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Rural Games | Social Media Internship, 2026

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Shape the Future of Indie Gaming with Rural Games Are you deeply passionate about video games, internet culture, and community building? Do you live and breathe gaming memes, TikTok trends, and digital engagement? Rural Games is offering an incredible, hands-on Social Media Internship for aspiring marketers, creators, and gaming enthusiasts. This is a global, remote, and unpaid 3-month opportunity designed to give you authentic, industry-standard experience working on real-world Steam PC games. Instead of working on isolated test projects or repetitive administrative tasks, you will be right at the heart of our studio, directly contributing to our active community growth and brand presence. Job Summary : Social Media & Community Marketing Intern Detail Specification Role Title Social Media Intern Company Rural Games Location Remote (Global) Compensation Unpaid (With Performance-Based LOR & Certificate) Duration 3 Months Time Commitment 10–15 Hours per week Openings 4 Positions Reports To Community Manager Target Flagship Titles Platform 13 (Psychological Horror) & Zero Drag (Open-World Crime) Eligibility Students, Freshers, Self-taught Developers, Recent Graduates (18+)   Project Information & Real Game Workflow At Rural Games, we believe that interns learn best by doing actual, impactful work. You will not be tucked away in a corner; you will be an active team member helping to launch and manage communities for our flagship titles: Platform 13: A terrifying, deeply atmospheric psychological horror experience designed to keep players on the edge of their seats. Zero Drag: An adrenaline-pumping, action-packed open-world crime game built for high-speed thrills and dynamic player choices. Your primary focus will be Community Building, helping us forge deep, lasting connections with players across the globe who share our passion for incredible indie storytelling and gameplay. Core Responsibilities as Social Media Intern As our Social Media Intern, your day-to-day activities will be dynamic, creative, and fast-paced. You will be responsible for: Content Scheduling & Execution: Plan, schedule, and publish engaging content consistently across our primary social media platforms, including Twitter, Instagram, and TikTok. Community Interaction: Actively engage with our growing player base by responding to comments, initiating discussions, and managing direct messages (DMs) with a welcoming and enthusiastic tone. Creative Copywriting: Write punchy, catchy captions, craft engaging hooks, and curate relevant, high-reaching hashtags for maximum visibility. Trend Monitoring: Keep your finger on the pulse of gaming culture, viral formats, and internet memes to suggest and pitch fresh, viral content ideas. Discord Moderation: Help maintain a safe, fun, and active environment by moderating and interacting with members on our official Discord server.   Qualifications & Requirements Rural Games is looking for creative minds who understand what makes content click online. Required Skills: Active, daily user of major social platforms (Twitter, Instagram, and TikTok). Strong, compelling writing skills with a keen eye for engaging tone and audience voice. An innate understanding of modern gaming culture, subcultures, and internet memes. A naturally creative mindset with a passion for digital storytelling. Preferred Skills: Prior experience managing a brand account, community page, or a Discord server. Basic competency in video editing tools (e.g., CapCut, Premiere, DaVinci) or graphic design software (e.g., Canva, Photoshop). Familiarity with social media analytics and performance tracking metrics. Eligibility Criteria: Open to current students, freshers, self-taught developers, and recent graduates. Must be 18 years or older. A strong portfolio is strictly required. Show us what you can build, write, or design! Must possess a stable internet connection and a reliable device for seamless remote collaboration.   Internship Benefits & Perks Rural Games want to make sure your time with Rural Games is rewarding, educational, and genuinely beneficial for your future career path: Official Internship Certificate: Recognition of your hard work and tenure with an indie game studio. Letter of Recommendation: Earned through strong, dedicated performance during your 3 months. Real Indie Game Workflow Experience: Learn how a professional indie studio handles marketing campaigns and community outreach. Team Collaboration & Mentorship: Work directly alongside our Community Manager and receive guidance to sharpen your skills. Massive Portfolio Building: Add published Steam PC game campaigns and live content to your professional resume.   Hiring Process Steps Step 1: Application Submission Step 2: Application & Portfolio Review Step 3: Interview (If required based on portfolio strength) Step 4: Selection Email & Official Offer Letter Issuance Step 5: Remote Onboarding & Team Introduction   Ready to leave your mark on the indie gaming scene? Prepare your portfolio highlighting your creative work, social media management, or content creation skills, and apply today to become the new voice of Rural Games!  

