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3D Animation Intern at Black Shamrock – a Virtuos Studio

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Are you an aspiring animator ready to transition from foundational theory to professional AAA game production? Black Shamrock, Ireland’s largest PC and console game development studio, is seeking a motivated and creative Animation Intern to join our team in Dublin. In this role, you will be embedded within our dynamic animation department, gaining hands-on experience in the professional pipeline of a global powerhouse. Working on cutting-edge AAA titles, you will assist our senior animators in translating raw motion capture into polished, immersive in-game experiences. This is an exceptional opportunity for a talented individual to bridge the gap between education and industry, building a portfolio that reflects professional-grade animation while learning from the best in the business.   Internship Overview Feature Details Company Black Shamrock (a Virtuos Studio) Location Dublin, Ireland (On-site) Employment Type Full-Time, Fixed-Term Internship Industry AAA Video Game Development     Your Responsibilities as Animation Intern As an Animation Intern, you will be a vital contributor to our animation workflows. Your primary responsibilities will include: Motion Capture Cleanup: Mastering the art of cleaning and refining motion capture data within Maya and Unreal Engine to ensure high-fidelity character performance. Performance Polishing: Collaborating closely with lead animators to iterate on character movements, ensuring they are fluid, believable, and adhere to our strict project quality standards. Engine Integration: Learning the technical side of game development by implementing animations directly into Unreal Engine, including the management of animation montages, state machines, and sequencer tasks. Professional Development: Engaging in regular workshops, peer reviews, and feedback loops to refine your skills and gain insights into the nuances of game production. Pipeline Participation: Contributing to the overall animation workflow, from initial integration to final technical polish, to ensure seamless gameplay.   Qualifications We are looking for a candidate who combines a strong artistic eye with the technical aptitude to succeed in a fast-paced development environment. Education/Experience: A formal qualification in Animation or equivalent professional experience. Artistic Foundations: A deep understanding of the 12 principles of animation and how they apply to character weight, timing, and appeal. Technical Skills: Familiarity with Unreal Engine (specifically importing animations, using the Sequencer, and setting up montages). Software Proficiency: Practical experience using Maya for animation or motion capture cleanup. Portfolio: A strong portfolio demonstrating your animation capabilities, particularly focusing on character motion and gameplay mechanics. Soft Skills: Excellent communication and collaboration skills; the ability to receive feedback constructively and implement changes efficiently. Passion: A genuine, infectious enthusiasm for gaming and the craft of character animation.     About Us: Virtuos & Black Shamrock Founded in 2004, Virtuos is one of the world’s largest independent video game development companies. With a global presence across Asia, Europe, and North America, we have delivered high-quality content for over 1,500 projects, collaborating with 23 of the top 25 gaming companies worldwide. Black Shamrock, based in Dublin, was founded in 2016 and acquired by Virtuos in 2017. We pride ourselves on being a hub of innovation where talent flourishes. Our multi-disciplinary team—covering everything from narrative and design to high-end engineering and graphics—is dedicated to putting Dublin on the map as a center for world-class AAA game development. What We Offer Career Growth: A direct path to contribute to some of the world’s most recognizable AAA titles. Professional Mentorship: Opportunities to learn from industry experts within a supportive, tight-knit community. Global Exposure: Access to the Virtuos Internal Mobility Program, offering international experience and career development. Competitive Benefits: A comprehensive package including company healthcare, an occupational pension scheme, and tax-saver plans. Work-Life Balance: Flexible work arrangements, subsidized leave, and dedicated wellness support. Relocation Support: Assistance for those moving to Dublin to join our team.     Our Commitment to You At Virtuos and Black Shamrock, people matter. We recognize that our strength lies in our diversity of thought, background, and expression. We are proud to be an equal opportunity employer and are committed to creating an inclusive environment where every team member is empowered to play, grow, and win together. How to Apply: If you are ready to start your career in professional animation and contribute to cutting-edge gaming projects, please submit your application, including your resume and a link to your animation portfolio, through our careers portal. Are you ready to take the first step toward a career in AAA game animation? Explore More Internship Jobs Apply Now

