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BlackMill Games hiring Cinematic Artist (Remote)

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BlackMill Games – Long-term Mission BlackMill Games is seeking an experienced Cinematic Artist with a passion for history to join our team and help bring the WW1 Game Series to life. You will collaborate closely with the Creative Director and Art Director to produce trailers, in-game assets, and marketing materials that reflect the authenticity, style, and quality our projects are known for. 💰 Salary: $36,000 – $48,000 per year Responsibilities Produce high-quality trailers and video content directly in-engine (Unity 6). Develop clear documentation and guides to support other team members. Create simple 2D marketing assets such as banners and thumbnails. Work with provided briefs, create animatics, and refine content based on feedback. Ensure timely delivery of polished content while maintaining creativity and style. Mix audio and music with visuals to create compelling, story-driven content. Required Qualifications Shipped at least one title as a cinematic artist. Created the trailer for at least one commercial game. Strong understanding of video production for different formats (tutorials, trailers, social media promotions). Skilled in video editing and post-production (DaVinci Resolve, Adobe After Effects, etc.). Solid cinematography knowledge: shot composition, pacing, lighting, and color. Experience with Unity 6, including Timeline, Cinemachine, Animation systems, and Recording packages. Ability to design 2D marketing assets. Familiarity with version control software. Other Requirements Proven remote work experience. Professional setup (high-performance computer, SSD storage, fast internet). Legal ability to invoice a Dutch company (registered company or freelance status). Based within UTC-3 to UTC+5 (max 4-hour difference from Amsterdam). Fluent in English (written and spoken). Availability: 32–40 hours per week. Bonus Skills Interest in World War One and historical accuracy. Passion for gaming. Scripting/debugging experience. Familiarity with SVN. Unity 6 advanced skills: Particle System, VFX Graphs, prefabs, tooling improvements. Experience with 3D tools (Blender, Maya) and animation workflows. Audio editing/mixing experience (FMOD, Audition). Strong machinima or personal project portfolio. About BlackMill Games At BlackMill Games, we bring history to life through immersive, authentic video games. Over the past decade, we’ve built a reputation for attention to detail and long-term support of our titles. From a one-person studio to a fully remote team of 20+ talented developers, we foster an open, friendly culture where creativity thrives. About the WW1 Game Series The WW1 Game Series delivers authentic First World War multiplayer FPS experiences across PC and consoles. With titles like Verdun (2015), Tannenberg (2019), and Isonzo (2022), we continue to push boundaries in historical gaming. By joining BlackMill Games, you’ll contribute to an established franchise while helping define its future. If you’re passionate about history, gaming, and cinematic storytelling, we’d love to hear from you.📌 Don’t forget to include your portfolio showcasing your cinematic work and trailers.

🎬 DNEG is Hiring: Mid Animator – Sydney, Australia

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📍 Location: Sydney, Australia | 2-Year Contract Join DNEG, one of the world’s leading visual effects and animation studios, and work on high-end live-action VFX feature films! Collaborate with our Head of Animation, Supervisors, and fellow Animators to create believable, high-quality animation for digi-doubles, creatures, characters, and rigid bodies. ✨ What You’ll Do: Create exceptional animation with convincing performances and motion Work closely with leads and supervisors, delivering work on strict deadlines Contribute to pipeline improvements and team methodologies Mentor junior artists and support the growth of the animation team Solve visual and analytical problems in 3D space with creativity and precision 💡 What We’re Looking For: 4+ years of CG animation experience on high-end live-action VFX films Expert in Maya and animation principles Strong problem-solving skills and ability to troubleshoot issues across departments Experience in hero creatures, digi-doubles, bipedal, flying, vehicle animation, and motion capture Proactive, team-oriented, detail-focused, and eager to learn 🎯 Nice to Have: Realistic or stylized facial animation Tool development using Python or MEL Experience with Moven Mocap suit 🌍 Workplace Flexibility:We embrace a hybrid work environment. This role requires availability at least 2 days/week in our Sydney office. Relocation is required if you are not based in Sydney. About DNEG:DNEG is a global leader in visual effects and animation, with over 9,000 employees across North America, Europe, Asia, and Australia. We are committed to equity, diversity, and inclusion, fostering a workplace where everyone belongs and thrives. 📨 How to Apply:Submit your showreel and resume showcasing high-end live-action VFX animation work. 🚀 Join DNEG and bring your animation skills to award-winning projects that reach audiences worldwide!

