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ATLANTIS Animation hiring Senior Production Manager

ATLANTIS Animation

📍 Santa Cruz de Tenerife | Full-time | ATLANTIS Animation About ATLANTIS AnimationATLANTIS Animation is a leading animation studio based in the beautiful Canary Islands, Tenerife. Blending creativity with cutting-edge technology, we specialize in delivering high-quality animated series and feature films. Our portfolio includes global hits like Tara Duncan and Miraculous Ladybug Season 5 (Disney Channel & Disney+), and we’re currently producing Messi & the Giants for Sony Pictures TV Kids. We’re now gearing up for new, exciting projects — and we’re searching for passionate professionals ready to embrace challenges and bring stories to life. Role OverviewATLANTIS Animation is looking for an experienced Senior Production Manager to lead and manage animated series and film productions. You’ll oversee the full pipeline, ensuring projects are completed on time, within budget, and at the highest creative and technical standards. Key Responsibilities Develop and maintain detailed production schedules, tracking milestones. Oversee and control budgets, ensuring cost efficiency. Lead, motivate, and support artistic and technical teams. Manage resource allocation and provide necessary tools and assets. Coordinate the complete production pipeline, from pre-production to delivery. Collaborate closely with department heads for seamless teamwork. Identify and resolve production challenges quickly. Serve as the main contact for internal teams, clients, and external vendors. Maintain artistic and technical standards across all departments. Provide reports and updates to senior management. Continuously refine workflows and implement best practices in production management. Profile Requirements✔ 5+ years’ experience in production management (animation/film preferred)✔ In-depth knowledge of 3D animation workflows and pipelines✔ Strong leadership, communication, and organizational skills✔ Budgeting and financial tracking expertise✔ Ability to manage multiple projects under strict deadlines✔ Proficiency with project management tools (Shotgun preferred)✔ Fluent in English (written & spoken) Preferred✨ Background in 3D animation for TV, film, or digital content✨ Experience working with international teams What ATLANTIS Animation Offers Competitive salary package Opportunity to live & work in the Canary Islands 🌴 Career growth in a dynamic, creative studio High-profile, international animation projects Supportive and collaborative studio culture 🚀 Ready to take the next step? Join ATLANTIS Animation and help us bring the future of animated adventures to life!

ATLANTIS Animation is Hiring -Texture and Shading Artist (Freelance)

