festybay

Create Your FestyBay Profile

Job opening Level Designer at Warhorse Studios

Warhorse Studios logo

Warhorse Studios is a world-class game development studio based in the historic heart of Prague. We are the creators of the critically acclaimed, multi-million-selling RPG Kingdom Come: Deliverance. Our studio is defined by a unique vision: to transport players into believable, authentic worlds filled with deep, non-linear stories and uncompromising historical realism. We don’t just build games; we build time machines. We are currently seeking a highly creative and technically proficient Level Designer to join our team. In this role, you will be a key architect of our open-world environments, ensuring that every forest, village, and castle layout serves both the narrative and the gameplay. You will work at the intersection of art and logic, crafting spaces that guide the player’s eye while providing the freedom that defines the modern RPG experience. Position & Compensation Overview: Level Designer Category Details Company Warhorse Studios Job Title Level Designer Job Type Full-Time, Permanent Location Karlín, Prague, CZ Salary Range 95,000 – 140,000 CZK Monthly (Commensurate with experience) Language Requirement Czech Speakers Only (Fluent/Professional proficiency required) Secondary Language English (Communicative level for international collaboration) Core Technology Unreal Engine 5, Proprietary Tools, Maya/3D Software The Role as Level Designer As a Level Designer at Warhorse, your primary mission is to contribute to our core vision of “Believable Worlds.” You are responsible for the flow, pacing, and environmental storytelling of our game world. You aren’t just placing trees and buildings; you are designing the player’s journey, managing their attention through geometry, and creating the “theatre” for our epic narrative moments. Key Responsibilities Environmental Design & Prototyping: Design and iterate on game environments at the geometry level (greyboxing). You will focus on player flow, leading the player’s attention through natural landmarks, and ensuring intuitive world exploration. Open-World Narrative Content: Brainstorm and implement engaging content for our open world from both a gameplay and narrative perspective. This includes side activities, environmental puzzles, and world events. Narrative & Art Collaboration: Work in tight-knit “strike teams” alongside Narrative Designers, Concept Artists, and Environment Artists to ensure the world layout supports the story and looks stunning. Combat & Gameplay Support: Layout environments specifically to support our unique combat systems, providing tactical opportunities for the player and ensuring AI navigation is seamless. NPC Integration: Place Non-Player Characters (NPCs) within the environment and create/maintain their “Living World” behaviors (schedules, idle animations, and world interactions). Environmental Storytelling: Use the placement of objects, lighting cues, and architectural details to tell “silent stories” within the world, rewarding players who pay attention to their surroundings. Requirements & Qualifications We are looking for a designer who lives and breathes open-world RPGs. You should have a natural sense of space and a deep understanding of how players interact with digital environments. Core Requirements Czech Language Proficiency: This role requires fluent Czech for internal documentation and communication within