
Little Zoo Studio

Little Zoo Studio is an elite creative collective known for pushing the boundaries of real-time storytelling and high-fidelity character performance. We are currently seeking a powerhouse Senior Unreal Technical Director (TD) / CG Generalist to join our 100% remote team.
In this role, you aren’t just a cog in the machine; you are the architect of entire worlds. We need a “Swiss Army Knife” of digital art—someone who can pivot from sculpting a hero asset in ZBrush to orchestrating complex atmospheric lighting in Unreal Engine 5, all while maintaining a deep understanding of the technical underpinnings that make real-time rendering possible. If you are a visionary who lives at the intersection of high-end aesthetics and technical logic, Little Zoo is your new home.
Little Zoo Studio Job Overview
- Company Name: Little Zoo Studio
- Position Title: Senior Unreal TD / CG Generalist
- Employment Type: Full-Time
- Location: 100% Remote (Global)
- Work Mode: Flexible / Distributed
- Primary Engine: Unreal Engine 5
- Experience Level: Senior (3–5+ Years in Unreal)
Compensation & Performance Incentives
Little Zoo values the high-level versatility required for a Generalist TD role. Our compensation packages are designed to attract top-tier talent capable of handling multi-disciplinary tasks within a remote framework.
| Benefit Component | Estimated Annual Range (USD) | Additional Perks |
| Base Salary | $110,000 – $150,000 | Scaled based on portfolio & tech depth |
| Tech Stipend | Included | Support for software licenses/hardware |
| Work-Life Balance | High | Flexible hours with a focus on milestones |
Final offers are determined by the candidate’s specific technical stack, years of industry experience, and geographic location.
The Mission: Building Immersive Realities
As a Senior Unreal TD/CG Generalist, your daily life involves wearing multiple hats. You are responsible for the end-to-end creation of captivating environments and the implementation of high-end visual effects that breathe life into our projects.
1. Environment & Technical Artistry
- World Building: Model, set-dress, and light diverse environments that range from hyper-realistic sci-fi corridors to stylized fantasy vistas.
- Material Mastery: Utilize advanced Unreal Engine material graphs to create reactive, high-fidelity surfaces.
- Lighting & Rendering: Oversee the final look of shots, utilizing Lumen, Path Tracing, and legacy lighting techniques to achieve cinematic excellence.
2. Real-Time FX & Simulation
- Atmospheric Impact: Create compelling FX, including fire, smoke, and magical elements, using real-time tools like EmberGen or Unreal’s internal Niagara system.
- Character Dynamics: Implement and tune cloth and hair simulations to ensure character movements feel grounded and realistic.
3. Pipeline & Logic (The “TD” Side)
- Sequence Orchestration: Build and manage complex cinematic sequences using Unreal Level Sequences.
- Interactivity: Utilize Blueprints and Widgets to create functional UI or environmental triggers that support the project’s narrative needs.
Job Requirements & Qualifications
We are looking for a rare blend of artistic “eye” and technical “brain.” The ideal candidate is a self-starter who can troubleshoot complex engine bugs while simultaneously judging the color balance of a sunset.
Technical Proficiencies
- 3D Modeling Stack: Mastery of at least one major DCC tool (Maya, Blender, 3DS Max) and high-end sculpting in ZBrush.
- Unreal Engine Expertise: At least 3 years of professional experience working within the Unreal Engine ecosystem.
- Surfacing Excellence: Advanced texturing skills using Substance Painter and Photoshop. You should understand PBR workflows inside and out.
- FX Workflow: Skilled in real-time fluid and particle simulation software (EmberGen preferred).
Preferred “Bonus” Skills
- Post-Production: Proficiency in compositing software like Nuke or DaVinci Resolve to add the final 10% of polish to a render.
- Motion Graphics: Experience with After Effects or Cinema 4D for UI or graphic elements.
- Logic Systems: A working knowledge of C++ (optional) or advanced Blueprint scripting.
Soft Skills & Setup
- Communication: Solid English communication skills are mandatory. You must be able to explain technical hurdles to non-technical team members.
- Infrastructure: A reliable, high-bandwidth internet connection is essential for a remote TD role to handle large cache files and real-time reviews.
Life as a “Zoo-Keeper” (The Culture)
At Little Zoo Studio, we believe that the best work happens when artists are given the freedom to innovate.
Radical Trust: We don’t micromanage. We provide the goals and the tools, then let our seniors lead the way.
Global Diversity: Work with a team of artists from around the world, bringing a massive variety of styles and perspectives to every project.
No Commute: Save hours of your life every day. Our remote-first culture is built on the idea that the best talent isn’t always in a single city.
Cutting-Edge Projects: From cinematic trailers to interactive experiences, you will always be working on the forefront of real-time technology.
Application Process
Little Zoo is an equal-opportunity employer. We celebrate diversity and are committed to creating an inclusive environment for all employees. To apply, please ensure you have the following ready:
A Diverse Portfolio: We want to see environments, FX, and lighting. Show us your “Generalist” range. Applications without a portfolio link will not be reviewed.
A Technical Breakdown: If possible, include a short video or document explaining a complex material or Blueprint logic you created.
Resume: Focus on your history with real-time engines and any credits in games, film, or advertising.
To apply for this job please visit app.smartsheet.com.