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Polyarc is Hiring: Creative Services Director

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Polyarc — the studio behind the acclaimed Moss series — is on the lookout for a Creative Services Director to lead the visual storytelling and brand identity of their games and studio. From trailers and campaigns to social media and key art, you’ll be the creative force shaping how players experience Polyarc’s world. This is a hands-on + leadership role — perfect for someone who blends artistic vision with production expertise and thrives in a collaborative, story-driven environment. 🌟 What You’ll Do Define and execute the visual identity for each Polyarc title — logos, motion graphics, campaign visuals, and more. Lead the artistic strategy across marketing — ensuring a consistent, emotionally engaging look across all assets. Collaborate with Marketing, Product, and Dev teams to align visuals with storytelling and product tone. Manage external agencies, freelancers, and vendors while maintaining top-tier creative quality. Develop scalable workflows and brand systems for smooth, repeatable creative production. 🎯 What You’ll Bring Proven experience leading creative production for games, entertainment, or IP-driven brands. Expertise in Photoshop and Adobe Creative Suite (Illustrator, After Effects, etc.). Strong foundation in color, composition, and visual storytelling. A track record of transforming creative briefs into striking, emotionally resonant visuals. Bonus: Concept art, illustration, motion graphics, or 3D experience. 💼 Compensation & Perks 💰 Salary (USD): $166K–$187K 🎯 Total Target (Cash + Equity): ~$208K 🌿 Health, Dental, Vision, 401K, Flexible PTO, 25+ Holidays, and more! 📩 Apply now: Send your resume and portfolio/reel to jobs@polyarcgames.com If you’re passionate about crafting stunning visual worlds that connect deeply with players — Polyarc wants you. 🌍💫 Apply Now

Polyarc is Hiring a Creative Services Director

Polyarc

Polyarc — the award-winning studio behind Moss — is looking for a Creative Services Director to shape the visual brand identity of its games and studio across trailers, campaigns, key art, and social media. If you’re someone who loves storytelling through emotionally powerful visuals, thrives in collaboration, and isn’t afraid to get hands-on, this is your opportunity to shine. 🎬 What You’ll Do 🧠 What They’re Looking For 💰 Compensation 📧 To Apply:Send your resume + portfolio/reel to jobs@polyarcgames.com. If you’re ready to define how players see and feel Polyarc’s worlds — this is your moment. 🌍🔥 Related Jobs –

Polyarc is Hiring: Principal Project Manager

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Polyarc — the award-winning studio behind Moss — is seeking a Principal Project Manager to help shape the future of project management and guide the development of innovative, high-quality games. As the second member of the Project Management discipline, this role offers a unique opportunity to build processes, mentor teams, and drive studio-wide excellence. If you thrive in dynamic environments, love empowering creative teams, and can balance structure with creative exploration — this could be your next big adventure. 🌟 🧭 What You’ll Do Develop and evolve project management best practices to improve efficiency, sustainability, and delivery. Manage development across all phases — from concept to launch — maintaining schedules, scoping plans, and production systems. Facilitate alignment through capacity planning, trade-offs, and milestone tracking. Partner with leads to manage scope, budgets, and resources, ensuring clear communication of priorities and risks. Lead and refine team rituals: stand-ups, sprints, retrospectives, and milestone reviews. Serve as a main point of contact for publishers, co-dev partners, localization, and marketing. Support collaboration and documentation using Jira, Confluence, and Miro. 🧩 What You Bring Proven experience as a Producer, Project Manager, or Development Director in game development. A track record of shipping high-quality games with cross-discipline leadership. Strong ability to align teams, manage conflict, and drive clarity across creative and technical teams. Exceptional communication skills and the ability to convey complex ideas clearly. A proactive, solution-oriented mindset with attention to detail and follow-through. Hands-on experience building and managing project management systems and toolsets. 🌟 Bonus Points Experience with the Atlassian suite (Jira, Confluence). Background in VR/AR or platform-specific development. Experience scaling production practices in a growing studio. 💰 Compensation & Benefits USD: $146,000 – $173,000 (Total Compensation: $182,500 – $192,750)CAD: $134,000 – $159,000 (Total Compensation: $167,750 – $177,000) ✅ Equity + 401K✅ Health, dental, and vision coverage✅ Flexible PTO (25 days/year)✅ 10 paid holidays + 2 seasonal breaks✅ Life, disability, and even pet insurance! 🐾 🏡 Location Work fully remote, hybrid, or from our Seattle, WA studio — whatever fits best! If you’re passionate about building great games and great teams, Polyarc wants to hear from you. 💚 📩 Apply at: jobs@polyarcgames.com