the core design team. Technical Experience: Experience with modern game editors (Unreal Engine, Unity, CryEngine) or other 3D modeling tools (Maya, Blender, 3ds Max). Level Design Principles: A rock-solid understanding of the core principles of level design: sightlines, “weenies” (guiding landmarks), negative space, and pacing. Spatial Imagination: The ability to visualize complex 3D spaces from a 2D map or concept sketch. Creative & Analytical Thinking: A proactive approach to problem-solving and the ability to take independent responsibility for a specific region or feature of the game world. Interpersonal Skills: Excellent communication skills are a must; you must be able to pitch ideas and take constructive criticism within a highly collaborative team environment. Industry Overview: A deep interest in current gaming trends, particularly in the open-world RPG genre. Desirable “Bonus” Skills Unreal Engine: Direct experience working within the Unreal Engine 5 editor. VFX/Art Background: Previous experience as a Level Artist, Concept Artist, or in a similar creative role. Education: Relevant university degree in Game Design, Architecture, or Fine Arts. Our Commitment to Authentic Storytelling At Warhorse Studios, we value truth in our design. Whether we are recreating a 15th-century castle or designing a fictional village, we prioritize “believability” over “gamey” tropes. Our team is a mix of history buffs, tech enthusiasts, and hardcore gamers. A Human Recruitment Process: We believe that level design is a craft that requires a human touch. We do not use AI to screen or filter candidates. Your portfolio, screenshots, and design documents will be reviewed by our Lead Level Designer and Creative Directors. We are looking for your unique “signature” in the spaces you create. What We Offer: The Warhorse Experience Prague is widely considered one of the most beautiful cities in the world, and our office in the Karlín district is at the center of its tech and culinary scene. Global Impact: Work on internationally recognized AAA titles that are discussed and played by millions around the globe. Ambitious Team: Become part of a young, highly motivated team where innovation is encouraged and the “Warhorse spirit” of independence is celebrated. Daily Sustenance: We provide free breakfast and a wide selection of snacks and drinks in the office to keep your creative energy high. Health & Wellness: We support your physical and mental health through Multisport cards, in-office yoga sessions, and mental health support via Hedepy. Social Benefits: Benefit from meal vouchers (stravenky) and a range of other perks typical of a top-tier European studio. Professional Growth: Regular internal workshops and access to the latest development hardware and software. Why Join Warhorse Studios? If you are a Czech-speaking designer who wants to move beyond “generic” levels and start building worlds that feel lived-in, ancient, and alive, Warhorse Studios is your destination. We offer the chance to work on a project where your creativity will be visible in every corner of the map. We don’t just fill space; we create atmosphere. Application Process To apply, please submit your CV and a link to your portfolio/demo reel. Please ensure your portfolio includes “greybox to final” comparisons or layout top-downs. Apply via our recruitment portal or email your application to our HR department. If you are passionate about level … Read more

