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Job opening Senior Lighting Artist at Grip Studios

Job opening Senior Lighting Artist at Grip Studios

Grip Studios is a premier game development collective dedicated to pushing the boundaries of environmental storytelling. We believe that lighting is not just a technical necessity but the primary conduit for emotion, atmosphere, and player immersion. We are currently seeking a visionary Senior Lighting Artist to join our team and help define the visual identity of our next ambitious open-world project. At Grip Studios, you will be part of a high-performance culture that values “strong-looking” environments. We don’t just build levels; we craft experiences where every shadow tells a story and every light source guides the journey. If you are a master of Unreal Engine 5 and have a passion for blending cinematic artistry with real-time performance, we want to hear from you. Position Summary: Senior Lighting Artist Detail Information Company Name Grip Studios Role Title Senior Lighting Artist Job Type Full-Time / Permanent Location Remote / Hybrid Options Available (Studio HQ) Primary Engine Unreal Engine 5 (Lumen, Nanite, Virtual Shadow Maps) Experience Level Senior (3+ Years AAA Experience) Salary Range £55,000 – £85,000 (Commensurate with experience) The Vision: Atmospheric Storytelling Lighting at Grip Studios is the bridge between Level Design and Art Direction. As our Lighting Artist, your primary mission is to use light and shadow to enhance gameplay readability while maintaining a “photo-real” or “stylized-naturalistic” aesthetic. You will be responsible for the “Golden Hour” in our open worlds, the damp gloom of our subterranean environments, and the high-octane drama of our cinematics. Key Responsibilities What We Are Looking For We are seeking a candidate who views a scene through both the lens of a cinematographer and the eyes of a technical artist. You should be someone who notices the way light bounces off a specific PBR material and knows exactly how to fix a light leak in a complex mesh. Technical Requirements Artistic Requirements Compensation & Salary Guide At Grip Studios, we believe in rewarding talent. Our salary structures are competitive and reviewed annually to reflect the current gaming industry standards. Level Estimated Salary (Annual) Focus Area Mid-Level Lighting Artist £55,000 – £68,000 Implementation, optimization, and asset-level lighting. Senior Lighting Artist £70,000 – £85,000 System architecture, cinematic lead, and cross-dept. strategy. Lead Lighting Artist £90,000+ Team management, pipeline R&D, and high-level Art Direction. Why Join Grip Studios? We aren’t just a studio; we are a “Quest.” We offer a culture of innovation where your voice is heard, and your artistic imprint is visible on every frame. Application Instructions To be considered for this role, you must provide: Note: While the original prompt mentions “Gameplay Programmer” in the closing text, please note that this specific application is for the Lighting Artist position. We are looking for artists who want to create worlds, not just play in them. Job opening Senior Lighting Artist at Grip Studios Apply now See open roles