🎨 Blue Zoo Animation Studio is Hiring – Modeler ✨

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About the Role:As a Modeling Artist at Blue Zoo, you’ll help bring worlds to life by creating detailed, stylized props and environments that enhance storytelling. You’ll work closely with Directors, Art Directors, and fellow departments to turn 2D concepts into stunning 3D assets while meeting production deadlines. Location: UK (Outside London, M25) | Flexible / Hybrid / Remote options Day-to-Day Responsibilities: Create and UV map stylized assets for production. Provide base UV mapping and bake displacement maps for the Surfacing Department. Realize concepts from 2D designs or minimal direction into fully realized 3D models. Collaborate with Rigging, Surfacing, CG Supervisors, and Art Directors. Produce render tests and efficiently manage time to meet deadlines. Take feedback constructively and communicate effectively with other departments. Must-Have Skills:✔️ Proven animation production experience✔️ Strong understanding of volume, form, and topology✔️ Proficiency in Maya and ZBrush✔️ UV mapping experience (Maya or UVLayout)✔️ Knowledge of texturing assets✔️ Team player with strong collaboration skills✔️ Creative problem-solving mindset Bonus Skills:⭐ Knowledge of Substance Painter & Substance Designer About Blue Zoo:Blue Zoo is the UK’s largest dedicated CG animation studio, renowned for bold, fun, and characterful animation. Established in 2000, we’ve earned multiple BAFTAs, an Annie, and an Emmy, and were the first major animation studio globally to achieve B Corp certification. We foster a studio culture of wellbeing, inclusivity, and creativity, offering flexible working, comprehensive benefits, profit sharing (after 2+ years), and plenty of social events. Our team is diverse, motivated, and passionate about making work they—and the world—can be proud of. ✨ If you’re enthusiastic about creating beautiful, stylized 3D worlds and collaborating in a supportive, award-winning environment, apply now!

Crossing Hurdles is Hiring – Voice Over Artist (Remote)

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At Crossing Hurdles, we are at the forefront of the artificial intelligence revolution. Our mission is to bridge the gap between human perception and machine learning by building datasets that are not just vast, but profoundly accurate and natural. We believe that for AI to truly understand the world, it needs to hear it described with human clarity, nuance, and precision. We are currently seeking passionate, articulate, and detail-oriented Voice Over Artists to join our remote team. This is a unique opportunity to contribute directly to cutting-edge AI research and help teach the next generation of visual recognition models how to “see” and interpret the world through language. The Role: Your Voice, Our Vision As a Voice Over Artist at Crossing Hurdles, you will act as the bridge between visual data and machine cognition. You will be responsible for creating high-quality, spoken descriptions of diverse imagery. These recordings form the foundational data that trains AI systems to accurately identify, describe, and understand visual environments. Key Responsibilities: Image Interpretation: Provide clear, 2–3 minute spoken descriptions of various images. You will be tasked with capturing the essence, context, and intricate details of visual information, turning pixels into descriptive narratives. Technical Quality Assurance: Maintain the highest standards of audio quality. You will be responsible for ensuring that your recordings are crisp, free of background noise, and paced in a way that is optimal for machine learning ingestion. Collaborative Refinement: Work in tandem with our team of world-class AI researchers. You will provide feedback on workflows and help refine the processes that make our AI training data industry-leading. Guideline Adherence: AI training requires consistency. You will be expected to follow specific project guidelines closely, ensuring that your descriptions maintain a uniform tone and structure across large volumes of data.   Job Overview : Voice Over Artist Category Details Position Voice Over Artist Company Crossing Hurdles Location Remote (India) Salary Range $30,000 – $60,000 / year Employment Type Full-Time/Contract Language Requirement Native/Near-native English Key Output Natural, descriptive audio for AI training Application Method Resume + AI Interview + Form   Who We Are Looking For We are looking for individuals who take pride in their ability to communicate clearly. While professional voice-over experience is a significant advantage, it is not a strict requirement. We prioritize candidates who possess a natural command of the English language and a keen eye for detail. Candidate Requirements: Language Proficiency: Native or near-native fluency in English. You must be able to enunciate clearly, use correct grammar, and maintain a natural, engaging speaking rhythm. Communication Skills: Strong verbal communication skills are the backbone of this role. You should have a clear, pleasant, and professional vocal quality. Attention to Detail: The accuracy of AI training depends on the precision of your descriptions. You must be able to focus on the small details that distinguish one scene from another. Technological Readiness: As this is a fully remote role, you must be comfortable working in a digital environment, following online instructions, and managing your own recording setup. Adaptability: The field of AI moves quickly. You should be comfortable learning new guidelines and adapting your technique as our research projects evolve.   Why Join Crossing Hurdles? Joining our team means placing yourself at the center of one of the most exciting technological frontiers of our time. You will be working on projects that have real-world implications for computer vision, accessibility, and autonomous systems. Program Highlights: Competitive Compensation: We offer a salary package ranging from $30,000 to $60,000 per year, reflecting the importance of your role in our AI research. Total Flexibility: This is a 100% remote position, allowing you to contribute from the comfort of your home anywhere in India. Impactful Work: Your voice will literally help AI learn, contributing to technologies that improve how machines interact with humans. Professional Growth: Gain unique experience in the AI industry and work with a team that values your technical and artistic contributions.   Application Process We are looking to fill these positions immediately. To ensure we find the right talent, our application process is designed to be streamlined and efficient. Resume Submission: Start by uploading your updated resume highlighting your communication skills or relevant experience. 10-Minute AI Interview: Once your application is reviewed, you will be invited to complete a short, 10-minute AI-conducted interview. This allows us to assess your clarity, enunciation, and communication style quickly. Application Form: Finalize your entry by submitting the formal application form. Ready to start? Don’t wait—this is an urgent opening, and we are reviewing applications on a rolling basis. Join us at Crossing Hurdles and lend your voice to the next generation of AI.

