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Xentrix Studios is seeking 3D Generalist, Bangalore

Xentrix Studios is seeking 3D Generalist, Bangalore

Xentrix Studios is a premier digital production house known for delivering high-end animation and visual effects for some of the world’s most recognizable brands and franchises. We pride ourselves on a culture of artistic excellence, technical innovation, and a collaborative spirit that brings complex digital worlds to life.

We are currently seeking passionate, driven, and detail-oriented 3D Generalists to join our team for a high-intensity, 2-month contract based in our Bangalore studio. This is an incredible opportunity for freshers or junior-level artists to get their foot in the door of a world-class studio, gain production experience, and showcase their versatility across the 3D pipeline.

Position Overview: 3D Generalist

CategoryDetails
Company NameXentrix Studios
Job Title3D Generalist (Fresher / Junior)
Job TypeShort-Term Contract (2 Months)
LocationBangalore, India (In-Studio)
Salary / Stipend₹25,000 – ₹45,000 per month (Based on portfolio and skill level)
Experience LevelEntry Level / Junior (0–2 years)
Primary ToolsMaya, 3ds Max, ZBrush, Substance Painter
Preferred SkillUnreal Engine Proficiency

The Mission: A Versatile Creative Force

As a 3D Generalist at Xentrix, you are the “Swiss Army Knife” of the production team. Unlike specialized roles that focus on a single aspect of the pipeline, a Generalist has the unique ability to touch multiple stages of a project. You will work under the guidance of our Leads and Supervisors to ensure that assets are not only aesthetically stunning but also technically sound for the animation and rendering departments.

This 2-month contract is designed for fast learners who thrive in a professional studio environment. You will be tasked with creating high-quality assets, setting up scenes, and ensuring that the final output meets the rigorous quality standards Xentrix is known for.


Key Responsibilities

Your day-to-day work will span across various departments, requiring a flexible mindset and a strong grasp of the fundamentals.

1. Asset Creation (Modeling & Texturing)

  • Hard Surface & Organic Modeling: Create clean, optimized 3D models based on concept art or reference imagery. This includes props, environmental elements, and occasionally background characters.
  • UV Unwrapping: Demonstrate efficient UV layout skills to maximize texture resolution and ensure seamless painting.
  • Texturing: Use Substance Painter or similar tools to create realistic or stylized textures, ensuring proper PBR (Physically Based Rendering) workflows.

2. Scene Assembly & LookDev (Lighting & Rendering)

  • Lighting Setup: Implement basic lighting rigs to enhance the mood and clarity of a scene, following the art direction provided by the supervisor.
  • Rendering: Manage render layers and passes, ensuring that the final images are clean and optimized for the compositing team.
  • Optimization: Ensure all files and assets adhere to studio naming conventions and folder structures to maintain a smooth collaborative pipeline.

3. Real-Time Integration (Unreal Engine Focus)

  • UE4/5 Workflow: Assist in bringing assets into Unreal Engine, setting up basic materials, and ensuring that the assets perform well in a real-time environment.
  • Collaboration: Work closely with the tech-art team to troubleshoot any issues during the asset integration phase.

Required Qualifications & Skills

We are looking for individuals who have a solid foundation in 3D art and a “hunger” to improve their craft.

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  • Software Proficiency: A strong foundational knowledge of industry-standard software such as Autodesk Maya, 3ds Max, or Blender.
  • Pipeline Basics: A clear understanding of the 3D production pipeline, from initial block-out to final render.
  • Artistic Eye: A good sense of form, scale, color, and composition.
  • Portfolio: A portfolio or demo reel that showcases your ability to model, texture, and light assets. We are looking for quality over quantity—show us your best work!
  • Proactive Attitude: As a junior/fresher, you should be eager to take feedback, ask questions, and adapt to the studio’s specific workflow.

Preferred Pluses:

  • Unreal Engine Knowledge: Experience with real-time rendering, Blueprints, or environment building in UE4/5 will be a significant advantage.
  • Sculpting Skills: Basic knowledge of ZBrush for adding high-fidelity details to models.
  • Local Candidates: While we welcome all applications, being based in or able to relocate to Bangalore immediately is preferred for this 2-month stint.

Why Join Xentrix Studios?

Even in a short-term contract, you will be treated as an integral part of the Xentrix family.

  • Professional Exposure: Experience firsthand how a large-scale animation studio operates, from dailies and reviews to strict production deadlines.
  • Mentorship: Work alongside some of the best artists in the industry who are passionate about sharing their knowledge.
  • Future Potential: While this is a 2-month contract, we are always on the lookout for standout talent for our long-term projects. Success in this role can often lead to further opportunities within the studio.
  • Vibrant Culture: Join a community of gamers, artists, and tech enthusiasts in the heart of India’s Silicon Valley.

How to Apply

Ready to take the next step in your 3D career? We want to see what you can do!

Please send your Resume and Portfolio Link (ArtStation, Behance, or personal website) to:

Email: recruitment@xentrixstudios.com

Subject Line: Application: 3D Generalist (Contract) – [Your Name]

Due to the high volume of applications, only shortlisted candidates will be contacted for an interview and a potential technical test.

Xentrix Studios is seeking 3D Generalist, Bangalore

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