3D Animation Intern at Black Shamrock – a Virtuos Studio

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Are you an aspiring animator ready to transition from foundational theory to professional AAA game production? Black Shamrock, Ireland’s largest PC and console game development studio, is seeking a motivated and creative Animation Intern to join our team in Dublin. In this role, you will be embedded within our dynamic animation department, gaining hands-on experience in the professional pipeline of a global powerhouse. Working on cutting-edge AAA titles, you will assist our senior animators in translating raw motion capture into polished, immersive in-game experiences. This is an exceptional opportunity for a talented individual to bridge the gap between education and industry, building a portfolio that reflects professional-grade animation while learning from the best in the business.   Internship Overview Feature Details Company Black Shamrock (a Virtuos Studio) Location Dublin, Ireland (On-site) Employment Type Full-Time, Fixed-Term Internship Industry AAA Video Game Development     Your Responsibilities as Animation Intern As an Animation Intern, you will be a vital contributor to our animation workflows. Your primary responsibilities will include: Motion Capture Cleanup: Mastering the art of cleaning and refining motion capture data within Maya and Unreal Engine to ensure high-fidelity character performance. Performance Polishing: Collaborating closely with lead animators to iterate on character movements, ensuring they are fluid, believable, and adhere to our strict project quality standards. Engine Integration: Learning the technical side of game development by implementing animations directly into Unreal Engine, including the management of animation montages, state machines, and sequencer tasks. Professional Development: Engaging in regular workshops, peer reviews, and feedback loops to refine your skills and gain insights into the nuances of game production. Pipeline Participation: Contributing to the overall animation workflow, from initial integration to final technical polish, to ensure seamless gameplay.   Qualifications We are looking for a candidate who combines a strong artistic eye with the technical aptitude to succeed in a fast-paced development environment. Education/Experience: A formal qualification in Animation or equivalent professional experience. Artistic Foundations: A deep understanding of the 12 principles of animation and how they apply to character weight, timing, and appeal. Technical Skills: Familiarity with Unreal Engine (specifically importing animations, using the Sequencer, and setting up montages). Software Proficiency: Practical experience using Maya for animation or motion capture cleanup. Portfolio: A strong portfolio demonstrating your animation capabilities, particularly focusing on character motion and gameplay mechanics. Soft Skills: Excellent communication and collaboration skills; the ability to receive feedback constructively and implement changes efficiently. Passion: A genuine, infectious enthusiasm for gaming and the craft of character animation.     About Us: Virtuos & Black Shamrock Founded in 2004, Virtuos is one of the world’s largest independent video game development companies. With a global presence across Asia, Europe, and North America, we have delivered high-quality content for over 1,500 projects, collaborating with 23 of the top 25 gaming companies worldwide. Black Shamrock, based in Dublin, was founded in 2016 and acquired by Virtuos in 2017. We pride ourselves on being a hub of innovation where talent flourishes. Our multi-disciplinary team—covering everything from narrative and design to high-end engineering and graphics—is dedicated to putting Dublin on the map as a center for world-class AAA game development. What We Offer Career Growth: A direct path to contribute to some of the world’s most recognizable AAA titles. Professional Mentorship: Opportunities to learn from industry experts within a supportive, tight-knit community. Global Exposure: Access to the Virtuos Internal Mobility Program, offering international experience and career development. Competitive Benefits: A comprehensive package including company healthcare, an occupational pension scheme, and tax-saver plans. Work-Life Balance: Flexible work arrangements, subsidized leave, and dedicated wellness support. Relocation Support: Assistance for those moving to Dublin to join our team.     Our Commitment to You At Virtuos and Black Shamrock, people matter. We recognize that our strength lies in our diversity of thought, background, and expression. We are proud to be an equal opportunity employer and are committed to creating an inclusive environment where every team member is empowered to play, grow, and win together. How to Apply: If you are ready to start your career in professional animation and contribute to cutting-edge gaming projects, please submit your application, including your resume and a link to your animation portfolio, through our careers portal. Are you ready to take the first step toward a career in AAA game animation? Explore More Internship Jobs Apply Now

