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Storyboard Supervisor | Titmouse, Vancouver, 2026

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  Length of Project: July 2026 – February 2027 Compensation: $1943.5/wk – $2200/wk CAD, commensurate with experience and skill level Hours per week: 40 Reports to: Line Producer, CCO, VP of Production Work Location: 31 W 3rd Ave, Vancouver, BC V5Y 3T8 Format: Hybrid/Onsite (Candidates must be eligible to come into the Titmouse office in Vancouver)   The Storyboard Supervisor is responsible for leading the  storyboard team, ensuring the delivery of high-quality storyboards that align with the  project’s creative vision. The Storyboard Supervisor/Storyboard Director works closely  with the Director and/or Supervising Director to execute the creative vision of the show  while working within the schedule and budget for the series. Titmouse is seeking an experienced Storyboard Supervisor / Storyboard Director to lead the storyboard team for an upcoming horror animated series. This role is responsible for ensuring the delivery of high-quality storyboards that support the project’s creative vision, tone, pacing, emotional beats, and production requirements. The Storyboard Supervisor will work closely with the Director, Supervising Director, creative leads, and production team to guide storyboard artists, provide constructive feedback, maintain visual consistency across episodes, and ensure storyboards are delivered on schedule and within budget. Applicants should submit relevant horror storyboard samples with their application.   Job Overview : Storyboard Supervisor / Storyboard Director Category Details Job Title Storyboard Supervisor / Storyboard Director Series Genre Horror Company Titmouse, Inc. Project Length July 2026 – February 2027 Compensation $1,943.50 – $2,200 CAD per week, commensurate with experience and skill level Hours 40 hours per week Work Location 31 W 3rd Ave, Vancouver, BC V5Y 3T8 Work Format Hybrid / Onsite Eligibility Requirement Candidates must be eligible to work from the Titmouse office in Vancouver Reports To Line Producer, CCO, VP of Production Union Coverage If the work is performed within the geographical jurisdiction of the collective bargaining agreement, it will be covered by that agreement     Key Responsibilities as Story Supervisor The Storyboard Supervisor will lead and support a team of storyboard artists, ensuring all storyboard work aligns with the show’s visual style, creative direction, tone, pacing, and emotional beats. This role works closely with the Director, Supervising Director, creative leads, animation, layout, editorial, and production teams to ensure storyboards are clear, consistent, and production-ready. The supervisor will provide constructive feedback, oversee revisions, maintain continuity across sequences and episodes, solve creative and technical challenges, and assist in presenting storyboard work to directors, producers, and other stakeholders.   Required Skills and Qualifications The ideal candidate has extensive experience as a Storyboard Artist, with at least 2 years of experience in a supervisory, directing, or leadership role. They should have a strong understanding of storytelling, shot composition, pacing, character emotion, animation principles, and visual storytelling. Proficiency in Storyboard Pro or similar storyboard software is required, along with familiarity with animatics and animation production pipelines. Strong communication, leadership, organization, and problem-solving skills are essential, as this role requires overseeing multiple episodes in a fast-paced production environment.   Required Work Habits The successful candidate must demonstrate professionalism, reliability, flexibility, and strong teamwork. They should communicate clearly, ask for clarification when needed, stay organized, meet deadlines, and maintain a respectful and cooperative attitude with staff and external contacts. The candidate is also expected to follow company policies, contribute to a positive work environment, manage time responsibly, and maintain confidentiality regarding financial, legal, creative, and proprietary matters.   Application Requirements Applicants should submit a resume and portfolio highlighting relevant storyboard, supervisory, animation, and production experience. Portfolios should include work that demonstrates strong visual storytelling, staging, pacing, character emotion, and horror storyboard samples. Experience with Storyboard Pro or similar storyboard and animatic tools should also be included. About the Role This role is ideal for an experienced storyboard professional with strong leadership skills and a solid understanding of horror storytelling. The successful candidate will guide the storyboard team, collaborate with directors and production leadership, and help ensure the series’ creative vision is executed clearly, consistently, and on schedule.  

