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Lighting Artist Job 2026 – Soho VFX

  • Full Time
  • Toronto, Ontario
  • Salaries will depend on many factors USD / Year
  • Applicant Location Requirements : Canada
  • job Location Type : Hybrid
  • Salary: Salaries will depend on many factors
  • Must be an Ontario Resident (for OCASE tax credit compliance)

Website Soho VFX

Lighting Artist Job 2026 - Soho VFX

Lighting Artist Job Overview 2026

  • Company Name : Soho VFX
  • Job Type : Full-Time, Permanent (Project-based contracts also available)
  • Location : Toronto, Ontario, Canada (Hybrid/On-site options)
  • Experience : 3+ Years in a professional VFX environment
  • Software Stack : Maya, 3Delight, Nuke, MEL/Python
  • Residency : Must be an Ontario Resident (for OCASE tax credit compliance)

Detailed Responsibilities: The Art of Digital Cinematography

As a Lighting Artist at Soho VFX, your role is to ensure that digital elements (characters, environments, and FX) are indistinguishable from the live-action plates they inhabit.

1. CG Scene Assembly and Illumination

  • Integration: Light and render complex CG scenes using Maya. This involves matching the light direction, color temperature, and intensity of the original onset photography.

  • Character Lighting: Bringing digital doubles and creatures to life by emphasizing form, silhouette, and eye-pings, ensuring they “sit” perfectly in the plate.

  • Asset LookDev: Working within the established look-development guidelines to ensure materials react realistically to different lighting environments.

2. Technical Pipeline Integration

  • Efficiency and Optimization: In a high-stakes environment like Soho VFX, render times matter. You will be expected to optimize your scenes to ensure high-quality output without bottlenecking the render farm.

  • Scripting for Automation: Utilizing MEL scripting (and ideally Python) to automate repetitive tasks, manage light rigs across sequences, and troubleshoot scene assembly issues.

  • AOV Management: Creating comprehensive render passes (AOVs) that provide Compositors with the maximum amount of control over the final image.

3. Cross-Departmental Collaboration

  • Upstream Synergy: Work with the Dynamics and LookDev departments to ensure that simulated elements (smoke, fire, water) are lit consistently with the rest of the scene.

  • Downstream Support: Collaborate directly with the Compositing team using Nuke. A great Lighting Artist understands how a compositor will “break apart” a render, providing the necessary depth, utility, and light passes to make the final merge seamless.

  • Communication: Attend dailies to present your work to Supervisors and Directors. You must be able to translate artistic notes (“Make it feel more moody”) into technical actions (“Lowering the fill, adding a rim light, and adjusting the HDRI exposure”).


Professional Qualifications

To be successful in this lighting artist job in Toronto, candidates must demonstrate a specific blend of “left-brain” technicality and “right-brain” artistry.

Technical Requirements

  • Maya Mastery: Complete comfort within the Maya environment, specifically regarding scene hierarchy and render layers.

  • Render Engine Expertise: Experience with 3Delight is a significant asset. However, if you have mastered Arnold, Renderman, or V-Ray, your skills in physical light transport will be highly transferable.

  • Scripting Skills: A strong understanding of MEL is required. In the modern VFX landscape, Python has become the industry standard for pipeline tools, and candidates with Python experience will be prioritized.

  • Nuke Literacy: You don’t need to be a Lead Compositor, but you should understand how to perform basic “slap-comps” to check your lighting before sending it to the next department.

Artistic Requirements

  • Color and Light Theory: A deep understanding of how light interacts with different surfaces (subsurface scattering, Fresnel, specular reflections).

  • Composition: A keen eye for directing the viewer’s attention through light and shadow.

  • Photorealism: The ability to look at a live-action plate and identify the subtle nuances—such as light wrap, bounce light, and lens flares—that make a shot feel real.


Why Work at Soho VFX?

Joining the Soho VFX team means becoming part of a legacy of excellence in the Toronto film scene.

  • The Soho Environment: We offer a collaborative “artist-first” atmosphere where ego is left at the door. You will work alongside some of the best technical minds in the industry.

  • High-Profile Projects: Our portfolio includes some of the biggest names in Hollywood. Your lighting will be the final polish on characters and environments seen by millions worldwide.

  • Ontario Centric: We are proud to be a major contributor to the Ontario film economy. As a resident, you will benefit from being part of a stable, growing industry supported by provincial initiatives.


Understanding the Lighting Pipeline

To excel in this role, you must understand where you sit in the production flow. The diagram above illustrates the typical Soho VFX lighting workflow:

  1. Input: Receive approved animation and FX caches.

  2. Environment Setup: Align HDRI and plate-matching lights.

  3. Render Layers: Segregate elements (Character, Environment, Shadows, Utilities).

  4. Optimization: Use MEL/Python to streamline the render settings for 3Delight.

  5. Output: Provide multi-channel EXRs to the Compositing department.


Application Requirements

To apply for this lighting artist job in Toronto, please prepare the following:

  1. The Lighting Reel: Show us your best shots. We want to see how you handle different lighting conditions (Exterior day, Interior night, High-key vs. Low-key).

  2. Breakdown Reel: Include “grey-shaded” or “work-in-progress” passes to show how you built your lighting from the ground up.

  3. Code Samples: If you have written MEL or Python tools to help your lighting workflow, feel free to include a link to a GitHub or a PDF summary.

  4. Residency Proof: As an Ontario-based role, please confirm your residency status in your cover letter.

Salary & Compensation Table (2026 Projections)

The compensation for a lighting artist job in Toronto reflects the highly technical nature of the role. Because lighting artists act as the “bridge” between 3D assets and final 2D compositing, their expertise in render optimization and color science is highly valued.

Experience LevelAnnual Salary Range (CAD)Key Differentiators
Junior Lighting Artist$60,000 – $75,000Strong reel, basic MEL, understanding of AOVs.
Intermediate Lighter$80,000 – $105,0003+ years exp, complex shot lighting, Python skills.
Senior Lighting Artist$110,000 – $145,000+Sequence lead experience, shader optimization.
Lighting Supervisor$150,000 – $180,000Pipeline architecture, multi-departmental oversight.

To apply for this job email your details to hr@sohovfx.com