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Paradoxum Games | 3D Cinematic Animator

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3D Cinematic Animator (Contractor) Position: Cinematics Animator Type: Remote, Contract Eligibility: 18+ only About the Role Paradoxum Games is looking for a Cinematics Animator to craft compelling cutscenes, narrative moments, and in-game cinematics for our Roblox projects. This role is ideal for someone who can combine storytelling and animation craft—building sequences that feel immersive, emotional, and visually engaging, while working within the technical limits of Roblox Studio and R6 rigs. You’ll collaborate closely with our narrative, design, and art teams to ensure cinematic sequences enhance both the storytelling and the overall player experience. Responsibilities Animate cutscenes, story moments, and cinematic sequences using Roblox-compatible rigs. Translate scripts, storyboards, and rough animatics into polished, cinematic animation. Work with camera tools and staging inside Roblox Studio to achieve cinematic framing and visual storytelling. Ensure characters convey strong performance, emotion, and body language, even within stylized Roblox proportions. Collaborate with the Lead Video Producer, Art Director and Narrative team to maintain consistency with the game’s tone and style. Optimize sequences for performance and smooth playback in Roblox Studio. Iterate quickly on feedback and balance storytelling needs with technical constraints. Requirements Portfolio or reel showcasing cinematic animation (cutscenes, story moments, camera work, etc.). Proficiency in Blender, Maya, or equivalent 3D animation software. Strong understanding of film language, camera angles, staging, and timing. Familiarity with CFrame based rigs (R6, R15), and Skinned Mesh (FBX). Ability to work independently in a remote, collaborative environment. Strong communication skills and a detail-oriented mindset. Must be 18 years or older. Nice-to-Have Previous experience creating cutscenes in Roblox Studio. Knowledge of lighting, VFX, and other cinematic-based properties in Roblox. Background in film, cinematography, or narrative-driven animation. Passion for blending gameplay with cinematic storytelling. Compensation: $20-25 an hour The listed salary range is an estimate. Actual offers may fall within or exceed this range, depending on factors such as professional background, training, work experience, location, business needs, and market demand. Please note that this job is only currently available to people that are 18+ and are based in the US! While we’d love to hire from outside the US, currently we’re not able to at this time.

Paradoxum Games | 3D Animator (Contractor)

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Paradoxum Games 3D Animator (Contractor) Position: 3D Animator Type: Remote, Contract Eligibility: 18+ only About the Role We’re seeking a talented 3D Animator to join our team and bring characters, creatures, and gameplay experiences to life on the Roblox platform. This role focuses on stylized, expressive animations that work within the Roblox R6 rig, while maintaining smooth performance and consistent quality across the project. You’ll collaborate with character artists, designers, and the Art Director to create engaging animation sets that not only look great but also enhance gameplay. Responsibilities Create stylized, polished animations for characters, creatures, and props within the Roblox R6 framework. Animate a wide range of motion: idles, walks, runs, attacks, emotes, and cinematic moments. Work within the technical constraints of Roblox Studio, ensuring animations are efficient and performant. Collaborate with 3D artists to maintain proper rig functionality and clean deformation. Iterate quickly based on feedback while maintaining a high standard of quality. Export, test, and implement animation assets into Roblox Studio. Ensure animation style remains consistent with the game’s art direction and tone. Requirements Strong portfolio showcasing character animation (gameplay cycles, emotes, or cinematic animation). Proficiency in Blender software. Familiarity with Roblox R6 rigs and adapting animation to their proportions. Understanding of animation principles (timing, weight, arcs, squash & stretch, anticipation, etc.). Ability to work independently and meet deadlines in a remote environment. Strong communication skills and comfort with collaborative workflows.Must be 18 years or older. Nice-to-Have Experience animating for Roblox Studio specifically. Knowledge of rigging/skinning basics to troubleshoot issues. Background in stylized animation for games or films. Passion for creating engaging, expressive character performances. Compensation: $20-25 an hour The listed salary range is an estimate. Actual offers may fall within or exceed this range, depending on factors such as professional background, training, work experience, location, business needs, and market demand. Please note that this job is only currently available to people that are 18+ and are based in the US! While we’d love to hire from outside the US, currently we’re not able to at this time.

Paradoxum Games is hiring 3D Animator (Contractor)

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Paradoxum Games 3D Animator (Contractor) – Roblox Specialist Location: Remote (US Based Only) | Role Type: Contract | Compensation: $20–$25+ per hour We are seeking a talented and experienced 3D Animator to join our remote team. This contract role is essential for bringing expressive characters and engaging gameplay experiences to life on the Roblox platform. If you are passionate about stylized animation and mastering unique technical constraints, we want to see your work. 🎯 About the Role This role focuses on creating high-quality, stylized animations that operate efficiently within the Roblox R6 rig framework. You will collaborate closely with the Art Director, character artists, and designers to create entire animation sets that not only look visually appealing but are seamlessly integrated to enhance core gameplay. ✨ Key Responsibilities 🛠️ Requirements Category Requirement Portfolio Strong portfolio showcasing polished character animation (gameplay cycles, emotes, or cinematic work). Software Proficiency in Blender software. Roblox Specific Familiarity with Roblox R6 rigs and adapting animation to their unique proportions. Fundamentals Excellent understanding of animation principles (timing, weight, arcs, squash & stretch, anticipation, etc.). Work Style Ability to work independently and meet deadlines in a remote environment. Logistics Must be 18 years or older and based in the US (due to current legal/payroll constraints). 💡 Nice-to-Have Skills 💰 Compensation The hourly rate for this contract position is estimated at $20–$25 per hour. The final offer may vary based on professional background, experience, and market demand.