Patriam Studios | UI/UX Artist (Junior) – Remote | New Zealand

Patriam Studios UI_UX Artist Junior Remote

Are you passionate about designing immersive user experiences that elevate gameplay and bring fantasy worlds to life? Do you dream of creating intuitive interfaces for a game inspired by ancient civilizations, medieval kingdoms, and epic adventures? If so, Patriam Studios invites you to become part of our growing remote team. Patriam Studios is currently hiring a Junior UI/UX Artist based in New Zealand to contribute to the development of Patriam: Saga of Roljar, an ambitious fantasy game that blends rich storytelling, immersive environments, and engaging gameplay. This is an excellent opportunity for aspiring game artists and designers looking to gain real-world experience in the game development industry while collaborating with experienced professionals in a supportive remote environment. Whether you’re a recent graduate, self-taught designer, or an emerging creative with a strong portfolio, we’d love to hear from you. Job Overview : Junior UI/UX Artist Job Details Information Company Patriam Studios Job Title Junior UI/UX Artist Location Remote (New Zealand) Employment Type Junior / Entry-Level Work Arrangement Fully Remote Industry Game Development Department UI/UX Design Experience Level Entry-Level Project Patriam: Saga of Roljar Application Status Open About Patriam Studios :: Patriam Studios is an independent game development studio focused on creating immersive, story-driven gaming experiences inspired by mythology, history, and fantasy. Our mission is to build unforgettable worlds where players can explore breathtaking environments, engage in meaningful adventures, and experience compelling narratives. Our flagship project, Patriam: Saga of Roljar, is a fantasy adventure set in a world inspired by ancient civilizations and medieval culture. Every visual element, environment, and interface is carefully crafted to immerse players in an authentic and memorable gaming experience. As a member of our team, you’ll have the opportunity to work on a meaningful project while developing valuable professional skills alongside passionate artists, designers, programmers, and storytellers. About the Role As a Junior UI/UX Artist, you will design and create intuitive, visually engaging user interfaces that enhance gameplay while maintaining the artistic vision of the game. You’ll collaborate closely with designers, artists, and developers to ensure every menu, inventory, HUD, dialogue window, and interface element provides a seamless and enjoyable player experience. Your creativity and attention to detail will directly influence how players interact with the world of Patriam. Key Responsibilities as Junior UI/UX Artist As a vital member of the UI/UX team, your primary focus will be designing intuitive, visually appealing game interfaces, including menus, HUDs, inventory screens, dialogue systems, and interactive components. You will champion the user experience by producing wireframes, mockups, layouts, icons, and interface assets while maintaining a high level of visual consistency across all elements. Collaboration is key in this role; you will work closely with game designers to translate gameplay systems into seamless user requirements, and partner with concept and environment artists to ensure the UI beautifully complements the game’s overall artistic direction. Additionally, you will continuously improve usability through iterative testing and team feedback, efficiently organize design assets and documentation, and stay ahead of modern industry trends to help deliver a smooth, engaging, and enjoyable player experience. Required Qualifications for Junior UI/UX Artist The ideal candidate is passionate about video games, interactive entertainment, and creating engaging player experiences. Applicants should have a solid understanding of fundamental UI and UX design principles, along with a strong eye for typography, color theory, layout composition, spacing, and visual hierarchy. Proficiency with industry-standard design tools such as Adobe Photoshop, Adobe Illustrator, Figma, or similar software is expected. Successful candidates will demonstrate creative problem-solving abilities, exceptional attention to detail, and excellent organizational and time management skills. Strong communication skills are essential, as this is a fully remote role requiring effective collaboration with a distributed team. Above all, we are looking for individuals who are eager to learn, receptive to feedback, and motivated to grow alongside experienced game developers and designers. Preferred Qualifications The following qualifications are beneficial but not required: What You’ll Gain :: Joining Patriam Studios provides an opportunity to build your career while contributing to an exciting original game project. Benefits include: Who Should Apply? This role is ideal for: If you’re excited about designing interfaces that make gameplay intuitive, immersive, and visually engaging, we encourage you to apply. Equal Opportunity Employer Patriam Studios values diversity, creativity, and inclusion. We welcome applicants from all backgrounds and evaluate candidates based on their skills, creativity, experience, and potential to contribute to our team. Patriam Studios | UI/UX Artist (Junior) – Remote | New Zealand Apply now See open roles Explore More Jobs

