Intrepid Studios hiring Principal Technical Artist
Intrepid Studios is pushing the boundaries of MMORPGs with Ashes of Creation 🌌. We’re looking for a Principal Technical Artist who thrives at the intersection of art & engineering — optimizing performance and building scalable pipelines for Unreal Engine 5. What You’ll Do:⚡ Profile, analyze & optimize game performance (CPU, GPU, memory)🛠 Build & maintain scalable pipelines, tools & automation🎨 Define best practices for assets, LODs, materials & shaders🔍 Use Unreal Insights, RenderDoc & profiling tools to improve runtime performance🤝 Mentor other Technical Artists & content creators🚀 Advocate for efficient engine & gameplay feature implementation Requirements:✔ 8+ years in Unreal Engine Technical Art✔ Expert in performance optimization✔ Deep knowledge of UE5 (Nanite, Lumen, Virtual Shadow Maps)✔ Strong PBR, materials & shader optimization skills✔ Experience designing efficient pipelines & workflows✔ Blueprint scripting proficiency✔ Unreal C++ experience✔ Excellent collaboration & communication skills Bonus Skills:✨ Python, HLSL, VEX shader/tool development✨ Houdini procedural workflows✨ Large-scale world & terrain optimization Interview Process:1️⃣ 30 min Talent Team interview2️⃣ 30 min Hiring Manager interview3️⃣ Test4️⃣ Panel interviews5️⃣ Executive team interview6️⃣ Reference & background checks Salary: $100K – $160K/year + bonus & benefits 💰(Competitive pay with medical, vacation, sick days & 401k match) About Intrepid Studios:Founded in 2015, Intrepid Studios is the independent developer behind the most anticipated MMORPG — Ashes of Creation. We value collaboration, diversity, and building a long-term team that thrives together 🌟. 📩 Apply now and help shape the future of gaming!