Design Supervisor (Vancouver) | Titmouse, 2026

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  Company: Titmouse, Inc. Location: Vancouver, BC (Hybrid / Onsite Model) Position Type: Full-Time Contract Project Duration: July 2026 – March 2027 (Approximate)   Titmouse, Inc. is seeking an exceptional, highly organized Design Supervisor to lead the visual development and layout pipeline for an upcoming, high-profile animated horror series. Operating from our Vancouver studio, this leadership role focuses on artistic oversight, team management, and time tracking rather than building assets entirely from scratch. The Design Supervisor will bridge the gap between high-level creative vision and production realities, managing a talented team of background, character, and prop artists. Under the direction of the Director and Art Director, you will maintain visual consistency through precise draw-overs, rigorous feedback loops, and proactive resource allocation. This role is ideal for a seasoned industry professional who balances advanced technical layout skills with the interpersonal acumen required to elevate team morale in a fast-paced studio environment. Job Overview : Design Supervisor – Horror Series The following matrix outlines the core administrative, financial, and logistical parameters of this position. Parameter Specification Details Vacancy Name Design Supervisor – Horror Series Hiring Studio Titmouse, Inc. Office Location 31 W 3rd Ave, Vancouver, BC V5Y 3T8 Work Model Hybrid / Onsite (Must be locally eligible for Vancouver office attendance) Project Timeline July 2026 – March 2027 Compensation Range $1,600.00 – $2,100.00 CAD per week (Commensurate with experience) Schedule / Hours Full-Time, 40 hours per week Direct Report Line Director, Art Director, Line Producer Union Status Covered under the local collective bargaining agreement if within geographic jurisdiction     Position Overview & Strategic Purpose The Design Supervisor acts as the operational engine of the design department. While the Director and Art Director establish the foundational look and tone of the horror series, you are responsible for executing that vision seamlessly across every episode. Your day-to-day workflow balances high-level quality control with hands-on technical intervention. You will monitor department velocity, step in to tackle complex perspective models or environmental layouts, and assist reporting artists who run into technical bottlenecks. By breaking down animatics and translating director notes into actionable direction, you ensure the production hits its key milestones without sacrificing the terrifying, polished aesthetic required for premium horror animation.   Essential Duties & Responsibilities as Design Supervisor The responsibilities of the Design Supervisor are divided into three primary pillars: Artistic Direction, Production Tracking, and Team Leadership. Artistic Direction & Quality Control   Review & Draw-Overs: Conduct preliminary and final review passes on rough designs and layouts. Provide structural feedback and clear draw-overs to guarantee anatomical, perspective, and stylistic accuracy. Complex Asset Creation: Personally author the project’s most technically demanding models and environment layouts, setting a gold standard for the rest of the department. Style Maintenance: Deeply internalize and defend the artistic vision of the show, ensuring all background, character, and prop designs conform to established show bibles. Production Execution & Workflow Tracking   Storyboard Breakdowns: Analyze animatics and storyboards shot-by-shot to assess layout needs, collaborating with production management to optimize task assignments. Schedule Safeguarding: Actively monitor individual artist progress; step in to help finish scenes or troubleshoot technical roadblocks if an artist falls behind schedule. Feedback Integration: Run internal department review meetings, relay crucial production deadlines, and cleanly integrate network or director retakes into the production line. Proactive Risk Management: Maintain open, ongoing communication with the Line Producer and Directors regarding task statuses, anticipating bottlenecks before they impact the schedule. Department Leadership & HR Collaboration Task Delegation: Direct, assign, and balance workloads across a diverse team of artists based on individual strengths and project demands. Talent Development: Mentor and coach artists, helping them grow their technical skill sets while maintaining consistent weekly production quotas. Studio Growth: Participate directly in candidate interviews and conduct structured job performance evaluations for design team members.   Candidate Requirements & Qualifications To succeed in this role, candidates should bring a strong combination of artistic skill, studio experience, technical knowledge, and professional dependability. The ideal candidate must be able to balance creative excellence with leadership, organization, and clear communication. Industry Experience Candidates should have 3 to 5 years of professional experience in the animation industry. Previous experience in a leadership, supervisory, or team-guiding role is highly preferred. The candidate should understand the pace, expectations, and collaborative nature of professional animation production. Artistic & Design Skills A strong portfolio is essential. It should demonstrate advanced design fundamentals, including composition, value, perspective, shape language, and cinematic storytelling. Candidates should be able to create complex perspective drawings while also stylizing them in an appealing and production-friendly way. Draftsmanship The ideal candidate should show strong draftsmanship skills, including accurate perspective drawing, clean structure, and precise line control. They should be confident working with both uniform and organic line weight and be able to adapt their style to match the visual direction of the project. Technical Knowledge Candidates should have a solid understanding of modern animation pipelines and production workflows. They should be aware of technical constraints and understand how design choices can affect later production stages, including rigging, animation, and compositing. Software & Tool Proficiency Proficiency with Photoshop, Adobe Creative Suite, FileMaker Pro, Google Workspace, and Microsoft Office is expected. Candidates should be comfortable using these tools to support design, communication, organization, and production tracking. Communication & Feedback Strong communication skills are required. Candidates should be able to give clear, constructive, and encouraging feedback that helps artists improve while maintaining trust and team morale. The ability to explain creative notes in a practical and supportive way is important. Adaptability & Problem Solving The ideal candidate should be proactive, flexible, and solution-oriented. They must be able to adapt when project requirements, creative direction, or production schedules change, while continuing to support the team and maintain high-quality work.   Required Work Habits & Professional Conduct As a representative of Titmouse, Inc., the Design Supervisor is expected to uphold top-tier professional standards: Collaboration & Respect: Maintain a courteous, cooperative, and positive attitude with all staff, internal departments, and outside contacts. Efficiency & Organization: Keep … Read more