🎨 VOLT7 Agency is Hiring – Freelance Motion Graphic Designer

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VOLT7 is a rapidly expanding, high-energy marketing agency operating at the intersection of culture, entertainment, and sports. We pride ourselves on creating campaigns that don’t just reach audiences—they resonate. We are looking for a 2D/3D Motion Graphic Designer who is ready to bring their unique creative vision to a fast-paced environment. At VOLT7, you retain the freedom of freelance independence while enjoying the benefits of a structured, supportive team. We provide the project stability and collaborative environment you need to produce your best work, whether you are contributing to high-stakes pitches or shaping the final execution of major campaigns. The Role: Elevating Digital Motion As a Motion Designer at VOLT7, you are not just an artist; you are a storyteller. You will be responsible for creating high-impact visuals that define the energy of our sports and entertainment clients. From social media snacks to broadcast-level TV spots, your work will be seen by millions. Key Responsibilities: Dynamic Motion Design: Craft striking 2D and 3D motion graphics across diverse platforms, including digital media, TV, and social channels. Creative Collaboration: Partner directly with our strategy, creative, and client-facing teams to ensure visual output aligns with campaign objectives. Pitch & Development: Actively contribute to pitch decks and creative brainstorms, helping to shape the aesthetic direction of new campaigns. Quality Management: Effectively manage your own workload, ensuring that high-quality assets are delivered on time, even within fast-moving project timelines. Innovation: Stay ahead of industry trends, constantly experimenting with new techniques in motion to keep our brand output at the cutting edge.   Job Overview Category Details Position Freelance Motion Graphic Designer Company VOLT7 Agency Location Remote Salary Range $55,000 – $80,000 / year (Equivalent) Employment Type Freelance / Temporary Focus Areas Sports Marketing, Entertainment, Culture Application Method Email CV + Showreel to: hello@volt7.agency   Candidate Profile We are seeking a creative professional who is passionate about the craft of motion and hungry to make a tangible impact. You are a self-starter who thrives when given autonomy but values the collaborative nature of a creative agency. Core Qualifications: Experience: 2+ years of professional experience in motion design, demonstrated through a robust showreel portfolio. Technical Proficiency: Mastery of the Adobe Creative Suite (specifically After Effects, Premiere Pro, Illustrator, and Photoshop). Experience with 3D software (e.g., Cinema 4D or Blender) is highly advantageous. Design Fundamentals: A rock-solid understanding of composition, typography, color theory, and motion pacing. Communication: Clear, concise communication skills. You are comfortable presenting your creative work and iterating based on internal and client feedback. Collaboration: A true team player who is eager to contribute to a culture of shared creativity and continuous learning.   Why Choose VOLT7? VOLT7 offers the best of both worlds: the freedom of freelancing and the stability of an agency. While this is a remote role, you will have access to the tools, workspace, and professional support of our team to ensure you have everything you need to succeed. You will be working on a variety of high-profile client projects that offer genuine creative fulfillment. How to Apply If you are ready to push the limits of motion design in the sports and entertainment sectors, we want to see your work. Please send your updated CV and a link to your showreel portfolio to: hello@volt7.agency. We are looking for portfolios that showcase versatility—please include examples of both 2D and 3D work if applicable. We look forward to seeing your unique creative voice.

