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Rendering Engineer (Mid) Stellar Entertainment, Utrecht

Rendering Engineer Stellar Entertainment, Utrecht

As a Rendering Engineer at Stellar Entertainment, you will sit at the vital intersection of high-level artistry and technical performance. Working in Unreal Engine 5, you’ll develop and optimize the graphics features and shaders that power our unannounced AAA project, ensuring the game looks stunning while maintaining peak performance.

Stellar Entertainment is a premier video game development studio with high-performance offices in the “Hollywood of Gaming”—Guildford, UK—and the historic tech hub of Utrecht, Netherlands. We sit at the heart of thriving communities of developers and publishers, but our focus remains singularly on quality, excellence, and the players who interact with our worlds.

We believe that a truly Great Game is a delicate equilibrium. It isn’t just about the mechanics or the frame rate; it is about the symphony of every element—what the player sees, how they play, and, ultimately, how the experience makes them feel. As we embark on a brand-new, unannounced AAA project, we are looking to redefine visual benchmarks. There has never been a more exciting time to join a team that is actively pushing the boundaries of real-time rendering to create immersive, world-class experiences.

Job Overview: Rendering Engineer

CategoryDetails
Company NameStellar Entertainment
Position TitleRendering Engineer
LocationsGuildford, UK OR Utrecht, NL
Employment TypeFull-Time, Permanent
Salary Range£60,000 – £85,000 / €62,000 – €88,000 (Based on seniority)
Work ModelHybrid (3 Days On-Site / 2 Days Remote)
Primary TechnologyUnreal Engine 5 (C++, HLSL)
Project TypeUnannounced AAA Major IP

The Role: Rendering Engineer

As a Rendering Engineer at Stellar Entertainment, you will sit at the vital intersection of high-level artistry and technical performance. Working within our world-class Engineering department, you will collaborate with artists and technical leads to design, implement, and optimize the rendering features that define our visual identity.

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From crafting advanced shaders to refining lighting systems in Unreal Engine 5, your expertise ensures our unannounced AAA project remains both stunning and performant. You are not just writing code; you are building the visual foundation that inspires and amazes our players, pushing the boundaries of what is possible on modern hardware. This is a collaborative role where your mathematical rigor and programming skills directly translate into the breathtaking visuals seen by millions.

Key Responsibilities & Core Objectives

1. Feature Development & Implementation

  • Shader & Lighting Mastery: Assist with the design and implementation of sophisticated shaders and real-time lighting systems that enhance mood and realism.
  • Pipeline Enhancement: Collaborate with senior engineers and technical artists to maintain and improve the rendering pipeline, ensuring it can handle the complexity of a modern AAA title.
  • Cutting-Edge Research: Stay at the forefront of the industry by researching and implementing state-of-the-art rendering techniques, such as ray-tracing, volumetric effects, and advanced post-processing.

2. Optimization & Technical Health

  • Performance Tuning: Proactively work towards optimizing GPU and CPU performance, ensuring that visual quality does not come at the cost of a smooth player experience.
  • Memory Management: Monitor and optimize memory usage for textures, buffers, and other rendering resources to fit within strict hardware budgets.
  • Bug Resolution: Identify, diagnose, and resolve complex rendering artifacts and hardware-specific bugs in collaboration with the wider engineering team.

3. Cross-Disciplinary Collaboration

  • Art & Engineering Synergy: Coordinate across departments to help artists realize their visual goals within the technical constraints of the engine.
  • Communication: Clearly articulate technical limitations and possibilities to non-technical stakeholders, ensuring a shared vision for the project’s visual quality.
  • Code Quality: Maintain high standards for code readability and performance, participating in peer reviews to ensure a robust and scalable codebase.

Candidate Requirements

Essential Skills & Experience

  • Gaming Pedigree: Proven experience in a Rendering or Graphics role within the gaming industry, specifically with a deep focus on Unreal Engine.
  • Technical Mastery: Strong programming skills in C++ with the ability to demonstrate a high level of expertise in 3D Mathematics (Linear Algebra, Trigonometry, and Geometry).
  • Rendering Knowledge: A solid understanding of modern rendering algorithms, techniques, and the mathematics behind real-time lighting and shadows.
  • Shader Programming: Proficient in shader languages (HLSL/GLSL) and a keen eye for image quality.
  • Optimization Savvy: Experience with performance profiling tools (e.g., PIX, RenderDoc, or Razor) and a deep understanding of hardware bottlenecks.

Desirable “Bonus” Points

  • Polyglot Skills: Familiarity with additional programming languages (e.g., Python, C#) that could assist in tooling or automation.
  • Multiplayer Experience: Previous experience building large-scale, real-time multiplayer games where rendering and networking must coexist efficiently.

Location-Specific Benefits

At Stellar, we value the well-being and professional growth of our team members. Our benefits packages are designed to be competitive and locally relevant.

For Our UK (Guildford) Colleagues:

  • Hybrid Flexibility: 3 days per week on-site in a modern, collaborative workspace.
  • Healthcare & Wellness: Comprehensive Private Healthcare Plan (including Dental and Eye care) and an Employee Assistance Programme.
  • Security: Life Assurance and a competitive Pension Plan.
  • Financial Incentives: Participation in our discretionary bonus scheme.
  • Social Pulse: Regular team incentives, social events, and a Holiday Accrual Scheme.

For Our NL (Utrecht) Colleagues:

  • Financial Advantages: 13th-month salary scheme (Vakantiegeld), competitive holiday allowance, and a discretionary bonus.
  • Studio Culture: A vibrant office in central Utrecht with a fully stocked fridge and snack cupboard.
  • Rest & Recharge: A guaranteed Christmas Shutdown period to ensure everyone gets a proper break.
  • International Mobility: Real opportunities to work across our Guildford studio, fostering global collaboration.

Why Join Stellar Entertainment?

In the modern gaming landscape, “AAA” is often used loosely. At Stellar, it is a promise of quality. As a Rendering Engineer here, you aren’t just a cog in a machine; you are an architect of atmosphere. You will have access to cutting-edge hardware and a team of industry veterans who are all pulling in the same direction: towards excellence.

If you have a passion for the physics of light, the logic of math, and the art of the pixel, we want to hear from you.

How to Apply

Please submit your application via our careers portal, including:


1. Updated CV: Highlighting your experience with C++ and Unreal Engine.
2. Portfolio/GitHub: Any technical demos or visual breakdowns that showcase your rendering work.
3. Cover Letter: (Optional) Tell us about a specific rendering challenge you’ve conquered.


Stellar Entertainment is an equal opportunity employer. We celebrate diversity and are committed to creating an inclusive environment for all employees.

Rendering Engineer Stellar Entertainment, Utrecht

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