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Naughty Dog is Hiring – Camera Layout Artist (Contingent)

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Join Naughty Dog behind The Last of Us & Uncharted and help craft the next generation of award-winning storytelling! 🌟 ✅ 5+ years Camera Layout/Previs experience (Games/Film)✅ Strong Maya skills + motion capture knowledge✅ Cinematic eye for storytelling, staging & camera polish 💰 $57.98 – $72.45 USD/hour + benefits📝 Apply with your resume & reel 👉 Be part of a legendary team pushing the boundaries of narrative & gameplay!

Naughty Dog is Hiring – Senior Character Artist

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Join Naughty Dog behind The Last of Us series and help craft the next generation of award-winning characters! We’re looking for a highly skilled artist to create characters & creatures, develop pipelines, and push the boundaries of AAA storytelling. What We’re Looking For: 5+ years experience as a Character Artist, AAA title experience preferred Expertise in modeling, sculpting, texturing, PBR materials, shaders, hair/fur workflows Strong understanding of pipelines for rigging, animation, FX & lighting Portfolio showcasing high-quality, detailed characters Python scripting knowledge is a plus Perks & Benefits: Competitive salary ($138K–$172K USD) Hybrid work in Santa Monica Comprehensive medical, dental, vision & wellness benefits 401(k) with company match, PTO & employee discounts

Naughty Dog is Hiring – Senior Technical Gameplay Animator

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Naughty Dog, the world-renowned studio behind The Last of Us and Uncharted series, is seeking a Senior Technical Gameplay Animator to join our team. We are looking for a highly skilled technical artist to help bridge the gap between creative animation and robust engineering. If you are passionate about building advanced systems that bring character-driven stories to life, we want you on our team. Naughty Dog, the world-renowned studio behind The Last of Us and Uncharted series, is seeking a Senior Technical Gameplay Animator to join our team. We are looking for a highly skilled technical artist to help bridge the gap between creative animation and robust engineering. If you are passionate about building advanced systems that bring character-driven stories to life, we want you on our team. Job Summary: Senior Technical Gameplay Animator Feature Details Company Naughty Dog Role Title Senior Technical Gameplay Animator Location Santa Monica, CA (Hybrid) Experience Level 5+ Years (Technical Gameplay Animation) Salary Range $126,400 – $227,500 USD Employment Type Full Time   Key Responsibilities System Development: Design and implement advanced animation systems, state machines, and tools to streamline in-game workflows. Pipeline Innovation: Continuously improve our animation pipelines to support high-quality content production while maintaining technical performance. Cross-Disciplinary Collaboration: Partner with designers and engineers to troubleshoot complex gameplay issues and refine animation-driven mechanics. Mentorship & Strategy: Provide technical guidance to junior team members and contribute to the development of documentation and long-term pipeline strategies.   Skills & Requirements Professional Experience: 5+ years of dedicated experience in technical gameplay animation within the AAA games industry. Technical Proficiency: Strong programming and scripting skills, specifically in Python, C#, or C++. Tooling Expertise: Deep understanding of in-game animation systems, including state machines, blend trees, and IK solvers. Pipeline Knowledge: Extensive experience with motion capture and keyframe animation pipelines, specifically using Maya and MotionBuilder. Portfolio: A proven track record of delivering visually stunning, high-fidelity animations across diverse game genres.   Why Naughty Dog? Naughty Dog is home to a diverse, passionate group of creators dedicated to pushing the boundaries of interactive storytelling. When you join our studio, you become part of a legacy of excellence. We offer: Industry-Leading Compensation: A competitive salary range of $126,400 – $227,500 USD, supplemented by performance-based bonuses and top-tier benefits. Work Environment: A collaborative hybrid work model based out of our Santa Monica headquarters. Creative Impact: The opportunity to contribute to world-class, story-driven AAA titles that set the gold standard for the industry.   How to Apply If you are ready to shape the future of character movement and gameplay feel, please submit your application, including your resume and a reel demonstrating both your technical proficiency and artistic sensibilities. Given your background, what is the most complex animation system or pipeline challenge you have tackled in a previous project, and how did your technical approach improve the team’s overall workflow?

