Studio: Dream Cricket (A division of Dream Sports)
Location: Mumbai, India | Role Type: Full-time, On-site
Dream Cricket is building console-quality, realistic mobile games of international standards. We are looking for a highly skilled Senior Rigging Artist to own and elevate the rigging pipeline, supporting complex body, facial, and creature animation for real-time mobile performance.
🎯 Your Role & Core Responsibilities
As a Senior Rigging Artist, you will be the technical and quality gatekeeper for all character and asset deformation, ensuring flexibility and efficiency for the Animation team.
| Focus Area | Key Responsibilities |
| Rig Quality & Speed | Create stable, flexible, and animator-friendly rigs for body and expressive facial motion, specifically supporting Mocap workflows. |
| Technical Accuracy | Ensure correct joint placements, naming conventions, and rig hierarchies adhere to pipeline standards. |
| Automation & Tools | Develop and maintain scripts/tools (using Python, MEL, etc.) to optimize rigging, skinning, and export processes, contributing to pipeline efficiency. |
| Engine Integration | Guarantee rigs function correctly in Unreal or Unity, managing retargeting, LODs (Levels of Detail), and constraints for optimal real-time performance. |
| Skinning Excellence | Deliver clean mesh deformations across all joints and poses, maintaining high fidelity for both gameplay and cinematic sequences. |
| Mentorship & Design | Guide junior riggers, review work, document best practices, and design modular rigs/templates for scalability and reuse across projects. |
| Problem Solving | Proactively solve complex technical challenges (e.g., creature rigs, dynamic systems) with minimal supervision. |
✅ Must Have Qualifications
- Experience: 5+ years of professional experience in Rigging and Skinning for games, films, or cinematics.
- Portfolio: A strong show-reel in video format or an online video link demonstrating technical and artistic quality.
- Engine Knowledge: Familiarity with animation integration in game engines like Unreal Engine or Unity.
- Communication: Strong communication skills and proven ability to work effectively in a collaborative production environment.
🌟 Good to Have (Assets)
- Experience in facial animation and lip-sync workflows.
- Knowledge of Motion Capture systems (Vicon, OptiTrack, Xsens).
- Experience with Python/MEL scripting for MotionBuilder pipeline tools.
- Knowledge of Maya & MotionBuilder for animation refinement or export pipelines.
🏢 About Dream Cricket
Dream Cricket, a division of Dream Sports (India’s leading sports technology company with 250 million users), is focused on developing console-quality, realistic mobile games. Join us to leverage cutting-edge technology and make visually stunning, engaging games that reach the hearts of players.
