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Virtuos hiring Mid-Level Lighting Artist, 2026

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Virtuos is seeking a talented, motivated, and visually driven Mid-Level Lighting Artist to join our expanding creative team in Dublin. In this role, you will play a vital part in crafting the visual identity of ambitious, unannounced AAA titles targeting the PlayStation 5, Xbox Series X/S, and high-end PC platforms. The ideal candidate bridges the gap between artistic sensibilities and technical execution. You should possess an exceptional aesthetic eye for color, mood, and composition, backed by a strong technical understanding of real-time, Physically Based Lighting (PBL) pipelines—specifically within Unreal Engine 5 (UE5). Operating within an international, multi-disciplinary environment, you will work closely under the guidance of the Lead Lighting Artist and Art Directors to establish cinematic atmospheres that enhance both the narrative weight and the fundamental gameplay design of our titles. Job Overview : Mid-Level Lighting Artist Job Details Specification Job Title Mid-Level Lighting Artist Department Art / Lighting Location Dublin, Ireland (Hybrid Work Model Available) Employment Type Full-Time, Permanent Experience Level Mid-Level (1+ years of real-time industry experience) Studio Black Shamrock (Ireland’s largest PC & console studio) Parent Company Virtuos Group (One of the world’s largest game co-developers) Target Platforms PlayStation 5, Xbox Series X/S, and PC Core Tool Stack Unreal Engine 5 (UE5), Physically Based Lighting (PBL) pipelines, Maya / 3ds Max Company Overview: Play, Grow, and Win with Virtuos To be a part of Virtuos means to be a creator at the very forefront of the interactive entertainment industry. Since our founding in 2004, Virtuos has established itself as one of the world’s largest independent video game development companies. Headquartered in Singapore, our global footprint spans across major hubs in Asia, Europe, and North America. We specialize in full-cycle game development and high-end art production, having successfully delivered premium content for more than 1,500 console, PC, and mobile games. Our prestigious client roster includes 23 of the top 25 gaming companies worldwide, allowing our team members to shape the most iconic intellectual properties in gaming history. At Virtuos, we harness the latest development technologies to make games better, deeper, and more immersive than ever before. We pride ourselves on constantly pushing the boundaries of what is possible. Virtuos is a collective of industry experts—passionate people who have come together to share a mutual love for making and playing games. We possess a shared enthusiasm for exploring new ideas, a constant drive to excel in our respective fields, and a firm belief that true success is earned through dedication, collaboration, and continuous innovation. Together, we empower our global crew to Play, Grow, and Win. Our studio is Ireland’s largest PC and console game development studio and provides unique opportunities to work on multiple AAA titles. Our people are as diverse, exciting, creative, and dynamic as the projects that we work on. Virtuos is a place for talent to flourish and lifelong industry connections to begin. Our comprehensive, in-house, full-service capabilities include narrative design, game design, sound engineering, level design, animation, technical rigging, software engineering, and advanced graphics. At Virtuos, we take pride in our role in placing Dublin on the global map as a premier birthplace for award-winning AAA games. About Black Shamrock Virtuos is seeking a talented, motivated, and visually driven Mid-Level Lighting Artist to join our expanding creative team in Dublin. In this role, you will play a vital part in crafting the visual identity of ambitious, unannounced AAA titles targeting the PlayStation 5, Xbox Series X/S, and high-end PC platforms. The ideal candidate bridges the gap between artistic sensibilities and technical execution. You should possess an exceptional aesthetic eye for color, mood, and composition, backed by a strong technical understanding of real-time, Physically Based Lighting (PBL) pipelines—specifically within Unreal Engine 5 (UE5). Operating within an international, multi-disciplinary environment, you will work closely under the guidance of the Lead Lighting Artist and Art Directors to establish cinematic atmospheres that enhance both the narrative weight and the fundamental gameplay design of our titles. Key Responsibilities As a Mid-Level Lighting Artist, your daily responsibilities will blend creative artistry with rigorous technical optimization across the following domains: 1. Aesthetic Lighting & Atmosphere Creation 2. Cross-Discipline Collaboration 3. Optimization & Technical Rigor Qualifications & Skill Requirements We are looking for an artist who can demonstrate a strong blend of technical problem-solving and classic artistic principles: Core Experience & Portfolio Technical & Artistic Proficiency What We Offer At Virtuos, we believe our people are the ultimate foundation of our success. We are dedicated to providing a comprehensive rewards package that supports your professional growth, health, and personal well-being: Diversity, Equity, and Inclusion At Virtuos, diverse opinions, unique life experiences, and varied cultural backgrounds matter deeply to us. Our talented teams are the cornerstone of our global success, and we recognize that fostering an inclusive, equitable workplace is central to what we do best. Virtuos is proud to be an equal opportunity employer that wholeheartedly embraces diversity of thought, expression, culture, and identity. We make games better, together. Virtuos hiring Mid-Level Lighting Artist, 2026 Apply now See open roles Explore More Jobs