Gameplay Programmer at Warhorse Studios

Warhorse Studios logo

Warhorse Studios is a premier game development studio located in the heart of Prague, Czech Republic. Founded by industry veterans and known for the global success of Kingdom Come: Deliverance, we specialize in deep, immersive RPG experiences that prioritize historical realism and technical excellence. Our studio is a hub for innovation, where we push the boundaries of open-world systems and player agency. Warhorse Studios is currently looking for a talented and motivated Gameplay Programmer to join our development team. This role is fundamental to our production cycle, as you will be responsible for breathing life into the core mechanics that define the player experience. From combat systems and AI interactions to world traversal and UI integration, your code will be the engine that drives our next unforgettable AAA journey. Job Overview: Gameplay Programmer Category Details Company Warhorse Studios Job Title Gameplay Programmer Job Type Full-Time, Permanent Location Karlín, Prague, CZ Salary Range 110,000 – 165,000 CZK Monthly (Commensurate with experience) Language Requirement Czech Speakers Only (Rodilý mluvčí nebo plynulá čeština) Core Technology C++, Proprietary Engine, Console & PC SDKs The Role: Engineering the Player Experience As a Gameplay Programmer at Warhorse, you sit at the intersection of design and technology. You aren’t just writing code; you are translating the creative vision of our game designers into functional, optimized, and fun gameplay systems. You will work within a cross-disciplinary team of artists, designers, and QA testers to ensure that every feature we ship is robust and enhances the overall “feel” of the game. Key Responsibilities as Gameplay Programmer Mechanics Implementation: Develop and maintain core gameplay mechanics based on technical designs and creative briefs from the design team. Collaborative Development: Work closely with the entire development team to brainstorm new features, prototype ideas, and conduct iterative testing to find the “fun.” Platform Optimization: Write highly efficient C++ code optimized for high-end PCs and modern consoles (PS5, Xbox Series X/S) to ensure a smooth, high-performance experience. System Integration: Integrate input devices, UI elements, and HUD systems into the gameplay loop, ensuring a seamless interface between the player and the game world. Quality Assurance & Debugging: Actively resolve bugs and address feedback from the QA and production teams to polish features to AAA standards. Technical Documentation: Author and maintain clear documentation for your code and system implementations to ensure long-term maintainability within our codebase. Standard Compliance: Adhere to internal coding standards and development processes to ensure a cohesive and readable project architecture. Requirements & Qualifications We are looking for a programmer who is technically skilled but also possesses a “gamer’s intuition.” You should be able to look at a mechanic and understand not just how to build it, but why it matters to the player. Core Requirements Language Skills: Professional-level proficiency in the Czech language is mandatory for this specific position to facilitate internal communication and documentation. C++ Expertise: A strong command of C++ and a deep understanding of object-oriented programming principles within a game development context. Project Experience: Experience working as part of a team on a game project. We value passion and effort—this could be a shipped title, an indie project, or even an ambitious, unfinished amateur mod. Problem Solving: A proven ability to solve technical challenges independently while remaining a proactive and helpful team player. Prototyping Skills: Experience in developing gameplay systems or rapid prototyping of mechanics to test viability. Preferred Skills Game Engine Knowledge: Familiarity with high-end engines (Unreal, Unity, or proprietary tech). Mathematics: A solid grasp of 3D math (vectors, matrices, quaternions) for character movement and physics. Optimization: Experience with profiling tools to identify and fix performance bottlenecks. Our Commitment to Innovation & Diversity Warhorse Studios is a community of creators who value authenticity. While we are a high-performance AAA studio, we maintain a flat hierarchy and an open-door policy. We believe that the best ideas can come from anyone, whether they are a Senior Architect or a Junior Programmer. Recruitment with Integrity: We value the human effort behind every application. We do not use AI to screen or filter candidates. Your CV and code samples will be reviewed by our Lead Programmers and Technical Directors. We are looking for potential, logic, and a genuine love for the craft of game development. What We Offer: Culture & Benefits Prague is one of the most beautiful and livable cities in Europe, and Karlín is its most vibrant tech hub. At Warhorse, we make sure our team is supported both in and out of the office. World-Class Projects: The opportunity to work on globally recognized AAA RPGs that set new standards in the industry. Growth: Become a key member of a young, ambitious team with mentors who have decades of industry experience. Wellbeing: Access to multisport cards, in-office yoga sessions, and mental health support through Hedepy. Daily Perks: Enjoy free breakfast and a variety of snacks/drinks in our modern office space every day. Work-Life Balance: We offer meal vouchers and a flexible environment designed to prevent burnout and foster long-term creativity. Why Join Warhorse? If you are a Czech-speaking programmer who is tired of working on generic titles and wants to contribute to a game that has a distinct soul and historical weight, Warhorse Studios is your home. We build games that we want to play ourselves—complex, challenging, and deeply rewarding. Application Process To apply, please submit your CV and a link to your portfolio or GitHub repository. Apply via our official portal or email your application to our recruitment team. Even if you don’t meet every qualification but have a strong passion for C++ and gameplay systems, we encourage you to apply. We are looking for the right mindset as much as the right skillset.

