Second Half Games-3D Environment Artist (Generalist) – Remote
Contract: 4 months (possible extension) | Team Time Zone: EST Second Half Games is looking for a 3D Environment Artist passionate about stylized sci-fi worlds to join our small, fully remote team working on MEANWHILE IN SECTOR 80, launching early access mid-2026. What You’ll Do: Collaborate with the Art Director to develop props, terrain, and modular kits. Quickly create 3D prototypes from minimal concept art. Iterate on designs based on feedback from the team and Game Director. Build assets in Blender and our in-house tools to meet visual and technical goals. Author stylized PBR materials, tiling materials, and trim sheets. Light environments using in-engine lighting and volumetrics. What We’re Looking For: Team experience as a 3D artist Strong Blender skills (essential!) Knowledge of PBR workflows (Substance Designer, ArmorPaint, etc.) Ability to create environments with minimal concept art Passion for games and curiosity about game development Availability to collaborate during EST work hours Nice to Have: Shipped title experience Character art or animation experience Modular level kit workflow experience Blender Geometry Nodes & material graphs Git and custom engine experience Portfolio with sci-fi art, especially stylized About the Game:MEANWHILE IN SECTOR 80 puts players in a robot body stranded in an abandoned star system. Using scavenged parts, they’ll build janky contraptions to survive and escape SECTOR 80. Gameplay focuses on emergent systems, physics sandbox fun, and creativity inspired by games like Kerbal Space Program and Oxygen Not Included. How to Apply:Send your portfolio, resume, and favorite game to hiring@secondhalf.games