Harmony Animator, Traditional 2D | Titmouse, Vancouver

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    Location: Vancouver, British Columbia, Canada Company: Titmouse Work Format: Hybrid / On-site Project Duration: October 2026 – April 2027 Weekly Hours: 40 hours per week Compensation: CAD $990 – $1,275 per week Reports To: Animation Supervisor Work Location: 31 W 3rd Ave, Vancouver, BC V5Y 3T8   About the Role : Harmony Animator, Traditional 2D Titmouse is looking for a talented Harmony Animator, Traditional 2D to join its Vancouver team for an exciting animation project scheduled from October 2026 to April 2027. This role is ideal for an experienced 2D animator with strong hand-drawn animation skills, a solid understanding of animation principles, and the ability to create expressive, believable character performances. The Animator will work under the direction of the Director and Animation Supervisor to bring characters, objects, and environments to life according to the visual style and creative goals of the project. Candidates must be eligible to work from the Titmouse office in Vancouver, as this position follows a hybrid or on-site work format. This opportunity is suitable for artists exploring creative Vancouver jobs in traditional animation, 2D production, and Harmony-based workflows.  Vancouver jobs.   Job Overview : Harmony Animator, Traditional 2D Job Details Information Job Title Harmony Animator, Traditional 2D Company Titmouse Location Vancouver, BC, Canada Work Format Hybrid / On-site Project Length October 2026 – April 2027 Compensation CAD $990 – $1,275 per week Hours 40 hours per week Reports To Animation Supervisor Main Software Harmony Animation Style Traditional 2D / Hand-drawn Office Address 31 W 3rd Ave, Vancouver, BC V5Y 3T8   Key Responsibilities as Harmony Animator, Traditional 2D As a Harmony Animator, you will be responsible for producing high-quality 2D animation that follows the artistic direction, technical requirements, and established visual style of the project. Your responsibilities will include: Creating expressive 2D animation for characters, objects, and environments. Applying strong animation principles, including timing, posing, motion, lip sync, and character performance. Taking direction and creative notes from directors, supervisors, and leads. Meeting deadlines and production quotas set by directors and production management. Animating character and object movements, expressions, and actions with consistency and believability. Ensuring animation is properly synchronized with sound, dialogue, and performance requirements. Managing assigned animation tasks efficiently and taking ownership of your work. Collaborating with team members to improve animation quality and workflow processes. Following naming conventions for animation files, assets, and project materials. Staying updated with new tools, techniques, and animation industry trends. Completing other related duties as assigned.   Required Skills and Qualifications The ideal candidate should have professional experience as a 2D Traditional Animator and a strong portfolio that demonstrates high-quality animation work. Candidates should have proficiency in Harmony and familiarity with different animation styles, including traditional hand-drawn animation, cut-out animation, and puppet animation. Strong communication, organization, and collaboration skills are essential. The role requires someone who can work effectively with directors, supervisors, leads, production teams, and other artists. Applicants should be detail-oriented, highly organized, open to feedback, and comfortable adapting to creative or technical changes throughout production.   Ideal Candidate Profile Titmouse is looking for an animator who can work independently while also being a strong team player. The ideal candidate should be able to ask clear questions, understand assignments quickly, and complete tasks according to schedule. You should be comfortable working in a fast-paced production environment, managing time effectively, and meeting both individual and team deadlines. This role is a strong fit for professionals searching for Vancouver jobs in 2D animation, hand-drawn animation, and Harmony-based production. Professional Work Habits Candidates are expected to follow all Titmouse policies and procedures, maintain a respectful and cooperative attitude, and contribute to a positive professional work environment. The role requires reliability, punctuality, organization, confidentiality, and a commitment to delivering strong work during each assigned workday. Animators must maintain confidentiality regarding financial, legal, creative, and proprietary information related to the company and project. Compensation and Agreement Notice Compensation for this position ranges from CAD $990 to CAD $1,275 per week, based on experience and skill level. If the work is performed within the geographical jurisdiction of a collective bargaining agreement, the position will be covered by that agreement.   Apply for the Role If you are a skilled 2D animator with strong Harmony experience and a passion for traditional hand-drawn animation, this opportunity at Titmouse Vancouver could be a great next step in your animation career. Candidates looking for Vancouver jobs in animation production are encouraged to apply.  