Elk Studios hiring 2D Animator (Junior to Lead)

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Elk Studios is expanding its animation team as production begins on an exciting new long-form 2D animated television series based on a well-known children’s book property, commissioned by major international broadcasters BBC and WDR. This production represents a significant opportunity for animation professionals at all experience levels to contribute to a high-quality episodic storytelling project within a structured European studio pipeline. The Elk Studios is headquartered in the centre of Dundalk, offering a collaborative hybrid production environment that balances in-person creative interaction with remote flexibility. Elk Studios places strong emphasis on team collaboration, creative growth, and sustainable work–life balance, supporting artists throughout the production lifecycle. As part of the upcoming production scale-up, the studio is building a team of approximately 60 animation professionals, creating opportunities across multiple experience tiers—from emerging junior animators to experienced lead-level specialists. Job Overview: 2D Animator (Junior / Mid / Senior / Lead Levels) Category Details Company Name Elk Studios Position Title 2D Animator (Junior / Mid / Senior / Lead Levels) Production Type Long-form 2D Animated Series Software Pipeline Toon Boom Harmony (Rigged Workflow) Employment Type Full-Time / Project-Based Contracts Location Dundalk Town Centre, Ireland (Hybrid) Work Model 3 Days Studio + 2 Days Remote Weekly Experience Level Open to All Levels (Junior to Lead) Studio Capacity (Project) Approx. 60 Artists Eligibility Requirement Must be eligible to work in Ireland Relocation Requirement Required if not already based locally Salary Range Competitive; Level-dependent and aligned with Irish animation industry standards Start Timeline Production Ramp-Up Phase Application Requirement CV + Showreel Role Overview Elk Studios is seeking 2D Animators across all levels to join the production pipeline for a rigged 2D series created using Toon Boom Harmony. The studio welcomes applicants with strong animation fundamentals, timing awareness, and collaborative communication skills who are enthusiastic about contributing to a long-form episodic storytelling environment. Successful candidates will support the animation department by producing high-quality character animation aligned with storyboard direction, animation supervisor feedback, and production scheduling requirements. Animators will collaborate closely with layout teams, rigging artists, directors, and production coordinators to ensure visual continuity across sequences. This role is ideal for artists interested in working on a broadcast-quality international animated television production within a supportive hybrid studio environment. Levels Currently Hiring Elk Studios is building a full animation department and invites applications from professionals across the following experience levels: Junior Animators Junior-level artists will support shot production under supervision while developing their animation timing and character performance skills within a professional pipeline. Mid-Level Animators Mid-level animators will handle assigned shots independently, interpret direction accurately, and maintain consistency with sequence requirements. Senior Animators Senior animators will manage complex performance sequences, support junior team members where needed, and contribute to maintaining animation quality standards across episodes. Lead Animators Lead animators will coordinate with supervisors, maintain sequence continuity, guide team workflows, and help ensure delivery alignment with production goals. Production Details The series currently entering production is: A long-form episodic 2D animated television project Created using rigged character animation workflows Produced for major international broadcasters Based on a recognized children’s literary property Designed within a collaborative team structure of approximately 60 crew members This environment provides artists with exposure to structured broadcast animation production pipelines and cross-department collaboration opportunities. Key Responsibilities as 2D Animator Responsibilities vary depending on experience level but typically include the following: Character Animation Production Animators will: Produce expressive character performances Follow storyboard timing and acting direction Maintain animation consistency across shots Deliver production-ready animation aligned with supervisor feedback Support episode continuity requirements Strong timing, spacing, and posing fundamentals are essential across all levels. Rig-Based Animation Workflows Since this production uses a rigged pipeline, candidates are expected to: Animate characters using Harmony rigs Maintain rig integrity during performance adjustments Adapt rigs to scene-specific animation needs Deliver clean animation passes aligned with studio