Warhorse Studios hiring 3D Animator | AAA Games

Warhorse Studios logo

Warhorse Studios is a world-class game development studio based in the heart of Prague. Founded by industry veterans and known for the critically acclaimed, multi-million-selling RPG Kingdom Come: Deliverance, we specialize in creating immersive, historically grounded, and technically ambitious open-world experiences. We combine a passion for historical accuracy with cutting-edge technology to create games that challenge the boundaries of the RPG genre. We are currently seeking a passionate, skilled, and reliable Animator to join our team for an unannounced AAA project. In this role, you will be responsible for bringing our world to life, creating high-quality, realistic humanoid animations using motion capture, as well as crafting expressive keyframe animations for animals and environmental objects. Position & Compensation Overview: 3D Animator Category Details Company Warhorse Studios Job Title Animator (Humanoid & Creature) Job Type Full-Time, Permanent Location Prague, Czech Republic (Karlín District) Salary Range €3,800 – €5,200 Monthly (Subject to experience and seniority) Project Type Shipped & Upcoming AAA Titles Core Software Autodesk MotionBuilder, Maya, Proprietary Tools The Role: Bringing Realism to Life As an Animator at Warhorse Studios, you are a vital storyteller. Our games rely heavily on “living” worlds where character movement, combat, and environmental interaction must feel grounded and authentic. You will work within a specialized team of animators, designers, and technical artists to ensure that every movement—from a subtle facial twitch in a cutscene to a heavy swing of a longsword in gameplay—is coherent and high-quality. Key Responsibilities as Animator High-Fidelity Animation: Create realistic humanoid animations that align with the studio’s signature grounded style. This includes both gameplay-driven loops and cinematic cutscenes. Motion Capture Integration: Take raw MoCap data and refine it into polished, professional-grade performances. You will be responsible for cleaning data, solving skeletal issues, and ensuring the “soul” of the actor’s performance is preserved. Keyframe Artistry: Beyond humanoid movement, you will craft bespoke keyframe animations for animals and complex environmental objects where MoCap is not applicable. Technical Collaboration: Partner with Technical Artists to troubleshoot rig issues and collaborate with Designers to ensure animations feel responsive and satisfying within the game engine. Consistency & Style: Maintain a high level of visual coherence across all assets, ensuring that your work fits seamlessly into the established art direction of the project. Task Management: Work within an Agile framework, managing your tasks effectively to meet production milestones while maintaining the highest quality standards. Requirements & Qualifications Warhorse Studios is looking for an animator who has a “cinematic eye” and a deep understanding of human and animal biomechanics. Essential Skills Industry Experience: At least 3+ years of professional experience in the gaming industry specifically as an animator. MotionBuilder Mastery: Excellent, deep-seated knowledge of Autodesk MotionBuilder. This is our primary tool for MoCap processing and character animation. MoCap Expertise: Proven experience with Motion Capture data processing, including retargeting and cleaning. Portfolio: A high-quality reel or portfolio showcasing realistic gameplay or cutscene animations. We are specifically looking for work that demonstrates weight, timing, and realistic physical interaction. Soft Skills: You must be a team player with strong communication skills and a genuine passion for video games. Language: Proficiency in English is required for daily communication within our international team. Desirable “Bonus” Skills Technical Art: Experience with rigging and skinning characters or animals. Engine Integration: A solid understanding of how animations are integrated into game engines (e.g., state machines, blend trees). AAA Pedigree: Having a shipped AAA project on your resume is a significant advantage. Our Commitment to Diversity & Culture Warhorse Studios is an equal opportunity employer. We believe that a diverse team brings a wider range of perspectives, which is essential for creating deep, immersive RPGs. Our studio in Prague is a melting pot of international talent, and we pride ourselves on a culture of transparency and creative freedom. A Human-First Process: We believe your portfolio speaks louder than an algorithm. We do not use AI to screen or filter candidates. Every application is reviewed manually by our Lead Animators and Production team to ensure we find the right creative fit for our unique studio culture. What We Offer: Life in Prague Working at Warhorse Studios isn’t just about making games; it’s about being part of a community. Our office is located in the vibrant Karlín district of Prague, a city known for its stunning architecture, rich history, and high quality of life. Exciting Projects: Work on high-profile AAA titles with a global reach and a dedicated fanbase. Team Environment: Join a young, ambitious, and friendly team where your voice is heard. Health & Wellness: Benefit from Multisport cards, in-office yoga classes, and access to mental health support via Hedepy. Office Perks: Start your day right with free breakfast and light snacks provided in the office. Standard Benefits: We provide meal vouchers and a competitive benefits package tailored to the Czech market. Why Warhorse? If you want to move away from stylized, “floaty” animation and dive into the world of grit, weight, and historical realism, Warhorse Studios is the place for you. We value artists who are reliable, meticulous, and eager to solve the unique challenges that come with large-scale open-world development. Application Process for Animator To apply, please submit your resume and a link to your portfolio/demo reel. Apply via our portal or contact our recruitment team directly. If you don’t meet every single requirement but have a killer reel and a passion for the RPG genre, we encourage you to apply. We are looking for talent and potential above all else.