We are a passionate, fun-loving team dedicated to working on the coolest projects. We foster a welcoming culture focused on growth, learning, and advancement. Join us if you thrive in a collaborative and supportive atmosphere!
Role Summary
We are looking for a highly skilled Motion Capture Cleanup Animator to refine and enhance the full-body performance of a hyper-realistic virtual performer for a live musical experience. The ideal candidate possesses an expert understanding of body mechanics and mocap workflows to ensure the digital performance—mirroring the exact likeness of a public figure—is natural and authentic.
Detail
Information
Position Type
Contract
Location
Remote (Must be located in British Columbia)
Start Date
TBC February/March 2026
Mocap Cleanup Animator – Contract Role
Steamroller Animation (Remote, British Columbia)
About Steamroller Animation
We are a passionate, fun-loving team dedicated to working on the coolest projects. We foster a welcoming culture focused on growth, learning, and advancement. Join us if you thrive in a collaborative and supportive atmosphere!
Role Summary
We are looking for a highly skilled Motion Capture Cleanup Animator to refine and enhance the full-body performance of a hyper-realistic virtual performer for a live musical experience. The ideal candidate possesses an expert understanding of body mechanics and mocap workflows to ensure the digital performance—mirroring the exact likeness of a public figure—is natural and authentic.
Detail
Information
Position Type
Contract
Location
Remote (Must be located in British Columbia)
Start Date
TBC February/March 2026
Key Responsibilities (What You’ll Do)
Focus Area
Core Tasks
Motion Data Refinement
Clean, retarget, and polish complex body motion capture data for a hyper-realistic digital character.
Performance Fidelity
Maintain and enhance the physicality, timing, and weight of captured movements to align with the creative vision.
Technical Execution
Apply motion data to 3D models using Maya or MotionBuilder. Troubleshoot and resolve mocap issues (artifacts, misalignments, inconsistencies).
Collaboration & Pipeline
Ensure seamless integration of body motion with facial animation. Collaborate with Rigging, Engineering, and Performance Capture teams to refine tools and pipelines.
Reviews & Feedback
Participate in dailies and reviews, professionally implementing feedback to meet artistic and technical standards.
Additional Duties
Contribute to previs, layout, and final shot animation as needed.
Qualifications & Requirements
Required
Requirement Type
Details
Experience
Minimum of 3 years of production experience in film, games, or performance capture environments.
Mocap Expertise
Proven experience with motion capture animation cleanup for realistic human movement.
Animation Principles
Strong understanding of timing, weight, balance, and body mechanics.
Software Skills
Proficiency in Autodesk Maya. Familiarity with mocap retargeting/cleanup pipelines.
Workflow
Experience integrating mocap data with cinematic or real-time production workflows.
Soft Skills
Excellent communication, collaborative problem-solving, and ability to deliver high-quality work under tight deadlines.
Location
Must be located in British Columbia.
Preferred (Not Required)
Qualification
Advantage
Real-Time Engine
Experience working in Unreal Engine or other real-time environments.
Production Context
Background in live or virtual production settings.
Artistic Skill
Strong understanding of character acting and performance interpretation.