Titmouse hiring 2D Character Animator, remote

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Titmouse is looking for elite 2D Animators to join us on a “top-secret,” high-profile production. If you have a passion for sophisticated, grounded anime styles and a mastery of TVPaint, we want to see your reel. This project demands a high level of draftsmanship and an understanding of realistic human movement. We aren’t looking for “rubbery” physics here; we are looking for the weight, precision, and cinematic flair seen in our Overwatch x LE SSERAFIM collaboration. Whether you are a seasoned freelance veteran or looking for a full-time sprint, this is your chance to contribute to a cutting-edge aesthetic alongside some of the best in the industry. 2D Animator Job Overview Company Name: Titmouse, Inc. Project: Confidential / Unannounced Short-Term Project Style Reference: Overwatch × LE SSERAFIM (Grounded, High-Fidelity Anime Style) Location: Remote – Global Applicants Welcome Project Timeline: March 2026 – July 2026 Compensation: $1,600 – $2,000 USD per week (Based on experience) The Role Reporting directly to the Animation Director, you will be responsible for breathing life into characters and environments while strictly adhering to the established visual language of the show. You are the bridge between a static character sheet and a living, breathing performance. Primary Responsibilities & Essential Duties High-Fidelity Performance: Create 2D animation that hits the sweet spot between realistic weight and stylistic anime flair. You will handle complex character posing, nuanced lip-sync, and intricate timing. Style Consistency: Implement movements and expressions that ensure character believability and consistency across all scenes. Technical Execution: Utilize TVPaint to its full potential, ensuring all animations are synchronized perfectly with audio, dialogue, and camera movements. Collaboration & Iteration: Take creative and technical direction from the Director and Leads. You must be able to digest notes quickly and apply changes effectively to satisfy the creative goals of the project. Asset Management: Follow strict naming conventions and pipeline protocols to ensure a smooth hand-off to the compositing and post-production teams. Professional Ownership: Manage your own quota and timeline. We trust our animators to take ownership of their scenes and deliver quality work on schedule without constant hand-holding. Required Skills & Qualifications We are looking for a specific blend of artistic “soul” and technical “discipline.” TVPaint Proficiency: You must be highly comfortable animating within TVPaint. This is the primary engine for this production. Artistic Versatility: While this project is “grounded anime,” a deep familiarity with traditional hand-drawn principles, as well as an understanding of cut-out and puppet workflows, is highly valued. Attention to Detail: You have an eye for the “small things”—the micro-expressions, the secondary motion of clothing, and the precise timing that separates good animation from great animation. Communication Skills: Even in a remote environment, communication is king. You must be able to ask the right questions, provide status updates, and engage professionally with various stakeholders. Adaptability: The industry moves fast, and “secret” projects move faster. You should be someone who embraces change and views feedback as a tool for growth rather than a hurdle. Work Ethics & Conduct At Titmouse, we pride ourselves on a culture of respect, creativity, and hard work. We expect all team members to: Be Reliable: Respect the schedule. Arrive at meetings on time and respect the production milestones. Be Transparent: If you are stuck or confused, ask for clarification. We value clarity over guesswork. Be Professional: Maintain absolute confidentiality regarding proprietary information. You’ll be working on a secret project—keep it that way. Be a Teammate: Support your colleagues. A positive attitude is just as important as a polished reel. Why Titmouse? Titmouse is an independent award-winning animation studio. We are a creator-driven space where we push the boundaries of what 2D animation can be. We celebrate diversity and are committed to creating an inclusive environment for all employees. Note on International Applicants: We embrace the global talent pool. This position is 100% remote, and we welcome qualified applicants from all corners of the world. How to Apply If your portfolio showcases high-quality, grounded character work and you’re ready to dive into a fast-paced production starting this March, we want to hear from you. Please ensure your reel highlights your TVPaint experience and any work relevant to the “grounded anime” style. Titmouse is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, gender, sexual orientation, national origin, disability status, or any other characteristic protected by law.