🎬 10 Ave Animation Hiring – Maya Rigger Artist

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At 10 Ave Animation, we believe that stories have the power to travel the world. Based in the heart of beautiful Québec City, we have spent years cultivating a reputation for excellence, bringing local talent to the global stage through our award-winning 3D animated feature films. As we gear up for the production of our next major feature, we are looking for a creative, technical, and passionate Maya Rigger Artist to help us push the boundaries of character performance. We are not just a studio; we are a community of storytellers. Here, you will find a collaborative and inspiring work environment where your technical expertise serves a greater purpose: breathing life into characters, enabling them to convey the subtle nuances and strong emotions that make animation truly unforgettable. Whether we are crafting wild, comedic styles or building grounded, realistic universes, your work will be the bridge between a static model and a living, breathing performance. Role Overview: Maya Rigger Artist Category Details Position Maya Rigger Artist Company 10 Ave Animation Location Québec City, QC (On-site, Hybrid, or Fully Remote) Salary Range CAD $65,000 – $85,000 per year Employment Type Temporary / Contract Experience Level 2–3 Years (Feature film experience preferred) Core Software Maya, mGear, Shotgrid, Python (Scripting) Work Authorization Must be legally authorized to work in Canada Key Focus Character/prop rigging, pipeline optimization, & tool development Application Method Email CV and Portfolio to: talent@10ave.com   The Role: Bringing Characters to Life As a Rigger Artist at 10 Ave Animation, you are the backbone of our character department. You will be responsible for creating the sophisticated deformation systems that allow our animators to achieve their vision without technical friction. You won’t just be moving bones; you will be solving complex anatomical and mechanical puzzles to ensure our characters can act, react, and resonate with audiences worldwide. Core Responsibilities: Rigging Excellence: Design, build, and maintain complex, efficient, and user-friendly deformation rigs for a variety of 3D characters, props, and creatures. Creative Partnership: Collaborate directly with the Animation Director and the animation team to ensure that the rigs perfectly meet the needs of the performance. You will be an active participant in finding technical solutions to artistic challenges. Pipeline Development: Develop and maintain internal tools to streamline production. Your goal is to make the rigging and animation process faster, more stable, and more enjoyable for the entire team. Scripting & Automation: Utilize your programming skills to write custom Python scripts that automate repetitive tasks, allowing the team to focus on creativity rather than manual labor. Troubleshooting: Act as a technical resource for the animation team, providing real-time support and debugging rigs to ensure production stays on schedule.   What We Are Looking For We are looking for a teammate who is as comfortable with a script editor as they are with a character model. You are someone who takes pride in the “hidden” side of animation—the complex systems that make the impossible look effortless. Professional Requirements: Education: A degree in 3D Animation or an equivalent combination of professional experience and technical training. Industry Experience: 2–3 years of professional experience in a similar rigging role, ideally within a feature film production environment. Software Mastery: Expert-level knowledge of Maya. You should be comfortable navigating complex node structures and managing high-density meshes. Specialized Tools: Proficient experience with mGear and Shotgrid is essential for our pipeline. Technical Versatility: Strong proficiency in Python scripting is required to support our custom toolsets. The “X-Factor”: While not mandatory, previous experience rigging birds or other avian anatomy would be a significant advantage. Soft Skills: You are a natural communicator with a collaborative spirit. You understand that the best rigs are born from constant feedback and iterative design.   Why Join Us? 10 Ave Animation is committed to providing a flexible workspace that respects your lifestyle. Whether you prefer the creative energy of our studio on the historic Grande-Allée in Québec City, the convenience of a hybrid schedule, or the autonomy of working fully remote from anywhere in Canada, we support your choice. We offer: Competitive Salary: Compensation ranging from CAD $65,000 to $85,000, commensurate with experience. Inspiring Projects: The chance to work on high-profile, internationally recognized 3D feature films. Professional Growth: An opportunity to work alongside some of the best creative minds in the Canadian animation industry. Flexibility: We respect your need for work-life balance and offer flexible work location arrangements.   How to Apply Are you ready to build the rigs that will define our next great story? We would love to see your work. To apply, please send your resume and a link to your current demo reel/portfolio to: talent@10ave.com. Please ensure your portfolio includes breakdowns or explanations of your rigging process. We want to see not just the final result, but how you approached the technical challenges behind the performance. 10 Ave Animation is an equal opportunity employer. We value diversity and are committed to creating an inclusive environment for all our artists and staff.

