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Senior Realtime VFX Artist at Room 8 Studio 2026

  • Remote
  • 100% Remote
  • fair reward USD / Year
  • Applicant Location Requirements : Eligible Locations - Poland, Romania, Portugal, Czech Republic, Serbia, Turkey, Argentina, Georgia, Moldova, Latvia, Lithuania, Estonia
  • job Location Type : Remote
  • Salary: fair reward

Website Room 8 Studio

Senior Realtime VFX Artist at Room 8 Studio 2026

Job Overview

  • Company: Room 8 Studio
  • Primary Focus / Position: Senior Realtime VFX Artist (Unity & Unreal Engine)
  • Job Type: Full-Time / Permanent
  • Cooperation Model: 100% Remote
  • Eligible Locations: Poland, Romania, Portugal, Czech Republic, Serbia, Turkey, Argentina, Georgia, Moldova, Latvia, Lithuania, Estonia
  • Experience Level: Senior (5+ Years preferred)
  • Primary Software: Unreal Engine 5 (Niagara) / Unity / Houdini / Substance Designer
  • Language Requirements: English (Intermediate+) / Ukrainian (Beneficial)

Room 8 Studio is a global titan in game development and art production, serving as the creative engine for seven of the world’s ten largest publishers, including Activision, Nintendo, Ubisoft, EA, and Xbox Game Studios. From high-octane AAA console titles to cutting-edge mobile experiences, we bridge the gap between imagination and reality.

We are currently seeking a visionary Senior Realtime VFX Artist to join our elite Animation and VFX team. This is a role for a technical sorcerer—someone who understands that the perfect explosion, magical aura, or weather system is a delicate balance of timing, color theory, and rigorous engine optimization. If you thrive on the challenge of creating “hero” effects that define a game’s visual identity, Room 8 Studio is your next grand stage.

Salary & Compensation Table (2026 Projections)

At Room 8 Studio, our “fair reward” philosophy ensures that our technical artists are compensated according to the high-demand nature of the VFX discipline. Salaries are adjusted based on regional economic scales but remain at the top tier of the outsourcing market.

Region (Remote)Monthly Net Salary RangeAnnual Total (Approx.)
Poland / Portugal / Czechia€4,800 – €6,800€57,600 – €81,600
Romania / Serbia / Turkey$4,200 – $6,500$50,400 – $78,000
Argentina / Georgia / Moldova$3,800 – $5,800$45,600 – $69,600
Estonia / Latvia / Lithuania€4,000 – €6,200€48,000 – €74,400

Detailed Responsibilities: The Alchemy of Realtime VFX

As a Senior Realtime VFX Artist at Room 8 Studio, you are more than an asset creator; you are a visual storyteller who uses particles, shaders, and physics to enhance gameplay and emotion.

1. Particle System Development

  • Engine Mastery: Develop and implement original, high-performance particle systems in Unreal Engine 5 (Niagara) and Unity (VFX Graph/Shuriken).

  • Complex Simulations: Use Houdini to create complex simulations—such as fluid dynamics, destruction (RBD), and pyroclastic effects—and bake them into engine-ready formats (flipbooks, vertex animation textures).

  • Optimization: Ensure all effects are “ship-ready,” balancing visual fidelity with strict draw call and overdraw budgets for both console and mobile platforms.

2. Asset Creation & Technical Art

  • 3D Modeling for VFX: Model specific meshes required for effects (such as mesh emitters, impact debris, or custom projectiles) using Maya, 3ds Max, or Blender.

  • Texture Synthesis: Create both hand-drawn and procedural textures for emitters using Photoshop and Substance Designer. You will build library-standard noises and patterns that serve as the foundation for the project’s VFX style.

  • Shader Development: Work with Technical Directors to create custom shaders that react to gameplay triggers, environment lighting, and player interaction.

3. Artistic Leadership & Collaboration

  • Composition & Harmony: Apply a deep understanding of composition, color theory, and “the sense of movement” to ensure effects guide the player’s eye without cluttering the screen.

  • Team Integration: Work closely with Character Artists, Animators, and Level Designers to ensure that VFX feel grounded in the world and react naturally to character movements and combat mechanics.

  • Documentation: Create technical guidelines and documentation for the VFX pipeline, ensuring that junior artists can follow the established visual language of the project.


Professional “Superpowers” Required

The ideal candidate for Room 8 Studio is an artist-technician who can speak the language of both the Art Director and the Lead Programmer.

The Essentials:

  • Realtime Experience: A proven track record of creating dynamic, eye-catching visual effects in a professional game production environment.

  • Houdini Proficiency: You should be comfortable using Houdini for procedural generation and simulation work.

  • The Autodesk/3D Stack: Solid skills in modeling, UV mapping, and basic animation within Maya, 3ds Max, or Blender.

  • Artistic Foundation: A strong grasp of timing (anticipation, action, dissipation), weight, and color harmony.

  • Communication: English at an Intermediate+ level is vital for collaborating with our international partners (Ubisoft, EA, etc.) and understanding complex technical briefs.

The “Rockstar” Edge:

  • Shader Scripting: Knowledge of HLSL/GLSL or visual scripting (Unreal Material Editor/Unity Amplify).

  • Mobile VFX: Experience optimizing heavy effects for mobile hardware without losing the “AAA” feel.

  • Mentorship: A desire to share knowledge and help elevate the skills of the wider VFX team.


Why Join Room 8 Studio?

We understand that VFX artists are rare and highly specialized. Our “Get Even More” package is designed to treat you as a vital asset to our global mission.

  • High-Level Challenges: You won’t just be making “fire and smoke.” You will be working on the most anticipated titles in the industry, solving unique technical puzzles for the world’s biggest publishers.

  • Continuous Education: We help you raise your “XP score” through professional training, access to international conferences (GDC, Siggraph), and internal mentorship programs.

  • Holistic Well-being: Comprehensive health insurance, paid vacation, and generous sick leave policies across all remote locations.

  • Inclusive Global Culture: We unite talents from Argentina to Estonia. You will work in a community of people who share your passion for games and respect your unique creative voice.

  • Career Pathing: Whether you want to move into VFX Supervision or Technical Art Directorship, we provide the platform for you to grow.


Application Requirements

Room 8 Studio is ready for its next great challenge. If you are ready for yours, please submit:

  1. The VFX Reel: A demo reel showcasing realtime effects in-engine (Unreal or Unity). We are specifically looking for variety: combat hits, environmental effects, and magical/stylized work.

  2. The Technical Breakdown: A brief explanation of your process for one or two of your best effects (e.g., “Houdini simulation baked to a 64-frame flipbook with a custom distrotion shader”).

  3. Resume: A history of your professional experience and the titles you have contributed to.

To apply for this job email your details to rokincyber@gmail.com