Titmouse Animation is hiring 2D Animator job

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Job Overview Titmouse Animation Job Overview Table Feature Details Company Name Titmouse, Inc. Position 2D Animator (Adobe Animate) Location Vancouver, BC (Hybrid/Onsite Requirement) Salary / Compensation $990.00 – $1,275.00 per week (Commensurate with experience) Project Duration March 2026 – June/Mid-July 2026 Hours per Week 40 Hours Job Type Contract / Project-Based Reporting To Animation Supervisor Core Software Adobe Animate / Flash Titmouse Animation, the award-winning independent animation studio behind some of the most iconic and boundary-pushing series in modern television, is seeking a talented 2D Animator to join our Vancouver team. This role is a fantastic opportunity for an artist who excels in Adobe Animate and thrives in a fast-paced, highly creative production environment. As an Animator at Titmouse Animation, you aren’t just moving assets; you are a digital performer. Under the guidance of the Director and Animation Supervisor, you will be responsible for injecting personality, weight, and life into characters, objects, and environments, ensuring every frame aligns with the unique visual style of the project. About Titmouse Vancouver Titmouse Animation is known globally for its “artist-first” culture. We pride ourselves on taking on projects that challenge the status quo, ranging from high-octane action to surreal adult comedy and charming kids’ content. Our Vancouver studio is a hub of innovation situated in one of the world’s premier animation markets. Working at Titmouse means being part of a legacy. Whether it’s the fluid action of The Legend of Vox Machina, the chaos of Beavis and Butt-Head, or the stylized worlds of our various Netflix and Amazon collaborations, you will be contributing to content that viewers truly care about. We foster an environment where “weird” is good, and quality is paramount. What Will You Do? The Animator is the engine of the production pipeline. You will take static designs and transform them into dynamic performances. Your day-to-day will involve a sophisticated mix of technical execution and artistic interpretation. Essential Duties and Responsibilities: Performance & Posing: Create high-quality 2D animation that adheres to project specifications. You will apply core animation principles—squash and stretch, anticipation, staging, and solid drawing—to ensure character performances are believable and engaging. Technical Implementation: Use Adobe Animate to implement character and object movements. You must ensure that lip-sync is accurate and that all motions are perfectly synchronized with the provided sound and dialogue tracks. Adherence to Style: Every project at Titmouse has a distinct “soul.” You will work closely with the Director to ensure your work maintains consistency with established visual styles, whether it’s traditional hand-drawn looks or modern puppet-based animation. Collaboration & Iteration: Animation is a conversation. You will take direction and notes from Directors and Supervisors, implementing creative and technical changes efficiently to satisfy the project’s goals. Pipeline Discipline: Follow strict naming conventions for all assets and animation files to ensure a smooth hand-off to the compositing and post-production teams. Quota Management: Take ownership of your assigned tasks. You are expected to manage your time effectively to meet weekly quota requirements and maintain the overall production schedule. What We Expect (Knowledge, Skills, and Abilities) We are looking for an animator who is as organized as they are creative. The ideal candidate has a “can-do” attitude and a deep love for the craft of 2D storytelling. Software Mastery: You must be highly proficient in Adobe Animate (formerly Flash). You should understand the ins and outs of