festybay

3D Rigger (Contractor) – QByte Studios

  • Temporary
  • Melbourne
  • AUD $75,000 – $100,000 per year USD / Year
  • Applicant Location Requirements : Australia
  • job Location Type : Onsite
  • Salary: AUD $75,000 – $100,000 per year

Website QByte Studios

Are you an expert in rigging who loves the challenge of creating fluid, realistic movement? Do you want to leave your mark on an ambitious indie project? QByte Studios, an innovative independent game studio based in Victoria, Australia, is looking for a talented 3D Rigger to join our team on a contract basis. You will be the architect of movement for Nanites, our upcoming post-apocalyptic action-builder survival game that draws inspiration from the grit of Days Gone, the building mechanics of Fortnite, and the atmospheric tension of Lethal Company.

About QByte Studios

At QByte Studios, we are building something special. As a tight-knit, passionate team, we prioritize creativity and technical agility. We aren’t just making a game; we are crafting an immersive survival experience where every creature and character needs to feel responsive and alive. If you are tired of being just another cog in a massive corporate machine and want to contribute to a project where your work will have a tangible, immediate impact, you’ve found your home.

The Role: Building the Foundation of Movement

As our 3D Rigger, you will be the bridge between our character models and our animators. Your primary responsibility is to create high-quality, animator-friendly rigs that are fully optimized for Unreal Engine 5. You will tackle everything from complex creature deformations to character skinning, ensuring that our project’s visual style translates perfectly into smooth, responsive gameplay.

Job Summary: 3D Rigger (Contractor)

FeatureDetails
CompanyQByte Studios
Role3D Rigger (Contractor)
ProjectNanites (Post-apocalyptic survival)
LocationRemote / Victoria, AU
SalaryAUD $75,000 – $100,000 (pro-rated/contract)
Core ToolBlender (preferred)
EngineUnreal Engine 5

 

Key Responsibilities

  • Rigging Pipeline: Design and execute clean, modular rigs for a diverse set of characters, creatures, and environmental assets.
  • Engine Integration: Ensure all rigs are perfectly prepared for Unreal Engine 5, managing export workflows and technical constraints.
  • Deformation & Skinning: Troubleshoot complex skinning and weighting issues to ensure high-fidelity deformations during gameplay animations.
  • Collaboration: Partner closely with our artists and animators to gather feedback, iterate on control systems, and ensure the rigging setup supports their specific animation needs.
  • Technical Problem Solving: Proactively address performance and technical hurdles to keep our production pipeline moving efficiently.

 

What We’re Looking For

We are looking for someone who combines technical expertise with a keen eye for how things move.

  • Rigging Proficiency: Strong understanding of rigging principles. While Blender is our preferred tool, candidates with expertise in other 3D software are welcome to apply if they can adapt to our pipeline.
  • Game Experience: Experience rigging for games is preferred, though we are open to film-industry artists who can demonstrate a strong grasp of real-time pipeline requirements.
  • Technical Foundation: Deep knowledge of controller systems, advanced skinning, and weight painting.
  • Professional Traits: We value independent workers who are reliable, clear communicators, and highly collaborative.
  • Bonus Skills: Experience with Unreal Engine 5 exports, game optimization, or previous work on indie projects/mods will make your application stand out.

 

Why Join QByte Studios?

  • Flexibility: We offer remote and flexible work arrangements.
  • Impact: Our unique revenue-share model ensures that as our project succeeds, our team succeeds with it.
  • Growth: Build your professional portfolio by helping us ship a high-quality indie title from the ground up.
  • Culture: Work with a passionate, mission-driven team that loves games as much as you do.

 

How to Apply

Ready to bring Nanites to life? We’d love to see your work. Please send your resume, portfolio link, and a brief cover letter to ceo@qbytestudios.com. Let’s build something incredible together!

WhatsApp Group Join Now
Telegram Group Join Now

To apply for this job email your details to ceo@qbytestudios.com