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Balio Studio hiring 3D Animator (Intern)

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Balio Studio 3D Animator Internship Offer Are you passionate about breathing life into characters and environments through animation? Do you dream of working in the video game industry alongside talented artists and developers who share your enthusiasm for storytelling and creativity? If so, we invite you to apply for our 3D Animator Internship (M/W/X) and become part of our artistic team. This internship offers an incredible opportunity to actively contribute to the production of console and PC games on platforms such as Nintendo Switch, PlayStation, Xbox, and Steam. As an intern, you won’t just be observing — you’ll be animating, collaborating, and learning from industry professionals who have worked on some of the most recognized titles in recent years. Our studio has contributed to popular projects including Garfield Lasagna Party, Les Sisters 1 & 2, Fort Boyard, Qui Veut Gagner des Millions, The Smurfs: Village Party, and Astérix & Obélix – Mission Babylone. Joining our team means stepping into a dynamic production environment where your creativity and technical skills will directly influence the final product. About the Role As a 3D Animator Intern, you will play an integral part in the animation process — from concept to final implementation. You will collaborate with a team of passionate artists to design, animate, and polish movements that give characters personality, emotion, and realism. Your main objective will be to create animations that not only look great but also feel natural in gameplay and align with the artistic vision set by the lead animator and art director. You will participate in animation reviews, receive constructive feedback, and learn to refine your work for the best possible results. The role will also expose you to the entire production pipeline, allowing you to understand how animation interacts with rigging, modeling, lighting, and game design. This hands-on experience will help you grow both technically and artistically while working within a structured professional workflow. This internship is perfect for someone who wants to develop strong technical foundations, understand how animations function within a real-time engine, and gain experience working on large-scale productions. Key Responsibilities As part of the animation team, you will: Create smooth and expressive keyframe animations for characters, creatures, and props using Autodesk Maya. Apply the 12 principles of animation to ensure fluid, dynamic, and believable movements. Work closely with riggers, designers, and programmers to ensure animations integrate correctly into the game engine. Follow the production schedules and meet animation deadlines while maintaining consistent quality. Participate in daily team reviews to discuss animation feedback and implement improvements. Collaborate with the lead animator and art director to maintain a coherent visual style across all assets. Troubleshoot and resolve animation-related issues, optimizing assets for performance where necessary. Learn to use Unity (if applicable) to preview and test your animations in a real-time environment. Contribute ideas for improving the animation pipeline, workflows, or tools used in production. Desired Profile We are looking for motivated and creative individuals who are eager to learn, adapt, and grow in a professional setting. The ideal candidate should possess: Strong technical knowledge of Autodesk Maya and a solid understanding of its animation tools. A good grasp of the 12 principles of animation, such as timing, spacing, anticipation, squash and stretch, and exaggeration. Basic experience in keyframing characters and creating believable motion. A collaborative mindset and the ability to work efficiently in a team environment. Strong time management skills, punctuality, and discipline to meet production targets. A keen eye for detail, creativity, and a willingness to experiment with ideas. The ability to receive and apply feedback constructively, showing continuous improvement. Respect for the workflows, pipelines, and artistic direction defined by senior team members. Self-motivation and curiosity to learn new tools, techniques, and production methods. You don’t need to be a master animator yet — what matters most is your passion, dedication, and eagerness to learn. Bonus Skills (Not Required but Appreciated) While not mandatory, the following skills or experiences will make your profile stand out: Basic knowledge of Unity or another real-time engine such as Unreal Engine. Familiarity with motion capture workflows and data cleanup. Understanding of the video game production pipeline, from concept art to final release. Knowledge of both French and English to communicate effectively with a diverse team. What We Offer We believe that an internship should be a learning experience that helps shape your future career. During your time with us, you’ll gain practical, hands-on experience with professional tools and industry-standard workflows. You’ll also receive continuous guidance from experienced animators who are eager to help you develop your skills and creativity. You’ll work in a collaborative and inspiring environment, surrounded by people who are passionate about storytelling, gameplay, and animation. Our studio values open communication, teamwork, and creativity — we encourage new ideas and innovation at every level. In addition, you will have the chance to: Participate in real-world game development projects. Improve your portfolio with high-quality animation work. Learn how to adapt your animations for interactive gameplay. Build professional relationships within the gaming industry. Receive feedback and mentorship from senior artists and animation leads. By the end of your internship, you’ll have gained valuable industry insights, technical expertise, and professional experience that will give you a strong foundation for your animation career — whether in games, film, or television. Why Join Us? This is more than just an internship — it’s an opportunity to be part of something meaningful. You’ll contribute to games that entertain, challenge, and inspire players around the world. Every day will bring new challenges, creative opportunities, and the satisfaction of seeing your work come alive on screen. If you’re ready to push your artistic boundaries, learn from passionate mentors, and take your first steps into the professional world of 3D animation, then we would love to welcome you to our team. Join us — and let’s create unforgettable gaming experiences together.