standards Comfort working with rigged pipelines is required. Collaboration Across Departments Animators will work closely with: Directors Layout teams Rigging artists Animation supervisors Production coordinators Effective communication supports smoother shot progression and faster feedback cycles. Shot Delivery & Pipeline Alignment Animators are responsible for: Meeting shot deadlines Following naming conventions Maintaining production workflow accuracy Implementing revision feedback efficiently Supporting sequence continuity Reliability and organization are essential for episodic production environments. Required Skills & Qualifications for 2D Animation Applicants should demonstrate strong animation fundamentals and technical familiarity with Harmony pipelines. Core Animation Skills Candidates must have: Strong understanding of character performance animation Excellent timing and spacing control Solid posing and acting interpretation ability Familiarity with storyboard-driven workflows Knowledge of animation principles A professional or personal showreel demonstrating animation ability is required. Software Requirement Applicants must be comfortable working in: Toon Boom Harmony (Rigged Animation Pipeline) Experience working on episodic television animation pipelines is highly advantageous but not mandatory for junior-level applicants. Experience Requirements for 2D Animator at Elk Studio Experience expectations vary depending on role level: Junior Level Demonstrated animation fundamentals Portfolio or showreel required Understanding of Harmony rig workflows preferred Mid Level Previous studio or production pipeline experience Ability to animate shots independently Confidence interpreting storyboard direction Senior Level Strong sequence-level animation consistency Experience working within episodic production schedules Ability to handle complex acting sequences Lead Level Team coordination experience Supervisor collaboration exposure Strong continuity oversight skills Applicants should clearly indicate the level they are applying for during submission. Work Model & Studio Schedule Elk Studios operates using a hybrid collaboration structure designed to balance creativity and flexibility. Weekly work structure: 3 Days in Studio (Tuesday–Thursday) 2 Days Remote (Flexible Work-from-Home Days) This structure supports: Creative collaboration pipeline troubleshooting efficiency mentoring opportunities team learning and skill exchange improved work–life balance The hybrid model reflects the studio’s commitment to sustainable production practices while maintaining strong creative alignment across departments. Location Requirements for 2D Animator role Applicants must: Be eligible to work in the Republic of Ireland Be based locally or willing to relocate Attend studio sessions three days per week Dundalk’s town-centre studio location offers easy access to production facilities and collaborative team spaces designed specifically for … Read more

Lighthouse Studios hiring 2D Animator

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Job Overview Company Name: Lighthouse Studios Job Title: Experienced Toon Boom 2D Animation Artist Primary Toolset: Toon Boom Harmony (Advanced Rigged Animation) Employment Type: Fixed-Term Contract (Multiple Production Cycles) Location Strategy: Hybrid (Kilkenny Studio) or Remote (Within Republic of Ireland) Residency Requirement: Strictly Republic of Ireland (No international freelance options available) Compensation Range: €38,000 – €52,000 per annum (Pro-rata, based on experience/seniority) Experience Level: Mid-to-Senior (3+ Years Professional Studio Experience) Diversity Metric: Multicultural crew representing over 25 nationalities Lighthouse Studios is an internationally acclaimed animation powerhouse based in the medieval heart of Kilkenny, Ireland. Known for our high-end technical execution and artistic soul, we have partnered with global content giants including Amazon, Apple TV+, Netflix, and Warner Bros. to bring world-class stories to life. Lighthouse Studios are currently embarking on two significant upcoming productions and are seeking skilled, resilient, and creative 2D Animator to join our multicultural crew. This is an invitation to artists who master the balance of technical rig manipulation and soulful character performance. Production Timelines Applicants must be available to be considered for either of the following production cycles. While Lighthouse Studios endeavors to match artists with their preferred content type, business needs and artistic suitability will determine final placement. Production Alpha (Long Cycle): * Start Date: 23rd March 2026 End Date: 18th December 2026 Production Beta (Short Cycle): Start Date: 25th May 2026 End Date: 16th October 2026 Detailed Content Advisory (Production Alpha) One of the scheduled productions is a 16+ Mature Content series. While the aesthetic is framed within a fantasy or comedic context, the work involves: Contextually justified strong language. Thematic references to sex, drugs, and horror. Scenes involving threats and non-gratuitous violence. Potential work on “Polish Retakes” involving sensitive imagery. Applicant Discretion: If you have conscientious or personal objections to working on mature content, you must explicitly state this in your cover letter. Lighthouse Studios is committed to reasonable accommodation, though placement on the alternative production is subject to availability and project needs. Mission and Responsibilities As a 2D Animator at Lighthouse, you are the final architect of performance. Your mission is to take complex Harmony rigs and breathe life into them, ensuring that the movement is not just fluid, but narratively meaningful. 