Fusion VR Hiring – Unreal Animators & Riggers (Mid & Senior Level)
Are you a master of movement, equally comfortable with the technical intricacies of rigging as you are with the artistic nuance of animation? Do you dream of pushing the boundaries of what is possible in real-time storytelling? Fusion VR is searching for talented Mid and Senior-Level Unreal Animators and Riggers to join our creative production team in Chennai. We are building the next generation of Immersive Stereoscopic-3D, Virtual Reality (VR), and Cinematic rendering projects, and we need your expertise to bring our characters and creatures to life. About Fusion VR At Fusion VR, we specialize in high-end, immersive digital experiences. We believe that the key to true immersion lies in the fidelity, responsiveness, and personality of our digital inhabitants. From photorealistic characters that anchor our VR environments to complex creatures that populate our cinematic sequences, our work is defined by a commitment to technical innovation and visual perfection. We are a team of passionate creators, and we are looking for artists who share our obsession with high-quality, real-time performance. Quick Job Summary Feature Details Company Fusion VR Role Unreal Animator & Rigger Location Chennai, Tamil Nadu (Onsite) Experience 3+ years in real-time animation Salary ₹10 LPA – ₹18 LPA (est.) Employment Type Full Time The Role: Bridging Art and Engine As a member of our team, you will be responsible for the entire life cycle of character motion. You won’t just be animating; you will be architecting the systems that allow our characters to move, react, and exist within the Unreal Engine. This is a role for an artist who loves the technical puzzle as much as the artistic expression. You will work in a fast-paced, collaborative environment where your ability to optimize for real-time performance is just as important as your ability to convey emotion through movement. Key Responsibilities Your daily work will be instrumental in creating the high-fidelity experiences that define our studio’s reputation. Your core responsibilities include: Character & Creature Rigging: Architecting scalable, efficient body and facial rigs that are optimized specifically for Unreal Engine, utilizing advanced control rigs and dynamic systems. Skinning & Weighting: Mastering the art of deformation, using corrective blendshapes to ensure our characters and creatures move with flawless anatomical realism. Manual Animation: Crafting believable keyframe animations that define locomotion, acting, complex gestures, and natural interactions. Mocap Integration: Managing the full pipeline of motion capture data, including cleanup, retargeting, and seamless integration into the engine. Unreal Engine Systems: Expertly setting up Animation Blueprints, including state machines, complex blend spaces, IK/FK workflows, and additive animation layers. Cinematic & Real-Time Production: Ensuring that every animation performs perfectly within real-time environments and complex Level Sequences. Optimization & Debugging: Rigorously reducing artifacts, improving animation performance, and maintaining clean, scalable rigs that meet the demands of real-time production. Cross-Functional Collaboration: Partnering with technical artists, modelers, and VFX artists to foster a seamless, efficient, and creative production workflow. What We Are Looking For We are looking for seasoned professionals who have mastered the art of real-time animation. Candidates should possess: Professional Experience: A minimum of 3+ years of experience in character animation and rigging, specifically within a real-time production environment (Unreal Engine). Foundational Knowledge: A deep mastery of traditional animation principles: weight, timing, posing, anticipation, and follow-through. Software Mastery: High proficiency in rigging, skinning, and facial setup workflows using Maya, Blender, or equivalent industry-standard tools. Technical Pipeline Expertise: Hands-on experience with motion capture pipelines, including cleanup and complex retargeting tasks. Engine Depth: A sophisticated understanding of Unreal Engine’s animation systems, Sequencer, and skeletal mesh workflows. Performance Optimization: A proven ability to optimize rigs and animations for real-time performance (managing bone counts, LODs, and blend shapes). Join Our Vision If you are passionate about the future of real-time animation and want to work on projects that challenge the status quo, Fusion VR is the place for you. We offer a vibrant, creative environment and the chance to leave your mark on the next generation of VR and cinematic experiences.