Virtuos is hiring for FX Trainee, Vietnam 2026

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Job Overview Company: Virtuos / Sparx Studio Role Title: FX Trainee (Stylized / MOBA Focus) Location: Ho Chi Minh City, Vietnam (On-site) Job Type: Trainee / Internship (Path to Full-Time) Primary Project: League of Legends & other major MOBA IPs Reporting To: FX Art Team Leader Virtuos, a global titan in the video game development industry, is officially opening its doors to the next generation of visual storytellers and technical wizards through its prestigious FX Trainee Program at the Sparx Studio* in Ho Chi Minh City, Vietnam. Since its founding in 2004, Virtuos has remained at the absolute forefront of gaming technology, partnering with the world’s biggest publishers to make games better, more immersive, and more visually arresting. To be a part of Virtuos means more than just having a job; it means being a creator. Our mantra—PLAY, GROW and WIN—defines our culture. We are a team of experts fueled by a mutual passion for exploring new ideas and pushing the boundaries of what is possible in real-time engines. As an FX Trainee, you will be stepping into a high-octane production environment where your “magic” will directly impact world-class IPs, including the legendary League of Legends. If you have a passion for stylized effects, hand-painted textures, and the rhythmic timing of combat visuals, this is your entry point into a lifelong career in AAA game development. Compensation & Trainee Benefits We are committed to “Growing” its talent. While this is an entry-level trainee position, we provide a structured support system that ensures you are compensated fairly while receiving world-class industry training that is often unavailable in traditional academic settings. Component Estimated Monthly Range (VND) Key Benefits Trainee Allowance 12,000,000 — 18,000,000 VND Mentorship from Senior FX Leads Training Duration 3 – 6 Months (Performance-based) Access to high-end studio hardware Career Path Conversion to Junior FX Artist Global networking with Virtuos studios Work Culture Play, Grow, and Win Studio social events & gaming sessions Note: Final allowance is determined by the candidate’s current skill level, portfolio strength, and the results of the initial art test. Your Mission: The Art of Real-Time Magic At Sparx*, we don’t just “make” effects; we design experiences. As an FX Trainee, your mission is to learn the intricate balance between technical optimization and artistic flair. You will be working primarily on League of Legends, a game known for its iconic “hand-painted” aesthetic and clear, impactful gameplay telegraphing. Key Responsibilities: Engine Mastery: Immerse yourself in the art style and proprietary/engine-specific tools (Riot’s internal tools, Unity, or Unreal as required by the project). VFX Creation: Design and execute stunning visual effects—from magical bursts and weapon trails to environmental atmospheric effects—specifically tailored for the MOBA genre. Hand-Painted Excellence: Focus on the “hand-drawn” feel of textures, ensuring that every frame of your effect looks like a piece of living concept art. Collaborative Synergy: Work closely with the FX Team Leader and fellow artists to iterate on feedback, ensuring the final product meets the rigorous standards of our global partners. Quality Control: Learn to optimize effects to ensure they run smoothly on various hardware configurations without losing visual impact. Qualifications: Who We Are Looking For We are looking for “adventurous dreamers” who have a strong foundation in traditional art and a burning desire to translate that into digital special effects. 1. Technical Foundations Software Proficiency: Skilled in Adobe Photoshop (or Affinity) for texture painting. 3D Knowledge: Familiarity with Maya, 3ds Max, or Blender for basic mesh creation and UV layout. Artistic Eye: A strong, intuitive sense of shape, timing, color, and motion. You should understand how a “hit” feels and how “energy” flows. 2. The “League” Factor MOBA Experience: You must have experience playing League of Legends or other MOBA games. Understanding the “gameplay clarity” required for these titles is essential. Stylized Sensitivity: A deep appreciation for stylized, non-photorealistic art. If you love the look of Arcane or League’s in-game effects, you are who we want. 3. Core Artistic Skills Hand-Painting: Good at hand-painting and drawing. This role relies heavily on your ability to paint flipbooks and textures from scratch. Portfolio: A submission of your best work is mandatory. This can include 3D modeling, sculpting, hand-painting, or general VFX. We value quality over quantity. 4. Soft Skills Self-Motivation: The drive to learn new tools quickly and stay updated on industry trends. Collaboration: The ability to take constructive criticism and work effectively within a large, diverse team. Communication: Proficiency in English is a major “Preferred” plus, as you will be working within a global studio network. Why Join Sparx (A Virtuos Studio) in Vietnam?* 1. A Global Gateway Sparx* is one of the most renowned studios in Southeast Asia. By joining us, you are not just working in Vietnam; you are connecting to a network of thousands of artists across Asia, Europe, and North America. 2. Real-World Impact Unlike many internships that involve “shadowing,” the Virtuos Trainee program is hands-on. You will be contributing to assets that will eventually be seen and played by millions of gamers worldwide. 3. Cultural & Professional Growth Vietnam is a rising hub for game development. Ho Chi Minh City offers a vibrant, energetic lifestyle for young creatives. At Sparx*, we foster an environment where you are encouraged to play the games you work on, ensuring that your perspective as a player informs your work as an artist. Industry Context: The Rise of Stylized VFX In 2026, the demand for “Stylized VFX” has surpassed traditional photorealism in many sectors of the gaming market. High-performance mobile gaming and the massive success of “Illustrative” art styles (pioneered by titles like League of Legends and Genshin Impact) have created a massive need for artists who can paint their effects. Market Trend: Over 65% of the top-grossing competitive games now utilize a stylized, hand-painted aesthetic to ensure visual longevity and cross-platform performance. The Skills Gap: There is a global shortage of FX artists who understand “Traditional Animation Principles” (squash and stretch, anticipation, follow-through) in a 3D real-time environment. This Trainee … Read more