ATLANTIS Animation

Nestled in the breathtaking landscape of Tenerife, the largest of the Canary Islands, Atlantis Animation is a studio where creative brilliance meets technological innovation. We distinguish ourselves by pushing the boundaries of what is possible in 3D animation, consistently producing high-quality animated series and feature films that capture the hearts of audiences worldwide. Our portfolio includes acclaimed productions such as Tara Duncan and Miraculous Ladybug (Season 5), both of which have enjoyed global reach through platforms like the Disney Channel and Disney+. We are currently embarking on our most ambitious and captivating project to date: the new animated series Messi and the Giants. Produced in partnership with industry giants Sony Music Vision, Sony Pictures Television Kids, and Leo Messi Management, and set to be broadcast on Disney, this epic saga follows a young boy named Leo who is transported from his home in Argentina into a fantastical, magical alternate universe. If you thrive on animation challenges, enjoy unexpected adventures, and possess that “special inner magic spark,” we want to invite you to help us build this new world. Job Overview : Mid-Level Texture and Shading Artist Feature Details Company Atlantis Animation Role Mid-Level Texture and Shading Artist Project Messi and the Giants Location Santa Cruz de Tenerife (100% On-site) Contract Duration 9 months Key Software Substance Painter, Photoshop, Maya, Arnold, UVLayout Core Focus High-quality textures, procedural shading, & PBR workflows The Role: Breathing Life into Digital Surfaces As a Mid-level Texture and Shading Artist at Atlantis Animation, you are an essential architect of our visual narrative. Your primary responsibility is to translate abstract concepts into tangible, immersive, and visually stunning digital materials. You are the artist who determines how light interacts with every character’s skin, how the rust on an old machine looks under a dramatic sunset, and how the vibrant environments of a fantastical universe feel authentic and alive. Your Key Responsibilities: Artistic Surface Creation: You will be responsible for creating, applying, and refining high-quality textures, complex materials, and sophisticated shaders for our diverse array of characters, intricate props, and expansive environments. Procedural & Manual Artistry: Whether it’s creating complex procedural material networks or hand-painting unique texture maps, you will ensure that every surface aligns perfectly with the overarching artistic direction of Messi and the Giants. Technical Optimization: Efficiency is the bedrock of production. You will be responsible for optimizing your texture files and shader networks to ensure they perform flawlessly within our rendering pipeline, maintaining high quality without compromising frame render times. Cross-Departmental Collaboration: You will be working in constant communication with our modeling, lighting, and rendering teams. Your goal is to ensure that assets transition seamlessly from the modeling phase through to final lighting, ensuring visual continuity throughout the production pipeline. Technical Problem-Solving: Every production presents unique challenges. You will use your technical expertise to troubleshoot and resolve issues related to shading errors, UV distortion, or rendering inconsistencies. Pipeline Maintenance: You will maintain a highly organized workspace, ensuring that all texture assets are named, filed, and optimized according to our studio’s best practices, facilitating a smooth downstream workflow for the entire team.   Who You Are: The Ideal Artist We are looking for a Mid-level artist who balances a refined artistic eye with a deep understanding of technical production pipelines. You don’t just see a surface; you understand how light, age, wear, and environment influence the look of everything on screen. Proven Experience: You have solid, professional experience in texturing and shading for high-end 3D animated films or series. You understand the unique demands of a feature or episodic pipeline. Software Proficiency: You are a power user of Substance Painter and Photoshop. You are comfortable navigating Maya, utilizing Arnold for your look-dev, and have a solid foundation in UVLayout workflows. Core Technical Knowledge: You have a deep understanding of PBR (Physically Based Rendering) workflows, procedural texturing techniques, and how to build flexible material systems that can hold up under various lighting conditions. Artistic Adaptability: Our projects often require a variety of styles. You demonstrate an ability to adapt your personal artistic flair to match the project’s specific visual language while maintaining strict visual consistency across sequences. Collaborative Mindset: You are a team player who actively seeks feedback and is willing to iterate on your work until it reaches the highest possible standard. You excel in a fast-paced environment where quick communication and problem-solving are daily necessities. Commitment to Excellence: You have an obsessive attention to detail. You understand that the difference between “good” and “great” animation often lies in the quality of the surfacing. Eligibility: You hold a valid EU/Spanish work permit. Please note that this is a 100% on-site role in Tenerife; you must be prepared to relocate or reside in Tenerife to participate in this project.   Why Join Atlantis Animation? The Tenerife Experience: Work from one of the most beautiful locations in the world. Tenerife offers a unique blend of stunning volcanic landscapes, year-round sunshine, and a vibrant lifestyle that provides the perfect backdrop for creative work. High-Profile Opportunities: You will have the chance to contribute to globally distributed projects that are seen by millions on the Disney network. Your work will have an international impact. Professional Growth: We are a studio that values the development of our team. You will be surrounded by experienced artists and supervisors, providing you with an environment where you can sharpen your skills and advance your career in the animation industry. Creative Environment: We pride ourselves on our dynamic, inclusive, and collaborative culture. At Atlantis, your voice is heard, and your contribution is valued.   How to Apply If you are passionate about creating stunning textures and want to be part of an exciting animated project that will be viewed by families across the globe, we would love to hear from you. Your application should include: A Current CV: Please outline your professional experience, software proficiency, and previous studio work. Portfolio/Showreel: This is the most vital part of your application. Please showcase your best work in texturing … Read more

ATLANTIS Animation is Hiring -Mid/Senior 3D Modeler (Freelance)