NAUGHTY DOG – Senior Gameplay Animator

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Naughty Dog, a studio synonymous with industry-leading narrative and gameplay innovation, is seeking a Senior Combat Designer to define the future of our combat experiences. For nearly four decades, we have pushed the boundaries of technology and storytelling, from the iconic The Last of Us franchise to our highly anticipated upcoming title, Intergalactic: The Heretic Prophet. In this role, you will be at the forefront of gameplay design, crafting thrilling enemy archetypes, dynamic AI behaviors, and impactful combat systems. You will bridge the gap between creative vision and technical implementation, collaborating with world-class animation, design, and engineering teams to ensure every encounter is responsive, cinematic, and deeply engaging. This is a rare opportunity for a seasoned designer to take ownership of core gameplay systems and contribute to a legacy of unmatched quality and innovation at one of the world’s most legendary studios. Job Overview : Senior Combat Designer Detail Information Role Senior Combat Designer Studio Naughty Dog Location Santa Monica, CA (Hybrid) Experience Required 5+ years (min. 1 shipped AAA title) Salary Range $139,000 – $173,800 USD Key Focus Combat mechanics, AI systems, enemy archetypes Core Skills Systemic design, AI state machines, prototyping     Key Responsibilities System Design: Design and iterate on combat mechanics and AI systems that provide dynamic, rewarding, and challenging encounters. Cross-Functional Collaboration: Partner closely with Animation, Design, and Engineering to deliver groundbreaking, integrated gameplay. Ownership: Take full responsibility for combat systems, proposing innovative design solutions and refining them through rigorous prototyping. Pipeline Integration: Work extensively with motion capture, prototyping, and implementation pipelines to translate high-level concepts into fluid, responsive gameplay. Quality Assurance: Ensure that every combat beat feels cinematic, engaging, and consistent with Naughty Dog’s high standards for player experience.   Qualifications Industry Experience: 5+ years of experience in the video game industry, including at least one shipped AAA title. Design Expertise: Deep understanding of systemic gameplay design, combat-focused mechanics, and core game design principles. Technical Knowledge: Proficiency with AI behaviors, state machines, and gameplay implementation. Passion: A demonstrable commitment to delivering memorable, impactful combat moments. Soft Skills: Superior problem-solving, communication, and collaboration abilities in a fast-paced environment.   Bonus Points: Experience in building animation tools, rigging, or physics-based assets. Strong scripting skills. Proven experience directing motion capture (mocap) shoots.   Why Join Naughty Dog? Industry Leadership: Contribute to world-class projects that set global standards for narrative and gameplay. Culture of Innovation: Join a team that values diversity, creativity, and a collaborative approach to problem-solving. Competitive Compensation: We offer a competitive base salary, annual performance bonuses, and incentive plans. Premium Benefits: Comprehensive medical, dental, and vision coverage, 401(k) matching, generous paid time off, wellness initiatives, and exclusive Sony employee discounts.  

Naughty Dog- Senior Environment Artist (Generalist)

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📍 Santa Monica, CA | 🏢 Hybrid (onsite required) For nearly 40 years, Naughty Dog has been creating award-winning, industry-defining games that push the limits of storytelling, gameplay, and technology. From The Last of Us series to Uncharted, our titles are known for their emotional depth, technical innovation, and unforgettable worlds. We’re currently hard at work on our newest project, Intergalactic: The Heretic Prophet, and we’re looking for a Senior Environment Artist (Generalist) to join our Santa Monica studio. If you’re passionate about crafting breathtaking, immersive environments for AAA games, this could be your opportunity to make your mark. What You’ll Do Build high-quality 3D assets, materials, and environments across a wide range of subjects. Layout and construct levels that are visually stunning while supporting gameplay goals. Troubleshoot and optimize levels for frame rate, memory, and design specs. Collaborate with design and art direction to achieve the highest standards. Define complex looks and create environments with minimal concept art guidance. What We’re Looking For 5+ years of experience in environment art with at least one shipped AAA title. Strong layout and ideation skills, even with minimal concept art. Proven ability to deliver polished, complex environments in a AAA production pipeline. Mastery of modeling (architecture + organics) with clean, efficient topology. Expertise in modular construction, trim sheets, tiling textures, and shader control. Strong sense of color, composition, scale, and artistic detail. Collaborative mindset and ability to partner with cross-disciplinary teams. Self-motivated and able to drive a level from start to final polish. What We Offer Competitive base salary range: $138,200 – $172,700 USD (Los Angeles area) Annual bonus potential + other incentive plans. Top-tier Sony benefits package, including: Medical, dental, vision 401(k) with company match Paid time off & wellness programs Employee discounts on Sony products A hybrid working model (onsite presence required). The chance to work alongside some of the most creative and technically innovative developers in the industry. 📌 How to ApplyPlease submit your portfolio/demo reel with your application. Candidates may be asked to complete an art test as part of the process. Join us at Naughty Dog, where diverse voices, bold creativity, and technical excellence shape the future of storytelling.

NAUGHTY DOG- Senior Technical Artist (Shaders & Rendering)

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For 40 years, Naughty Dog has been creating iconic, critically acclaimed games like The Last of Us series and continues to push the limits of storytelling, gameplay, and technology. We’re now working on Intergalactic: The Heretic Prophet 🚀 and looking for a Senior Technical Artist to join our team. 📍 Hybrid | Santa Monica, CA💰 Base Pay Range: $138,200 – $172,700 USD + benefits/bonus 🛠️ What You’ll Do Develop shaders (fragment, vertex, compute) for cutting-edge visuals Build high-level features (cloth, skin, mud, wetness, etc.) Partner with graphics/tech teams for performance + visual excellence Write clean, scalable, long-term code Debug tools, assets & framerate issues Create pipelines & toolsets for environment, character, VFX teams Share tech & solutions across departments ✅ What You’ll Bring 5+ years shipping major titles in a similar role Expert in HLSL/GLSL shaders Strong Python & C++ programming skills Solid artistic eye (texturing, lighting, VFX, etc.) Independent, proactive problem solver Excellent communication skills 🌟 Bonus Skills Experience with Houdini, Substance Designer/Painter Industry contributions (talks, GDC, SIGGRAPH, publications) 💎 Perks & Benefits Competitive pay + annual bonus eligibility Medical, dental, vision coverage 401(k) with match Paid time off & wellness programs Employee discounts on Sony products 📌 Hybrid work from Santa Monica, CA studio is required. 📩 Apply via Naughty Dog careers page. Candidates may be asked to complete a technical interview or art test.