Senior Gameplay Animator at Virtuos, Los Angeles, CA

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Senior Gameplay Animator Job Overview Company: Virtuos, a global leader in AAA co-development founded in 2004. Role: Senior/Lead Gameplay Animator focused on high-end character movement and engine integration. Location: Los Angeles, CA, requiring 3–5 days per week onsite collaboration. Salary: Annual base range of $120,000 – $140,000 plus bonuses and full benefits. Experience: Minimum 10+ years in game dev with a history of shipping AAA titles. Software: Expert-level proficiency in Maya, MotionBuilder, and Unreal Engine. Animation Focus: Mastery of both keyframe and motion capture (directing and refining data). Technical Skills: Deep knowledge of blend trees, state machines, and combat/creature mechanics. Key Duty: Bridging the gap between artistic vision and technical implementation within game engines. Culture: A collaborative “Play, Grow, Win” environment focused on innovation and inclusion. Are you ready to elevate your career at one of the world’s largest and most influential independent game developers? Virtuos is seeking a Senior Gameplay Animator to join our Los Angeles studio. This is a rare opportunity to move beyond a single IP and contribute to a diverse portfolio of AAA blockbusters, ranging from photorealistic remakes like Metal Gear Solid Δ: Snake Eater to expansive updates for titles like Cyberpunk 2077. At Virtuos, we don’t just “support” games; we co-create them. As a “Virtuosi,” you will be part of a global collective of over 3,000 professionals dedicated to pushing the technical and artistic boundaries of what is possible in interactive entertainment. Who We Are: The Virtuos Vision To be a part of Virtuos means to be a creator at the highest level. Since our founding in 2004, we have grown into a powerhouse with 25 offices worldwide, serving as the secret weapon for the industry’s biggest publishers—including Sony, Microsoft, 2K, Square Enix, and Bethesda. Our philosophy is simple: PLAY, GROW and WIN. PLAY: We are fueled by a mutual passion for making and playing games. We foster an environment where “fun” is a professional standard. GROW: We invest in our people. With a dedicated research and development budget and a culture of knowledge sharing, we ensure you stay at the cutting edge of real-time animation. WIN: We earn success through dedication. Our track record includes work on Horizon Forbidden West, The Outer Worlds, and Final Fantasy X/X-2 HD. When our partners win, we win. Detailed Responsibilities This role is a blend of artistic mastery and technical leadership. You will be expected to bridge the gap between creative vision and engine implementation. 1. Artistic Execution & Pipeline Integration High-Fidelity Animation: Design and produce both rough blocking and highly polished final animations. You will utilize keyframe techniques and motion capture data to create fluid, responsive characters. Engine Implementation: You won’t just “hand off” files. You will integrate animations into game engines (Unreal Engine or proprietary systems), ensuring they function perfectly within the game’s logic. Previsualization: Apply expertise in “Previs” to help stakeholders visualize sequences early, ensuring narrative flow and gameplay mechanics are aligned before high-cost production begins. Technical Leadership & Innovation Motion Capture Mastery: Take a leading role in MoCap sessions. This includes directing actors, troubleshooting technical hurdles on the volume, and refining raw data into game-ready assets. Workflow Optimization: Work alongside engineering and technical art departments to develop new tools and support complex animation frameworks like Motion Matching, State Machines, and Blend Trees. Camera & Composition: Utilize an advanced understanding of cinematography and camera work to enhance the presentation of gameplay animations and cinematic transitions. Stakeholder Collaboration Client Relations: As a co-development studio, we often integrate into our clients’ specific workflows. You must be flexible enough to adapt to