Skunx Studios | 3D Animation Artist Intern

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  At Skunx Studios, we don’t just create content; we build universes. Skunx Studios is a young, hyper-motivated, and rapidly expanding creative collective pushing the boundaries of digital storytelling. From viral YouTube short films and cinematic music videos to immersive real-world escape rooms, indie game development, and our brand-new, original intellectual property (IP) TV series, our pipeline is fast, diverse, and electric. We don’t believe in corporate red tape or creative stagnation. We believe in high-octane execution, bold ideas, and absolute dedication to the craft. If you are tired of theoretical exercises and want to see your work viewed by millions of people across the globe, you’ve found your tribe. Job Overview : 3D Animation Artist Intern Key Detail Information Role 3D Animation Artist Intern Location Skunx Studios (In-Person / Hybrid) Start Date September 2026 Duration Minimum 5–6 Months Application Deadline Before July 3rd, 2026 Contact Email applications@skunxstudios.com Key Advantage High potential for transition into a Full-Time Role     The Role: Unleash Your Imagination We are seeking passionate, driven, and resilient 3D Animation Artist Interns to join our production pipeline for the Fall 2026 term. This is not a “coffee-running” internship. From Day One, you will be treated as a core member of the creative team, trusted with real responsibilities and critical project deliverables. Key Responsibilities: Narrative Animation: Bring characters and worlds to life for our flagship YouTube short films and high-concept music videos. Original IP Development: Play a pivotal role in animating our highly anticipated new animated TV series, built entirely on our own intellectual property and hosted on YouTube. Cross-Media Collaboration: Flex your creative muscles across our broader entertainment ecosystem, helping out with indie game assets, interactive escape room elements, and secondary YouTube channels. Get in Front of the Camera (Optional): We love showcasing the minds behind the magic. If you’ve got a bold personality and want to star in our live-action or behind-the-scenes YouTube videos, the spotlight is yours—absolutely zero acting experience required!     What We Are Looking For: The Ideal Profile We aren’t looking for checkboxes on a resume; we are looking for raw talent, a relentless work ethic, and a passion for self-improvement. You are someone who lives and breathes animation, constantly analyzing movement, timing, and cinematic composition. The Requirements: Educational Track: You must be currently pursuing a degree in Game Art, 3D Animation, Digital Media, or a strictly related field. Technical Core: Strong foundational skills in keyframe animation, character performance, posing, and layout. The Engine Advantage: Hands-on experience with Unreal Engine 5 (UE5) is a massive plus. If you understand real-time rendering pipelines, sequencer, and blueprint integration, you will hit the ground running. The Skunx Mindset: We do not hold hands. While we are incredibly eager to mentor you, share our industry secrets, and teach you everything we know, we expect you to be a self-starter. You need to be an independent problem-solver who can take a loose brief, run with it, and deliver stunning results under tight deadlines. Efficiency Obsessed: You are someone who doesn’t just do the work—you look for ways to do it better, faster, and smarter. Optimization is core to our rapid-delivery pipeline.     The Opportunity: Your Launchpad to a Full-Time Career Let’s be entirely transparent: This internship is a prolonged audition for a permanent seat at our table. We don’t view interns as temporary, disposable labor. We view this cohort as the future foundation of Skunx Studios. Our studio is growing at an unprecedented rate, and we simply cannot keep up with the demand for our content without expanding our core team. Our explicit goal is to retain as many top talents from this internship cycle as possible. If you show up every day with initiative, treat our IP like it’s your own, and make yourself indispensable to our daily operations, there is a full-time, long-term position waiting for you at the finish line. Why Join the Skunx Family? Hands-On Mentorship: Learn directly from a young, agile team of industry professionals who are actively disrupting the traditional entertainment distribution model. Creative Autonomy: Got a killer idea for a scene, a gag, or a camera angle? Speak up. Good ideas win here, no matter who they come from. Diverse Portfolio Building: By the time your internship ends, your reel will feature a mix of cinematic TV episodes, viral short-form content, and game-ready assets. High-Energy Culture: Work alongside a hyper-motivated group of creatives who love what they do and have fun doing it.   How to Apply Are you ready to build the future of digital entertainment with us? Don’t let the clock run out. Please send your application via email before the deadline. Make sure to include your Resume, a short cover letter explaining why you’re a perfect fit for the Skunx culture, and a link to your Portfolio/Demo Reel highlighting your best 3D animation work (and UE5 projects, if applicable). Email To: applications@skunxstudios.com Subject Line: 3D Animation Intern Application – [Your Name] – September 2026 Skunx Studios is an equal opportunity employer. We celebrate creativity, diversity, and the relentless drive to create cool stuff.

Junior Producer job at 10:10 Games, uk

Junior Producer job at 1010 Games, ukthumb

We are looking for an organized and enthusiastic Junior Producer to join our production team during an exciting period of growth. In this role, you will work directly alongside our Lead Producer, gaining hands-on experience in coordinating workflows and keeping development pipelines moving efficiently. This entry-level position is ideal for someone looking to build a foundation in games production. You will bridge communication between various development disciplines, manage project organization tools, and act as a vital support system for our Quality Assurance (QA) team to help bring our creative project visions to life. Job Overview : Junior Producer Component Details Job Title Junior Producer Studio 10:10 Games Primary Location Warrington, Cheshire, UK (Hybrid / Flexible) Department Production Employment Type Fixed-Term (Until June 2027) Experience Level Entry-level Project Focus New, unannounced IPs Primary Tools Atlassian Jira, Confluence, Microsoft Excel Key Relationships Lead Producer, QA Team, Multi-disciplinary Dev Teams Core Promise Zero crunch, transparent communication, people-first culture About Us 10:10 Games is an independent development studio based in the heart of Warrington, UK. Following our debut release in 2024 with Funko Fusion, we are rapidly expanding to develop exciting, brand-new IPs. We anchor our studio in a people-first culture where team members are genuinely empowered to reach their full potential. We provide transparent development pathways, internal promotion opportunities, and regular career catch-ups with management to keep your personal growth a prime focus. We stay collaborative through fortnightly studio-wide stand-ups and regular department check-ins to ensure every voice is heard. Additionally, we are deeply passionate about industry outreach. Partnering with organizations like Women in Games, Grads in Games, and Into Games, we actively champion inclusivity by providing mentorship, internships, and apprenticeships to the next generation of developers. Key Responsibilities Skills & Requirements What We are Looking For Benefits & Perks Equal Opportunity Employer: At 10:10 Games, we evaluate all applications equally, regardless of age, disability, gender identity, race, ethnicity, religion, sex, sexual orientation, or any other protected characteristic. 10:10 Games is hiring Junior Producer, uk Apply now See open roles Explore More Jobs

