on experience with 3DEqualizer, PFTrack, Maya, or similar tracking tools. Knowledge of lens distortion workflows and undistort/redistort processes. Familiarity with object tracking, body tracking, and set reconstruction. Ability to troubleshoot complex shots and deliver accurate results under deadlines. (Bonus:) Experience with Python/MEL scripting or automation workflows. 💼 Experience Levels Intern / Fresher: Foundational knowledge of 3D space and camera tracking. Junior (1–2 years): Comfortable handling straightforward camera or object tracks. Mid-Level (3–5 years): Skilled with complex shots and integrating Lidar data. Senior (5+ years): Technically strong, proactive, and able to mentor junior artists. Lead / Supervisor: Oversees Matchmove pipeline, ensures accuracy, and drives team standards. 🌍 Work Type: Contract | Remote / Hybrid If you’re passionate about precision and love transforming real-world motion into cinematic perfection — we’d love to have you on our team. Why Join PixelMotion Studios? At PixelMotion, your career growth is championed through continuous learning, exposure to cutting-edge projects, and a collaborative studio culture. Whether you work remotely from your home studio or choose our hybrid environment in Hyderabad, you will be surrounded by peers who share your passion for cinematic perfection. 📩 Let’s Bring Worlds Together If you are passionate about precision and love transforming real-world motion into cinematic mastery, we want to hear from you today. Send your updated resume and professional showreel/portfolio directly to our recruitment team: 📧 Email: careers@pixelmotionstudios.com Let’s bring worlds together—one frame at a time!

Rocksalt Interactive Games Pvt Ltd hiring 3D Artists

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The world of gaming never stops evolving—and neither do we. At Rocksalt Interactive Games, we are on a mission to build interactive experiences that push both creative and technical boundaries. From designing breathtaking worlds to animating life-like characters and engineering gameplay that keeps players hooked for hours, our team is dedicated to turning raw imagination into unforgettable reality. As we continue to grow, we are inviting passionate creators, thinkers, and innovators to be part of our next chapter. If gaming runs through your veins and you love the idea of working on projects that inspire players worldwide, this could be your monumental career opportunity. Job Summary : 3D Artist Detail Specification Company Name Rocksalt Interactive Games Pvt Ltd Position 3D Artist Location Type Onsite / Hybrid (Applicant Location Requirement: India) Hub Location Hyderabad, Telangana Employment Type Full-Time Salary Range ₹6,50,000 – ₹11,50,000 LPA (~$6,758 – $11,955 USD / Year) Contact / Application careers@rocksaltinteractive.com 💼 We’re Hiring For: Gameplay Engineers – The architects of interaction, turning ideas into seamless play. 3D Artists – The visionaries who bring environments and assets to life. 3D Animators – The storytellers who breathe movement and emotion into every frame. Project Managers – The strategists who keep creativity and timelines in perfect sync. At Rocksalt, collaboration is our core. We believe in creating not just games, but worlds that connect and captivate. Every pixel, every animation, every line of code is a step toward something magical — and we’d love for you to be part of it. What We Look For in Our 3D Artists As a 3D Artist at Rocksalt Interactive, you will be instrumental in giving our game worlds visual depth and character. Portfolio Excellence: A robust portfolio showcasing solid proficiency in high- and low-poly modeling, UV unwrapping, texturing, and asset optimization. Software Proficiency: Deep familiarity with industry-standard digital content creation (DCC) tools such as Blender, Maya, ZBrush, and Substance Painter. Artistic Eye: A strong grasp of form, silhouette, lighting, color theory, and material definition to maintain consistent art styles. Pipeline Collaboration: Ability to work smoothly alongside animators, level designers, and technical artists to ensure optimal engine performance. Why Join Rocksalt Interactive? At Rocksalt, collaboration is our core. We believe in creating not just games, but living worlds that connect and captivate audiences. Every pixel, every animation, and every line of code is a step toward something magical. We offer an environment where your creative voice matters, your skills are continuously challenged, and your professional growth is actively supported. 📩 Interested?Send your resume to careers@rocksaltinteractive.com and join us in shaping the future of gaming. ✨ Let’s make magic, one pixel at a time. ✨