Balio Studio hiring 3D Environment Artist Intern

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About Balio Studio At Balio Studio, we bring imaginative worlds to life. Our creative team builds immersive games for consoles and PC — including platforms such as Nintendo Switch, PlayStation, Xbox, and Steam. Our portfolio includes beloved titles such as Garfield Lasagna Party, Les Sisters 1 & 2, Fort Boyard, Qui Veut Gagner des Millions, The Smurfs Village Party, and Astérix & Obélix – Babylon Mission. We are driven by creativity, craftsmanship, and technical excellence. To continue delivering extraordinary player experiences, we are looking for a 3D Environment Artist Intern to join our artistic team. This internship offers hands-on experience in game development, allowing you to contribute to the creation of rich and detailed environments while learning industry workflows and techniques. Role Overview As a 3D Environment Artist Intern, you will actively contribute to the development of environment assets and scenes for our games. You will work closely with senior artists and the artistic director to deliver visually stunning, optimized, and functional environments. This role is designed for aspiring environment artists who are passionate about world building, eager to learn, and ready to work in a collaborative, production-focused environment. Key Responsibilities Create high-quality environment assets including props, buildings, landscapes, and other scene elements. Work with Blender, ZBrush, and Substance Painter to sculpt, texture, and optimize models for real-time use in games. Ensure proper UV mapping and texture application for optimized in-game performance. Collaborate with concept artists, level designers, and other team members to ensure environments match creative direction. Follow production workflows and adhere to technical specifications for asset creation. Maintain asset organization with clean file structure and naming conventions. Incorporate feedback from leads and supervisors to refine assets and environments. Troubleshoot problems and propose creative solutions during production. Ensure assets meet both artistic quality and technical performance requirements. Desired Skills & Qualifications Good technical knowledge of Blender for modeling and scene creation. Proficiency in ZBrush for sculpting high-quality detail. Experience with Substance Painter for texturing realistic and stylized environments. Understanding of UV unfolding, proper texture mapping, and material creation for real-time engines. Skilled in optimized modeling techniques to ensure performance without sacrificing visual quality. Strong understanding of game art pipelines and production workflows. Ability to work independently and collaboratively under production deadlines. Creativity and inventiveness in solving artistic and technical challenges. Self-motivation and eagerness to learn new tools, techniques, and software. Attention to detail and a critical eye for quality. Professionalism and punctuality, respecting deadlines and production methods defined by leads and the artistic director. Nice-to-Have Skills Knowledge of the Unity game engine. Familiarity with French and/or English for better team communication. Experience in environment layout and scene composition. Interest in optimization for performance without losing visual fidelity. What You’ll Gain This internship will provide you with invaluable experience in a professional game development environment. You will gain: Hands-on experience creating high-quality environment art for console and PC games. Mentorship and guidance from experienced professionals. Exposure to full production workflows from concept to final asset delivery. Opportunity to work on projects played by a wide audience globally. The chance to strengthen your portfolio with real-world production work. At Balio Studio, we value collaboration, creativity, and a supportive learning environment. You will work in a team that encourages innovation while respecting deadlines and production goals. Location This position is based at our studio in Mons, Belgium. Candidates should be able to work onsite and collaborate closely with the artistic team. Timeline We are looking to fill this position as soon as possible. Early applications are encouraged. Who We’re Looking For You are an enthusiastic and dedicated aspiring 3D environment artist who enjoys creating immersive worlds and solving artistic and technical challenges. You are ready to work in a fast-paced production environment and eager to expand your skillset. You have a passion for games, attention to detail, and the ability to balance creativity with technical requirements. If you enjoy turning concepts into tangible, playable environments and want to grow as part of a professional game development team, this internship is for you. How to Apply Please submit your portfolio showcasing your modeling, sculpting, and texturing work alongside your CV. Highlight examples that demonstrate your ability to work in Blender, ZBrush, and Substance Painter, as well as any optimization techniques you’ve employed in past projects.