2D Animation Artist job at Hampa Studio, Remote

2D Animation Artist job at Hampa Studio, Remote

Hampa Studio is seeking talented 2D Animation Artists across all seniority levels—from promising Juniors to veteran Seniors—to join our creative family for upcoming high-profile animated projects. Operating under a 100% remote freelance contract framework within Spanish territory, this role collaborates under the direct guidance of the Animation Supervisor and Project Director. Daily responsibilities center on utilizing Toon Boom Harmony to translate storyboards and animatics into expressive, high-quality traditional 2D character animations. Tailored for disciplined team players with an exceptional command of perspective drawing, weight, and timing, this position offers an empathetic, work-life balanced studio culture dedicated to producing cinematic storytelling and pushing the boundaries of European animation. Job Overview : 2D Animation Artist Job Detail Information Company Hampa Studio Department 2D Area Role 2D Animation Artist (Junior, Mid, and Senior Levels) Location Fully Remote (🚨 Must be a resident in Spanish territory 🚨) Employment Type Contract / Freelance Availability Software Focus Toon Boom Harmony Technique Traditional 2D Animation / Digital Traditional Company Overview At Hampa Studio, we are far more than a conventional animation production house—we are a tight-knit creative family deeply committed to excellence, artistic integrity, and technological innovation. Creativity and raw passion are the true driving forces behind every frame we produce, every character we design, and every narrative we bring to life. We believe that animation has the unique power to transcend borders, capture hearts, and shape imaginations. If you share our profound love for cinematic storytelling, if you are drawn to the challenge of creating impossible, breathtaking worlds from scratch, and if you strive to push the boundaries of visual art, then there is only one question left to ask: Are you ready to accept the challenge and join us on this extraordinary journey? Our definitive vision is to establish Hampa Studio as one of the preeminent, leading animation studios in Europe. To achieve this ambitious milestone, we are assembling a collective of world-class artistic talent operating within a highly collaborative, 100% remote freelance ecosystem. While we chase artistic excellence, we understand that great art cannot exist without a healthy foundation. Work-life balance is a fundamental, core pillar of our operational philosophy. We work tirelessly to cultivate and maintain a transparent, highly empathetic, and deeply communicative studio culture where every artist, regardless of their physical location or seniority level, feels valued, heard, and inspired. Position Overview Hampa Studio is expanding its production capabilities for a diverse roster of upcoming animated projects, including high-profile television series and feature-length animated films. To support this growth, we are seeking professional 2D Animation Artists across all seniority levels—from promising, highly motivated Juniors eager to prove their potential, to seasoned, veteran Seniors who possess years of battle-tested production experience. Operating under the direct supervision of the Animation Supervisor and the Project Director, you will be responsible for translating creative concepts into high-quality, expressive 2D animations that elevate the entire project to the next level. This role demands a unique fusion of vibrant imagination, technical execution, and an uncompromising foundation in the core principles of traditional animation. Whether you specialize in subtle, nuanced character performances or dynamic, high-energy action sequences, your work will directly define the visual identity and emotional resonance of our upcoming stories. Because this is a remote freelance contract position, we are looking for self-motivated individuals who thrive in autonomous environments but remain deeply connected to the broader team dynamic via digital collaboration tools. Key Responsibilities as 2D Animation Artist As a 2D Animation Artist at Hampa Studio, your daily and weekly workflow will encompass a wide array of creative and technical responsibilities tailored to your specific experience level: 1. Animation Production & Creative Execution 2. Pipeline, Organization & Delivery 3. Collaboration & Communication Role Requirements We welcome applications from artists at various stages of their professional careers. The core criteria for selection focus heavily on your portfolio’s demonstration of movement, draftsmanship, and technical proficiency. Required Qualifications & Technical Skills Required Soft Skills Preferred (Nice-to-Have) Qualifications The following skills are not mandatory requirements, but they will give your application a distinct advantage: What We Offer & Studio Culture 100% Remote Flexibility: Enjoy the complete freedom and comfort of working from your dedicated home studio anywhere within Spain, saving time and commuting costs while delivering world-class art. Empathetic Studio Culture: Work within a production environment that genuinely values human well-being, transparent communication, and psychological safety. We believe happy artists make unforgettable films. Professional Growth: Gain exposure to diverse, high-caliber international projects that will challenge your artistic limits, enrich your portfolio, and expand your professional network across the European animation industry. A Creative Family: Join a community of passionate, like-minded creators who celebrate artistic expression, mutual respect, and collaborative innovation. 2D Animation Artist job at Hampa Studio, Remote Apply now See open roles Explore More Jobs