Atomic Arts India hiring Creative Supervisor

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Are you a visionary leader with an unwavering passion for pushing the boundaries of storytelling and real-time VFX? Atomic Arts India is on the lookout for an experienced Creative Supervisor to guide our dynamic VFX and Virtual Production teams in crafting immersive cinematic experiences using Unreal Engine. This is your unique chance to combine artistic leadership with deep technical expertise, driving innovation in previs, cinematics, and real-time workflows for high-profile, cutting-edge projects. 🌟 About the Role As a Creative Supervisor, you will mentor and lead animation and virtual production teams, ensuring that every shot, sequence, and cinematic aligns with the artistic vision while leveraging the latest real-time technologies. You will collaborate closely with directors, storyboard artists, and VFX teams to transform scripts into compelling, high-quality sequences. Job Summary : Creative Supervisor Detail Specification Company Name Atomic Arts India Position Creative Supervisor Location Type Remote (Applicant Location Requirement: India) Hub Location Bengaluru, KA Employment Type Full-Time Salary Range ₹5,50,000 – ₹9,00,000 LPA (~$5,700 – $9,350 USD / Year)   🛠 Key Responsibilities Lead and mentor the Previz animation team, ensuring artistic and technical excellence. Oversee virtual production workflows, integrating real-time rendering seamlessly. Collaborate with directors, storyboard artists, and VFX teams to create engaging previs sequences. Optimize animation workflows for real-time production using Unreal tools like Sequencer, Control Rig, and Motion Matching. Guide motion capture integration and cleanup to enhance performance fidelity. Ensure cinematography principles—composition, framing, camera movement—support storytelling. Troubleshoot technical issues in rigging, animation blending, and asset optimization. Stay updated on emerging real-time technology, tools, and workflows. 🎓 Required Skills & Qualifications 10+ years of industry experience, with a focus on previs, cinematics, or real-time workflows. Expertise in Unreal Engine, including Sequencer, Control Rig, and animation blueprints. Strong leadership experience managing animation teams. Deep understanding of animation principles, motion capture, and cinematic storytelling. Proficiency in DCC tools such as Maya, Houdini, Nuke, Blender for asset creation and integration. Experience with motion capture pipelines and retargeting in Unreal. Excellent problem-solving skills in both artistic and technical aspects. 💡 Bonus Skills Python or Blueprint scripting experience. Knowledge of virtual production, AI-driven tools, AR/VR content, or interactive storytelling.   Let’s Create Something Extraordinary Together If you possess the creative ambition, technical mastery, and leadership presence to shape the future of real-time virtual production, Atomic Arts India wants to hear from you. Take the next big step in your career and apply today to lead the future of cinematic storytelling!

Atomic Arts India hiring Lighting artist ( Mid – Senior)

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Are you a skilled lighting artist with a passion for creating photo-realistic visuals? Atomic Arts India, a globally renowned VFX studio, is looking for talented Mid to Senior Lighting Artists to join their Mumbai office. If you want to work on some of the biggest Hollywood blockbusters and streaming series, this is your chance to shine. 🌟 About Atomic Arts With over 25 years of experience, Atomic Arts is a leading visual effects house whose work has graced major films and streaming projects, including: Lord of the Rings: The Rings of Power (Amazon) Obi-Wan Kenobi (Disney) The Northman (New Regency) John Wick 4 The Batman (Warner Bros.) Mission: Impossible – Dead Reckoning Headquartered in London with offices in Mumbai, Bangalore, and LA, Atomic Arts boasts a global team of 150+ artists, supervisors, animators, and technical directors, all dedicated to bringing extraordinary visions to life. 🎨 Role Overview As a Lighting Artist (Mid – Senior), you’ll collaborate closely with VFX Supervisors and Leads to shape the final look of shots and ensure that every frame exceeds client expectations. 🛠 Key Responsibilities Develop the final look in shot development alongside Supervisors and Leads. Create photo-realistic lighting in collaboration with TDs and Art Directors. Accurately interpret concept art and designs from the Art Department. Work proficiently with 3D and 2D software such as Houdini, Maya, and Nuke. Provide feedback to improve tools, interfaces, and workflow efficiency. Produce lighting and renders that elevate the overall visual quality of the project. 🎓 Qualifications & Skills 5+ years of feature film production experience with Houdini and/or Maya. Experience with Arnold, Mantra, and V-Ray for lighting and rendering. Scripting skills in Python and HScript. Ability to quickly learn proprietary VFX tools and pipeline systems. Strong self-direction, organization, and problem-solving abilities. Knowledge of Houdini – Solaris is a plus. Excellent communication skills and teamwork abilities. Strong demo reel or portfolio showcasing realistic lighting and look development. 💡 Why Work With Atomic Arts Working at Atomic Arts India means being part of a globally acclaimed VFX studio, contributing to high-profile projects, and collaborating with some of the most talented artists in the industry. If you thrive in a fast-paced environment and love pushing creative boundaries, this is your opportunity to grow and shine.

Philmcgi hiring Modeling Artist

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Job Overview PhilmCgi seeking a talented Modeling Artist to join our creative team in Pune. The ideal candidate will be responsible for crafting high-quality 3D models of characters, props, and environments that align with both artistic vision and technical requirements. Your work will form the foundation for animation, texturing, lighting, and rendering within our CGI/VFX pipeline. Key Responsibilities Create detailed, accurate, and production-ready 3D models for characters, props, and environments. Interpret concept art, references, and creative briefs to bring assets to life with artistic flair. Maintain clean and efficient topology suitable for animation, deformation, and rendering. Collaborate with texture, lookdev, rigging, and lighting teams to ensure smooth asset integration. Optimize models for performance without compromising visual quality. Adhere to naming conventions, asset organization, and pipeline standards. Participate in asset reviews, apply feedback, and maintain high-quality output. Familiarity with tools like Unreal Engine, Houdini, or Blender is a plus. Requirements Minimum 3 years of experience in 3D modeling for CGI, VFX, or animation production. Strong knowledge of Maya, ZBrush, or similar 3D software. Excellent understanding of form, proportion, and surface detailing. Strong communication, teamwork, and problem-solving skills.

