
Website Grenaa Games
About Us
We are Grenaa Games, an independent studio currently developing a high-stakes gladiator management game set in a stylized version of Ancient Rome. The project is ambitious but focused, with a strong design vision and a small dedicated team.
Location: Fully Remote
Contract Length: 25 Months, full-time.
Start Date: ASAP
Team Size: Small, Independent Studio
The Role
We are looking for a solo Animator to own the full animation pipeline for the game. This is a full-time contract role (25 months).
Responsibilities
Combat Animation, Creating high-quality, visceral keyframe animations for gladiator combat (melee, ranged, defensive, finishing moves).
Rigging & Skinning, Building and maintaining character rigs, weight painting, and ensuring clean deformations.
Iteration & Polish, Collaborating closely with design to refine readability, timing, and impact of animations.
Ownership, As the project’s solo animator, you will manage the full pipeline from rig setup to final in-game animation.
Requirements
Proven experience in character animation for games.
Skills in rigging and weight painting.
Proficiency with industry-standard tools (e.g. Maya or Blender).
Ability to work independently, manage time effectively, and deliver high-quality results remotely.
Nice-to-Haves
Previous experience on stylized or combat-heavy games.
Experience implementing animations in Unity.
Understanding of Roman/ancient combat styles (or willingness to research).
What We Offer
A chance to be the sole animator on a unique, narrative-driven strategy/management game.
Long-term stability with a 25-month full-time contract.
Fully remote, flexible working conditions.
Creative ownership and close collaboration with a small, passionate team.
How to Apply
Send your portfolio and resume to jobs@grenaagames.com.
Applications without a portfolio will not be considered.
To apply for this job please visit grenaagames.com.