Sony Pictures Imageworks hiring Associate Technical Director

Sony Pictures Imageworks hiring Associate Technical Director thumb

Sony Pictures Imageworks , The Associate Technical Director (ATD) is a collaborative, service-oriented role dedicated to supporting and optimizing Sony Pictures Imageworks’ compositing and 2D pipelines. Reporting directly to the VFX and CG Supervisors, the ATD acts as a vital technical bridge between creative artists and core pipeline engineering teams. Daily responsibilities center on building, maintaining, and deploying artist-facing tools, custom Python scripts, and Nuke gizmos within the studio’s proprietary asset management systems. Tailored for an analytical problem-solver who enjoys direct studio support, this position focuses on diagnosing production bottlenecks, automating repetitive workflows, and providing front-line technical troubleshooting to ensure artists can reliably deliver high-quality final images under tight deadlines. Job Overview : Associate Technical Director Job Detail Information Location Vancouver, British Columbia, Canada Company Sony Pictures Imageworks Canada Inc. Address 658 Homer Street, Suite 405, Vancouver, BC, V6B 2R4 Position Type Project-based, Full-Time Language of Work English Anticipated Salary $26.44 – $36.32 / hour Land Acknowledgement Sony Pictures Imageworks is located on the unceded traditional territory of the Musqueam, Squamish, and Tsleil-Waututh First Nations. We are committed to respecting traditional lands, and working with communities towards reconciliation. Position Overview as Associate Technical Director Sony Pictures Imageworks is seeking an analytical, service-oriented Associate Technical Director (ATD) to join our Vancouver studio. Reporting directly to the VFX and CG Supervisors, the ATD plays a critical role in supporting the development, stability, and optimization of the studio’s compositing and 2D pipelines. This position focuses on building, maintaining, and troubleshooting artist-facing tools and workflows. As an ATD, you will act as a vital bridge between creative artists, supervisors, and core pipeline engineering teams. Your objective is to resolve daily technical production hurdles, improve workflow efficiencies, and ensure reliable pipeline support for final image development. This is a highly collaborative role ideal for an individual who enjoys hands-on problem-solving and empowering artists to deliver world-class visual effects. Key Responsibilities as Associate Technical Director 1. Tool Development & Pipeline Support 2. Technical Troubleshooting & Artist Assistance 3. Knowledge Management & Collaboration Role Requirements Required Technical Skills Required Collaborative Skills Nice-to-Have Qualifications The following skills are advantageous but not mandatory for consideration: Cultural Core Values We actively look for candidates who mirror our studio’s internal culture: Compensation, Benefits & Application Requirements Salary Determination The anticipated base salary for this position is $26.44 to $36.32 per hour. The final hourly rate offered will depend on individual applicant qualifications, total years of relevant production experience, education level, certifications, and technical proficiencies. Comprehensive Benefits Per company policy, full-time employees receive a competitive package including: Submission Requirement To be considered for this technical role, you must provide a demo reel and breakdown illustrating your relevant artistic or technical experience, explicitly highlighting the technical nuances, toolsets, or workflows you have built or supported. Sony Pictures Imageworks hiring Associate Technical Director Apply now See open roles Explore More jobs

CD PROJEKT RED hiring Junior Motion Capture Specialist

CD PROJEKT RED hiring Junior Motion Capture Specialist

CD PROJEKT RED is seeking a highly motivated and detail-oriented Junior Motion Capture Specialist to join our expanding team at our Boston hub. This is a foundational role established during an exciting period of growth, as we continue to build and refine the motion capture infrastructure for our highly anticipated upcoming projects. This position is embedded within the Shared Development Services (SDS) group—a collaborative, cross-studio collective of technical and creative experts supporting multiple major productions simultaneously. In this hands-on role, you will be deeply involved in the entire lifecycle of motion capture, spanning from meticulous session preparation and studio management to highly technical post-processing workflows. Furthermore, you will actively support senior team members in enhancing our optical stages, tracking systems, and proprietary toolsets. This role offers an exceptional entry point into high-end AAA game development, providing you with direct mentorship, exposure to industry-leading pipelines, and the opportunity to make a tangible impact on the realism and cinematic quality of our character animations. Job Overview : Motion Capture Artist Job Detail Information Location Boston, MA, USA (Hybrid / In-Office) Position Type Full-time, Permanent Department Shared Development Services (SDS) Project Portfolio Multiple Triple-A (AAA) Productions Estimated Salary Range $62,300 – $92,400 USD annually Company Overview At CD PROJEKT RED, our mission is definitive and unwavering: to create revolutionary, story-driven role-playing games (RPGs) that leave an indelible mark on the hearts of gamers worldwide. As the creators of critically acclaimed universes like The Witcher and Cyberpunk 2077, we pride ourselves on pushing the boundaries of interactive narrative, technical innovation, and artistic expression. We believe that extraordinary games are born from an environment of shared passion, mutual respect, and creative freedom. Our team thrives on collaboration, transparency, and a collective drive to challenge the status quo of the gaming industry. To dive deeper into who we are, explore our vibrant culture across our social media platforms, tune into our official YouTube channel, and visit our Beyond the Game Blog—where we regularly share behind-the-scenes insights, technical deep-dives, and personal stories straight from our developers. Key Responsibilities as Motion Capture Artist As a Junior Motion Capture Specialist, your daily responsibilities will span across production assistance, technical data processing, studio maintenance, and collaborative pipeline development. 1. Shoot Preparation and Stage Operations 2. Motion Capture Data Processing 3. Studio Infrastructure and Maintenance 4. Pipeline Optimization and Innovation Role Requirements The ideal candidate possesses a foundational understanding of motion capture methodologies and a passion for refining the technical processes that bring virtual characters to life. Required Qualifications Preferred (Nice-to-Have) Qualifications Please note that the following skills are highly valued but are not strict prerequisites for application. Compensation and Working Structure Comprehensive Benefits & Well-Being Package We believe that our team members do their best work when they are healthy, supported, and balanced. To ensure a thriving workplace, we offer a premier array of benefits designed to support your physical, mental, and financial well-being. Health & Comprehensive Wellness Time Off & Work-Life Balance Financial Security & Perks Studio Life & Professional Growth CD PROJEKT RED hiring Junior Motion Capture Specialist Apply now See open roles Explore More Jobs

