Freelance Concept Artist | Moleworks Studio, 2026
Moleworks Studio is seeking a brilliant, enthusiastic, and highly versatile Freelance Concept Artist specializing in both Character and Environment design to join our production pipeline. In this fully remote contract role, you will become a key catalyst in our pre-production phase, transforming abstract narrative premises, mechanical design documents, and creative briefs into striking, industry-leading visual layouts. The ideal creative collaborator is someone who can fluidly shift between organic character illustration and complex structural environment design. You must possess a profound, innate passion for stylized science fiction, speculative industrial architecture, and dystopian cyberpunk-inspired aesthetics. Because we value the unique spark, imperfect beauty, and intentional design choices that only human creators can deliver, this role calls for an artist who relies on foundational craft, observational skill, and deep conceptual thinking to build universes from scratch. Operating under a flexible, milestones-based contract structure, you will work hand-in-hand with our Internal Art Director and core creative leads to establish, refine, and champion the definitive visual blueprint of our worlds. Job Overview : Freelance Concept Artist Specification Details Job Title Freelance Concept Artist (Character & Environment) Studio / Studio Entity Moleworks Studio Location / Workspace Fully Remote / Global Freelance Contract Aesthetic Framework Stylized Science Fiction / Cyberpunk Creative Mandate Strictly Human Art Only (Zero Generative AI allowed) Core Tools Photoshop or equivalent professional digital painting software Preferred Assets 2+ years AAA experience, 3D block-out capabilities (Blender/3DCoat) Application Address career@moleworks.studio About Moleworks Studio Moleworks Studio is a forward-thinking, highly collaborative creative collective dedicated to building immersive, visually arresting worlds that captivate audiences across interactive entertainment media. We pride ourselves on pushing boundaries, challenging conventional design tropes, and cultivating a distinct creative edge. Our studio operates as a decentralized, tight-knit network of world-class developers, narrative architects, and digital artisans working across international time zones. We believe that extraordinary games are built on foundations of raw human imagination, technical discipline, and authentic craftsmanship. At Moleworks, you will find a low-ego, highly ambitious production environment where your unique artistic voice can shape the foundations of our intellectual properties. We are currently scaling up production on our core slate of stylized, genre-bending projects, and we are searching for an exceptional visual storyteller to help map out our future. Key Responsibilities as Concept Artist As a Freelance Concept Artist, your creative output will define the visual tone, structural parameters, and aesthetic quality of our production pipelines: 1. High-Fidelity Character & Costume Design Aesthetic Conceptualization: Ideate, draft, and render detailed character concepts, faction designs, and mechanical costuming frameworks that express a rich back-story, clear identity, and cultural background. Orthographic & Callout Development: Produce comprehensive turnaround sheets, orthographic layouts, expression sheets, and detailed material callouts (e.g., fabrics, armor plates, technological implants) to ensure seamless downstream asset creation by our 3D production partners. 2. Immersive World-Building & Environment Art Spatial Storytelling: Construct breathtaking, high-impact environment concepts, scenic mood-paintings, and interior/exterior layouts that convey scale, atmosphere, history, and narrative purpose. Architectural Foundations: Design intricate, stylized sci-fi structures, dense cyberpunk cityscapes, and mechanical components, maintaining structural plausibility and cohesive industrial logic across all environments. 3. Collaborative Synthesis & Art Direction Alignment Unified Visual Direction: Work intimately with the Internal Art Director and Lead Artists to break down style bibles, ensure absolute alignment with established aesthetics, and safeguard visual continuity. Iterative Design Evolution: Process constructive critical feedback, pivoting gracefully across multiple design iterations, thumbnail variations, and rough sketches to find the optimal aesthetic solution for gameplay and storytelling needs. Requirements & Qualifications We are looking for an inventive, disciplined visual artist who displays deep technical mastery of digital painting mediums and an uncompromising respect for traditional art fundamentals: Core Craft Requirements Strict Human Art Mandate: No AI Art allowed. At Moleworks, we champion the human hand, brain, and spirit. All portfolio pieces, submitted sketches, and final contract deliverables must be 100% authored by you through genuine digital painting and drawing workflows. Generative AI tools of any kind are strictly prohibited in our pipeline. Visual Versatility: A strong, comprehensive portfolio showcasing an equilibrium between expressive character design and sweeping, atmospheric environmental illustration. Aesthetic Alignment: Proven experience creating stylized science fiction, industrial, retro-futuristic, or neon-drenched cyberpunk visual directions. Artistic Foundations: An exceptional, demonstrative command of core traditional fundamentals, including human/creature anatomy, architectural perspective, focal composition, dynamic cinematic lighting, and emotive color theory. Software Proficiency: Expert-level mastery of Adobe Photoshop or equivalent elite digital painting software suites (e.g., Clip Studio Paint, Corel Painter), backed by an organized, layer-conscious workflow structure. Feedback & Adaptation: Exceptional communication skills and psychological maturity when receiving feedback, with a demonstrated ability to absorb critiques and refine assets rapidly without sacrificing quality. Bonus Experience (Highly Desirable) AAA Production Lineage: 2+ years of professional production experience working actively inside AAA or high-end independent video game development pipelines. 3D Workflow Integration: A functional knowledge of 3D software tools (such as Blender, 3DCoat, or ZBrush) used to block out perspective grids, simple geometry primitives, or lighting foundations to accelerate and enrich your digital painting workflows. Work Structure & Engagement Model Location: 100% Remote / Work from anywhere in the world. Framework: Freelance / Independent Contractor Agreement. Compensation: Milestones-based structure or competitive daily/hourly rates, negotiated directly based on portfolio caliber, speed, and industry experience. Communication Hub: Async-friendly coordination via Slack, Discord, and Email, alongside occasional milestone review video conferences. How to Apply If you are ready to pour your passion into an uncompromised, human-driven creative pipeline and build an extraordinary sci-fi world, we want to see your work immediately. Please assemble your application materials and send them to the Moleworks Studio talent acquisition team: Recruitment Contact Email: career@moleworks.studio Required Subject Line: Freelance Concept Artist Application – Your Name Submission Materials Check-list To ensure our review committee can process your application efficiently, you must explicitly include the following components in your email: Professional Resume / CV: A clean, concise breakdown of your professional background, shipped project credits, contract history, software proficiencies, and contact details (PDF format preferred). Digital Portfolio Link: A direct … Read more