VFX | Technical Artist (Unity URP) – Indie 3D Games
About the Project:We’re in the early stages of developing a indie 3D games heavily inspired by the Mega Man franchise, combining retro low-poly hand-painted stylized visuals with modern elements. The game will be available on PC and Consoles. We’re looking for a talented and passionate artist who loves games, is committed, and wants to make a real impact. You’ll play a key role in the project and help shape its visual identity. 🙌 What We Offer: Remote, flexible work via Discord Relaxed, collaborative environment Opportunity for permanent hiring Small, experienced team 🎨 Responsibilities: Collaborate with the team to create characters, enemies, environments, and assets from start to finish Contribute creatively to discussions on art and gameplay direction Define delivery estimates and meet deadlines efficiently Participate in daily stand-ups Provide technical support and insights to Design and Programming teams ⚡ Skills & Requirements: Experience with Unity URP and customizing the render pipeline C# scripting for Render Features and basic VFX implementations Particle effects (preferably using VFX Graph) Shader Graph, animation, Cinemachine, and Timeline Lighting and post-processing Ability to model simple 3D objects for VFX creation Implement art in blocked Level Design 🔥 Nice-to-Haves (Optional): Rigging and IK Basic Game Design knowledge Tool creation and automation for the art pipeline 🤔 Hiring Process:The process includes an initial interview. Selected candidates will complete a paid test, with content that may be used in the game. Good luck! 😎👍