Rodeo FX | Junior Crowd Artist, Canada 2026

Rodeo FX Junior Crowd Artist, Canada 2026 thumb

Rodeo FX is seeking a highly motivated and technically curious Junior Crowd Artist to join our world-class 3D division in Montreal, QC. This Full-Time, Temporary Contract position is specifically designed for emerging talent looking to build a definitive career footprint in high-end visual effects (VFX), global advertising, and feature animation. In this role, you will work at the intersection of technical infrastructure and creative artistry, designing and executing dynamic simulation systems to generate believable, varied, and spatially aware crowds. Collaborating closely with Layout, Animation, Rigging, Lighting, and Compositing teams, your work will directly contribute to the epic scale and realism of major projects for clients like Netflix, HBO, Disney, and Marvel. As a Junior Crowd Artist, you will not work in isolation. You will be actively integrated into a multidisciplinary pipeline, receiving mentorship from senior technical directors while collaborating directly with Layout, Animation, Rigging, Lighting, and Compositing departments. Your day-to-day contributions will directly govern the epic scale, spatial depth, and baseline realism of high-profile projects for major studios like Netflix, Disney, Marvel, and HBO. Rodeo FX Job Overview : Crowd Artist Component Specification Company Rodeo FX Location Montreal, QC, Canada (On-site / Hybrid framework) Job Type Full-Time, Temporary Contract Department 3D Simulation & Pipeline Integration Estimated Salary Range $24.00 – $34.00 CAD / Hour ($50,000 – $70,720 CAD / Year pro-rated) Work Authorization Must be legally authorized to work in Canada (No sponsorship provided) Comprehensive Core Responsibilities The responsibilities of a Junior Crowd Artist at Rodeo FX span across distinct functional pillars: technical execution, creative contribution, pipeline discipline, and collaborative communication. Technical Execution & Asset Conversion Creative Quality & Artistic Alignment Pipeline Engineering & Quality Control Professional Communication & Professional Development Candidate Qualifications & Skill Matrices We structure our candidate evaluations into “Required Core Competencies” (the essential foundations needed for a successful start) and “Desirable Technical Enhancements” (skills that accelerate your onboarding and project contributions). Required Core Competencies (Minimum Qualifications) Desirable Technical Enhancements (Nice-to-Have Skills) [OPTIONAL ADVANCED SKILLS] [OPTIONAL ADVANCED SKILLS] [Crowd Software] Houdini Crowd Tech Golaem Simulation [Pipeline Scripting] Python / VEX / MEL Automation Scripts [Production Tracking] Flow Production Track ShotGrid Environments Regulatory Compliance, Work Authorization, & Location Policies Rodeo FX strictly complies with provincial and federal labor laws in Canada. Candidates must meet all legal requirements to work in Canada at the time of application. Geographical Proximity Requirements Diversity, Equity, and Inclusion (DEI) Statement Diversity is central to Rodeo FX’s creative culture. We are committed to building an inclusive, equitable work environment where different perspectives are welcomed and valued. We evaluate all qualified applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, or other protected characteristics. Recruitment Privacy Notice & AI Infrastructure Acknowledgement Rodeo FX uses modern, AI-assisted tools during our recruitment process for tasks like automated interview transcription and preliminary resume screening. These tools are provided by trusted third-party partners and may store or process data securely outside the province of Quebec. These automated systems are strictly supportive; all final evaluation and hiring decisions are made entirely by our human recruitment team and hiring managers. For more information on how we handle your data, please review our public Privacy Policy. About Rodeo FX: Studio Culture & Legacy Founded in Montreal, Rodeo FX has grown into an independent, Oscar®-winning creative studio with nearly 900 artists working across locations in Montreal, Quebec City, Toronto, Los Angeles, and Paris. We act as a trusted creative partner to major global storytellers, collaborating with studios like Netflix, HBO, Disney, Marvel, Amazon Studios, Warner Bros., and Sony. Our team has been recognized with multiple Emmy® and VES award nominations for our contributions to major projects, including Stranger Things Season 4, The Witcher Season 2, The Lord of the Rings: The Rings of Power, and Love, Death and Robots. Named one of Montreal’s Top Employers and recognized at the Mercuriades Awards, Rodeo FX provides a collaborative, supportive environment designed to help junior artists learn, develop, and build long-term careers in the industry. Rodeo FX | Junior Crowd Artist, Canada2026 Apply now See open roles Explore Moe Jobs

