Grenaa Games hiring 3D Animator
About Us We are Grenaa Games, an independent studio currently developing a high-stakes gladiator management game set in a stylized version of Ancient Rome. The project is ambitious but focused, with a strong design vision and a small dedicated team. Location: Fully RemoteContract Length: 25 Months, full-time.Start Date: ASAPTeam Size: Small, Independent Studio The Role We are looking for a solo Animator to own the full animation pipeline for the game. This is a full-time contract role (25 months). Responsibilities Combat Animation, Creating high-quality, visceral keyframe animations for gladiator combat (melee, ranged, defensive, finishing moves). Rigging & Skinning, Building and maintaining character rigs, weight painting, and ensuring clean deformations. Iteration & Polish, Collaborating closely with design to refine readability, timing, and impact of animations. Ownership, As the project’s solo animator, you will manage the full pipeline from rig setup to final in-game animation. Requirements Proven experience in character animation for games. Skills in rigging and weight painting. Proficiency with industry-standard tools (e.g. Maya or Blender). Ability to work independently, manage time effectively, and deliver high-quality results remotely. Nice-to-Haves Previous experience on stylized or combat-heavy games. Experience implementing animations in Unity. Understanding of Roman/ancient combat styles (or willingness to research). What We Offer A chance to be the sole animator on a unique, narrative-driven strategy/management game. Long-term stability with a 25-month full-time contract. Fully remote, flexible working conditions. Creative ownership and close collaboration with a small, passionate team. How to Apply Send your portfolio and resume to jobs@grenaagames.com.Applications without a portfolio will not be considered.