ATLANTIS Animation

The company ATLANTIS ANIMATION is an animation studio based in the heavenly Canary Island of Tenerife. A combination of creative talent and technology definitely distinguishes us as a different studio to produce high quality animated series and feature films. We produced the sensational series Tara Duncan and Miraculous Ladybug season 5, both broadcasted on Disney Channel and Disney +. We are now getting ready for an absolutely new captivating project, the series ‘Messi and the Giants’, produced by Sony Music Vision, Sony Pictures Television Kids and Leo Messi Management, and broadcasted by Disney. An epic saga where a young boy named Leo is transported from his home in Argentina into a fantastical alternate universe. If you love animation challenges and unexpected adventures, and if you feel you have that special inner magic spark, we want to hear from you! Job Overview : 3D Modeler (Mid/Senior) Feature Details Company Atlantis Animation Role 3D Modeler (Mid/Senior) Project Messi and the Giants Location Santa Cruz de Tenerife (On-site preferred) Contract Duration 7 months Experience Level Mid (2–3 years) or Senior (5+ years) Key Software Maya, ZBrush Core Focus Character, prop, and set modeling   Job description Atlantis Animation is seeking a talented Mid/Senior 3D Modeler Artist to join our team. You will work along with the art department to create 3D characters, props and/or sets models that align with the aesthetic of our projects and bring our stories to life on screen. Type of contract: Fixed-term Employee contract. Location: Preferably on-site in Tenerife. Remote work may be considered depending on the department and only if the candidate is based in Spain or elsewhere in Europe. Profile required Main Responsibilities: Create 3D character models based on concept art and design. Create 3D sets & props models based on concept art and design. Collaborate closely with rigging, texturing, and animation teams to ensure smooth integration into the production pipeline. Ensure that models meet the artistic and technical constraints of the project. Optimize models for production pipelines. Make corrections and adjustments based on feedback from art supervisors. Support and maintain dialogue with other crew members, including Technical Directors, Riggers and Animators, who make use of the digital assets as required. Ensure that weekly modelling department milestones and production deadlines are met, and communicate to production of any issues that may impact on this successful delivery.   Requirements:  Mid-level: At least 2-3 years of experience in character modeling. Senior: 5+ years of experience in character modeling in an animation or video game studio. Technical skills: Proficiency in 3D modeling software (Maya, ZBrush). Solid knowledge of modelling and rigging workflows. Adaptability to the model style of the project. Good sense of traditional anatomy and proportion, and an excellent eye for detail. Team player, open to feedback, and able to work within deadlines. Ability to work in a collaborative, fast-paced production environment. Ability to consistently meet deadlines. A valid EU/Spanish work permit is required.   What We Offer The opportunity to work in the stunning Canary Islands with a creative and dynamic team. Career growth and development opportunities in an exciting industry. A chance to contribute to high-profile, innovative 3D animation projects. If you are passionate about creating stunning textures and want to be part of an exciting animated project, we’d love to hear from you! Contract type: Temporary contract – 7 months Work time: Full time Location:: Santa Cruz de Tenerife

ATLANTIS Animation is Hiring -Senior Rigger(Freelance)

ATLANTIS Animation

Senior Rigger F/M Company description ATLANTIS ANIMATION is an animation studio based in the heavenly Canary Island of Tenerife. A combination of creative talent and technology definitely distinguishes us as a different studio to produce high quality animated series and feature films. We produced the sensational series Tara Duncan and Miraculous Ladybug season 5, both broadcasted on Disney Channel and Disney +. We are now getting ready for an absolutely new captivating project, the series ‘Messi and the Giants’, produced by Sony Music Vision, Sony Pictures Television Kids and Leo Messi Management, and broadcasted by Disney. An epic saga where a young boy named Leo is transported from his home in Argentina into a fantastical alternate universe. If you love animation challenges and unexpected adventures, and if you feel you have that special inner magic spark, we want to hear from you! Job Overview : Senior Rigger Feature Details Company Atlantis Animation Role Senior Rigger Project Messi and the Giants Location Tenerife, Spain (or Remote within Europe) Experience Level 5+ years in a senior rigging role Key Software Autodesk Maya Core Focus Character/Prop/Environment rigging & pipeline leadership Job description ATLANTIS ANIMATION is looking for a talented and experienced Senior Rigger to join our creative team in Tenerife, Canary Islands. As a Senior Rigger, you will work directly with our assets supervisor, overseeing the creation of character rigs, props, and environments for our 3D animation projects. You will ensure that the rigs are optimized, functional, and ready for layout and animation, collaborating closely with modellers, animators, and other departments to bring characters and assets to life. Type of contract: Fixed-term Employee contract. Location: On-site in Tenerife, or Remote (only if based in Spain or elsewhere in Europe). Responsibilities: Following the rigging process, providing feedback to ensure high-quality work. Collaborate with the animation and modeling teams to create flexible and efficient rigs that meet the needs of the project. Oversee the rigging pipeline, ensuring that all rigs are optimized for animation and meet technical standards. Troubleshoot and resolve rigging issues that arise during production, ensuring smooth workflows. Manage and coordinate the delivery of rigging assets. Ensure timely delivery of rigging work in accordance with production schedules and deadlines. Implement best practices for rigging workflows, tools, and techniques. Provide technical leadership and training for junior riggers and team members. Ensure that the rigging work integrates seamlessly with other departments such as animation, modeling, and lighting. Profile required Requirements: Minimum of 5 years of professional experience in 3D rigging in a senior position. Proficiency in rigging software (Maya). Strong knowledge of rigging techniques for both characters and props, including facial and body rigging. Excellent communication and leadership skills, with the ability to provide clear direction and feedback. Strong problem-solving skills and the ability to troubleshoot complex technical issues. Fluent in English (both written and spoken). A passion for 3D animation and the technical aspects of character creation. A valid EU/Spanish work permit is required. Preferred: Experience working in a production environment for animated series or feature films. Knowledge of additional animation or technical software is a plus. What We Offer: Fixed-term one-year contract. Competitive salary. The opportunity to work in the stunning Canary Islands with a creative and dynamic team. Career growth and development opportunities in an exciting industry. A chance to contribute to high-profile, innovative 3D animation projects. Join Atlantis Animation and help us bring characters to life in the Canary Islands! 🌟