Internship ireland : UI Design at Demonware, 2026

Internship ireland UI Design at Demonware, 2026 THUMB

Demonware, an Activision Blizzard studio, is seeking a creative and highly motivated post-secondary student for our full-time, 8-to-12-month UI Design Co-Op beginning on September 14, 2026. This hybrid, city-centre Dublin role represents a premier internship Ireland opportunity for aspiring digital designers looking to transition from academic theory to active development inside AAA gaming infrastructure. Working directly on tools that power legendary franchises like Call of Duty and Crash Bandicoot, the selected intern will bridge the gap between creative layouts and technical execution, transforming dense engineering demands into intuitive, highly accessible user interfaces. Tailored for students graduating between January 2027 and May 2028, this immersive role places a heavy emphasis on mastering high-level design thinking using industry-standard tools like Figma. You will collaborate closely with front-end engineers, conduct usability research, optimize internal workflows, and help govern Demonware’s unified design system. Offered alongside a competitive salary, paid annual leave, dedicated intern team events, and free video games, this position serves as the perfect professional launchpad to establish your unique voice in the global entertainment and interactive media landscape. internship ireland Internship ireland : UI Design Attribute Details Company Name Demonware (An Activision Blizzard Studio) Requisition ID R027551 Position Title UI Design Co-Op / Intern (Fall 2026) Job Type Temporary Full-Time Internship Work Arrangement On-Site / Hybrid Location Dublin, Ireland (City Centre Office) Program Duration 8 to 12 Months Start Date 14 September 2026 End Date 14 May 2027 (With potential extension up to 12 months) Application Portal demonware.net About Demonware & Activision Blizzard :: Demonware is a specialized, high-impact member of the Activision family of studios. We partner directly with engineers and creators across elite global AAA game studios to design, launch, and manage the backbone online services and massive data pipelines powering the world’s most prominent entertainment franchises—including Call of Duty, Crash Bandicoot, Tony Hawk’s Pro Skater, and Guitar Hero. At Demonware, we operate at the intersection of big-company technological challenges and small-company workplace culture. We value an environment of radical openness, transparency, and collaboration. We operate under the firm belief that the best ideas win, regardless of hierarchy. Our co-op students do not shadow from the sidelines; they are deeply integrated into active development teams, making real contributions to live production systems within days of onboarding. “I was given the responsibility of designing, implementing and deploying features that are part of a large system. There is also a lot of exposure to complex problems where you get to see how experienced engineers approach and solve them.” — Matthew Taggart, Former Demonware Intern Position Purpose & Role Impact As a UI Design Co-Op stepping into this premier internship Ireland opportunity, you will focus on the end-user experience, collaborating across multidisciplinary teams to design and optimize user interfaces for our vital live operations tools. This position is a perfect bridge between aesthetic execution and technical functionality within the Irish tech sector. Rather than building superficial mockups, you will dive deep into complex engineering systems, translating dense administrative workflows into highly usable, elegant, and accessible web or application interfaces. Your work will directly empower game developers, system administrators, and live-ops teams globally, making this one of the most impactful experiences available for students seeking an internship Ireland has to offer. Core Responsibilities Co-Op Program Eligibility Requirements To be considered for our Fall 2026 Dublin intake, applicants must meet the following criteria: Technical Skills & Trait Requirements Minimum Academic & Technical Profile : Nice-to-Have Skills : Key Applicant Traits : Educational Takeaways: What You Will Learn This internship is structured to maximize your professional and artistic trajectory. Over the course of your contract, you can expect to master: How to Stand Out as an Applicant :: We welcome applications even if your previous corporate experience is limited. We prioritize transferable skills, raw talent, and a passionate drive over a mile-long resume. To give our team the best look at your potential, please highlight: Internship ireland : UI Design at Demonware, 2026 Apply now See open roles Explore More Intership Jobs