Polyarc is Hiring: Principal Game Designer

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Polyarc — the creative minds behind Moss — is seeking a Principal Game Designer to lead the design of innovative gameplay systems that make worlds, characters, and mechanics truly come alive. 🌍 In this senior role, you’ll shape how players connect with our games while mentoring and guiding a talented design team. If you love solving complex design challenges, blending creativity with technical skill, and fostering collaboration across disciplines — this is the opportunity for you. 🕹️ What You’ll Do 🎯 Design and deliver moment-to-moment gameplay systems that define the player experience.🧠 Prototype and implement gameplay features using Unreal Engine (Blueprints & systems).🤝 Collaborate across art, animation, and engineering teams to ensure seamless integration.🔍 Playtest regularly to gather feedback and drive iteration across the project.🧩 Lead and mentor other game designers, supporting their professional growth.💬 Build clarity and alignment through documentation, communication, and mentorship. 💡 What You Bring Extensive experience designing and implementing gameplay systems. Strong technical proficiency with Unreal Engine (Blueprints, input, and animation systems). Proven ability to collaborate across multiple disciplines and guide projects from concept to completion. Leadership and mentorship experience, with a passion for team development. Excellent communication and problem-solving skills. 🌟 Bonus Skills ✨ Experience designing for VR/AR/XR platforms.🎮 Shipped AAA titles with strong gameplay system contributions.💻 Familiarity with Unreal Engine C++ and performance optimization tools.🧩 Multi-genre design experience across platforms. 💰 Compensation USD: $150,000 – $175,000 (Total compensation: $187,000 – $194,500)CAD: $138,000 – $161,000 (Total compensation: $171,919 – $178,814)Plus: Equity, healthcare, 401K, flexible PTO (25 days/yr), paid holidays, and more. 🏡 Location ✅ Remote-friendly — work from anywhere, or join us at our Seattle, WA studio.Hybrid options available too! If you’re passionate about crafting transformative gameplay experiences and mentoring creative teams, Polyarc wants to hear from you. 💫 📩 Apply now: jobs@polyarcgames.com

🎮 Polyarc is Hiring – Principal Animator

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Polyarc is looking for an experienced Principal Animator to bring our characters to life with personality, emotion, and believable performance. At Polyarc, animation isn’t just about movement — it’s about storytelling, player connection, and creating immersive worlds. 🌟 🎯 What You’ll Do As a Principal Animator, you’ll be a driving force in crafting compelling animation experiences by: Creating high-quality keyframe animation that blends physicality with expressive acting 🎭 Integrating unique animation workflows for fast, high-fidelity animation production ⚡ Enhancing animation tools and systems to elevate team output and player engagement 🛠️ Collaborating across disciplines to shape character direction and gameplay systems 🤝 Making creative trade-off decisions to maximize impact while meeting project goals 🎮 Aligning animation vision with project needs through clear communication and iteration 📢 💡 Qualifications Proven experience in game animation, with a strong portfolio/demo reel Deep knowledge of keyframe animation principles Proficiency with game engines, state machines, and animation integration Strong understanding of gameplay animation design Collaborative mindset and openness to feedback Ability to scope and plan animation processes from concept to ship Pluses: Unreal Engine experience, modular rigging workflows, scripting (Mel/Python) 💰 Compensation & Benefits Polyarc offers competitive pay with additional benefits, including: USD: $144K–$170K base, total compensation $180K–$189K CAD: $132K–$156K base, total compensation $165K–$174K Health care benefits (medical, dental, vision) 401K plan Flexible PTO (25 days/year) + paid holidays Long-term disability, life insurance & more Optional benefits like pet insurance 🐾 🌟 Why Join Polyarc? At Polyarc, you’ll join a studio that values collaboration, mentorship, creativity, and accountability. We create experiences where gameplay and storytelling meet in exciting ways — and we want you to help make that happen. 📩 Apply now: jobs@polyarcgames.com (Include resume, portfolio/reel, cover letter)