Balio Studio hiring 3D Character Artist Intern

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About Balio Studio At Balio Studio, we create immersive, character-driven games that captivate players across platforms. From consoles to PC, our projects include titles such as Garfield Lasagna Party, Les Sisters 1 & 2, Fort Boyard, Qui Veut Gagner des Millions, The Smurfs Village Party, and Astérix & Obélix – Babylon Mission. We believe games are an art form — combining technical skill, creative vision, and teamwork. To continue delivering high-quality experiences, we are looking for a passionate 3D Character Artist Intern to join our artistic team. This is a unique opportunity to work in a collaborative environment and contribute to projects for platforms such as Switch, PlayStation, Xbox, and Steam. Your Role As a 3D Character Artist Intern, you will actively participate in the production of characters for upcoming projects, collaborating with experienced artists, designers, and developers. You will contribute to shaping character designs from concept to final production, with a focus on quality, consistency, and creativity. This role is ideal for someone eager to learn, adapt, and grow in a professional game development environment. Key Responsibilities Model, sculpt, and texture high-quality 3D characters for games. Collaborate with concept artists, animators, and technical teams to ensure artistic vision is realized in production-ready assets. Maintain technical accuracy and adhere to game engine requirements. Retopologize models for optimal performance without compromising detail. Apply textures and materials using Substance Painter and other tools to bring characters to life. Review and refine work according to artistic direction and feedback. Work efficiently to meet production deadlines. Maintain a clean and organized workflow, adhering to the studio’s production pipelines. Desired Skills & Qualifications Strong technical knowledge of Blender for modeling and scene setup. Proficiency in ZBrush for high-quality sculpting and detailing. Experience with Substance Painter for texturing and material creation. Good understanding of human anatomy and proportion. Skilled in sculpting techniques and retopology for games. Ability to work independently and as part of a team under production deadlines. Creativity and inventiveness in design and problem-solving. Strong self-motivation and willingness to learn new skills. Critical eye for detail and quality in own work. Punctual, professional, and respectful of defined workflows and production methods. Nice-to-Have Skills Knowledge of Unity game engine. Proficiency in French and/or English for better team collaboration. Experience with animation-ready asset creation. Familiarity with optimizing models for real-time performance. What We Offer This internship is an opportunity to join a dynamic artistic team and contribute to high-profile games that are played by players worldwide. You’ll gain hands-on experience in a professional game development environment, learn industry workflows, and collaborate with skilled artists and developers. At Balio Studio, we foster a collaborative, respectful, and creative environment where innovation thrives. As an intern, you will receive mentorship and constructive feedback to develop your skills and strengthen your portfolio. Location This position is based at our studio in Mons, Belgium. Candidates should be able to work onsite and integrate seamlessly with our creative team. Timeline We are looking to fill this position as soon as possible. Early applications are encouraged. Who You Are You are a motivated, curious, and creative individual with a strong desire to grow in the field of 3D character art. You enjoy collaborating with others, welcome feedback, and take pride in producing high-quality work. You understand the balance between artistic expression and technical requirements and are eager to contribute to ambitious game projects. If you are passionate about 3D character art and ready to learn in a professional, fast-paced environment, this internship will give you the opportunity to work on exciting projects and take your skills to the next level. How to Apply Please submit your portfolio showcasing your sculpting, modeling, and texturing skills along with your CV. Include examples that demonstrate your ability to work in Blender, ZBrush, and Substance Painter. ✨ Join Balio Studio — where creativity meets technology to bring unforgettable characters to life.