🎨 Wushu Studios hiring VFX Artist – Contract (Mid–Senior Level)

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📍 Location: United Kingdom (Fully Remote available)📅 Duration: 12-Month Fixed Term Contract🏢 Studio: Wushu Studios About the Role Wushu Studios is looking for a talented VFX Artist to create visually stunning effects that elevate gameplay and immerse players in our worlds. You’ll collaborate with designers, artists, and programmers to craft and integrate effects that not only look great but also enhance the overall player experience. What You’ll Do Design and implement a variety of VFX assets (particles, fire, water, dust, environmental effects). Build and test new tools before rollout, sharing best practices with the team. Proactively identify and solve technical/creative challenges. Drive efficiency by implementing new art creation techniques. Optimise VFX to look and perform flawlessly across platforms. Collaborate across art and programming teams, ensuring smooth integration. Communicate technical constraints clearly and effectively to the team. What We’re Looking For Strong experience with Unreal Engine. Hands-on expertise in Niagara systems. Solid grasp of lighting, composition, and VFX artistry. Knowledge of CG fundamentals (modeling, texturing, shading, lighting) in Maya, Max, Blender, or similar. Ability to debug, optimise, and implement efficient rendering/VFX techniques. Strong communication and problem-solving skills. Bonus Skills (Nice to Have) Familiarity with Embergen, Houdini, or similar tools for VFX sprite sheets and meshes. Photoshop knowledge for developing VFX textures/elements. Perks & Benefits 25 days holiday + UK bank holidays (pro rata) Christmas shutdown 🎄 Flexible working hours 4x Half-day Fridays in summer ☀️ Day off on your birthday 🎂 Employee Assistance Programme (EAP) Weekly yoga class 🧘 Anti-crunch ethos 💚 Referral bonus scheme Bike2Work scheme 🚴 Regular social events

✨ ILM London is Hiring – Generalist Artist (All Levels) ✨

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Industrial Light & Magic (ILM London) is looking for talented Generalist Artists to join the team and work across multiple areas of CG — from modeling, texturing, shading, and lookdev to lighting, rendering, and matte painting. 🎨 📍 Location: London, UK | Hybrid (2 days on-site)📅 Contract: Fixed-term (up to 6 months) 🔹 What You’ll Do Contribute to all aspects of CG shots: Modeling → Lighting → Rendering. Create photorealistic models, textures & matte paintings. Refine renders with 2D compositing techniques. Collaborate closely with VFX & CG Supervisors on look & feel. 🔹 What We’re Looking For Strong knowledge across CG disciplines (Modeling, Lighting, Rendering, etc.). VFX pipeline experience (feature film preferred). Skills in Maya, Houdini, VRay (Solaris, Renderman, Blender a plus). Artistic + technical problem-solving & attention to detail. Demo reel + resume required. 💡 Programming/scripting (Python, MEL, VEX) and a traditional arts background are a bonus! 👉 Apply now and be part of the legendary ILM team bringing world-class VFX to life.

Naughty Dog is Hiring – Camera Layout Artist (Contingent)

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Join Naughty Dog behind The Last of Us & Uncharted and help craft the next generation of award-winning storytelling! 🌟 ✅ 5+ years Camera Layout/Previs experience (Games/Film)✅ Strong Maya skills + motion capture knowledge✅ Cinematic eye for storytelling, staging & camera polish 💰 $57.98 – $72.45 USD/hour + benefits📝 Apply with your resume & reel 👉 Be part of a legendary team pushing the boundaries of narrative & gameplay!

🎮 Insomniac Games is Hiring – Senior Gameplay Animator (Contract)

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Join the team behind legendary games and bring gameplay characters to life! As a Senior Gameplay Animator, you’ll craft high-quality animations for real-time gameplay and cinematics, mentor fellow animators, and help maintain a cohesive animation style across the project. 💰 $76.92/hr Key Responsibilities: Animate characters and gameplay assets to expert quality Collaborate with Animation Directors, Leads, Designers & Programmers Mentor junior animators & improve animation workflows Experiment with techniques to enhance pipeline efficiency Document workflows and assist with tasking in JIRA/Confluence Skills & Requirements: Advanced knowledge of Maya (MotionBuilder & Adobe Premiere a plus) Experience with game engines and animation pipelines Strong communication & collaboration skills Prior AAA or high-quality gameplay animation experience preferred 👉 Apply now and help shape next-level gameplay experiences with Insomniac Games!