Philmcgi hiring Rigging Artist

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Job Overview Philmcgi looking for a skilled Rigging Artist to join our creative team in Pune. In this role, you’ll be responsible for building and maintaining high-quality rigs that bring 3D characters, creatures, props, and vehicles to life. You’ll create technically sound and artist-friendly rigs that ensure seamless performance across animation and production pipelines. Key Responsibilities Design, develop, and maintain rigs for characters, creatures, vehicles, and props based on production needs. Build deformation systems such as skinning, blend shapes, and corrective shapes to achieve realistic and expressive motion. Collaborate closely with modeling and animation teams to ensure rigs meet both technical and artistic requirements. Troubleshoot and optimize rigs for better performance and usability throughout production. Develop and implement automation tools and scripts to enhance efficiency and workflow. Ensure technical consistency and naming conventions are maintained across all assets. Provide ongoing support to animators, addressing rig-related issues promptly and effectively. Maintain a strong focus on problem-solving, precision, and technical excellence in all rigging tasks. Requirements 2–5 years of professional experience in rigging for animation, CGI, or VFX production. Strong understanding of character setup, deformation, and animation pipelines. Proficiency with industry-standard tools such as Maya (Python or MEL scripting is a plus). Excellent communication and teamwork skills.

Ares Studio hiring Character Artist

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In today’s fast-moving creative world, innovation isn’t just an advantage—it is sheer survival. At Ares Studio, we firmly believe that the most groundbreaking ideas originate from passionate people who genuinely love what they do and refuse to let traditional boundaries limit their imagination. We are not merely filling job openings; we are actively building a vibrant, global community of visionary artists, forward-thinking developers, and relentless dreamers. Our goal is simple yet ambitious: to make a lasting, unforgettable impact on the worlds of digital art, animation, and interactive experiences. If you have ever wanted your work to inspire, captivate, and push the technical and creative envelope, your next big opportunity starts right here. We are expanding our remote workforce and looking for exceptional talent to join our dynamic team. Why Work With Ares Studio? Before diving into our open roles, it helps to understand what makes our culture unique. We champion a philosophy of creative freedom paired with collaborative growth. True Flexibility: We embrace a remote-first culture, allowing you to create your best work from the comfort of your own space. Impact-Driven Projects: Your work won’t sit in a folder; it will be seen, experienced, and celebrated by audiences worldwide. Continuous Learning: Surround yourself with industry peers who challenge you to elevate your craft every single day. Inclusive Community: We celebrate diverse perspectives because we know that varied backgrounds fuel the most imaginative digital experiences. Open Position: Character Artist We currently have an exciting opening for a dedicated Character Artist to join our remote team. If you have an eye for anatomy, texture, storytelling, and personality, this is your chance to shine. Role Overview As a Character Artist at Ares Studio, you will bridge the conceptual and the tangible, transforming 2D concept art into fully realized, high-detail 3D assets ready for animation and interactive pipelines. You will collaborate closely with animators, riggers, and art directors to ensure every character tells a compelling visual story. Job Title: Character Artist Location Type: Remote (Primary hub affiliation: Lucknow, Uttar Pradesh) Employment Type: Full-Time Salary Range: ₹7.5 Lakhs – ₹12.5 Lakhs LPA (USD equivalents considered based on regional alignment) Original Posting Context: Posted approximately 9 months ago; active recruitment remains ongoing for top-tier portfolios. Key Responsibilities Sculpt, model, and texture high- and low-poly characters, creatures, and assets optimized for real-time engines or pre-rendered pipelines. Work hand-in-hand with the art direction team to maintain a cohesive visual style across diverse projects. Ensure clean topology, optimal UV unwrapping, and efficient texture mapping suitable for rigging and animation. Troubleshoot technical challenges related to character deformation, clothing physics, and shading. Stay up-to-date with emerging industry trends, software tools, and workflow optimizations to keep Ares Studio at the cutting edge. What We Are Looking For A stellar portfolio demonstrating strong proficiency in organic modeling, hard-surface detailing, texturing, and rendering. Deep mastery of industry-standard software (e.g., ZBrush, Blender, Maya, Substance Painter, Marvelous Designer). A solid understanding of human and animal anatomy, silhouette, proportion, and form language. Ability to take constructive feedback gracefully and iterate rapidly in a fast-paced pipeline. Excellent communication skills and the self-discipline required to thrive in a remote work environment. Let’s Create Something Extraordinary Together The digital landscape is evolving at a breakneck speed, and the stories we tell today will define the entertainment and interactive mediums of tomorrow. If you possess the talent, the drive, and the creative hunger to redefine what is possible in digital animation and art, we want to hear from you. How to Apply Don’t wait for permission to make your mark. Send your updated resume, cover letter, and a link to your professional portfolio directly to our recruitment team: 📧 Email: riya.pathak@aresstudio.in 🔗 Alternative: DM us directly via our professional channels to start a conversation.