ATLANTIS Animation-Layout TD

ATLANTIS Animation

About Us:ATLANTIS ANIMATION is a top-tier animation studio in the stunning Canary Island of Tenerife 🌴☀️. We mix creativity + technology to produce amazing animated series & feature films. Our work includes Tara Duncan & Miraculous Ladybug Season 5 (Disney Channel & Disney+). Job Overview : Layout Technical Director (TD) Feature Details Company Atlantis Animation Role Layout Technical Director (TD) Project Messi and the Giants Location Tenerife, Spain (On-site) Contract Duration Sept 2025 – Dec 2026 Key Software Maya, USD, ShotGrid Core Focus Pipeline support, scene maintenance, & technical QC We’re now gearing up for an EPIC new series: “Messi and the Giants” ⚽🦸‍♂️, produced by Sony Music Vision, Sony Pictures Television Kids & Leo Messi Management, airing on Disney! 📍 Location: Tenerife, Spain (On-site)📝 Contract: Fixed-term, Sep 2025 – Dec 2026 Your Role: Layout TD 🖥️🎥Bring your technical skills to support the Layout & Asset teams, ensure smooth pipeline workflows, troubleshoot issues, and make every scene shine ✨. Key Responsibilities: 🛠️ Support Layout & related teams throughout production 📂 Prepare & maintain layout scenes; integrate assets correctly 🎞️ Adapt previs & client files to pipeline standards 🔄 Ensure asset/prop continuity across sequences 📝 Work with editorial & asset teams to incorporate edits 🎬 Assist with camera layout, blocking & basic rig handling ⚠️ Identify & troubleshoot scene issues early ✅ Perform technical QC before animation/lighting 🖥️ Create sweep cameras, layout templates & test renders 🔧 Suggest & document pipeline/tool improvements 📁 Maintain organized, downstream-ready scene files Requirements: 💻 Strong Maya experience in production 🔄 Familiarity with USD pipelines 🎨 Proven Layout TD/TA experience in animation/VFX 📺 Experience on full-CG TV series or features is a plus 🎥 Understanding of camera workflows & cinematography 🤖 Basic rig handling & animation support 🖌️ Comfortable with storyboards, animatics & edits 🗂️ Organizational & troubleshooting skills 📊 Familiarity with ShotGrid or similar tools 💖 Passion for animation, storytelling & visual composition 🔍 Attention to detail + willingness to learn 🐍 Python / MEL scripting skills are a plus ✈️ Must work on-site in Tenerife (EU/Spanish work permit) ✨ If you love animation challenges & magical storytelling, we want YOU!

Hiring 𝗟𝗮𝘆𝗼𝘂𝘁 𝗧𝗔- ATLANTIS Animation

1754575879513 festybay

🚨 We’re hiring a 𝗟𝗮𝘆𝗼𝘂𝘁 𝗧𝗔 at ATLANTIS Animation! 🚨 Do you have experience in Layout for Animation productions and a passion for technical problem-solving? If so, this might be the perfect opportunity for you! As a Layout TA, you’ll play a key role in ensuring artists receive the technical support they need to work efficiently. 📍 Location: On-site in our Santa Cruz de Tenerife studio 📝 Type of contract: Full-time, Fixed-term contract from ASAP until at least November 2026. We can’t consider freelancers for this role. 🌍 Candidates must have the legal right to work in Spain or the EU. If this role isn’t for you but you know someone who could be a great fit, feel free to share!