1. Performance and Style Adherence The core of your day-to-day involves deep-diving into the production’s unique style guide. You will work under the guidance of the Animation Director and Supervisor to ensure that every frame aligns with the show’s established “DNA.” 2. Quota Management and Throughput Animation is a marathon of discipline. You will be responsible for delivering a weekly quota of approved frames. This involves: Managing multiple passes (Blocking, Splining, and Final Polish). Adjusting workflow based on scene complexity (e.g., a high-intensity action sequence vs. a subtle dialogue scene). Meeting strict production deadlines to maintain the downstream pipeline (CFX, Lighting, Compositing). 3. Technical Workflow and Pipeline Integration Modern 2D animation is highly technical. You will be expected to: Operate seamlessly within Shotgrid/Flow for task tracking and version control. Follow rigorous file-naming conventions and storage procedures. Collaborate with the Rigging department to provide feedback on rig functionality and limitations. 4. Mentorship and Team Dynamics At the experienced level, we look for “solution-finders.” You will: Support junior crew members through peer reviews or technical troubleshooting. Communicate transparently with Production Coordinators regarding progress or bottlenecks. Approach retakes with a positive “can-do” attitude, viewing notes as a tool for collective excellence. Candidate Profile: What We Are Looking For Lighthouse Studios is seeking artists who have moved beyond basic movement into the realm of true character acting. The ideal candidate possesses a blend of high-level technical proficiency and a traditional artistic foundation. Technical Requirements Studio Pedigree: A minimum of 3+ years working within a professional 2D animation studio environment on broadcast series or feature films. Software Mastery: Expert-level knowledge of Toon Boom Harmony, specifically in the context of high-end rigged animation (Deformers, Cut-outs, and Node View optimization). Pipeline Literacy: Experience using Shotgrid (Flow) for daily updates and review cycles. Artistic Core Traditional Principles: A mastery of Squash and Stretch, Anticipation, Staging, and Appeal. Even when working with rigs, your work should feel “hand-drawn” in its fluidity. Acting Theory: Ability to convey complex emotions through subtle shifts in weight, eye movement, and micro-expressions. Anatomical Understanding: Strong grasp of biomechanics and physics to ensure movement feels grounded and believable within its stylistic world. Cultural Context and Statistics Lighthouse Studios is more than a workplace; it is a creative ecosystem. Based in the neo-Gothic Kieran’s College, we pride ourselves on a culture that is as diverse as the content we produce. Diversity and Inclusion Data: Nationalities: 25+ countries represented within our Kilkenny studio. Equal Opportunity: We maintain a strictly non-discriminatory hiring process. Statistics show that diverse teams in animation lead to a 35% increase in creative problem-solving efficiency compared to homogenous groups. Gender Parity: Lighthouse actively works toward gender balance across technical and leadership roles in an industry that has traditionally skewed male in technical departments. The Benefits of Joining the Lighthouse Crew Lighthouse Studios believe that to create the best content, our artists must be supported, challenged, and valued. In-House Development: Access to our bespoke learning and development programme. Whether you want to transition toward Lead roles or broaden your technical skills in Harmony, we provide the roadmap. Holistic Wellness: We offer a comprehensive Employee Assistance Programme (EAP), health benefits, and a robust pension plan to ensure your future is secure. The Kilkenny Experience: For those choosing our hybrid model, you will work in one of Ireland’s most beautiful cities—a hub of arts, culture, and medieval history. Global Reach: Your work will be showcased on the world’s largest streaming platforms, providing high-visibility credits for your professional portfolio. How to Apply and Accommodations Lighthouse Studios is an equal opportunities employer. We encourage applications from all backgrounds, regardless of age, ethnicity, gender identity, or neurodiversity. Application Instructions: Portfolio: Provide a link to your current reel, specifically highlighting Toon Boom Harmony rigged work. Cover Letter: Clearly state your availability for … Read more