
Playground Games

Job Overview
- Company: Playground Games (A First-Party Xbox Game Studio)
- Project: Fable (Action RPG Reboot)
- Employment Type: Contract
- Location: Royal Leamington Spa, UK (Hybrid Work Model)
- Compensation: £55,000 – £85,000 GBP (Estimated based on experience/contract terms)
- Software Stack: Maya, MotionBuilder, and Proprietary In-Engine Tools
The Role: Elevating the Narrative of Fable
Playground Games is not just making a game; they are rebooting a cultural icon. The Senior Cinematic Animator job is central to this mission. In this role, you aren’t just moving bones on a rig; you are an actor, a cinematographer, and a technician all in one.
The Fable franchise is known for its wit, charm, and emotional depth. As a Senior Animator, your responsibility is to ensure that every smirk, every sword draw, and every dramatic revelation in a cutscene feels grounded, believable, and emotionally resonant. You will be tasked with driving the creative vision from the earliest previsualization (Pre-viz) stages all the way to the final frame of polish that players see on their screens.
Detailed Key Responsibilities
1. Advanced Motion Capture & Performance
A significant portion of the Senior Cinematic Animator job involves working with high-fidelity data.
Capture & Solve: You will oversee the processing of both facial and full-body motion capture data. This involves “solving” the raw data onto the character skeleton while maintaining the original actor’s nuances.
Retargeting: Seamlessly applying motion data from actors to a wide variety of character rigs—ranging from heroic humans to fantastical creatures.
Performance Polish: While mocap provides the foundation, your “hand-keyed” skills are what bring the scene to life. You will polish facial performances to ensure the eyes and mouth convey the exact subtext required by the script.
2. Cinematic Layout & Visual Storytelling
Storytelling in a AAA RPG requires a deep understanding of the camera.
Previsualization: Rapidly iterating on cinematic layouts to establish the pacing of a scene.
Camera Animation: Managing camera movement to enhance narrative impact, using lenses and framing to guide the player’s eye and evoke specific emotions.
Narrative Refinement: Working closely with the Narrative Director to ensure that the visual pacing matches the dialogue and musical score.
3. In-Engine Implementation
Unlike film animation, game cinematics must live within a real-time environment.
Proprietary Tools: You will implement your animations into Playground Games’ proprietary engine. This requires a technical mindset to ensure that transitions between gameplay and cutscenes are “invisible” to the player.
Optimization: Ensuring that cinematic content runs smoothly on Xbox hardware without sacrificing visual fidelity.
Required Qualifications & Skills
To secure a Senior Cinematic Animator job at a studio of this caliber, candidates must demonstrate a high degree of technical mastery and artistic maturity.
AAA Experience: You should have at least five years of professional experience in the games industry, with a proven track record of delivering high-quality cinematics on at least two published titles.
Portfolio Excellence: An impressive portfolio is non-negotiable. It must showcase realistic facial animation, complex body mechanics, and a clear understanding of cinematic weight and timing.
Software Proficiency: Expert-level command of industry-standard tools like Autodesk Maya and MotionBuilder.
Technical Versatility: Experience in cinematography, film editing, or game engine implementation (Unreal, Unity, or proprietary) is highly desirable and will set you apart from other applicants.
Passion for the Medium: A genuine love for the Fable universe and a commitment to creating “genre-defining” experiences.
Work Environment: Life at Playground Games
Playground Games is located in Royal Leamington Spa, a historic town that has become one of the UK’s most significant “Silicon Spa” hubs for game development.
State-of-the-Art Facilities
The studio provides an environment designed to fuel creativity. From high-end mocap volumes to comfortable, collaborative break-out spaces, every aspect of the facility supports the development of world-class games.
Diversity, Equity, and Inclusion (DEI)
As an equal-opportunity employer, Playground Games emphasizes that diversity fuels innovation. The studio is dedicated to creating a safe and welcoming environment for everyone, regardless of age, disability, gender, race, or religion. This inclusive culture is reflected in the diverse voices that help shape the Fable reboot.
The Hybrid Model
Recognizing the modern need for work-life balance, the studio operates on a hybrid work model. This allows Senior Animators to enjoy the collaborative energy of the studio while benefiting from the focus and flexibility of remote work.
Compensation and Contract Logistics
While this is a contract position, it offers the prestige and resources of a first-party studio.
Salary/Rates: For a Senior Cinematic Animator job in the UK, daily rates for contractors often range from £300 to £450 per day, depending on IR35 status and experience. On a pro-rata basis, this aligns with a senior salary range of £55k–£85k+.
Relocation: For qualified candidates moving to Leamington Spa, Playground Games offers relocation assistance to make the transition as smooth as possible.
Professional Growth: Working on a flagship Xbox title like Fable is a career-defining opportunity that provides immense industry exposure and the chance to work alongside the best talent in the business.
Diversity Statistics in the UK Games Industry (Contextual Note)
As Playground Games emphasizes its commitment to an inclusive culture, it is worth noting the broader industry context. According to the UK Games Industry Census (2022/2024 trends):
Ethnicity: Approximately 10% of the UK games workforce identifies as Black, Asian, or Minority Ethnic (BAME). Playground Games actively works to exceed these industry averages through their inclusive hiring practices.
Gender: Around 30% of the workforce identifies as female or non-binary, a figure that has been steadily increasing as studios focus on representation in senior roles like the Senior Cinematic Animator job.
Global Talent: Over 20% of the UK game dev workforce is comprised of international talent, which is why relocation assistance remains a vital part of Playground’s recruitment strategy.
How to Apply: Pro-Tips for Success
If you are ready to apply for this Senior Cinematic Animator job, keep these tips in mind:
Showreel Priority: Place your best facial acting shots at the very beginning of your reel. The Fable team needs to see that you can handle subtle, nuanced emotion.
Contextualize Your Work: In your CV or portfolio, clearly state what was mocap-based and what was hand-keyed. Transparency about your workflow is highly valued.
Engine Knowledge: If you have experience with “Sequencer” in Unreal or similar cinematic editors, highlight this. It proves you understand the “implementation” side of the job.
The “Fable” Vibe: Familiarize yourself with the British humor and whimsical aesthetic of the original games. Demonstrating that you “get” the tone of the franchise will give you a significant edge.
To apply for this job email your details to recruitment@playground-games.com