various organizational cultures while maintaining Virtuos’ high standards. Cross-Functional Communication: Effectively translate creative needs into technical requirements for programmers, and vice versa. Requirements & Qualifications Virtuos is looking for a veteran who has seen it all—from the birth of a project to the final certification of a AAA title. Required Experience Industry Longevity: A minimum of 10 years in professional game development. Shipped Titles: You must have played a significant role in the development and shipping of multiple AAA titles on console or PC. Software Expertise: Advanced proficiency in Maya and MotionBuilder. Technical Savvy: Deep understanding of character body mechanics, creature animation, and combat frameworks. You should be comfortable working within the constraints of real-time rendering. Problem Solving: Proven ability to prioritize tasks in high-pressure, deadline-driven environments. Preferred Qualifications (The “Extra Mile”) Versatility: Experience animating non-humanoid entities, from quadrupeds to fantastical creatures. Technical Artistry: Working knowledge of Python or C# scripting for animation tool development. Cinematic Eye: Prior experience in cinematography or camera operation within a 3D environment. Advanced Systems: Familiarity with the latest animation technologies, such as UE5’s Control Rig or advanced procedural animation systems. Compensation, Benefits & Perks Virtuos offers a comprehensive package designed to support your professional growth and personal well-being. Financial & Security Salary Transparency: A base salary of $120,000 – $140,000 (standard for California Salary Transparency compliance). Performance Bonuses: Annual bonus eligibility based on company and individual performance. Future Planning: 401(k) matching program to help you plan for the long term. Health & Wellness Comprehensive Coverage: Medical, Dental, and Vision plans. Family Support: Generous parental leave policies. Time Off: Paid Time Off (PTO) and paid holidays to ensure you remain energized and inspired. Growth & Culture R&D Opportunities: Access to internal funds for research and development to explore new animation tech. Global Mobility: As a global company, we offer unique opportunities for international collaboration and overseas work experiences. Supportive Atmosphere: A culture that champions inclusion, creativity, and the “Virtuosi” spirit. Why Los Angeles? Based in the heart of the global entertainment industry, our LA studio offers the perfect intersection of Hollywood cinematography and Silicon Beach technology. As a Senior Gameplay Animator here, you will be at the epicenter of the gaming world, surrounded by the industry’s most talented artists and engineers. Note on Location: This position requires residency in or relocation to Los Angeles. We value the creative energy of in-person collaboration and require 3–5 days per week in our … Read more

Glass Egga Virtuos Studio-3D Character Artist (HCMC)

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Glass Egga Virtuos Studio is one of the world’s leading game development studios, creating immersive experiences since 2004. Our team of 4,200+ talents works with the biggest names in gaming – and now, we’re looking for passionate creators to join us! ✨ Role: 3D Character Artist📍 Location: Ho Chi Minh City, Vietnam (Glass Egg – A Virtuos Studio) What You’ll Do: Create high-quality 3D character art for top games Collaborate with managers & artists to meet client goals Ensure consistency & deliver assets on time Adapt to feedback and refine work to the highest standard What We’re Looking For: Strong skills in 3DS Max / Maya, Photoshop, Substance Painter Eye for composition, texture, color & lighting Team player with great communication & time management 2+ years of 3D Game Art experience is a big plus Why Join Virtuos?🌟 Work on world-class franchises🌟 Grow your career with global opportunities🌟 Be part of an inclusive, creative, and passionate team🌟 Enjoy training, career mobility, and fun team activities 👉 Be a creator. Join Virtuos and help make games better, together.