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Steamroller Animation | Animation Supervisor (FACS & Motion Capture) – Contract

Steamroller Animation

Lead the Future of Digital Performance


About Steamroller Animation

At Steamroller Animation, we’re passionate about our craft and committed to working on the coolest projects. We cultivate a welcoming, growth-oriented culture where collaboration and creative excellence thrive. Join our fun-loving bunch and advance your career by contributing to groundbreaking work.

The Opportunity: Animation Supervisor (FACS & Motion Capture)

We are seeking an experienced and visionary Animation Supervisor to spearhead the Facial and Motion Capture teams. This critical contract role involves bringing a hyper-realistic virtual performer to life for an ambitious live musical experience. You will be the driving force in uniting facial expressions (FACS), body movement, and emotional authenticity into a cohesive, lifelike digital performance, guiding both creative and technical direction.

DetailInformation
Position TypeContract
LocationRemote (British Columbia preferred due to tax credit requirements; Open Globally)
Start DateTBC February/March 2026

Key Leadership Responsibilities (What You’ll Do)

Focus AreaCore Responsibilities
Creative LeadershipDefine artistic direction and quality standards for facial and motion capture, ensuring emotionally compelling and lifelike performances.
Team ManagementSupervise, mentor, and inspire a team of FACS and Mocap Cleanup Animators, providing clear technical and creative guidance.
Integration & ReviewReview and refine animation to achieve seamless, high-quality integration between facial solving, body motion, and overall performance intent.
Pipeline DevelopmentPartner with Rigging, Performance Capture, and Engineering teams to improve animation tools, pipelines, and workflows.
Cross-CollaborationAct as the primary Animation representative, communicating team progress and needs effectively in cross-departmental and partner-facing meetings.
Workflow EfficiencyConduct dailies and reviews, delivering concise, actionable feedback. Anticipate and resolve creative/technical challenges to ensure efficient production flow and timely delivery.

Qualifications & Expertise

Required Qualifications

CategoryDetails
ExperienceMinimum of 8 years of professional animation experience in film, games, or real-time production.
Supervisory HistoryProven supervisory or lead experience managing animation teams, specifically across both facial and motion capture workflows.
Facial ExpertiseExpert understanding of FACS, facial anatomy, and performance-driven facial animation.
Body MechanicsDeep knowledge of body mechanics, weight, timing, and naturalistic human movement.
Software SkillsProficiency in Autodesk Maya. Experience with MotionBuilder is highly valued.
Pipeline KnowledgeExperience integrating mocap data and facial solving into cinematic or real-time pipelines. Familiarity with Unreal Engine and Sequencer workflows.
Leadership TraitsExcellent communication, leadership, and problem-solving skills. Strong ability to manage priorities and delegate effectively.

Preferred (But Not Required) Qualifications

QualificationValue Add
Advanced CaptureExperience working with 4D capture, high-fidelity scanned assets, or virtual production pipelines.
Project TypeBackground in musical, live, or performance-based animation projects.
MentorshipDemonstrated success in mentoring or training animation teams.
InnovationStrong interest in pushing the boundaries of digital performance and real-time storytelling.

We look forward to reviewing your application and seeing how your expertise can elevate the performance standards at Steamroller Animation.