Senior Technical Animator (Gameplay)
Hangar 13 (2K) | Brighton, UK, Prague, CZ & Brno, CZ
Job Overview
| Category | Details |
| Department | Technical Art |
| Location Options | Brighton, UK (Primary context for this listing), Prague, CZ, and Brno, South Moravian, CZ |
| Reports To | Associate Director, Technical Animation |
| Employment Type | Permanent, Full-Time |
| Industry | AAA Game Development |
Here is the professional rewrite of the Senior Technical Animator (Gameplay) job post, structured with tables and highlighting the available locations, including Brno, South Moravian, Czech Republic.
Senior Technical Animator (Gameplay)
Hangar 13 (2K) | Brighton, UK, Prague, CZ & Brno, CZ
Job Overview
| Category | Details |
| Department | Technical Art |
| Location Options | Brighton, UK (Primary context for this listing), Prague, CZ, and Brno, South Moravian, CZ |
| Reports To | Associate Director, Technical Animation |
| Employment Type | Permanent, Full-Time |
| Industry | AAA Game Development |
Who We Are
Hangar 13 is an internal 2K development studio that crafts unforgettable AAA gaming experiences across all major platforms. With studios in Brighton (UK), Brno, and Prague (CZ), we operate as one unified team to bring to life narrative-rich games that keep players immersed. We offer the opportunity to work on creatively challenging and exciting projects in a diverse and welcoming environment.
The Role
The Senior Technical Animator (Gameplay) is a key contributor responsible for integrating and optimizing character animations within core gameplay systems. You will ensure character movement is responsive, visually polished, and delivers the highest quality gameplay feel.
Working closely across animation, design, and engineering teams, this role is crucial for developing efficient and scalable animation systems that support smooth player interaction and meet demanding artistic and technical standards in Unreal Engine.
Duties & Responsibilities
| Focus Area | Key Responsibilities |
| System Design | Design, build, and maintain animation systems using Unreal Engine tools such as Blueprints, Motion Matching, State Machines, and Control Rig. |
| Integration & Optimization | Integrate and optimize character animations for gameplay, ensuring responsiveness and fluid transitions in real-time environments. |
| Technical Troubleshooting | Troubleshoot and resolve complex animation and runtime issues to maintain game performance and stability. |
| Cross-Discipline Alignment | Collaborate with animators, designers, and engineers to align technical animation solutions with gameplay mechanics and player experience goals. |
| Workflow Improvement | Contribute to continuous improvement of animation workflows, pipelines, and tools, promoting best practices across disciplines. |
| Feature Delivery | Translate design and creative goals into well-scoped, technically achievable animation features and clearly communicate requirements. |
| Outsourcing | Collaborate with and provide feedback to animation co-dev/outsourcing partners to ensure technical and creative alignment. |
Here is the professional rewrite of the Senior Technical Animator (Gameplay) job post, structured with tables and highlighting the available locations, including Brno, South Moravian, Czech Republic.
Senior Technical Animator (Gameplay)
Hangar 13 (2K) | Brighton, UK, Prague, CZ & Brno, CZ
Job Overview
| Category | Details |
| Department | Technical Art |
| Location Options | Brighton, UK (Primary context for this listing), Prague, CZ, and Brno, South Moravian, CZ |
| Reports To | Associate Director, Technical Animation |
| Employment Type | Permanent, Full-Time |
| Industry | AAA Game Development |
Who We Are
Hangar 13 is an internal 2K development studio that crafts unforgettable AAA gaming experiences across all major platforms. With studios in Brighton (UK), Brno, and Prague (CZ), we operate as one unified team to bring to life narrative-rich games that keep players immersed. We offer the opportunity to work on creatively challenging and exciting projects in a diverse and welcoming environment.
The Role
The Senior Technical Animator (Gameplay) is a key contributor responsible for integrating and optimizing character animations within core gameplay systems. You will ensure character movement is responsive, visually polished, and delivers the highest quality gameplay feel.
Working closely across animation, design, and engineering teams, this role is crucial for developing efficient and scalable animation systems that support smooth player interaction and meet demanding artistic and technical standards in Unreal Engine.
Duties & Responsibilities
| Focus Area | Key Responsibilities |
| System Design | Design, build, and maintain animation systems using Unreal Engine tools such as Blueprints, Motion Matching, State Machines, and Control Rig. |
| Integration & Optimization | Integrate and optimize character animations for gameplay, ensuring responsiveness and fluid transitions in real-time environments. |
| Technical Troubleshooting | Troubleshoot and resolve complex animation and runtime issues to maintain game performance and stability. |
| Cross-Discipline Alignment | Collaborate with animators, designers, and engineers to align technical animation solutions with gameplay mechanics and player experience goals. |
| Workflow Improvement | Contribute to continuous improvement of animation workflows, pipelines, and tools, promoting best practices across disciplines. |
| Feature Delivery | Translate design and creative goals into well-scoped, technically achievable animation features and clearly communicate requirements. |
| Outsourcing | Collaborate with and provide feedback to animation co-dev/outsourcing partners to ensure technical and creative alignment. |
Candidate Profile
Essential Skills & Experience
- Unreal Engine Mastery: Expert knowledge of Unreal Animation systems, including Blueprints, State Machines, Control Rig, and Sequencer.
- Integration Experience: Professional experience successfully integrating animation into gameplay within Unreal Engine.
- Gameplay Mechanics: Strong understanding of gameplay mechanics, character movement, and the requirements for strong player responsiveness.
- Prototyping: Experience in gameplay prototyping, iteration, and feature implementation to enhance game feel.
- Problem Solving: Demonstrated ability to identify and resolve complex, runtime technical animation issues efficiently.
- Collaboration: Excellent communication and cross-disciplinary collaboration skills, with proven ability to align technical solutions with design intent.
Highly Desirable
- Scripting/Tools: Proficiency in C++ or Python for developing workflow tools and automation.
- Animation Content: Ability to animate using motion capture (MotionBuilder) or keyframe animation in Maya.
- Scale: Experience developing or maintaining complex animation systems in large-scale game projects.
- Performance: Knowledge of performance optimisation techniques for animation within Unreal Engine.
- Emerging Tech: Interest in real-time procedural animation systems and other emerging technologies.
Commitment to Diversity & Inclusion
Hangar 13 prides itself on the diversity of its team members, partners, and communities. We are committed to providing equal employment opportunity in all aspects of the employment relationship.
We are also committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation(s) to participate in the job application and/or interview process. Please contact us if you need to request reasonable accommodation.
