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Brown Bag Films Hiring 3D Environment Modelling Artist (Unreal Engine)

  • Full Time
  • Dublin
  • €38,000–60,000 per year (pro-rated for the 9-month contract), depending on experience, Unreal Engine expertise, and portfolio. USD / Year
  • Applicant Location Requirements : Ireland
  • job Location Type : Hybrid (2 days/week in-studio)
  • Salary: €38,000–60,000 per year (pro-rated for the 9-month contract), depending on experience, Unreal Engine expertise, and portfolio.

Website Brown Bag Films

🌍 We’re Hiring: 3D Environment Modelling Artist (Unreal Engine)

 

📍 Dublin | Full-time | 9-Month Contract | Hybrid

At Brown Bag Films, our motto is simple: “We Love Animation™.” We put our artists at the heart of everything we do and are

passionate about creating high-quality, engaging content for kids and families worldwide.

We’re now looking for a 3D Environment Modelling Artist (Unreal Engine) to join our Dublin studio.

If you have a strong eye for design, attention to detail, and a passion for storytelling through digital environments, we’d love to hear from you!

Job Overview : 3D Environment Modelling Artist

DetailInformation
Role3D Environment Modelling Artist
StudioBrown Bag Films
LocationDublin (Hybrid — 2 days in-studio/week)
Contract Type9-Month Fixed-term
Salary Range€38,000 – €60,000 (pro-rated)
Key SoftwareUnreal Engine, Autodesk Maya
EligibilityRight to work in Ireland required


✨ What You’ll Do

  • Create high-quality 3D environments and assets: terrain, architecture, foliage, props, and set dressing.

  • Build and refine environments in Unreal Engine and Autodesk Maya for both performance and visual quality.

  • Collaborate with the art team to ensure assets align with artistic vision and production requirements.

  • Troubleshoot technical issues related to environment creation and integration.

  • Stay up to date with the latest Unreal Engine features and best practices.

  • Contribute to the Brown Bag modelling pipeline and help develop workflows and techniques.


✅ What We’re Looking For

  • Proven experience as a 3D Environment Artist in TV, film, or related industries using Unreal Engine.

  • Strong knowledge of Autodesk Maya.

  • Solid understanding of the 3D asset creation pipeline: from previz to modelling, set dressing, and instancing.

  • Ability to optimise assets for performance without sacrificing visual quality.

  • Bonus: Experience with asset tracking systems (e.g. Shotgrid) or SpeedTree.

  • A strong portfolio showcasing environment work in Unreal Engine.


📌 The Details

  • Contract: Fixed-term, 9 months

  • Location: Dublin (Hybrid — 2 days/week in-studio)

  • Eligibility: Candidates must have the right to work in Ireland for the duration of the contract

To apply for this job please visit milo-hr.my.salesforce-sites.com.