the timeline, symbols, and library management. Animation Versatility: Familiarity with various styles is key. We look for artists who can pivot between traditional hand-drawn techniques, cut-out animation, and complex puppet rigging. Communication Skills: Excellent verbal and written communication is essential. You must be able to ask appropriate questions to clarify assignments and provide clear updates on your progress. Professional Acumen: You must be detail-oriented and highly organized. In a fast-paced environment, the ability to multitask and manage time without constant supervision is what separates a good animator from a great one. Adaptability: The industry is constantly evolving. We value a willingness to learn new tools and adapt to shifting production standards or trends. Confidentiality: You will be working on unreleased, high-profile intellectual property. Maintaining strict confidentiality over all proprietary information is a mandatory requirement. Work Environment and Hybrid Model This position is based in our Vancouver office. While we support a hybrid work model, all candidates must be eligible to work in Canada and able to come into the Vancouver office as required by the production. Note on Collective Bargaining: Titmouse Animation Studio respects and adheres to industry standards. If the work for this position falls within the geographical jurisdiction of a collective bargaining agreement (such as the Animation Guild), it will be covered by the terms of that agreement, ensuring fair treatment and standardized working conditions. Required Work Habits: The “Titmouse Way” Beyond your portfolio, we value how you show up to work. We believe a positive studio culture is built on mutual respect and dependability. Dependability: Arriving and leaving on time, respecting lunch and break periods, and ensuring personal tasks do not interfere with production hours. Team Synergy: Being a team player means not only doing your own work but being flexible enough to assist others when needed to ensure the overall project succeeds. Proactive Learning: If you don’t understand a note, ask! We prefer an animator who seeks clarification early rather than someone who spends hours on the wrong path. Professional Conduct: We strive to provide a professional, non-disruptive environment. We expect all staff to maintain a courteous and cooperative manner with both internal colleagues and outside contacts. Organization: Keeping your work area and digital files organized is not just a personal habit—it is a contribution to the studio’s overall efficiency. Compensation and Project Timeline Weekly Rate: $990.00 – $1,275.00 per week. Timeline: This is a contract role starting as early as March 2nd, 2026, and estimated to run through late June or mid-July 2026. Seniority: The specific compensation within the range will be commensurate with your documented experience and the skill level demonstrated in your portfolio. Detailed Breakdown … Read more

Titmouse is hiring Character Layout Artist

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Job Overview Titmouse is seeking a Character Layout Artist for a 2D animated series based on a comic book. The Character Layout Artist translates storyboards into detailed character layouts that define the staging, posing, and key actions of sequences. Their primary role is to establish the foundation for animation by ensuring characters are positioned correctly within the scene while maintaining consistency in proportions, perspective, and acting. We are seeking artists that can draw in a grounded, realistic style. At a glance This position is open to all qualified applicants, regardless of gender, origin, religion, disability, or sexual orientation. Job Description KNOWLEDGE, SKILLS AND REQUIRED ABILITIES ESSENTIAL DUTIES AND RESPONSIBILITIES WORK ETHICS AND EXPECTED CONDUCT More Jobs